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Posted

I believe you are referring to the X-Ray upgrade? That requires engineers to place an analyzer inside of each and every camera that would benefit from this? Borgs and drones can't do the upgrade because Analyzers can't be picked up with magnetic grippers and the engiborg analyzer is bugged that it never regenerates if placed inside a camera.

Posted

 

EDIT: To clarify to those who posted before me this isn't about AI cameras, it's about handheld cameras like you can get from the ArtVend or which spawn in several places around the station at round start.

 

This is because of your Malf AI round yesterday isn't it?

 

To clarify: As voxxy detective (yaya!) I was keeping a sec officer (Vah'ris Makin) company while he patrolled the station. We wound up in the locker room and I figured I might as well check the bathrooms while we were there. Door won't open, bolt lights are off, so I figure somebody might be up to no good in there, or has hidden something in there that they don't want found. I used my camera (the one from the detective's office which has 30 shots before needing film), set it to maximum coverage, 7x7, and snapped a few pictures to see what was up. Dark blue APC immediately tipped me off that the AI was malf.

 

Sure there COULD have been a traitor who emagged it in order to frame the AI but the chances of a traitor messing with the door bolts after the fact was slim. At this point the AI started calling out that there were nukies and was the ONLY one to see them anywhere despite them supposedly being in central locations like the gravity generator.

 

All in all using the camera didn't give me that big of an advantage. I could have strolled across the hall and grabbed a welding tool and wrench to cut my way into the bathroom, costing me all of 30 seconds to achieve the same result. I could have gone back to my office and checked the camera feed.

 

I don't really care one way or another if the camera is changed to not allow peeking through walls, just figured I'd give some context to the thread.

 

Posted

 

Thanks for the context Kero.

 

I honestly didn't know this was a thing at all! Seems to not be how cameras should work, and isn't working as intended, so I agree they shouldn't have that power.

 

...genius idea though.

 

Posted

 

EDIT: To clarify to those who posted before me this isn't about AI cameras, it's about handheld cameras like you can get from the ArtVend or which spawn in several places around the station at round start.

 

This is because of your Malf AI round yesterday isn't it?

 

To clarify: As voxxy detective (yaya!) I was keeping a sec officer (Vah'ris Makin) company while he patrolled the station. We wound up in the locker room and I figured I might as well check the bathrooms while we were there. Door won't open, bolt lights are off, so I figure somebody might be up to no good in there, or has hidden something in there that they don't want found. I used my camera (the one from the detective's office which has 30 shots before needing film), set it to maximum coverage, 7x7, and snapped a few pictures to see what was up. Dark blue APC immediately tipped me off that the AI was malf.

 

Sure there COULD have been a traitor who emagged it in order to frame the AI but the chances of a traitor messing with the door bolts after the fact was slim. At this point the AI started calling out that there were nukies and was the ONLY one to see them anywhere despite them supposedly being in central locations like the gravity generator.

 

All in all using the camera didn't give me that big of an advantage. I could have strolled across the hall and grabbed a welding tool and wrench to cut my way into the bathroom, costing me all of 30 seconds to achieve the same result. I could have gone back to my office and checked the camera feed.

 

I don't really care one way or another if the camera is changed to not allow peeking through walls, just figured I'd give some context to the thread.

This isn't the only context it's usable in, there's also peeking into hiding spots, or using it to locate things that are hidden. It can ruin a lot of gud antagging

 

Posted (edited)

 

Well I guess my main argument against removing the ability is that (unless you're a hardcore validhunter) you're probably only going to use it when something else has tipped you off to potential hidden antaggery. In the case of yesterday's round it was the fact that not only was the door bolted but the bolt lights were off which doesn't happen when the door gets emagged (unless they were already off which isn't something the vast majority of door hackers worry about).

 

In all honesty I never really thought about whether or not using the camera in that way was intended or not. Given the behavior of other items in the game I thought it was just how they were supposed to work and the explanation was, "It's bluespace, I ain't gotta explain shit."

 

If it was truly an unintended use for the camera then I'm sorry for abusing it in such a way that it messed up your round, sdtwbaj.

 

Edited by Guest
Posted

Ye would jave found that APC one way or the other. Every semi compitent Detective would have started to investigate why is public access area bolted... also such that is lil off from main coridors.

Posted

 

Well I guess my main argument against removing the ability is that (unless you're a hardcore validhunter) you're probably only going to use it unless something else has tipped you off to potential hidden antaggery. In the case of yesterday's round it was the fact that not only was the door bolted but the bolt lights were off which doesn't happen when the door gets emagged (unless they were already off which isn't something the vast majority of door hackers worry about).

 

In all honesty I never really thought about whether or not using the camera in that way was intended or not. Given the behavior of other items in the game I thought it was just how they were supposed to work and the explanation was, "It's bluespace, I ain't gotta explain shit."

 

If it was truly an unintended use for the camera then I'm sorry for abusing it in such a way that it messed up your round, sdtwbaj.

 

I don't really mind being discovered, I was fixing to release the tesla anyway.

 

Posted

 

If it was truly an unintended use for the camera then I'm sorry for abusing it in such a way that it messed up your round, sdtwbaj.

 

Knowing the intentions of something coded years ago is impossible. It's not abuse atm, I think the main problem atm (and the reason for this situation) is it's not working as expected - most people wouldn't expect cameras to see through walls.

 

I don't think it need to be removed per se, if people are made aware of it. (And maybe rename it to x-ray camera, or have something in the description, if it's kept).

 

Posted

If not, I think people just being aware of it will be a big step..but will also mean it's used more I guess. All in all, I don't see this as a massive problem tbh.

Posted

 

It does pop up every so often when someone new figures out the x-ray properties, it can be a real round ruiner when folks do it en masse.

Really it wouldn't be an issue at all if the view range wasn't 7x7.

Limit it something like 2x2 maybe? it'd make it a lot less abusable.

 

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