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Posted

 

Alright, so I made this simple PR that makes sleepers inject up to 10u of saline-glucose into whoever is inside them. The functionality was already in the code, but it was never used.

 

Here's the link, you can check out the PR itself #4210.

 

The saline-glucose allows the sleepers to slowly treat burns without the use of omnizine as well as accelerate blood regeneration.

 

I believe it will further discourage the use of cryo as a "fix everything" magic machine and will make a doctor have more options when treating a patient.

 

The saline isn't injected like other meds, you can't just spam someone with 80u in an upgraded sleeper.

 

Do you think it's a good idea? Why? Why not?

 

Link to comment
https://www.paradisestation.org/forum/topic/7180-add-saline-glucose-to-the-sleepers/
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Posted

 

Con: it's not Silver Sulf

 

Pro: it's not overdosine omnizine

 

Burn damage matters too, +1 for every time someone thought the sleepers were useful until they realize they couldn't heal burn damage with it.

 

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