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Posted

 

When slimes have become your friends they will infact listen to you, there are currently 3 commands (4 if you include Hello)

 

Stay - Slimes will go non hostile for some time, not move, and behave until told another command

 

Stop - Slimes stop following current command, in a few ticks they will go hostile to any non friend

 

Follow- Slimes go non hostile, will follow friend who said follow.

 

Commands can be given to individual slimes by saying their number, or to all slimes by addressing them as slimes.

 

 

 

Commands can be laced in general conversation

 

 

example slimes are following master antag slime breeder, sec is in a standoff with them

" What can stop me from releasing my slimes on you?"

since the word slimes and stop were in the same sentence slimes will go hostile.

 

 

 

what I'm asking is if its possible to expand upon this system

 

Commands that would be useful

 

Kill- slimes will attack the next person the friend points at.

Hide- Slimes will hide in nearby vent until next command or bored, then leave vent.

Meet/Introduce- next person pointed at becomes a low tier friend to the slimes.

Guard- Slime will attack whoever picks up or hits the pointed at targert, If word me is said, slimes will defend you.

 

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https://www.paradisestation.org/forum/topic/5845-more-slime-commands/
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Posted

 

New command words.

 

Attack. No need to say what it do.

 

Guard. No need to say what it do.

 

S&D aka Search and Destroy have two modes, a mob type or one target.

 

with the mob type it will hunt all that type of mob too they are dead on the station, like IPC there too many of them on board. :D

 

Rally point, mass moves all the slime here that are under you commands and for other stuff.

 

gather. you need to have a rally point down 1st before you can use gather and when you use it all slime near by will begin picking up only small items.

 

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https://www.paradisestation.org/forum/topic/5845-more-slime-commands/#findComment-44412
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