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Posted (edited)

THIS...ASAP...PLEASE AND THANK YOU!

https://github.com/ParadiseSS13/Paradise/pull/7025

My favorite part is the fact that processing isn't directly next to the lobby so when the text log is already flooded from a crowded processing room we also don't have noise from the lobby. I'm okay with the separated cells. You rarely need more than 3 at a time and I imagine most Warden's will opt to use the cells closer to processing. I also like that if you want to break someone out you HAVE to do it from the lobby instead of the hallway that is rarely used leading to the courtroom in the current design.

The fuzzy cuffs and ballgag being in the same wall saves some work too.

Would it be difficult to add a defib to brigbay?

Edited by ZN23X
I'm required to edit every post I put up at least a half dozen times due to spelling or grammatical errors and stuff I think of after the initial post.
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https://www.paradisestation.org/forum/topic/9998-brig-rework/
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