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Posted

 

There was no real reason to remove this, as in the solid year of playing here I've /never/ witnessed someone manually detonate the nuke to grief.

 

We just had a nuke-ops round where we had the nuke and the disk, and couldn't arm it because the menu was broken.

 

Logically, the team was told to go to the ship and send it off while one stayed behind to manually detonate the nuke.

 

Manual detonation was removed, so there was just an awkward fifteen minute wait until the shuttle left.

 

The suggestion is thusly - if the NAD is in the nuke, you should be able to manually detonate it by cutting or pulsing the wires.

 

This is useful not only for nukeops when things go awry, but for blob rounds and deathsquads when things get out of hand and the nuke needs to be fired off ASAP.

 

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https://www.paradisestation.org/forum/topic/5646-bring-back-manual-nuke-detonation/
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Posted

 

or a traiter with the objectives:

#dont let anyone escape (or any murder objective)

#die a clorius death

 

Avoid excessive violence on the first one, as well as "Don't let anyone escape" is not an objective.

 

Posted

 

or a traiter with the objectives:

#dont let anyone escape (or any murder objective)

#die a clorius death

 

>escape alone

>nuke station, kill everyone AND self, end round

>best alone escapee 2559

>oh shit i'm dead nvm

 

Or

 

>need to kill a random civ

>blow up the whole station for something that can be done fast with a chainsaw

>because fuck people

 

A glorious death isn't a fucking nuclear bomb, that's just "kek fuck yer round i want muh cod nuke seen." A glorious death is about killing YOURSELF, not killing EVERYONE. None of your objectives given to you as a traitor end the whole round for a reason.

 

Anywaaaaaays, I would like to see this reimplemented for the same nukie dilemma.

 

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