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Basically, add a way that you can modify the acess required for the room the pop-up turret is in to check on the ID the person is wearing.

Because right now it will just shoot anything that doesn't have the "Head" tag on their ID.

That means if you want to secure things like the Secure Armory, Toxins Mixing, the Engineering Storage or other Areas that require a guard, they will just shoot anyone that is not Head.

 

Link to comment
https://www.paradisestation.org/forum/topic/5250-access-modification-for-pop-up-turrets/
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