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We know what the crashes are from, the problem is, and has been pinpointing WHY it is causing that bug. Player count hasn't been the reason why, as we have had it crash with 20 people, as Ours said, and also at 100 people. We're doing our best to slowly whittle down possibilities on what is causing it, but it's hard going.

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https://www.paradisestation.org/forum/topic/615-player-cap/#findComment-2962
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