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Posted (edited)

 

Just some little suggestions not worth a topic alone.

 

- When giving karma a small tickable box to add a comment (so optional) would be cool

- Fat men need to be able to spit out a guy they swallowed. Opening ways to smuggle gear and possible people.

- Change the blueshield revolver for a stun revolver and change the taser to the old shotgun. making it much nicer and more elite, as it is supposed to be.

- Give the medibrog his med scanner advanced scanning capabilities. improving its usefullness, making it interesting to play.

- Grey suggestion, to make them a bit more awesome, make them able to synthesize a small amount (max 10 units) sulph acid and fill a container. Maybe doing itself a small amount damage in the progress.

 

--- Edit--

- Golem race? 60 karma unlock

-Remove NT rep from random job list. (might be more of a bug)

- Add Scholar as librarian alternative job name

-Make The Pai able to actually adjust the records it downloaded. Its an assistant. It would make the Pai loved by security and medical department.

- Give the medical cyborg some love and turn his scanner into one with advanced scanner capabilities.

- Make telepathy text purple, Right now it is light blue and it is so unnoticable that I literally tried a complete conversation without the guy ever knowing. He thought I was just staring at him.

 

Edited by Guest
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Posted

 

The blueshield's revolver is fine as-is, and the Stun Revolver actually has less ammunition per charge than a Taser - 8, compared to 10.

true, make the stun revolver better. I like the shotgun because it is better to hold up (holding up with a revolver makes you shoot all 6 with one shot). And you can order lethal rounds when that is needed. Making the blueshield more adaptable to protect the heads. Otherwise, revolver is good enough.

 

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Posted

 

Just some little suggestions not worth a topic alone.

 

- When giving karma a small tickable box to add a comment (so optional) would be cool

- Fat men need to be able to spit out a guy they swallowed. Opening ways to smuggle gear and possible people.

- Change the blueshield revolver for a stun revolver and change the taser to the old shotgun. making it much nicer and more elite, as it is supposed to be.

 

- Golem race? 60 karma unlock

-Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right.

First one I disagree with, there's a reason you don't know when somebody has given you karma until you check. People would abuse it and be like "hey I gave you karma gimme some back kay?"

 

The two after that I love.

Fourth is eh, I disagree, golem should be something special for xenobiologists, just in my opinion though, and my opinion on this is not too strong. I wouldn't really fight it.

Fifth I'm indecisive over.

 

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Posted

 

-Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right.

 

Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad.

 

I think you should add something to the NT Rep wikipage to help players get a better understanding of the job

http://80.244.78.90/wiki/index.php/NT_Rep

 

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Posted

 

-Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right.

 

Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad.

 

I think you should add something to the NT Rep wikipage to help players get a better understanding of the job

http://80.244.78.90/wiki/index.php/NT_Rep

I'll buy the job sometime and I'll see about getting that written to help new people. As that guide is very bare-bones.

 

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Posted

 

-Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right.

 

Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad.

 

I think you should add something to the NT Rep wikipage to help players get a better understanding of the job

http://80.244.78.90/wiki/index.php/NT_Rep

Probably true, most of the guys are NT rep by random job locationing. They need to fix that, i'll adjust it. And in the NT rep office is actually a long mission briefing that says what they have to do...

 

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Posted

 

I disagree about NT Rep limitations.

 

I think it's good to be random to give people a feel for it, if I had never gotten the job randomly I would have never wanted it, but I actually found it quite entertaining to act as the representative and fax back and forth with centcomm.

 

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  • 2 months later...
Posted

 

The Paramedic Vest should be able to hold flashlights in the exosuit slot.

The Paramedic Jumpsuit should be able to be rolled down so I can expose my muscular chest/sleek robotic chassis as i save everybody.

 

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Posted

Actually having a slot for webbing vests defeats the point of webbing vests. ALTHOUGH if you could have a little icon at the top left that you can click to OPEN the webbing vest, that'd make it a lot more convenient to use/

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Posted

 

Also Machine People should have access to the *ping, *beep and *buzz emotes.

 

You should also be able to define commands via the Drone Console.

For example, you ping 'atmospherics' to them, and you can add a comment to be sent to them such as 'Please clean up all the blood'.

 

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Posted

 

I don't understand. How would adding a button in the top left (the type of button that flashlights and magboots have) that opens the storage easily take a long time to open?

It's also on the HUD, you won't forget that there are items there. They're easier to forget about now than they will be with a HUD button.

 

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