Jump to content

No not the bees!


Recommended Posts

 

I was playing as my character Violet Talon (a botanist, 20 minutes or so before i posted this) and i decided to raise some bees for the first time considering nothing was going on for a good 45 minutes. I finally get my bee crate and start harvesting the honeycomb and getting stung several times. For some reason i thought it would be a good idea to create two additional apiary's so i could get more honey. The bees first spread to the kitchen because the chef busted the botany/kitchen desk window and the bees took their first victims. It's at this point where people are actually getting afraid of the bees, and also the point where i get swarmed and instantly murdered after trying to harvest the honey. So the paramedic and the warden drag my body out of botany (getting stung all the way) and to the medbay, where i was revived and returned to my duty as a beekeeper. This time i actually started to fight back, and died again, during the time i spent dead, the bees somehow spread throughout the escape hallway, stretching from the bar all the way to the chapel stinging and killing people until the shuttle was called.

 

TL:DR I basically re-enacted nick cage's bee scene from the wickerman and got the shit kicked out of me by the tiny flying bastards i brought into this world.

 

633880059549114635-ohnonotthebees.jpg

 

Link to comment
Share on other sites

 

Swarming the station with bees. THAT'S an event I'd like to see

It's called "Botany, your beekeeping crate has arrived!"

Yeah, but on MASSIVE SCALE. Makes me wonder now, maybe kidan would benefit from not getting stung by bees

 

Link to comment
Share on other sites

A bee event would be pretty cool to mix things up, you could have "Beekeepers" and then they would do things (what kind of things, I don't know) to summon/create "Queen Bees" (so hardsuit + EVA suit people wouldn't be immune to bees, the queens could attack them along with "worker bees") which would then lay hives around the station and bees would start pouring out from them and then they would bring a body there and begin the process of creating a "Worker Bee".

Link to comment
Share on other sites

 

We do have one i believe.

Should be somewhere in the botany backroom.

We actually don't have one, at least not since I've checked. I've had to get bio suits before. Either that or I just don't bother the bees and wait for someone else to poke them and watch them die because of it

 

Link to comment
Share on other sites

  • 4 weeks later...

 

I have another story to share regarding the subject. Considering the similarities between the events of my tale and what the OP posted, I decided to put this in the same thread. This happened quite a while ago, but I still remember it.The story tells the tale of three shifts, where Botany decided to spice up the life of the average crew member by breeding bees and plants, but with a little something added to them...

Mind you, all of the events occurred on three consecutive shifts.

 

Shift One: Natural Meth

I was quietly working as a roboticist in the Robotics lab, which is rather close to Botany, building Ripleys, giving borgs power cell upgrades, and even borging two positronic brains. Then, when I walk out of the lab to go grab some food, a rather strange thing happens...

For whatever reason, the emergency shuttle gets called. I quickly finish grabbing food and head to escape, where one of the botanists positioned a rather strange plant. When I went near it, it caused me and everyone near it to go temporarily blind. Eventually, some people started to succumb to the effects of the smoke that the plants release, which was revealed to be methamphetamine smoke. For whatever reason, security did not arrest the botanists involved in placing the plant there. Then, once the shuttle arrived, the dreaded meth factory was placed smack dab in the middle of the shuttle. This time, everybody was affected by the meth smoke coming from the plant. The result: A little drama, but nothing that bad, butthe chat did contain a fair share of meth-related messages.

 

On the next shift, the (probably same) botanists created another product, Psilocybin bees. Not only that, but they released the bees fromthe botanical lab, causing them to sting everyone in sight. This caused a great deal of pain for security, and the AI went out of its way to say "Botany, please contain your drug bees". My character was also stung by the bees multiple times, and had to be placed in a sleeper for around seven minutes before returning to normal. Many others were also stung by the drug bees, and the medbay had a fair share of people coming in, tripping balls. Eventually, the cyborgs sent by the AI of the station were able to eradicate the bees. The fate of the botanists is unknown.

 

And on the final shift (Drum roll) of the botanical drug frenzy, those working in Botany created another type of drug bee, this one having stings with LSD. I was working as the virologist during that round, so I was largely unaffected by the LSD bees, and they were largely distracted by a lot of strange slugs crawling around just outside of Botany, but a few people did get stung by them, you can guess what happened next.

 

Those rounds were rather fun to play. Unfortunately, this never happened again. Whatever happened to those that tried to spice up the rounds is a matter of guessing.

 

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use