Jobs: Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

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26 October 2024

12 August 2024

15 July 2024

19 June 2024

4 May 2024

24 April 2024

4 April 2024

3 March 2024

27 February 2024

24 February 2024

23 February 2024

13 October 2023

2 September 2023

5 June 2023

  • curprev 18:1618:16, 5 June 2023 imported>Diasyl 58,312 bytes 0 Puts HoP higher in the Command section to show his closeness to Captain and match the template
  • curprev 18:1418:14, 5 June 2023 imported>Diasyl 58,312 bytes +3,369 Adds all of the command roles into the "Command" section. You can still find them at their own department sections as well.+

11 May 2023

10 May 2023

9 May 2023

22 February 2023

  • curprev 06:1906:19, 22 February 2023 imported>Diasyl 53,943 bytes −37 Removing the "Soul destroying" difficulty from the jobs page as well. CMO is not special and doesn't deserve custom difficulty

12 February 2023

10 February 2023

3 February 2023

  • curprev 12:1512:15, 3 February 2023 imported>Plapatin m 52,537 bytes +50 Tiny wording change to the clockcult description, mentioning that the assets have (mostly) been removed now

5 January 2023

  • curprev 02:2002:20, 5 January 2023 imported>MurderousUser m 52,487 bytes 0 Fixes difficulty order in secutiy
  • curprev 02:1902:19, 5 January 2023 imported>MurderousUser m 52,487 bytes −1 Oops, now if you use the arrows that compare the levels of difficulty, it will show the right order
  • curprev 02:1102:11, 5 January 2023 imported>MurderousUser m 52,488 bytes +40 Changes difficulty at CMO, from medium to more badass soul destroying with cool red colour for the text

3 August 2022

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