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Currently if a player slime reproduces it creates new baby slimes - With a catch.

 

Ghosts will be randomly popped into slimes. And thus they would start attacking crew and reproducing themselves. Turning the round into a chaotic mess.

 

I suggest that if a player slime reproduces then ghosts shouldn't be able to spawn as a slime. They should be NPC only. Thus they are more easily managed and this can have some beneficial aspects for the crew. Like Xenobiology. Players could reproduce and increase slime production for them.

 

Please consider this suggestion. Thank you.

 

Link to comment
https://www.paradisestation.org/forum/topic/955-player-slime-reproduction-suggestion/
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