Grenade: Revision history

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1 August 2023

22 July 2021

21 February 2021

15 January 2021

12 August 2020

29 March 2020

  • curprev 13:2113:21, 29 March 2020 imported>Angust 12,214 bytes +106 Shilling my new personal nade tutorial right here where it belongs

28 March 2020

7 March 2020

  • curprev 08:3208:32, 7 March 2020 imported>Angust 12,143 bytes +7 Updated top text since I missed it the first times. Is that what's been confusing people?

13 September 2019

6 August 2019

  • curprev 08:0408:04, 6 August 2019 imported>Angust 12,136 bytes +27 Large Grenade Casings: Infrared emitter doesn't work in nades
  • curprev 07:5507:55, 6 August 2019 imported>Angust 12,109 bytes +746 Trying to improve readability. Started by moving the slime grenade stuff to its own category. Also triggers should NOT be in "can be attached". I missed that line. Corrected/clarified other misleading stuff. Mousetrap can't be stepped on. Prox bugged.

24 July 2019

18 July 2019

17 July 2019

28 June 2019

15 June 2019

14 June 2019

12 June 2019

3 June 2019

9 May 2019

  • curprev 13:0913:09, 9 May 2019 imported>Angust 9,322 bytes +203 Use: Use a grenade in hand to activate it in case of a Cable trigger. When the grenade is activated, throw it by clicking anywhere. Live grenades will be thrown regardless of wether you have "throw" mode enabled or not. Altered other triggers.

27 March 2019

18 February 2019

8 February 2019

  • curprev 18:1018:10, 8 February 2019 imported>Angust m 8,865 bytes −10 Illegal Payload Ideas: Actually I think fluorosulph has an instant damage component.
  • curprev 18:0918:09, 8 February 2019 imported>Angust 8,875 bytes +651 Updated several links to chems. Replaced x with u for units. Reworded/updated a few things suggested loadouts. Updated triggers a bit with some extra info.
  • curprev 17:4717:47, 8 February 2019 imported>Angust 8,224 bytes +5 Use: Ordinary nates heat their contents by 10 kelvin, if that number is still accurate. Made link to space lube work and removed incorrect statement about splashed grenades with mindbreaker making people trip balls.

22 April 2018

  • curprev 19:1319:13, 22 April 2018 imported>Angust 8,219 bytes −4 Corrected tool used to disarm a grenade. Tested both on a ticking timed grenade and a non-activated but secured grenade. Screwdriver just toggles timer between 5 and 3 seconds on standard (wire) grenades. Also fixed small typos.

14 January 2018

8 January 2018

20 December 2016

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