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Posted

 

/tg/code has this, I don't see why we don't.

 

What does it do: Using resist while buckled (and not cuffed) will unbuckle you from the chair/bed/buckled item.

 

Will it require coding: Approx one line. Don't know the exact line needed but something along the lines of Resist checking if the person is buckled and unbuckling them without the need for pixel hunting the chair sprite under your own.

 

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https://www.paradisestation.org/forum/topic/5891-resist-to-unbuckle/
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Posted

Currently resisting will unbuckle if you are cuffed, starting the two minute struggle. I mean using Resist to easily slip out of a chair if you aren't otherwise restrained, such as when the shuttle docks.

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https://www.paradisestation.org/forum/topic/5891-resist-to-unbuckle/#findComment-45055
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Posted

Mobs without hands do so as a work around, because you need to click the chair with an open hand, which they can not. Humans and other species have hands and were denied it because of unstated reasons? Hence this suggestion.

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https://www.paradisestation.org/forum/topic/5891-resist-to-unbuckle/#findComment-45060
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  • 3 weeks later...
Posted

 

Just checked it, definitely does not unbuckle you if you aren't cuffed/restrained.

 

IE stand on chair, drag sprite onto chair, click resist and you don't unbuckle until you click the chair again.

 

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https://www.paradisestation.org/forum/topic/5891-resist-to-unbuckle/#findComment-46729
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