Thief: Difference between revisions

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imported>SpaceSmithers
Very rudimentary foundation for the Thief page.
 
imported>PotatoMasher
m Added the removed antag header.
 
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{{Under construction
{{Important
|reason = This page is mostly a draft and is currently being developed.
|Title=Removed
|Image=paper.png
|Note=
<span style="background-color:#73737C"><font color="white">[[File:IGloves.png|32px]]'''As of August 20th 2022, Thieves were completely removed from the code. This page is archived for historical purposes.'''[[File:IGloves.png|32px]]</font></span>
 
See https://github.com/tgstation/tgstation/pull/69304 for the pull request.
|Color=#F00
}}
}}
{{JobPageHeader
{{JobPageHeader
|headerbgcolor = 2B2B2E
|headerbgcolor = 2B2B2E
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|imagebgcolor = 73737C
|imagebgcolor = 73737C
|img_generic =  
|img_generic =  
|img = brokenbottle.png
|img = Assistant.png
|jobtitle = Thief
|jobtitle = Thief
|access = Wherever your job has access to
|access = Wherever your job has access to
|additional = Wherever you can gain [[illicit access]] to
|additional = Wherever you can gain [[illicit access]] to
|difficulty = Medium
|difficulty = Medium
|superior = None
|superior = Your own greed
|duties = Complete your objectives and escape!
|duties = Steal stuff and escape
|guides = This is the guide
|guides = [[Illicit Access]], [[Hacking]], [[Makeshift weapons]] (note that lethal weapons won't be of much use to you)
|quote = Let me guess... someone stole your [[Clothing_and_Accessories#Insulated_Gloves|insuls]]?
|quote = Let me guess... someone stole your [[Clothing_and_Accessories#Insulated_Gloves|insuls]]?
}}
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=Variants=
=Variants=
Thieves will come in different flavors, and their objectives will change to match the title.
Thieves will come in different flavors, and their objectives depend on the variant.
==Thief==
=== Thief ===
Total classic, steal a [[High-risk_items|High-risk item]] and escape.
Total classic, steal a [[High-risk_items|High-risk item]] and escape.
==Hoarder==
===<s>Hoarder</s>===
Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like [[Clothing_and_Accessories#Insulated_Gloves|insulated gloves]] in a specific area in maintenance.
Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like [[Clothing_and_Accessories#Insulated_Gloves|insulated gloves]] in a specific area in maintenance.
==Black Market Outfitter==
Temporarily disabled due to being unfun for the thief (the best way to get the items was to order them from cargo).
===Black Market Outfitter===
Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive!
Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive!
==Organ Market Collector==
===Organ Market Collector ===
Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine '''as long as you let your targets live'''.
Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine '''as long as you let your targets live'''.
==Chronicler (Rare)==
===Chronicler (Rare)===
Steal someone else's [[Quirks|Family Heirloom]]! Your own won't count. Take a look on the medical records to find people who have heirlooms.
Steal someone else's [[Quirks|Family Heirloom]]! Your own won't count. Take a look on the medical records to find people who have heirlooms.
==Deranged (VERY Rare)==
===Deranged (VERY Rare) ===
Like Hoarder, but with corpses. '''Remember, no killing!'''
Like Hoarder, but with corpses. '''Remember, no killing!'''
===All Access Fan ===
Steal a ton of IDs. Only IDs people spawned with count for this.
=Guild=
When the first thief is created, there is a 20% chance of a thieves guild being chosen. This is an abandoned room in maintenance all thieves know of, for meeting up. Thieves get a big mood boost from hanging out there!
=Tips=
=Tips=
*Petty thievery is not so harmful, so try asking a [[cyborg]] or bribing personnel to gain leverage towards your objectives.
*Petty thievery is not so harmful, so try asking a [[cyborg]] or bribing personnel to gain leverage towards your objectives.

Latest revision as of 19:48, 10 February 2023

Removed

As of August 20th 2022, Thieves were completely removed from the code. This page is archived for historical purposes.

See https://github.com/tgstation/tgstation/pull/69304 for the pull request.


NEFARIOUS STAFF

Thief
Access: Wherever your job has access to
Additional Access: Wherever you can gain illicit access to
Difficulty: Medium
Supervisors: Your own greed
Duties: Steal stuff and escape
Guides: Illicit Access, Hacking, Makeshift weapons (note that lethal weapons won't be of much use to you)
Quote: Let me guess... someone stole your insuls?
 
Sir Badmin XVI says:
"Please do note that you are not protected by Rule 4 as a Thief, as you are not a traditional antagonist. You are not allowed to kill crewmembers, nor commit grand sabotage unprovoked."

Variants

Thieves will come in different flavors, and their objectives depend on the variant.

Thief

Total classic, steal a High-risk item and escape.

Hoarder

Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like insulated gloves in a specific area in maintenance. Temporarily disabled due to being unfun for the thief (the best way to get the items was to order them from cargo).

Black Market Outfitter

Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive!

Organ Market Collector

Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine as long as you let your targets live.

Chronicler (Rare)

Steal someone else's Family Heirloom! Your own won't count. Take a look on the medical records to find people who have heirlooms.

Deranged (VERY Rare)

Like Hoarder, but with corpses. Remember, no killing!

All Access Fan

Steal a ton of IDs. Only IDs people spawned with count for this.

Guild

When the first thief is created, there is a 20% chance of a thieves guild being chosen. This is an abandoned room in maintenance all thieves know of, for meeting up. Thieves get a big mood boost from hanging out there!

Tips

  • Petty thievery is not so harmful, so try asking a cyborg or bribing personnel to gain leverage towards your objectives.
Jobs on /tg/station


Command
Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster, Bridge Assistant

Security
Head of Security, Security Officer, Warden, Detective, Veteran Security Advisor, Prisoner

Engineering
Chief Engineer, Station Engineer, Atmospheric Technician

Science
Research Director, Geneticist, Scientist, Roboticist

Medical
Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Coroner

Supply
Quartermaster, Cargo Technician, Shaft Miner, Bitrunner, Cargorilla

Service
Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist

Non-human
AI, Human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Spy, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone, Voidwalker

Special
CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland or Space Role, CentCom Intern
Game Modes on /tg/station

Traitor


Changeling


Nuclear Emergency


Revolution


Blood Cult


Wizard


Heretic


Other Modes