User:Iatots: Difference between revisions

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imported>Iatots
pastel colors??
imported>Iatots
the nightmare is over
 
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| colspan="7" | <span style="color:red">'''>>>>Start Here<<<<''' </span> <br> You got your book, your heart, and a basic Mansus Grasp (glowy hand) with some knockdown capability. <br> Your starting path determines which Grasp, Mark, blade and ascension you can obtain, shown on the graph as a dark path color. <br> At a light-colored path ability, you can branch out horizontally including into other light colored path abilities: <br> Ex. you are a Rust cultist and want ashen shift, you learn up to leeching walk, then learn Priest's ritual, then Ashen Shift. <br> There are 3 "layers" of abilities that can all be learned, but they are segmented off by your mandatory path abilities (grasp, mark and blade).
|-style='background-color:#6EE270;'
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! scope="col" style='background-color:#F1F1E9;' |  <span style="font-size:larger">'''Path of Ash'''</span>
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! scope="col" style='background-color:#FCC9C9;' |  <span style="font-size:larger">'''Path of Flesh'''</span>
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! scope="col" style='background-color:#FFA864;' |  <span style="font-size:larger">'''Path of Rust'''</span>
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |'''Locksmith's Secret'''
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|style='background-color:#FCC9C9;' |'''Principle of Hunger'''
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|style='background-color:#FFA864;' |'''Blacksmith's Tale'''
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |Follow the ashen path. <br> Transmute a knife with a match for an ashen blade.
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|style='background-color:#FCC9C9;' |Follow the flesh path. <br> Transmute a knife and a pool of blood into a flesh blade.
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|style='background-color:#FFA864;' |Follow the rust path. <br> Transmute a knife and a trash item into a rusty blade.
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |'''Grasp of Ash'''
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|style='background-color:#FCC9C9;' |'''Grasp of Flesh'''
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|style='background-color:#FFA864;' |'''Grasp of Rust'''
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |Your mansus grasp now flings opponents away from you.
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|style='background-color:#FCC9C9;' |Your mansus grasp now raises dead players into ghouls ONCE. They look like husks and have 25 HP.
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|style='background-color:#FFA864;' |Your mansus grasp now deal 500 damage to inorganic matter. Rusts any surface it's used on, and destroys any surface that is already rusty.
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|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|'''Priest's Ritual'''
|style='background-color:#FEFDF4;' |'''Ashen Shift'''
|'''Ashen Eyes'''
|style='background-color:#FDDDDD;' |'''Imperfect Ritual'''
|'''Armorer’s ritual'''
|style='background-color:#FDC194;' |'''Leeching Walk'''
|style='border-right:solid 10px #FEFDF4'|'''Priest's Ritual'''
|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|Transmute a tank of water into a flask(50u) of eldritch water. Heals a bit of everything, harms other a bit in everything.
|style='background-color:#FEFDF4;' |A jaunt spell that makes you immaterial and pass through walls. <br>Very short duration, you will only manage 5-6 tiles in a straight line.
|Transmute a shard of glass with eyes organ to produce an amulet of heatvision. <br> You can see better in the dark, and can see living beings through walls.
|style='background-color:#FDDDDD;' |Transmute a corpse and a poppy into a voiceless death: mute ghouls with 50hp, but no voice. <br> Limit of 2 at a time.
|Transmute a table (built) and a gasmask to create a suit of armor. The suit more or less halves damage received.
|style='background-color:#FDC194;' |You slowly heal while standing on rusted tiles.
|style='border-right:solid 10px #FEFDF4'|Transmute a tank of water into a flask(50u) of eldritch water. Heals a bit of everything, harms other a bit in everything.
|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |'''Mark of Ash'''
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|style='background-color:#FCC9C9;' |'''Mark of Flesh'''
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|style='background-color:#FFA864;' |'''Mark of Rust'''
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |Your blade applies ash marks on hit. Touch a marked person with your grasp to deal stamina damage and burning. <br> The burning spreads to other people, becoming a bit stronger each time.
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|style='background-color:#FCC9C9;' |Your blade applies flesh marks on hit. Touch a marked person with your grasp to make them bleed profusely.
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|style='background-color:#FFA864;' |Your blade applies rust marks on hit. Touch a marked person with your grasp to deal 0-200 damage to items they are carrying.
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|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|'''Curse of Corrosion'''
|style='background-color:#FEFDF4;' |'''Curse of Blindness'''
|'''Curse of Paralysis'''
|style='background-color:#FDDDDD;' |'''Raw Ritual'''
|'''Blood Cleave'''
|style='background-color:#FDC194;' |'''Aggressive Spread'''
|style='border-right:solid 10px #FEFDF4'|'''Curse of Corrosion'''
|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|Curse someone for 2 minutes of vomiting and slight organ damage by transmuting a knife, a spill of blood, a heart, left arm and a right arm, and an item that the victim touched.
|style='background-color:#FEFDF4;' |Curse someone with 2 minutes of complete blindness by transmuting a pair of eyes, a knife and a pool of blood with an object that the victim has touched.
|Curse someone for 5 minutes of inability to walk by transmuting a knife, pool of blood, left leg, right leg, a hatchet and an item that the victim touched.
|style='background-color:#FDDDDD;' |Transmute eyes, a left arm, right arm and a pool of blood into a Raw Prophet. Raw prophets have increased seeing range, as well as Xray. But are very fragile and weak.
|An area of effect spell that gives bleeding wounds to the target and those around them.
|style='background-color:#FDC194;' |Spreads rust to nearby turfs. Destroys already rusted walls.
|style='border-right:solid 10px #FEFDF4'|Curse someone for 2 minutes of vomiting and slight organ damage by transmuting a knife, a spill of blood, a heart, left arm and a right arm, and an item that the victim touched.
|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |'''Fiery Blade'''
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|style='background-color:#FCC9C9;' |'''Bleeding Steel'''
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|style='background-color:#FFA864;' |'''Toxic Blade'''
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' |Your blade adds firestacks to those you attack.
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|style='background-color:#FCC9C9;' |Your blade causes additional bleeding to those you attack
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|style='background-color:#FFA864;' |Your blade causes toxic damage to those you attack.
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|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|'''Blood Syphon'''
|style='background-color:#FEFDF4;' |'''Curse of Madness'''
|'''Ashen Ritual'''
|style='background-color:#FDDDDD;' |'''Lonely Ritual'''
|'''Rusted Ritual'''
|style='background-color:#FDC194;' |'''Wave of Rust'''
|style='border-right:solid 10px #FEFDF4'|'''Blood Syphon'''
|-style='background-color:#B1FFB2;'
|style='border-left:solid 10px #FDC194'|A spell that steals a bit of life from others to heal you. Works at a distance.
|style='background-color:#FEFDF4;' |A spell that curses anyone you touch with severe unhappiness.
|Transmute a pile of ash , a head and a book to summon an ashman. Ashmen have ashen shift, and a spell that lets them send off a great wave of fire.
|style='background-color:#FDDDDD;' |Transmute a knife, a flower, a pen and a piece of paper to summon a Stalker. Stalkers can shapeshift into different creatures to blend in, inheriting their stats.
|Transmute a vomit pool, a head and a book to summon a Rust Walker. Rust walkers can walk around and shoot waves of rust.
|style='background-color:#FDC194;' |A spell that sends off a harmless projectile which rusts and damages the terrain.
|style='border-right:solid 10px #FEFDF4'|A spell that steals a bit of life from others to heal you. Works at a distance.
|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;'|'''Ashlord's Rite'''
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|style='background-color:#FCC9C9;'|'''Priest’s Final Hymn'''
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|style='background-color:#FFA864;'|'''Rustbringer’s Oath'''
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|-style='background-color:#6EE270;'
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|style='background-color:#F1F1E9;' | Transmute 3 corpses to ascend and become immune to fire/cold and space. You gain two spells: to surround yourself with fire for a minute, and to send off a massive fire wave like ashmen.
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|style='background-color:#FCC9C9;' |Transmute 3 corpses to ascend as Lord of the night or summon a terror of the night.
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|style='background-color:#FFA864;' |Transmute 3 corpses to ascend. While on rust tiles, your health is tripled and you gain 50% resist against brute and burn. Rust also spreads from the ritual's rune.
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Latest revision as of 21:38, 10 July 2020