Xilia Posted February 9, 2014 Posted February 9, 2014 (edited) Just some little suggestions not worth a topic alone. - When giving karma a small tickable box to add a comment (so optional) would be cool - Fat men need to be able to spit out a guy they swallowed. Opening ways to smuggle gear and possible people. - Change the blueshield revolver for a stun revolver and change the taser to the old shotgun. making it much nicer and more elite, as it is supposed to be. - Give the medibrog his med scanner advanced scanning capabilities. improving its usefullness, making it interesting to play. - Grey suggestion, to make them a bit more awesome, make them able to synthesize a small amount (max 10 units) sulph acid and fill a container. Maybe doing itself a small amount damage in the progress. --- Edit-- - Golem race? 60 karma unlock -Remove NT rep from random job list. (might be more of a bug) - Add Scholar as librarian alternative job name -Make The Pai able to actually adjust the records it downloaded. Its an assistant. It would make the Pai loved by security and medical department. - Give the medical cyborg some love and turn his scanner into one with advanced scanner capabilities. - Make telepathy text purple, Right now it is light blue and it is so unnoticable that I literally tried a complete conversation without the guy ever knowing. He thought I was just staring at him. Edited February 16, 2014 by Guest Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/ Share on other sites More sharing options...
Psyentific Posted February 10, 2014 Posted February 10, 2014 The blueshield's revolver is fine as-is, and the Stun Revolver actually has less ammunition per charge than a Taser - 8, compared to 10. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2734 Share on other sites More sharing options...
Xilia Posted February 10, 2014 Author Posted February 10, 2014 Psyentific said: The blueshield's revolver is fine as-is, and the Stun Revolver actually has less ammunition per charge than a Taser - 8, compared to 10. true, make the stun revolver better. I like the shotgun because it is better to hold up (holding up with a revolver makes you shoot all 6 with one shot). And you can order lethal rounds when that is needed. Making the blueshield more adaptable to protect the heads. Otherwise, revolver is good enough. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2741 Share on other sites More sharing options...
Xilia Posted February 13, 2014 Author Posted February 13, 2014 (edited) - Golem race? 60 karma unlock -Remove NT from random job if none of their selected is available. Edited February 16, 2014 by Guest Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2890 Share on other sites More sharing options...
Froststahr Posted February 14, 2014 Posted February 14, 2014 Xilia said: Just some little suggestions not worth a topic alone. - When giving karma a small tickable box to add a comment (so optional) would be cool - Fat men need to be able to spit out a guy they swallowed. Opening ways to smuggle gear and possible people. - Change the blueshield revolver for a stun revolver and change the taser to the old shotgun. making it much nicer and more elite, as it is supposed to be. - Golem race? 60 karma unlock -Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right. First one I disagree with, there's a reason you don't know when somebody has given you karma until you check. People would abuse it and be like "hey I gave you karma gimme some back kay?" The two after that I love. Fourth is eh, I disagree, golem should be something special for xenobiologists, just in my opinion though, and my opinion on this is not too strong. I wouldn't really fight it. Fifth I'm indecisive over. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2915 Share on other sites More sharing options...
Svej Posted February 14, 2014 Posted February 14, 2014 Xilia said: -Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right. Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad. I think you should add something to the NT Rep wikipage to help players get a better understanding of the job http://80.244.78.90/wiki/index.php/NT_Rep Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2923 Share on other sites More sharing options...
Froststahr Posted February 14, 2014 Posted February 14, 2014 Svej said: Xilia said: -Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right. Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad. I think you should add something to the NT Rep wikipage to help players get a better understanding of the job http://80.244.78.90/wiki/index.php/NT_Rep I'll buy the job sometime and I'll see about getting that written to help new people. As that guide is very bare-bones. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2936 Share on other sites More sharing options...
Xilia Posted February 14, 2014 Author Posted February 14, 2014 Svej said: Xilia said: -Make NT rep locked and only obtainable by people who are ranked 'good players' by the admins as the NT rep job is basicly an ingame RP moderator. And I never see anybody doing it right. Pretty sure "good players" are good since they acquired 15 karma. Just because you had a few bad experiences from other players that were NT Representative doesnt mean all are bad. I think you should add something to the NT Rep wikipage to help players get a better understanding of the job http://80.244.78.90/wiki/index.php/NT_Rep Probably true, most of the guys are NT rep by random job locationing. They need to fix that, i'll adjust it. And in the NT rep office is actually a long mission briefing that says what they have to do... Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2938 Share on other sites More sharing options...
Xilia Posted February 16, 2014 Author Posted February 16, 2014 - Make Pai able to edit the medical and security records. It is an assistant, and would make it loved by security and medical staff - Give the medical cyborg his scanner 'advanced scanner' capabilities Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2980 Share on other sites More sharing options...
Xilia Posted February 16, 2014 Author Posted February 16, 2014 - Make telepathy text purple, Right now it is light blue and it is so unnoticable that I literally tried a complete conversation without the guy ever knowing. He thought I was just staring at him. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2984 Share on other sites More sharing options...
Sheakhan Posted February 16, 2014 Posted February 16, 2014 That's what happens when you try to converse with retards. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-2986 Share on other sites More sharing options...
Zgun Posted February 18, 2014 Posted February 18, 2014 I disagree about NT Rep limitations. I think it's good to be random to give people a feel for it, if I had never gotten the job randomly I would have never wanted it, but I actually found it quite entertaining to act as the representative and fax back and forth with centcomm. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-3023 Share on other sites More sharing options...
Grazhvan Posted May 12, 2014 Posted May 12, 2014 I feel like this song would be a nice addition to the jukebox at the bar. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5285 Share on other sites More sharing options...
Streaky Haddock Posted May 13, 2014 Posted May 13, 2014 The Paramedic Vest should be able to hold flashlights in the exosuit slot. The Paramedic Jumpsuit should be able to be rolled down so I can expose my muscular chest/sleek robotic chassis as i save everybody. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5293 Share on other sites More sharing options...
Fj45 Posted May 13, 2014 Posted May 13, 2014 There should be a slot for vests and webbing vests, make both a bit more practical. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5295 Share on other sites More sharing options...
Streaky Haddock Posted May 13, 2014 Posted May 13, 2014 Actually having a slot for webbing vests defeats the point of webbing vests. ALTHOUGH if you could have a little icon at the top left that you can click to OPEN the webbing vest, that'd make it a lot more convenient to use/ Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5298 Share on other sites More sharing options...
Fj45 Posted May 13, 2014 Posted May 13, 2014 Not sure how it would. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5299 Share on other sites More sharing options...
Streaky Haddock Posted May 13, 2014 Posted May 13, 2014 Because then you wouldn't need to go into the object tab to click 'look in storage' Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5301 Share on other sites More sharing options...
Streaky Haddock Posted May 13, 2014 Posted May 13, 2014 Also Machine People should have access to the *ping, *beep and *buzz emotes. You should also be able to define commands via the Drone Console. For example, you ping 'atmospherics' to them, and you can add a comment to be sent to them such as 'Please clean up all the blood'. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5304 Share on other sites More sharing options...
Streaky Haddock Posted May 19, 2014 Posted May 19, 2014 customs office should get a button that plays the 'NEXT' voiceclip from Papers please. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5431 Share on other sites More sharing options...
Fj45 Posted May 20, 2014 Posted May 20, 2014 Streaky Haddock said: Because then you wouldn't need to go into the object tab to click 'look in storage' That alone pretty much makes them useless for security as the time it takes to open it/plain old forgetting its there means any items I have in there will never see the light of day. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5433 Share on other sites More sharing options...
Streaky Haddock Posted May 20, 2014 Posted May 20, 2014 I don't understand. How would adding a button in the top left (the type of button that flashlights and magboots have) that opens the storage easily take a long time to open? It's also on the HUD, you won't forget that there are items there. They're easier to forget about now than they will be with a HUD button. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5443 Share on other sites More sharing options...
Fj45 Posted May 20, 2014 Posted May 20, 2014 Uhh, we may have got our wires crossed, having a small icon for safetys vest/webbings would be fine. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5446 Share on other sites More sharing options...
Streaky Haddock Posted May 23, 2014 Posted May 23, 2014 Add the Surgical Apron in. It exists, so it should just be a mapping issue really. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5553 Share on other sites More sharing options...
Streaky Haddock Posted May 27, 2014 Posted May 27, 2014 Make Telepathic Messaging a hell of a lot more visible, please. Link to comment https://www.paradisestation.org/forum/topic/566-some-suggestions-list/#findComment-5693 Share on other sites More sharing options...
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