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Basic Telecomms Job Script with Customization!


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Posted

 

 

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This is the basic script I use as AI. To change title, all you have to do is select the desired title, and edit it. For example,

 

 

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Can be modified into

 

 

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I will try to keep this updated as I make more titles. Currently, I lack anything for Cargo Techs, Shaft Miners, ERT, Paramedic, Engineers, Atmos Techs, Bartender, Chaplain, Botanist, Clown, and Mime. I am looking for official sounding titles (Notice how everyone in Medbay and Science are doctors due to their doctorates).

 

Posted

 

  LightFire53 said:

...I lack anything for Cargo Techs, Shaft Miners, ERT, Paramedic, Engineers, Atmos Techs, Bartender, Chaplain, Botanist, Clown, and Mime. I am looking for official sounding titles (Notice how everyone in Medbay and Science are doctors due to their doctorates).

 

Cargo Tech = "Shipping Specialist"

Shaft Miner = "Mineral Extraction Specialist"

ERT = "Response Team [rank]"

Paramedic = "Emergency Medical Technician" or "EMT"

Atmos Tech = "Enviromental Specialist"

Chaplain = "Clergyman"

Botanist = "Herbalist"

 

Clown = "Target Practice"

Mime = "Quiet Target Practice"

 

  • 1 month later...
Posted

 

Update, now with colours!

 

 

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Posted

 

Script I use:

 

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  • 3 weeks later...
Posted

 

Tzo, I've stolend you script and use it every time I can, how do I credit you or whoever came up with it ICly?

 

Also, this is the robust translation script everyone loves.

 

 

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I'm pretty sure crediting people in your scripts should be a standard, but who knows...

 

Posted

 

Because I prefer modular code that I can patch together according to round usage. I'll give you several of my functions. Naturally, a few secrets have to stay with me, such as the sentient server trick, and the explosion button. Now then, on to my code dumping:

 

A simple Translation script with built in toggle:

 

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My advanced mute-script with customizable authlist and reporting system:

 

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And finally, the debugging script for writing new commands:

 

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  • 5 months later...
Posted

 

New script, borrowed from CarlenWhite. More interesting, people seemed to enjoy it.

 

 

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  • Like 1
  • 1 year later...
Posted (edited)

I am about to necropost the shit out of this topic.

This section does not work. Undefined variables in NTSL do not equal false in the current version.

if(mem("first_run") == FALSE){

broadcast("Enhanced Telecoms Enabled. Enjoy!");

mem("first_run", 1);

}

 

Instead, it must use

if(mem("first_run") != TRUE){

broadcast("Enhanced Telecoms Enabled. Enjoy!");

mem("first_run", 1);

}

Which DOES work. However, this section will cause every server this script runs on to output "Enhanced Telecoms Enabled. Enjoy!", which is a bit spammy, and to fix that requires some really hacky solutions.

Edited by Anticept
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