orelbon Posted June 30, 2015 Posted June 30, 2015 Can the damage an emp does to an IPC be nerfed, like instead of outright killing you it stuns you and severely cripples you, id be nice for IPCs to have at least a chance against someone if they fire an EMP like sydies and such. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/ Share on other sites More sharing options...
Spacemanspark Posted June 30, 2015 Posted June 30, 2015 Nah, it's just one of the features that make them balanced. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34105 Share on other sites More sharing options...
Earthdivine Posted June 30, 2015 Posted June 30, 2015 EMPs happen so rarely and are generally gotten BECAUSE your an IPC. Honestly the only think that really needs to be looked at is the Ling EMP, and I haven't heard problems from it for a good while. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34110 Share on other sites More sharing options...
FalseIncarnate Posted June 30, 2015 Posted June 30, 2015 As an IPC player myself who tends to hang around the engineering department, I have managed to get a little accidental study into the EMP effects on IPCs. It IS possible for an IPC to survive one or two EMP blasts, though this is quite rare. I suspect it has something to do with light EMP vs heavy EMP effects, much like how explosions have a light and heavy blast. Getting hit by a heavy EMP is a death sentence. These are commonly found from the singularity. Ling EMP screech, EMP chem reaction, and ion rifles. Light EMPs are much rarer, and seem to be an ungodly hard-to-pinpoint small area from singularity EMPs and Ling EMP screech. Given their immunity to many forms of traitor "stealth" kills, IPCs can't really have their EMP sensitivity adjusted without making them more powerful against syndicates. Sure, a well placed pistol shot will still decapitate them, but that's hardly stealthy. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34119 Share on other sites More sharing options...
BiberDark Posted June 30, 2015 Posted June 30, 2015 HM ? IPC are not immune to traitor chems right now , they can forced to eat pills, injected with stuff and so on. Realistic toxic stuff would do nothing, besides some forms of acid. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34129 Share on other sites More sharing options...
Earthdivine Posted June 30, 2015 Posted June 30, 2015 HM ? IPC are not immune to traitor chems right now , they can forced to eat pills, injected with stuff and so on. Realistic toxic stuff would do nothing, besides some forms of acid. Patch to make IPCs only take certain chems went in about a week or so ago. Anything that could effect a machine does, anything that wouldn't doesnt, etc. Some chems were even added that only works on Synthetics as well. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34144 Share on other sites More sharing options...
FalseIncarnate Posted June 30, 2015 Posted June 30, 2015 As Earth said, the current live code exempts IPCs from a LOT of chemicals, though they do still have some that affect them in addition to a few synthetic-only chems. Things like Sulfonal, Neurotoxin, and Initropidil don't affect IPCs, while acid does. A bugfix PR is being made right now that will return their inability to eat/be fed pills. That was something that I forgot to correct in the initial Synthetic Reagents Processing PR. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34147 Share on other sites More sharing options...
orelbon Posted June 30, 2015 Author Posted June 30, 2015 when i say severely crippled i mean like you lose all your limbs, so i can at least call for help on the radio. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34171 Share on other sites More sharing options...
orelbon Posted June 30, 2015 Author Posted June 30, 2015 Also if anything id be happy with just nerfing the EMp strength of the singulo so i don't accidentally get killed the first time. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34180 Share on other sites More sharing options...
pazneria12 Posted July 1, 2015 Posted July 1, 2015 my only problem with that is the fact you can get brain damage with cannot be fixed, I think you should be able to take the ipc's brain out of its head, fix it with cableing and welder, and then shove it back into its body, since its a robot, not a human Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34221 Share on other sites More sharing options...
FalseIncarnate Posted July 1, 2015 Posted July 1, 2015 my only problem with that is the fact you can get brain damage with cannot be fixed, I think you should be able to take the ipc's brain out of its head, fix it with cableing and welder, and then shove it back into its body, since its a robot, not a human This hasn't been true for a bit now actually. Following the port of goonchem, IPCs were able to process reagents for a while, so you could use mannitol on them. However, more recently, they were given their immunity to most chemicals back, with some exceptions. In addition to that, they were also given a very small number of reagents that ONLY affect them, one of which being Liquid Solder. Liquid Solder repairs brain damage just like mannitol, but only for IPCs. Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34233 Share on other sites More sharing options...
davidchan Posted July 1, 2015 Posted July 1, 2015 Can we please get brief changelogs for people who don't want read through the github for what's new? Please? Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34234 Share on other sites More sharing options...
FalseIncarnate Posted July 1, 2015 Posted July 1, 2015 The PR I was referencing is pretty unrelated to this thread, and was only brought up since someone mentioned brain damage being unable to be repaired. I did my best to make the info important to the players as clear as possible in the PR description regarding the new chems. You can view that here: https://github.com/ParadiseSS13/Paradise/pull/1370 Link to comment https://www.paradisestation.org/forum/topic/4782-empipc/#findComment-34243 Share on other sites More sharing options...
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