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So, mayyyyybe I've been playing a bit too much goonstation for my own good, but here goes nothing.

 

Basically, how feasible would it be to port a lot of the differences between goonstation and paradise? Goongenetics is AMAZING. Interesting powers AND a reason not to OD on power. Mechanic is cool. Mechanic being able to replicate stuff? Why not - it's basically R&D without the ability to make new things. Mining having cool ores that they can smelt together, Artifacts existing for Science again, freaking stock markets and economy systems, imagine adding even more interesting complexity to the game.

 

Talk about a coding mess, though. I don't think our poor coders could survive it.

 

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https://www.paradisestation.org/forum/topic/7581-port-goonstation/
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