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Posted

 

I got some new ideas for green code weapons based out of flash which could be produced by RnD:

 

1) LED flash - flash using LED instead of bulb. It will never burn out however the device itself is not perfect - it will overheat after 4 uses in row becoming unusable for a short time until it coolsdown. So its bad for stunlocking borgs but good for people who use flash occasionaly - they have no need to replace it after it suddenly burn out or carry a spare one along.

2) FLASH-light- hybrid of seclight and flash. You can use it like flashlight or point it into someone face and press the button. can be attached to energy gun or taser just like seclight and used in AoE mode(by using button on top of the screen). It have a fair chance to burn out and become completely useless however - carry a screwdriver and ordinary flash along for that case so you can replace the bulb inside.

3) Flashpack -backpack type weapon. You carry it on your back and it blinds and deafens people around you in a decent area. Its strong enought to get throught sunglasses and bowman headsets(but they will weaken the effect however. Only welding helmets and earmuffs will offer complete protection. They user himself must wear built-in earpiece and visor to protect himself from stunnig himself(will deploy like hardsuit helmet. Visor protects from welder. Earpiece occupates both ears and have no radio, blocks all sounds from outside)

 

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https://www.paradisestation.org/forum/topic/8133-flash-based-weapons-ideas/
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Posted

 

A led flash is basically a normal flash but nerfed

 

EDIT:

Led flashes are basically normal flashes with a drawback instead of the bulb burning out it overheats anfd hurts you since you cant use a normal flash in a row it will burn out on repeated use so basically what you did was taking a normal flash and add a drawback to it ((it would be cool as a tablecraft recipe altough))

 

Posted

 

A led flash is basically a normal flash but nerfed

 

EDIT:

Led flashes are basically normal flashes with a drawback instead of the bulb burning out it overheats anfd hurts you since you cant use a normal flash in a row it will burn out on repeated use so basically what you did was taking a normal flash and add a drawback to it ((it would be cool as a tablecraft recipe altough))

Normal flash have random chance to burn out for good. It can burn out after a long row of uses or just at the first use.

LED flashes trade off random chance of permanent burning out for guarenteed but temporarily cooldown after certain amount of uses in row.

 

Posted

 

 


/obj/item/device/flash/proc/flash_recharge(var/mob/user)

if(prob(times_used * 2)) //if you use it 5 times in a minute it has a 10% chance to break!

burn_out()

return 0

 

 

 

var/deciseconds_passed = world.time - last_used

for(var/seconds = deciseconds_passed/10, seconds>=10, seconds-=10) //get 1 charge every 10 seconds

times_used--

 

 

It doesnt random burn out

 

Posted

 

Yeah but if led flashes would just work like normal flashes but like a ghetto flash

1 bulb light + sheet metal + wire coil + battery

That would not be LED but just makeshift flash. But flashes are easy to come by already. You already can steal one from security checkpoint lying in unsecure locker and there are plenty in robotics.

 

Posted

 

Flashes are ridiculously common, sec have boatloads of them in the lockers/vendors and there are little piles of them just lying around in places like the bridge, to top it off robotics can easily mass produce them too.

They should be treated as tools/personal defence weapons rather than the contraband they're usually seen as IMO, they can be deadly when combined with murderous intent but they're hardly unique in that regard.

 

Posted

 

Yeah I'd like to see them, or maybe a weakened version, as a legal self defence tool

But flashes are pretty weak already. They no longer drop people down and there are many things blocking them: rig and spacesuits helmets, welding googles and helmet(and rd with ce have their unique googles which they can wear like sunglasses all the time), sunglasses and shielded HUDs. Weakening them even more against people without protection is not okay.

 

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