TGMC:Synthetic: Revision history

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20 March 2024

18 March 2024

  • curprev 19:2719:27, 18 March 2024 imported>NyoomVoyager m 10,115 bytes −4 No edit summary
  • curprev 19:2619:26, 18 March 2024 imported>NyoomVoyager m 10,119 bytes −51 No edit summary
  • curprev 19:2619:26, 18 March 2024 imported>NyoomVoyager 10,170 bytes −636 cleaned up stuff, updated with overheat and melee malus, consolidated the skills tables into one (not template, soz); removes the irrelevant stuff from roundstart guide. will do gear table later

26 October 2023

6 August 2023

4 August 2023

3 August 2023

30 July 2023

  • curprev 15:3715:37, 30 July 2023 imported>Neocloudy 11,240 bytes −5,417 Full page rework. Under construction notice reworded to touch on the outdated tips and lack of loadout guide.

15 January 2023

15 January 2022

  • curprev 09:1309:13, 15 January 2022 imported>XupyprKZ m 17,060 bytes +416 Added Soldering Iron as a placeholder, I promise to make the proper boxes with equipment at some point

22 December 2021

20 April 2021

6 March 2021

27 January 2021

1 January 2021

10 November 2020

15 October 2020

6 September 2020

4 December 2019

2 July 2019

  • curprev 22:3622:36, 2 July 2019 imported>Anonmare 5,067 bytes +3,073 General basics to synthetics that highlight their differences to organic personnel.

22 November 2018

12 November 2018

  • curprev 02:2302:23, 12 November 2018 imported>Trexdude 2,039 bytes +2,039 Created a page, added some tips from Anonmare on the Discord (2018-11-11) on what they do at roundstart as Synthetic.
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