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Posted

A few new places to explore in space would be neat, to offer more to those willing to waste time and air floating through nothingness. Besides that, there should be some more uses for the science outpost, which, while equipped with a fair amount of things, is almost never used save for the odd person trying Xenoarch for the first time (and never again afterward).

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https://www.paradisestation.org/forum/topic/947-mapping-changes/#findComment-4561
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Posted

 

Change suggestion:

 

"Brigbay" could use some tweaks. I like the new addition, but it seems to be somewhat "impractical" on average. You basically need a dedicated medic, break / hack your way in or tell the AI to just bolt the doors open so that the department can benefit.

 

This may be intentional, but considering how it usually goes I advise the following:

 

 

  1. Turn the medical door into a security door or add sec access to the existing door

  2. Move the gloves / sterile masks (boxes) on the corner table up - The way the sleeper is placed prevents you from taking any of them, or rather, anything from that spot

 

 

EDIT

 

Ignore one, recent changes made it possible to use brigbay as sec. However, the table thing is still a bit borky.

 

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