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Posted

The subject describes the whole entire post, antagonist nations would be pretty cool for like a one time thing, or possibly it could occur more if it was accepted. All you have to do is remove some stuff from antags such as shadowling thralling, and ascending. Cultist summoning nar-sie, etc.

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https://www.paradisestation.org/forum/topic/6395-antagonist-nations/
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Posted

 

There's no need for Antagonist Nations because Nations lets you do that anywas. The AI will stop you from doing anything Lethal though, and it's up to the Departments to care about your actions.

 

There's no need for antags as that will muddle and ruin this.

 

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https://www.paradisestation.org/forum/topic/6395-antagonist-nations/#findComment-51171
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