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Mission was to steal the nuke disk and minimise casualties (not sure what it meant, assumed it meant to not murder anyone because other factors would be largely out of my control) not like i was particularly robust but this meant i coudln't just make a bunch of bluespace beaker bombs to destroy the entire bridge and pick up the disk from the debris and chaos.

 

I was a chemist. To begin with i bough a pinpointer and put it in my pocket, the disk was somewhere near a wall in the cap's office (never been to his office and didn't know there was a safe it could be kept in), hadn't moved at all so it wasn't being carried and started planning out how to get it, at first my plan was using thermite to burn the wall, grab the disk and getting the fuck out of dodge, but more than likely i would be caugh since thermite takes a long time to do its job, i had to devise a good escape plan.

 

I decided to take a walk in maints to see if i could find some good tools and perhaps, some gloves, i ended up finding a welding helmet, a whole bunch of coins (which i would later spend on havanians), a godsent tool belt and most importantly i found an emag getting out of the maints at the chapel, next to an SSDd chaplain, i just took it and walked away, still having no realistic idea of what i would do i decided to look into that "potential collaborator", a psychiatrist.

 

Now please keep in mind that the station had gone down pretty quickly, some bomber was on the loose bombing different parts of the station, and i had to SSD for some time which didn't leave me much time to act.

 

I got a private conversation with the psychiatrist in his office, i didn't outright say i was a traitor,the usual, just saying that we could help eachother and afterwards that i was intrigued in a certain disk, as it turns out he wasn't syndicate, but "was unhappy with nanotrasens" and decided to help me, he gave me some very needed advice, he suggested going throught the teleporter room and apparently the emag i had was very usefull to me (i thought they only had a limited amount of uses, so it may have been burned out already) and overall helped me in being a better traitor. During this whole time the shuttle was called, but i was still hesitant wether it was going to be as easy as walking into the cap's office and grabing the disk, before going in i hid in a locker in main and got myself a DNA scrambler to use after breaking a posible chase, agent ID to look more legit, a chameleon suit (cause greytide doesnt wear chemist jumpsuits) and a sword just in case i need to maim someone to get away.

 

So there i am, barely any time until the shuttle arrives, nervous as fuck i emag the teleporter door, the door above towards the cap's office had its panel open, had it been bolted down? doesn't the emag take care of that anyways? I hadn't got time, emagged it, opened it, then the next one. The captain's office is now open to me, i walk in, there is someone here, not a security, not the captain, not a command, just another guy who shouldn't be here, much less searching something around the captain's desk, he turns around and says "I know we both work for the same man", just a co-worker, i would love to have a chat with him but i feel like there is no time, i direct my attention to the safe where my pinpointer tells me there is the disk, i walk up to it thinking i would have to hack it or emag it, but nope, the code was already in, i just opened it and found the disk along a hand teleporter some coins and stuff, i barely had space in my satchel so i just took the disk bagged it. The other guy was still casually looting the captain's desk ignoring me.

 

With the codes of a nuclear weapon in my satchel i walked out to find no one around, nothing said anything over the radio. Did no one notice me? Anyways the HoP was very agressively telling people to haul their asses to the shuttle which already had arrived so i decided, that, in the offset chance the shuttle went out early, i would go directly to it without using my rather expensive disguise, the escape was depresurised due to the bombings but people could still get on the shuttle, i got on hastily and took a seat.

 

There was the usual shuttle stuff of people throwing weird bombs/grenades, people slipping other people, brawls, flashbangs, the usual shuttle shenainagans, i just remained on my seat, out of the way, hoping that a sec officer wouldn't cuff me during those flashbangs, or would stuncuff me, apparently nothing was suspected of me and arrived with no issues to centcomm.

That was all. I had my first victory.

 

In the end it was just as easy as emaging my way in, grabing the disk and walking out. I didn't need to spend all my telecrystals on a disguise and overpriced weapon.

I had absolutely no trouble yet was extremely nervous in the whole process, however, in my defense, you would expect nukes to be more safely guarded, wouldn't you?

 

Glorious victory: 4XnX2A2.png

 

Relatively new player here, just got my first antag victory (greentext you call it?), other times ive been pretty close but either got blown up in the shuttle, missed the shuttle because it left 10 seconds after arriving or i got to learn that azide explosions do not scale with the amount of reagents.

 

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