Machines: Difference between revisions
imported>Angust →DNA Scanner: Added matter bin, and what upgrading it does. Don't know what the other upgrades do yet. Asking in discord. |
imported>Aliceee2ch |
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# [[File:Metal.png]][[File:Machine Frame.png]] Build a '''machine frame''' from your 5 '''metal''' sheets. | # [[File:Metal.png]][[File:Machine Frame.png]] Build a '''machine frame''' from your 5 '''metal''' sheets. | ||
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add '''wires'''. | # [[File:CableCoils.png]][[File:Wired Frame.png]] Add '''wires'''. | ||
# [[File:Wrench.png]]'''Wrench''' it. | |||
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a '''circuitboard'''. | # [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a '''circuitboard'''. | ||
# '''Examine''' the machine frame and it will tell you what items you need now. | # '''Examine''' the machine frame and it will tell you what items you need now. | ||
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Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines: | Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines: | ||
* Telecommunications machines, Quantum Pad, Mech Bay Power Port and some others: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first. | * Telecommunications machines, Quantum Pad, Mech Bay Power Port and some others: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first. | ||
* R&D machines, Turbine | * R&D machines, Turbine, DNA Scanner: Interacting with a console to find nearby machines. | ||
= Machines = | = Machines = | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Autolathe Board | 1x [[File:Module.png|64px]] Autolathe Board | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
3x [[File:Matter_bin.png]]Matter bins | 3x [[File:Matter_bin.png]]Matter bins | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
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|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' the Autolathe can hold more materials. | * '''Better matter bins:''' the Autolathe can hold more materials. | ||
* '''Better | * '''Better servo:''' lowers production costs and production time. | ||
|} | |||
== Ore Silo == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Ore_silo_active.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Ore Silo (Machine Board) | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Stores sheets of [[Guide_to_construction#Materials|materials]] and shares them with linked machines. [[#Ore_Redemption_Machine|Ore Redemption Machines]], Techfabs, [[#Protolathe|Protolathes]] and [[#Circuit_Imprinter|Circuit Imprinters]] can be linked to it by first using a multitool on the ore silo, and then using the same multitool on the machine you wish to link it to. By default, the pre-built Ore Silo is already linked to those machines that exist roundstart. Typically found in the [[Vault]]. <br><br> | |||
Clicking the ore silo opens a menu. This menu can be used to unlink machines, and gives you a list of items/materials that have been printed from linked machines, and the area locations of them. Useful if the [[#Ore_Redemption_Machine|ORM]] gets stolen. You can eject/insert materials directly into the silo. If the silo is destroyed, all inserted materials in its linked system will be ejected from it. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None. | |||
|} | |} | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Ore Redemption Board | 1x [[File:Module.png|64px]] Ore Redemption Board | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. | Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. Can be linked to an [[#Ore_Silo|Ore Silo]] with a multitool. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. Upgrading ORM was removed in Aug, 2020. Before that you could increase mineral and point gain. | |||
|} | |} | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Recycler Board | 1x [[File:Module.png|64px]] Recycler Board | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better servo:''' Recovers materials more efficiently (25% per tier). | ||
|} | |} | ||
== [[Biogenerator]] == | == [[Biogenerator]] == | ||
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1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
1x [[File:CableCoils.png]]Piece of cable | 1x [[File:CableCoils.png]]Piece of cable | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bin:''' biogenerator is faster | * '''Better matter bin:''' biogenerator is faster, gives more points, and holds more plants. | ||
* '''Better | * '''Better servo:''' reduces items costs. | ||
|} | |} | ||
== Plant DNA Manipulator == | == Plant DNA Manipulator == | ||
'''Removed as of April 3rd, 2020. ''' | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Expand to see removed machine. | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
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1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
1x [[File:Scanning_Module.png]]Scanning module | 1x [[File:Scanning_Module.png]]Scanning module | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed's own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes. | Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed's own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes. You can quick swap disks or seeds out of it by clicking it with a new seed/disk when there is already another seed or disk inside. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
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* '''Better components:''' allows better plant stats to be saved onto disks. | * '''Better components:''' allows better plant stats to be saved onto disks. | ||
* '''Better scanner:''' Production rate and endurance. | * '''Better scanner:''' Production rate and endurance. | ||
* '''Better | * '''Better servo:''' Potency and yield. | ||
* '''Better micro-laser:''' Weed growth rate and | * '''Better micro-laser:''' Weed growth rate and vulnerability. | ||
|} | |} | ||
</div> | |||
</div> | |||
== [[ | == [[Guide_to_chemistry#Reaction_Chamber|Reaction Chamber]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
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![[File:Chemical Heater.png|64px]] | ![[File:Chemical Heater.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Reaction Chamber (Machine Board) | |||
1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown. | When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown. See the [[Guide_to_chemistry#Reaction_Chamber|Guide to chemistry]] for more information about this machine. Originally named 'Chemical Heater'. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
'''Better laser:''' heats faster. Also: | |||
*At level 2 the pH meter will flash if any of the reactions are outside of the pH optimal. | |||
*At level 3 the reaction chamber will be able to follow your reaction progress in real time. | |||
*At level 4 the reaction chamber will be able to determine the reaction quality in real time, displaying the effects of purity, pH and other factors along a dial. The dial will flash if the reaction is below the minimum purity for the reaction. | |||
|} | |} | ||
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1x [[File:Power_cell.png]]Power cell | 1x [[File:Power_cell.png]]Power cell | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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* '''Better capacitor:''' faster recharging speed. | * '''Better capacitor:''' faster recharging speed. | ||
* '''Better power cell:''' larger maximum power capacity. | * '''Better power cell:''' larger maximum power capacity. | ||
* '''Better | * '''Better servo:''' Femto (lvl. 4) unlocks more chemicals. | ||
|} | |} | ||
== [[ | == [[Protolathe]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
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! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Proto.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Protolathe Board | ||
2x [[File:Beaker.png]]Small beakers | 2x [[File:Beaker.png]]Small beakers | ||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Matter_bin.png]]Matter bins | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Creates | Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the protolathe. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter | * '''Better matter bins:''' protolathe can hold more material. | ||
* '''Better | * '''Better servo:''' lower production costs, faster production speed | ||
** Tier 1: 0% | |||
** Tier 2: 20% | |||
** Tier 3: 40% | |||
** Tier 4: 60% | |||
|} | |} | ||
== [[ | |||
== [[Circuit Imprinter]] == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Circuit.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Clone Pod Board | 1x [[File:Module.png|64px]] Circuit Imprinter Board | ||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
2x [[File:Beaker.png]]Small beakers | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Creates circuits from glass. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the circuit imprinter. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines. Circuit Imprinters have departmental varieties, so not every imprinter can print all researched machines. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better matter bin:''' circuit imprinter can hold more materials. | |||
* '''Better servo:''' lower production costs. | |||
|} | |||
== [[Cloning Pod]] == | |||
Removed from /tg/station Feb, 2020. | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Expand to see removed machine. | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Clone.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Clone Pod Board | |||
2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
2x [[File:Micro_Manipulator.png]]Micro | 2x [[File:Micro_Manipulator.png]]Micro manipulator | ||
2x [[File:Scanning_Module.png]]Scanning modules | 2x [[File:Scanning_Module.png]]Scanning modules | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
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* '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs) | * '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs) | ||
|} | |} | ||
</div> | |||
</div> | |||
== Limb Grower == | == Limb Grower == | ||
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! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Limbgrower.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Limb Grower Board | 1x [[File:Module.png|64px]] Limb Grower Board | ||
2x [[File:Beaker.png]]Beaker | 2x [[File:Beaker.png]]Beaker | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servos | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better servo:''' lower production costs and production time. | ||
* '''Better beaker:''' increased reagent tank. | |||
|} | |} | ||
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1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
4x [[File:Glass.png]]Glass | 4x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
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|colspan="3"| | |colspan="3"| | ||
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually [[Cryoxadone]], multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube. | Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually [[Cryoxadone]], multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube. | ||
You can quickly operate the Cryogenics Tube without opening the menu with a few shortcuts. ALT + left click will toggle the doors, and CTRL + left click will toggle the power. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
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2x [[File:Capacitor.png]]Capacitors | 2x [[File:Capacitor.png]]Capacitors | ||
1x [[File:Power_cell.png]]Power cell | 1x [[File:Power_cell.png]]Power cell | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Id_regular.png]] '''Unlock''' the machine | # [[File:Id_regular.png]] '''Unlock''' the machine | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
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* '''Better capacitors:''' faster recharge speed. | * '''Better capacitors:''' faster recharge speed. | ||
* '''Better power cell:''' faster recharge speed. | * '''Better power cell:''' faster recharge speed. | ||
* '''Better | * '''Better servo:''' also repairs cyborg while recharging. | ||
|} | |} | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Destructive Analyser Board | 1x [[File:Module.png|64px]] Destructive Analyser Board | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
1x [[File:Scanning_Module.png]]Scanning module | 1x [[File:Scanning_Module.png]]Scanning module | ||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Destroys items with research value to | Destroys items with research value to unlock researches. See the [[Guide_to_Research_and_Development#Deconstruction|Guide to R&D]] for more information. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
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![[File:Scanner.gif|64px]] | ![[File:Scanner.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Cloning Scanner Board | 1x [[File:Module.png|64px]] Cloning Scanner Board | ||
1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File:Scanning_Module.png]]Scanning module | 1x [[File:Scanning_Module.png]]Scanning module | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
When linked to a DNA Machine, it will be a vital machine for geneticists. See the [[Guide to genetics]] for more information. | |||
Can be locked down by using the console, trapping the patient inside if necessary. | Can be locked down by using the console, trapping the patient inside if necessary. | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* ''' | * '''Phasic scanning module:''' (to confirm) Enables manipulations on carbons with ''Bad DNA'' (e.g., husks). | ||
* '''Better matter bin:''' Decreases cooldown on the "joker" option when pairing genetic sequences. | * '''Better matter bin:''' Decreases cooldown on the "joker" option when pairing genetic sequences. | ||
* | **Tier 1: 20 minutes | ||
* '''Better laser:''' | **Tier 2: 15 minutes | ||
**Tier 3: 10 minutes | |||
**Tier 4: 5 minutes | |||
** Additionally reduces the injector creation timeout. | |||
* '''Better laser:''' Reduce genetic damages from manipulations (when scrambling genes, pulsing Unique Identifiers or using injectors). | |||
|} | |} | ||
Line 443: | Line 521: | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Exosuit Fabricator Board | 1x [[File:Module.png|64px]] Exosuit Fabricator Board | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
2x [[File:Matter_bin.png]]Matter bins | 2x [[File:Matter_bin.png]]Matter bins | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
Line 460: | Line 538: | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' fabricator can hold more materials. | * '''Better matter bins:''' fabricator can hold more materials. | ||
* '''Better | * '''Better servo:''' lower production time. | ||
* '''Better laser:''' lower production costs. | * '''Better laser:''' lower production costs. | ||
|} | |} | ||
Line 472: | Line 550: | ||
![[File:Freezer.gif|64px]] | ![[File:Freezer.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Freezer/Heater Board <br> (Use | 1x [[File:Module.png|64px]] Freezer/Heater Board <br> (Use button on finished machine's UI to switch) | ||
2x [[File:Matter_bin.png]]Matter bin | 2x [[File:Matter_bin.png]]Matter bin | ||
1x [[File:CableCoils.png]]Pieces of cable | 1x [[File:CableCoils.png]]Pieces of cable | ||
Line 493: | Line 571: | ||
|} | |} | ||
== | == Electrolyzer == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 499: | Line 577: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Electrolyzer_machine.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Electrolyzer <br> | ||
2x [[File:Autowiki-micro servo.png|alt=]]Servos | |||
2x [[File:Capacitor.png]]Capacitors | |||
5x [[File:CableCoils.png]]Pieces of cable | 5x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File:Glass.png]]Glass | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | ||
Line 509: | Line 589: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Machine used for creating [[Guide_to_Atmospherics#H2|hydrogen gas]]. Requires power cell. Once turned on and with water vapor in the air will start converting it to [[Guide_to_Atmospherics#H2|h2]] and o2 with the reaction 2H2O -> 2H2 + O2. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better Servos:''' Increase the amount of moles worked on. | ||
* '''Better Capacitors:''' Decrease the amount of power usage. | |||
|} | |} | ||
== [[Turbine|Gas Turbine Generator]] == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 522: | Line 606: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Turbine.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Power | 1x [[File:Module.png|64px]] Power Turbine Board | ||
6x [[File: | 6x [[File:Capacitor.png]]Capacitors | ||
5x [[File:CableCoils.png]]Pieces of cable | 5x [[File:CableCoils.png]]Pieces of cable | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
Line 536: | Line 620: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better capacitors:''' increases the turbine's productivity. | ||
|} | |} | ||
== [[Guide_to_hydroponics#Your_tools|Hydroponics Tray]] == | === [[Compressor|Gas Turbine Compressor]] === | ||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Compressor.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Power Compressor Board | |||
6x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
5x [[File:CableCoils.png]]Pieces of cable | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better servos:''' increases the turbine's efficiency. | |||
|} | |||
== [[Guide_to_hydroponics#Your_tools|Hydroponics Tray]] == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 549: | Line 656: | ||
1x [[File:Module.png|64px]] Hydroponics Tray Board | 1x [[File:Module.png|64px]] Hydroponics Tray Board | ||
2x [[File:Matter_bin.png]]Matter bins | 2x [[File:Matter_bin.png]]Matter bins | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
1x [[File:Glass.png]]Glass | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed. | # [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed. | ||
(use wrench to move the machine) | (use wrench to move the machine) | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 559: | Line 666: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
A tray where seeds can be planted to grow. It keeps track of the plant's growth status and health, and will warn you if the nutrition or water levels are too low or if there are pests or weeds threatening the plant. | A tray where seeds can be planted to grow. It keeps track of the plant's growth status and health, and will warn you if the nutrition or water levels in its internal tank are too low or if there are pests or weeds threatening the plant.<br> | ||
'''Ctrl-click it''' to toggle autogrow mode; a power hungry mode helping with maintaining the plant. <br> | |||
{{Rightclick}}'''Right-click it''' to empty its internal chemical tank. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' | * '''Better matter bins:''' Increases the tray's water (100 -> 300u) and chemical tanks (10 -> 50u). | ||
* '''Better | * '''Better servo:''' Decreases water/nutrient depletion, toxicity/weed/pest growth rate and health loss from age/lack of light. | ||
|} | |} | ||
Line 594: | Line 704: | ||
|} | |} | ||
== [[ | == [[Guide_to_food#Microwave_Recipes|Microwave]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 600: | Line 710: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File:Microwave.png| | ![[File:Microwave 1.1.png|alt=]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Microwave Board | 1x [[File:Module.png|64px]] Microwave Board | ||
Line 607: | Line 717: | ||
1x [[File:Matter_bin.png]]Matter bins | 1x [[File:Matter_bin.png]]Matter bins | ||
2x [[File:Glass.png]]Glass | 2x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(use wrench to move the machine) | (use wrench to move the machine) | ||
# [[File:Cleaner.png]][[File:Soap.png]]'''Clean''' /[[File:Wirecutters.png]][[File:Welder.png]]'''Fix''' the microwave if needed | # [[File:Cleaner.png]][[File:Soap.png]][[File:Rag.png]]'''Clean''' /[[File:Wirecutters.png]][[File:Welder.png]]'''Fix''' the microwave if needed | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 616: | Line 726: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Cooks [[Guide to food | Cooks [[Guide to food|food]] and heats reagents. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better lasers:''' Faster cooking | * '''Better lasers:''' Faster cooking, and lower risk of microwave getting dirty. | ||
* '''Better matter bins:''' Can fit more items at a time. | * '''Better matter bins:''' Can fit more items at a time. | ||
|} | |} | ||
== | ==[[Guide_to_food#Butchering|Gibber]]== | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 631: | Line 741: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Gibber.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Gibber (Machine Board) | |||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 642: | Line 753: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Lets you [[Guide_to_food#Butchering|gib/butcher]] humanoids, to turn them into meat and some other byproducts, such as skin. This will destroy all organs. To gib someone, {{Grab}} them and then click the gibber with an empty hand. After a progress bar, that person will be inserted into the gibber. Click the gibber again with an empty hand to turn it on. Without upgrades you can only gib unclothed bodies. They can still be alive though.<br><br> | |||
Meat produced by the gibber will contain any [[Guide_to_chemistry|reagents]] the inserted body had in its systems when gibbed, with some blacklisted exceptions. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter | * '''Better matter bin:''' Increases number of meat slabs produced. | ||
* '''Better servo:''' Reduces gib time. If tier 2 and above it also lets you gib fully clothed people. | |||
|} | |} | ||
== | ==[[Guide_to_food#Butchering|Food Processor]]== | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 666: | Line 771: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Processor.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Food Processor (Machine Board) (can be turned into a slime processor board with a screwdriver) | |||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 680: | Line 783: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Can process some food items into refined ingredients. Insert an ingredient by clicking the processor with the ingredient in hand. Then click the processor with an empty hand to process inserted food. See the [[Guide_to_food#Processor|Guide to Food]] for a full list of processable food, and things you can make with the results. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter | * '''Better matter bin:''' Increases number of food items produced. | ||
* '''Better | * '''Better servo:''' Reduces processing time. | ||
|} | |} | ||
== | |||
== Smartfridge == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 695: | Line 800: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Smartfridge1.1.png|alt=]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Smartfridge Board | |||
1x [[File:Matter_bin.png]]Matter Bin | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' (use wrench here to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 707: | Line 811: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Stores items relative to a job. Using a bag on it will load it with the items inside the bag, which can save time. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* ''' | * '''Better matter bins:''' Greater item capacity. However, know that a smartfridge without upgrades already has a generous capacity of 1500 items. | ||
|} | |} | ||
=== Types of Smartfridge === | |||
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it. | |||
Smartfridge Board settings: | |||
{| class="wikitable" border="1" cellspacing="0" | * '''Plant produce''': Default smartfridge, stores plant growns and seeds. | ||
! style='background-color:#9c9c9c; width:15%'| | * '''Food''': Stores food items. | ||
* '''Drinks''': Stores drinks, named 'drink showcase'. | |||
* '''Slimes''': Stores slime extracts, named 'smart slime extract storage'. | |||
* '''Organs''': Can store [[Guide_to_medicine#Organ_damage|organs]]. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones. | |||
* '''Chems''': Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'. | |||
* '''Viruses''': Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'. | |||
* '''Disks''': Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for [[Guide_to_hydroponics#Advanced_Botany|botany]]. | |||
== Dish Drive == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Dish_drive.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Dish Drive (Machine Board) | |||
1x [[File:Glass.png]]Glass | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Matter_bin.png]]Matter bin | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(Use wrench to move the machine) | |||
( | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 736: | Line 851: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Automatically sucks in empty bowls, drinking glasses, trays, forks, and broken glasses and bottles within 4 tiles, and beams the trashes (and trays) to a disposal bin within 7 tiles once per minute. Suction can be toggled by activating the circuit board in hand before construction. Beaming can be toggled by alt-clicking the circuit board. You can click the machine to take an item out of it, and you can insert empty dishes manually by using them on it. Alt-click the machine to manually make it beam its current items to a nearby disposal bin. Also works unwrenched. VERY useful as glass storage for the bartender, not so much for the cook. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter | * '''Better matter bins:''' Decreases power consumption. | ||
* '''Better | * '''Better servo:''' Decreases power consumption. | ||
|} | |} | ||
== | == Lipid Extractor == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 752: | Line 866: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Lipid_extractor.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Lipid Extractor (Machine Board) | ||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
1x | 1x Fork | ||
|style="text-align: left; padding: 10px;"| | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 767: | Line 878: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Sucks fat from fat people while giving them 'useful' tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless [[Emag|emagged]], and only starts sucking when you are more satiated than "well fed". Produces meat [[File:Meat.png]] as a byproduct. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* ''' | * '''Can not be upgraded. | ||
|} | |} | ||
== | == Sheet-meister 2000 == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 783: | Line 892: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Sheetifier.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Sheet-meister 2000 (Machine Board)<br> | |||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Matter_bin.png]]Matter bin | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 798: | Line 904: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Insert slabs of raw [[Guide_to_food#Meat|meat]] [[File:Meat.png]] to produce [[Guide_to_construction#Meat|meat sheets]] [[File:Meat_sheet.png]], a versatile construction material. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* ''' | * '''Can not be upgraded. | ||
|} | |} | ||
== [[ | == Roulette Table == | ||
[[File:Roulette_menu.png|thumb|400px|right|This is the roulette menu.]] | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Roulette_wheel_spinning.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
'''Can not be constructed.<br>Only available from a special beacon in bar storage. | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
Can not be deconstructed, but can be [[Hacking#Roulette_Table|hacked]]. | |||
# | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Start by swiping it with an ID. That ID becomes the "house", where all won bets will be taken from, and all lost bets will be inserted. Once an ID is linked, any ID can be used on the machine to spin the wheel. You can not spin the wheel if the bet would reward more money if won than the house has available. Click the machine to open its menu, where you can bolt it down or place bets. <br> | |||
Only one person can bet at a time/per spin. People can place bets by pressing one the various buttons while wearing an ID with a bank account. Any winnings will be distributed in front of the machine as coins. Theres a 2.7% house favor. Betting on singles gives you 35x payout, and betting on odd, even, red, black 1 to 18 or 19 to 36 gives you 2x payout. <br> | |||
To be able to reset owner and let someone else become the '''house''' you must [[Hacking#Roulette_Table|hack]] the machine. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* ''' | * '''Can not be upgraded. | ||
|} | |} | ||
== [[ | == [[P.A.C.M.A.N.-type Portable Generator]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:pacman.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] P.A.C.M.A.N.-type Generator Board | ||
2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(use wrench to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 854: | Line 956: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Generates power when loaded with plasma and wrenched down on a cable. Can be tuned to produce more power while consuming plasma faster. Use a screwdriver on the circuit board to change between the high or low power modes. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Upgrades for the PACMAN generator were removed from /tg/station in May 2022. | |||
|} | |} | ||
== [[ | === [[Engineering_items#S.U.P.E.R.P.A.C.M.A.N.-Type_Portable_Generator|S.U.P.E.R.P.A.C.M.A.N.-type portable Generator]] === | ||
Removed from /tg/station in May 2022. | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Expand to see removed machine. | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 868: | Line 974: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:superpacman.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] S.U.P.E.R.P.A.C.M.A.N.-type Generator | ||
2x [[File:Micro-laser.png]]High-power micro-laser | 2x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File: | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Capacitor.png]]Capacitor | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(use wrench to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
Line 880: | Line 989: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Like the PACMAN, but uses uranium and generates more power. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bin:''' holds more uranium sheets. | |||
* '''Better capacitor:''' increase power generation. | |||
* '''Better laser:''' lower uranium sheet consumption rate and heat generation. | |||
|} | |} | ||
</div> | |||
</div> | |||
=== [[Engineering_items#M.R.S.P.A.C.M.A.N.-Type_Portable_Generator|M.R.S.P.A.C.M.A.N.-type portable Generator]] === | |||
Removed from /tg/station Aug, 2020. | |||
== [[ | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Expand to see removed machine. | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Mrspacman.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] MRSPACMAN-type Generator Board | ||
2x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File:Micro-laser.png]]High-power micro-laser | |||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Capacitor.png]]Capacitor | 1x [[File:Capacitor.png]]Capacitor | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(use wrench to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Like the PACMAN, but uses Diamonds and generates even more power. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bin:''' holds more diamond sheets. | |||
* '''Better capacitor:''' increase power generation. | |||
* '''Better laser:''' lower diamond sheet consumption rate and heat generation. | |||
|} | |} | ||
</div> | |||
</div> | |||
== [[ | == [[Protolathe]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Proto.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Protolathe Board | |||
2x [[File:Beaker.png]]Small beakers | |||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Matter_bin.png]]Matter bins | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 941: | Line 1,057: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used. Protolathes have departmental varieties, so not every protolathe can print all researched items. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins''' | * '''Better matter bins:''' protolathe can hold more material. | ||
* '''Better | * '''Better servos:''' lower production costs, faster production speed. | ||
|} | |} | ||
== [[ | == [[Server Room|RnD Server]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 966: | Line 1,072: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Rndserver.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] RnD Server Board | ||
2x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File:Scanning_Module.png]]Scanning module | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 980: | Line 1,084: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Produces research points, as long as it is cooled properly. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better stock parts:''' Currently nothing, though less heat generation was intended. | ||
|} | |} | ||
== [[Medical_items#Lifeform_Stasis_Unit|Lifeform Stasis Unit]] == | |||
== [[ | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 996: | Line 1,098: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Stasis_bed_off.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Lifeform Stasis Unit (Machine Board) | ||
3x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File:Capacitor.png]]Capacitor | 1x [[File:Capacitor.png]]Capacitor | ||
1x [[File: | 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Aka "Stasis Beds". Buckle patients to them to put them into '''stasis'''. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), plasmamen don't combust if undressed, and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. Works for [[Surgery|surgery]] but cannot be linked to an operating computer. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | None. | ||
|} | |} | ||
== | == [[Sleeper]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Sleeper.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Sleeper Board (can no longer be made, but can be found on [[Charlie Station]]) | ||
1x [[File: | 1x [[File:CableCoils.png]]Piece of cable | ||
1x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
2x [[File:Glass.png]]Glass | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# | # '''Close''' the sleeper | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 1,040: | Line 1,142: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can't go above a certain limit per body. If the patient is in critical status, it will only be able to inject [[Epinephrine]].<br> | |||
How to use: | |||
# Ensure the sleeper is open. If it's not, open it. | |||
# Pull the patient near the sleeper. | |||
# Click and hold on the patient, move the cursor to the sleeper, then release. This puts the patient inside. | |||
# Click on the sleeper to open the menu. | |||
# Inject chemicals they need. | |||
# Open the sleeper and remove the patient. | |||
'''Available chemicals:''' | |||
* '''[[Epinephrine]]''' | |||
* '''[[Morphine]]''' | |||
* '''[[Guide_to_chemistry#Convermol|Convermol]]''' | |||
* '''[[Guide_to_chemistry#Libital|Libital]]''' | |||
* '''[[Guide_to_chemistry#Aiuri|Aiuri]]''' | |||
'''Nano manipulator adds:''' | |||
* '''[[Guide_to_chemistry#Oculine|Oculine]]''' | |||
* '''[[Guide_to_chemistry#Inacusiate|Inacusiate]]''' | |||
'''Pico manipulator also adds:''' | |||
* '''[[Guide_to_chemistry#Multiver|Multiver]]''' | |||
* '''[[Guide_to_chemistry#Mutadone|Mutadone]]''' | |||
* '''[[Guide_to_chemistry#Mannitol|Mannitol]]''' | |||
* '''[[Guide_to_chemistry#Salbutamol|Salbutamol]]''' | |||
* '''[[Guide_to_chemistry#Pentetic Acid|Pentetic Acid]]''' | |||
'''Femto manipulator adds:''' | |||
* '''[[Guide_to_chemistry#Omnizine|Omnizine]]''' | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better matter bins''' allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. | ||
* '''Better servos''' unlock a larger selection of chemicals (see above). | |||
|} | |} | ||
== | == Medical Kiosk == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,054: | Line 1,187: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Medical_kiosk_active.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Medical Kiosk (Machine Board) | ||
1x [[File: | 1x [[File:Scanning_Module.png|64px]]Scanning module | ||
1x [[File:Health_analyzer.gif|64px]] [[Medical_items#Health_Analyzer|Health analyzer]] | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(Use wrench to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Serves as a standalone version of the [[Medical_items#Health_Analyzer|Health analyzer]] [[File:Health_analyzer.gif]]. Using it and paying the price (which goes to the medical budget) will give you a basic medical readout, showing brute/burn/toxins/suffocation damage, as well as medical status (Almost always going to say "You're alive."), and if you have some kind of detectable illness. Use a [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] on the Machine Board before construction to set price per use. Alt-click the kiosk to remove a kiosk scanner wand which lets you target another person. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,074: | Line 1,209: | ||
|} | |} | ||
== | == Medipen Refiller == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Medipen_refiller.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Medipen Refiller (Machine Board)<br> | ||
1x [[File: | 1x [[File:Matter_bin.png]]Matter bin | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,091: | Line 1,224: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Can refill certain autoinjectors such as [[General_items#Medipen|medipens]] with their exact lists of original contents. Can not be used to fill them with custom reagents. Fill the machine manually or with [[Plumbing]]. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better matter bin:''' Increases max volume of reagents in the machine. | ||
|} | |||
|} | |||
== [[ | == [[SMES]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,110: | Line 1,241: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:SMES_Turn_on.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] SMES Board | ||
1x [[File: | 1x [[File:Capacitor.png]]Capacitor | ||
5x [[File:Power_cell.png]]Power cells | |||
5x [[File:CableCoils.png]]Pieces of cable | |||
'''Building the Terminal:''' Screwdriver open the SMES, and use 10x [[File:CableCoils.png]]Pieces of cable | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Stores and distributes large amounts of power. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better capacitor:''' increases the maximum input & output levels. | |||
* '''Better power cells:''' increases the maximum charge. | |||
|} | |} | ||
{{anchor|Radiation Collector}} | |||
== [[Engineering_items#Radiation Collector|Radiation Collector]] == | |||
Removed in Oct, 2021 | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Expand to see removed machine. | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Radiation Collector.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Radiation Collector Board | ||
5x [[File:CableCoils.png]]Pieces of cable | |||
2x [[File: | 1x [[File:Matter_bin.png]]Matter bin | ||
1x [[File: | 2x [[File:Reinforced_plasma_glass_sheet1.png]]Reinforced Plasma Glass | ||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Micro_Manipulator.png]]Micro manipulator | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Wrench.png]]'''Wrench''' | |||
# [[File:Crowbar.png]]'''Crowbar''' to remove any plasma tank | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. <br>Converts the Plasma into Tritium. <s>Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power.</s> | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
</div> | |||
</div> | |||
== | == Tesla Coil == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,158: | Line 1,312: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Tesla_coil.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Tesla Coil Board | ||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File: | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Wrench.png]]'''Wrench''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Converts tesla shocks into usable power. Needs to be placed on a cable to transfer the power. If the wire inside is pulsed, it will emit a tesla shock. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better capacitor:''' Multiplies the generated power and reduces time before the next tesla shock can be absorbed. | |||
|} | |} | ||
== | == Grounding Rod == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Grounding_rod.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Grounding Rod Board | ||
1x [[File: | 1x [[File:Capacitor.png]]Capacitor | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Wrench.png]]'''Wrench''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
== | == Space Heater == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 1,211: | Line 1,364: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:SpaceHeater.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]]Space Heater Board | ||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
3x [[File:CableCoils.png]]Pieces of cable | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,223: | Line 1,375: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
|colspan="3"| | |||
Heats the air around it. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better laser:''' Faster cooling/heating. | |||
* '''Better capacitor:''' Better power efficiency and greater heating/cooling range. | |||
|} | |} | ||
=== [[Guide_to_Telecommunications| | == [[Guide_to_Telecommunications|Telecommunications]] == | ||
=== [[Guide_to_Telecommunications|Bus Mainframe]] === | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,236: | Line 1,394: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Bus.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Bus Mainframe Board | ||
1x [[File:CableCoils.png]]Piece of cable | |||
2x [[File: | 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | ||
1x [[File:Hyperwave_filter.png]]Hyperwave filters | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,251: | Line 1,409: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
=== [[Guide_to_Telecommunications| | === [[Guide_to_Telecommunications|Channel Server]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Server.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Telecommunication Server Board | ||
1x [[File:CableCoils.png]]Piece of cable | |||
2x [[File: | 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | ||
1x [[File:Hyperwave_filter.png]]Hyperwave filter | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,275: | Line 1,433: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
=== | === [[Guide_to_Telecommunications|Processor Unit]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,284: | Line 1,442: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Pro.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Processor Unit Board | ||
2x [[File:CableCoils.png]]Pieces of cable | |||
3x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
1x [[File:Hyperwave_filter.png]]Hyperwave filter | |||
2x [[File:Subspace_treatment_disk.png]]Subspace treatment disks | |||
1x Subspace analyzer | |||
1x [[File:Subspace_amplifier.png]]Subspace amplifier | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,295: | Line 1,456: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,305: | Line 1,463: | ||
|} | |} | ||
== | === [[Guide_to_Telecommunications|Subspace Broadcaster]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Broad.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Subspace Broadcaster Board | ||
1x [[File: | 1x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File: | 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | ||
1x [[File:Ansible_crystal.png]]Ansible crystal | |||
1x [[File:Hyperwave_filter.png]]Hyperwave filter | |||
2x [[File:Micro-laser.png]]High-power micro-laser | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,321: | Line 1,482: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
== | === [[Guide_to_Telecommunications|Subspace Receiver]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:15%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Sreceiver.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Subspace Receiver Board | ||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
1x [[File: | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
1x [[File: | 1x [[File:Hyperwave_filter.png]]Hyperwave filter | ||
1x [[File: | 1x [[File:Subspace_ansible.png]]Subspace ansible | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,353: | Line 1,507: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
== [[ | === [[Guide_to_Telecommunications|Telecommunication Hub]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Hub.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Hub Mainframe Board | ||
2x [[File: | 2x [[File:CableCoils.png]]Pieces of cable | ||
2x [[File: | 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | ||
2x [[File:Hyperwave_filter.png]]Hyperwave filters | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
=== [[ | === [[Guide_to_Telecommunications|Telecomunication Relay]] === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,399: | Line 1,544: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Relay.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Relay Mainframe Board | ||
2x [[File:CableCoils.png]]Pieces of cable | |||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Hyperwave_filter.png]]Hyperwave filters | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,409: | Line 1,555: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
== | === Messaging Server === | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width: | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Message_server_anim.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Messaging Server (Machine Board) | |||
1x [[File:CableCoils.png]]Pieces of cable | |||
2x [[File:Autowiki-micro servo.png|alt=]]Micro servos | |||
2x [[File:Hyperwave_filter.png]]Hyperwave filters | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 1,435: | Line 1,581: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
A | A machine that processes and routes PDA and request console messages. Takes 15 minutes of calibration before it works if newly constructed. <br>Use a multitool to configure its settings and link it to the (tcommsat) network and hub. If there is no active messaging server, PDA and request console messages won't work. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
== | == Bluespace Launchpad == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,449: | Line 1,595: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Telescience.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | 1x [[File:Module.png|64px]] Bluespace Launchpad (Machine Board) | ||
1x [[File:Bluespace_Crystal.png]]Bluespace crystal | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 1,460: | Line 1,607: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad. | |||
'''How to use:''' Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad's perspective (such as 5N, 5E). Click either "launch" to teleport things from the launchpad to the target destination, or click "pull" to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can't be teleported, such as anchored machines. | |||
The targeted tile can be seen by people wearing [[Research_items#Diagnostic_HUD|diagnostic HUD]]. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better servo:''' Increases maximum range by 15 per tier, up to 60. | |||
|} | |} | ||
== | == Quantum Pad == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
! style='background-color:#9c9c9c;'|Parts needed | ! style='background-color:#9c9c9c;'|Parts needed | ||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |- | ||
![[File: | ![[File:Qpad.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Quantum Pad Board | |||
1x [[File:Bluespace_Crystal.png]]Bluespace crystal | |||
1x [[File:CableCoils.png]]Piece of cable | |||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Autowiki-micro servo.png|alt=]]Micro servo | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown. | |||
To link pads: Open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads. You can also save a receiving pad to a Quantum Keycard. Simply use the Quantum Keycard on the receiving pad to save that pad as a custom destination. Then activate another quantum pad with the same keycard and it will activate a teleport to the quantum pad saved to the keycard, instead of to the destination saved to the pad. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better capacitor:''' reduces power cost. | |||
* '''Better servo:''' reduces cooldown and chargeup time. | |||
|} | |} | ||
== [[Teleporter|Teleporter Station]] == | |||
== | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
Line 1,494: | Line 1,656: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Teleporter_Station.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Teleportation Station Board | |||
2x [[File:Bluespace_Crystal.png]]Bluespace crystals | |||
2x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Glass.png]]Glass | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(Station links to adjacent to hub and console automatically) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | |||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 1,506: | Line 1,669: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
'''Better | * '''Better capacitors:''' the station can be linked with more teleporter stations. | ||
|} | |} | ||
=== [[Teleporter|Teleporter Hub]] === | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Teleporter_Hub.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Teleportation Hub Board | |||
3x [[File:Bluespace_Crystal.png]]Bluespace crystals | |||
1x [[File:Matter_bin.png]]Matter bin | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Generates a portal to use the Teleporter. Can teleport anything not anchored. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better matter bin:''' lower the risk and severity of accidents. Removes need for calibration. | |||
|} | |||
== Bluespace Navigation Gigabeacon == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Gigabeacon.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Bluespace Navigation Gigabeacon (Machine Board) | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
A device that creates a bluespace anchor which allows ships with navigation consoles to jump near it. Can be locked with a multitool or an EMP. A locked gigabeacon can't be jumped to. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |||
== [[Vendor]] == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Vendcigs.gif|64px]][[File:Vendboozeomat.gif|64px]][[File:AutoDrobe.gif|64px]][[File:Vendcoffee.gif|64px]][[File:Vendsnack.gif|64px]][[File:Vendcola.gif|64px]] | |||
| | |||
'''1x [[File:Module.png|64px]]Vendor Board''' <br>(Use screwdriver to select Vendor type)<br>(DonkSoft vendors require a special board, which requires illegal technology research.)<br> | |||
'''1x Restocking Unit'''<br> (corresponding to the vendor type)<br> | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to move the machine) | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Vends several items. Can be [[Hacking#Vending_Machines|hacked]] to unlock more items, and a few vendors also have special premium items. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None. | |||
|} | |||
===[[File:Robotics_vendor.gif]]Custom Vendor=== | |||
A custom vendor is constructed the same way as the other [[#Vendor|vendors]] (machine frame -> wire -> wrench -> board -> restocking unit -> screwdriver). You can buy all parts needed from a [[Vending_machines#Vendomat|Vendomat]]. You can also print a Custom Vendor Refill (restocking unit) from an [[Autolathe]], and use a screwdriver on any vendor board to turn it into a custom vendor board. <br> | |||
'''How to use a custom vendor:''' | |||
# Use your ID on it to link it to your account and make you the owner. | |||
# Click the custom vendor and it will let you set a name and description. | |||
# Get a [[General_items#Price_Tagger|Price Tagger]] from [[Autolathe]] or [[Vending_machines#Vendomat|Vendomat]]. | |||
# Activate the Price Tagger in hand and type a price. Then click any item with it to price that item. | |||
# Insert the priced item into the Custom Vendor. Others can now buy that item for that price. The money goes to your account. | |||
<br> | |||
'''More information:''' | |||
*As the owner you can dispense the inserted items for free. | |||
*The vendor is hard to destroy, but not indestructable. | |||
*When destroyed the custom vendor will blow the fuck up, and spread its contained items all over the place. Do with this what you will. | |||
*Vendors can be unanchored and moved by opening its panel with a screwdriver and then using a wrench. | |||
*You can't deconstruct custom vendors. Only break them. Which makes them blow the fuck up. Useful barricade! | |||
== Vend-a-Tray == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
|- | |||
![[File:Vend-a-tray.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Vend-A-Tray (Machine Board) | |||
1x Card Reader | |||
|- | |||
|colspan="3"| | |||
Lets you put a single item up for display and sale. Must be registered to a person's account before use. Roundstart Vend-a-trays require kitchen or bar access to operate. Has a UI:<br> | |||
[[File:Arcanevend-a-trayUIv1.png]] | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |||
== Scanner Gate == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
|- | |||
![[File:Scannergate.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Scanner Gate Board | |||
3x [[File:Scanning_Module.png|64px]]Scanning module | |||
|- | |||
|colspan="3"| | |||
Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they're diseased or wanted, and so on.<br> If the criteria is met, it will flash red and sound an alarm. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |||
==Organ Harvester== | |||
{{anchor|Harvester}} | |||
{{anchor|.28Organ.29_Harvester}} <!-- Former title (with parentheses) --> | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Sleeper.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Harvester Board | |||
4x [[File:Micro-laser.png|64px]]Micro-laser | |||
|style="text-align: left; padding: 10px;"| | |||
# '''Close''' the harvester | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
'''Better micro-laser:''' Increases the organ harvesting speed. | |||
|} | |||
== Skill Station == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Skill_station.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Skill Station (Machine Board) | |||
2x [[File:Matter_bin.png]]Matter bin | |||
2x [[File:Micro-laser.png]]Micro-laser | |||
2x [[File:Scanning_Module.png]]Scanning module | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Used for implanting or replacing [[Skillchips]], if you can get your hands on them. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |||
== Scanner Array == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:exoscanner.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Exoscanner Board | |||
4x [[File:Micro-laser.png]]Micro-laser | |||
4x [[File:Scanning_Module.png]]Scanning module | |||
|style="text-align: left; padding: 10px;"| | |||
Can not be deconstructed.<br>Can be moved by unsecuring with a [[File:Wrench.png]]'''Wrench'''. | |||
|- | |||
|colspan="3"| | |||
Increases scanning array power, which decreases the time needed to scan points of interest for exploration drones. At least one is required to perform a scan. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None. | |||
|} | |||
== Pay stand == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:holopay.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Id regular.png|32px]] Regular ID card | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Id regular.png|32px]] Regular ID card | |||
|- | |||
|colspan="3"| | |||
Allows users to make pay terminals to sell services and items. No longer constructible - see [[Identification Card#Holopay]] | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
N/A. | |||
|} | |||
[[Category:Guides]] | [[Category:Guides]] |
Latest revision as of 15:00, 30 March 2024
Machine Construction Steps
- Build a machine frame from your 5 metal sheets.
- Add wires.
- Wrench it.
- Add a circuitboard.
- Examine the machine frame and it will tell you what items you need now.
- When all the parts are added, screwdriver the machine frame to finish it.
Upgrading Machines
Linking Machines
Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:
- Telecommunications machines, Quantum Pad, Mech Bay Power Port and some others: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
- R&D machines, Turbine, DNA Scanner: Interacting with a console to find nearby machines.
Machines
Autolathe
Parts needed | Deconstruction | |
---|---|---|
1x Autolathe Board 1x Micro servo 3x Matter bins 1x Glass |
||
Produces commonly used items such as tools, equipment, and construction material. Can be hacked to unlock more designs. | ||
Upgrade effects | ||
|
Ore Silo
Parts needed | Deconstruction | |
---|---|---|
1x Ore Silo (Machine Board)
|
||
Stores sheets of materials and shares them with linked machines. Ore Redemption Machines, Techfabs, Protolathes and Circuit Imprinters can be linked to it by first using a multitool on the ore silo, and then using the same multitool on the machine you wish to link it to. By default, the pre-built Ore Silo is already linked to those machines that exist roundstart. Typically found in the Vault. Clicking the ore silo opens a menu. This menu can be used to unlink machines, and gives you a list of items/materials that have been printed from linked machines, and the area locations of them. Useful if the ORM gets stolen. You can eject/insert materials directly into the silo. If the silo is destroyed, all inserted materials in its linked system will be ejected from it. | ||
Upgrade effects | ||
None. |
Ore Redemption Machine
Parts needed | Deconstruction | |
---|---|---|
1x Ore Redemption Board 1x Micro servo 1x Matter bin 1x Micro-laser 1x Igniter 1x Glass |
||
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. Can be linked to an Ore Silo with a multitool. Linking to an Ore Silo will make it share materials with other linked machines. | ||
Upgrade effects | ||
None. Upgrading ORM was removed in Aug, 2020. Before that you could increase mineral and point gain. |
Recycler
Parts needed | Deconstruction | |
---|---|---|
1x Recycler Board 1x Micro servo |
||
Grinds items into their base materials. If emagged it will also grind mobs, killing them instantly. | ||
Upgrade effects | ||
|
Biogenerator
Plant DNA Manipulator
Removed as of April 3rd, 2020.
Expand to see removed machine.
Reaction Chamber
Parts needed | Deconstruction | |
---|---|---|
1x Reaction Chamber (Machine Board) 1x Micro-laser 1x Glass |
||
When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown. See the Guide to chemistry for more information about this machine. Originally named 'Chemical Heater'. | ||
Upgrade effects | ||
Better laser: heats faster. Also:
|
Chem Dispenser
Parts needed | Deconstruction | |
---|---|---|
1x Portable Chem Dispenser Board 2x Matter bin 1x Capacitor 1x Power cell 1x Glass 1x Micro servo |
||
Dispenses chemicals; the exact same as the ones found in Chemistry. | ||
Upgrade effects | ||
|
Protolathe
Parts needed | Deconstruction | |
---|---|---|
1x Protolathe Board 2x Small beakers 2x Micro servos 2x Matter bins |
||
Creates prototypes from various materials. Needs to be linked with an R&D Console to be used. Can be linked to an Ore Silo by first using a multitool on the Ore Silo, and then using the same multitool on the protolathe. Linking to an Ore Silo will make it share materials with other linked machines. | ||
Upgrade effects | ||
|
Circuit Imprinter
Parts needed | Deconstruction | |
---|---|---|
1x Circuit Imprinter Board 1x Matter bin 1x Micro servo 2x Small beakers |
||
Creates circuits from glass. Needs to be linked with an R&D Console to be used. Can be linked to an Ore Silo by first using a multitool on the Ore Silo, and then using the same multitool on the circuit imprinter. Linking to an Ore Silo will make it share materials with other linked machines. Circuit Imprinters have departmental varieties, so not every imprinter can print all researched machines. | ||
Upgrade effects | ||
|
Cloning Pod
Removed from /tg/station Feb, 2020.
Expand to see removed machine.
Parts needed | Deconstruction | |
---|---|---|
1x Clone Pod Board 2x Pieces of cable 2x Micro manipulator 2x Scanning modules 1x Glass |
||
Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a Genetics ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it. | ||
Upgrade effects | ||
|
Limb Grower
Cryogenics Tube
Parts needed | Deconstruction | |
---|---|---|
1x Cryotube Board 1x Piece of cable 1x Matter bin 4x Glass |
||
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually Cryoxadone, multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube. You can quickly operate the Cryogenics Tube without opening the menu with a few shortcuts. ALT + left click will toggle the doors, and CTRL + left click will toggle the power. | ||
Upgrade effects | ||
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Cyborg Recharging Station
Destructive Analyzer
Parts needed | Deconstruction | |
---|---|---|
1x Destructive Analyser Board 1x Micro servo 1x Scanning module 1x High-power micro-laser |
||
Destroys items with research value to unlock researches. See the Guide to R&D for more information. | ||
Upgrade effects | ||
|
DNA Scanner
Parts needed | Deconstruction | |
---|---|---|
1x Cloning Scanner Board 1x Matter bin 2x Pieces of cable 1x Scanning module 1x Glass 1x High-power micro-laser |
||
When linked to a DNA Machine, it will be a vital machine for geneticists. See the Guide to genetics for more information. Can be locked down by using the console, trapping the patient inside if necessary. | ||
Upgrade effects | ||
|
Exosuit Fabricator
Freezer/Heater
Electrolyzer
Parts needed | Deconstruction | |
---|---|---|
1x Electrolyzer |
||
Machine used for creating hydrogen gas. Requires power cell. Once turned on and with water vapor in the air will start converting it to h2 and o2 with the reaction 2H2O -> 2H2 + O2. | ||
Upgrade effects | ||
|
Gas Turbine Generator
Parts needed | Deconstruction | |
---|---|---|
1x Power Turbine Board 6x Capacitors 5x Pieces of cable |
||
Upgrade effects | ||
|
Gas Turbine Compressor
Parts needed | Deconstruction | |
---|---|---|
1x Power Compressor Board 6x Micro servo 5x Pieces of cable |
||
Upgrade effects | ||
|
Hydroponics Tray
Parts needed | Deconstruction | |
---|---|---|
1x Hydroponics Tray Board 2x Matter bins 1x Micro servo 1x Glass |
(use wrench to move the machine) | |
A tray where seeds can be planted to grow. It keeps track of the plant's growth status and health, and will warn you if the nutrition or water levels in its internal tank are too low or if there are pests or weeds threatening the plant. | ||
Upgrade effects | ||
|
Mech Bay Power Port
Parts needed | Deconstruction | |
---|---|---|
1x Mech Bay Recharger Board 5x Capacitors 2x Piece of cable |
||
Automatically recharges mechs in front of it. | ||
Upgrade effects | ||
|
Microwave
Parts needed | Deconstruction | |
---|---|---|
1x Microwave Board 2x Pieces of cable 1x Micro-laser 1x Matter bins 2x Glass |
(use wrench to move the machine) | |
Cooks food and heats reagents. | ||
Upgrade effects | ||
|
Gibber
Parts needed | Deconstruction | |
---|---|---|
1x Gibber (Machine Board) 1x Matter bin 1x Micro servo |
||
Lets you gib/butcher humanoids, to turn them into meat and some other byproducts, such as skin. This will destroy all organs. To gib someone, Hold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Enable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm them if on, or Help them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). them and then click the gibber with an empty hand. After a progress bar, that person will be inserted into the gibber. Click the gibber again with an empty hand to turn it on. Without upgrades you can only gib unclothed bodies. They can still be alive though. Meat produced by the gibber will contain any reagents the inserted body had in its systems when gibbed, with some blacklisted exceptions. | ||
Upgrade effects | ||
|
Food Processor
Parts needed | Deconstruction | |
---|---|---|
1x Food Processor (Machine Board) (can be turned into a slime processor board with a screwdriver) 1x Matter bin 1x Micro servo |
||
Can process some food items into refined ingredients. Insert an ingredient by clicking the processor with the ingredient in hand. Then click the processor with an empty hand to process inserted food. See the Guide to Food for a full list of processable food, and things you can make with the results. | ||
Upgrade effects | ||
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Smartfridge
Types of Smartfridge
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.
Smartfridge Board settings:
- Plant produce: Default smartfridge, stores plant growns and seeds.
- Food: Stores food items.
- Drinks: Stores drinks, named 'drink showcase'.
- Slimes: Stores slime extracts, named 'smart slime extract storage'.
- Organs: Can store organs. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones.
- Chems: Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'.
- Viruses: Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'.
- Disks: Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for botany.
Dish Drive
Lipid Extractor
Parts needed | Deconstruction | |
---|---|---|
1x Lipid Extractor (Machine Board) 1x High-power micro-laser 1x Fork |
||
Sucks fat from fat people while giving them 'useful' tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless emagged, and only starts sucking when you are more satiated than "well fed". Produces meat as a byproduct. | ||
Upgrade effects | ||
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Sheet-meister 2000
Parts needed | Deconstruction | |
---|---|---|
1x Sheet-meister 2000 (Machine Board) |
||
Insert slabs of raw meat to produce meat sheets , a versatile construction material. | ||
Upgrade effects | ||
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Roulette Table
Parts needed | Deconstruction | |
---|---|---|
Can not be constructed. |
Can not be deconstructed, but can be hacked. | |
Start by swiping it with an ID. That ID becomes the "house", where all won bets will be taken from, and all lost bets will be inserted. Once an ID is linked, any ID can be used on the machine to spin the wheel. You can not spin the wheel if the bet would reward more money if won than the house has available. Click the machine to open its menu, where you can bolt it down or place bets. Only one person can bet at a time/per spin. People can place bets by pressing one the various buttons while wearing an ID with a bank account. Any winnings will be distributed in front of the machine as coins. Theres a 2.7% house favor. Betting on singles gives you 35x payout, and betting on odd, even, red, black 1 to 18 or 19 to 36 gives you 2x payout. To be able to reset owner and let someone else become the house you must hack the machine. | ||
Upgrade effects | ||
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P.A.C.M.A.N.-type Portable Generator
S.U.P.E.R.P.A.C.M.A.N.-type portable Generator
Removed from /tg/station in May 2022.
Expand to see removed machine.
M.R.S.P.A.C.M.A.N.-type portable Generator
Removed from /tg/station Aug, 2020.
Expand to see removed machine.
Protolathe
Parts needed | Deconstruction | |
---|---|---|
1x Protolathe Board 2x Small beakers 2x Micro servos 2x Matter bins |
||
Creates prototypes from various materials. Needs to be linked with an R&D Console to be used. Protolathes have departmental varieties, so not every protolathe can print all researched items. | ||
Upgrade effects | ||
|
RnD Server
Lifeform Stasis Unit
Parts needed | Deconstruction | |
---|---|---|
1x Lifeform Stasis Unit (Machine Board) 3x Pieces of cable 1x Capacitor 1x Micro servo |
||
Aka "Stasis Beds". Buckle patients to them to put them into stasis. While in stasis they no longer bleed, no longer process reagents or diseases (good or bad), plasmamen don't combust if undressed, and if dead it freezes their defibrillation timer. Works for surgery but cannot be linked to an operating computer. | ||
Upgrade effects | ||
None. |
Sleeper
Parts needed | Deconstruction | |
---|---|---|
1x Sleeper Board (can no longer be made, but can be found on Charlie Station) 1x Piece of cable 1x Matter bin 1x Micro servo 2x Glass |
||
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can't go above a certain limit per body. If the patient is in critical status, it will only be able to inject Epinephrine. How to use:
Available chemicals: Nano manipulator adds: Pico manipulator also adds: Femto manipulator adds: | ||
Upgrade effects | ||
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Medical Kiosk
Parts needed | Deconstruction | |
---|---|---|
1x Medical Kiosk (Machine Board) 1x Scanning module 1x Health analyzer |
(Use wrench to move the machine) | |
Serves as a standalone version of the Health analyzer . Using it and paying the price (which goes to the medical budget) will give you a basic medical readout, showing brute/burn/toxins/suffocation damage, as well as medical status (Almost always going to say "You're alive."), and if you have some kind of detectable illness. Use a multitool on the Machine Board before construction to set price per use. Alt-click the kiosk to remove a kiosk scanner wand which lets you target another person. | ||
Upgrade effects | ||
None. |
Medipen Refiller
Parts needed | Deconstruction | |
---|---|---|
1x Medipen Refiller (Machine Board) |
||
Can refill certain autoinjectors such as medipens with their exact lists of original contents. Can not be used to fill them with custom reagents. Fill the machine manually or with Plumbing. | ||
Upgrade effects | ||
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SMES
Radiation Collector
Removed in Oct, 2021
Expand to see removed machine.
Parts needed | Deconstruction | |
---|---|---|
1x Radiation Collector Board 5x Pieces of cable 1x Matter bin 2x Reinforced Plasma Glass 1x Capacitor 1x Micro manipulator |
||
Will generate energy when loaded with a Plasma Tank (filled with Plasma Gas), if anchored and activated near an active Singularity or Supermatter. | ||
Upgrade effects | ||
None. |
Tesla Coil
Grounding Rod
Parts needed | Deconstruction | |
---|---|---|
1x Grounding Rod Board 1x Capacitor |
||
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down. | ||
Upgrade effects | ||
None. |
Space Heater
Telecommunications
Bus Mainframe
Parts needed | Deconstruction | |
---|---|---|
1x Bus Mainframe Board 1x Piece of cable 2x Micro servos 1x Hyperwave filters |
||
Upgrade effects | ||
None. |
Channel Server
Parts needed | Deconstruction | |
---|---|---|
1x Telecommunication Server Board 1x Piece of cable 2x Micro servos 1x Hyperwave filter |
||
Upgrade effects | ||
None. |
Processor Unit
Parts needed | Deconstruction | |
---|---|---|
1x Processor Unit Board 2x Pieces of cable 3x Micro servos 1x Hyperwave filter 2x Subspace treatment disks 1x Subspace analyzer 1x Subspace amplifier |
||
Upgrade effects | ||
None. |
Subspace Broadcaster
Parts needed | Deconstruction | |
---|---|---|
1x Subspace Broadcaster Board 1x Pieces of cable 2x Micro servos 1x Ansible crystal 1x Hyperwave filter 2x High-power micro-laser |
||
Upgrade effects | ||
None. |
Subspace Receiver
Parts needed | Deconstruction | |
---|---|---|
1x Subspace Receiver Board 2x Micro servos 1x High-power micro-laser 1x Hyperwave filter 1x Subspace ansible |
||
Upgrade effects | ||
None. |
Telecommunication Hub
Parts needed | Deconstruction | |
---|---|---|
1x Hub Mainframe Board 2x Pieces of cable 2x Micro servos 2x Hyperwave filters |
||
Upgrade effects | ||
None. |
Telecomunication Relay
Parts needed | Deconstruction | |
---|---|---|
1x Relay Mainframe Board 2x Pieces of cable 2x Micro servos 2x Hyperwave filters |
||
Upgrade effects | ||
None. |
Messaging Server
Bluespace Launchpad
Parts needed | Deconstruction | |
---|---|---|
1x Bluespace Launchpad (Machine Board) 1x Bluespace crystal 1x Micro servo |
||
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad. How to use: Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad's perspective (such as 5N, 5E). Click either "launch" to teleport things from the launchpad to the target destination, or click "pull" to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can't be teleported, such as anchored machines. The targeted tile can be seen by people wearing diagnostic HUD. | ||
Upgrade effects | ||
|
Quantum Pad
Teleporter Station
Parts needed | Deconstruction | |
---|---|---|
1x Teleportation Station Board 2x Bluespace crystals 2x Capacitor 1x Glass |
||
Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See Teleporter Station for detailed operation instructions. | ||
Upgrade effects | ||
|
Teleporter Hub
Parts needed | Deconstruction | |
---|---|---|
1x Teleportation Hub Board 3x Bluespace crystals 1x Matter bin |
||
Generates a portal to use the Teleporter. Can teleport anything not anchored. See Teleporter Station for detailed operation instructions. | ||
Upgrade effects | ||
|
Vendor
Parts needed | Deconstruction | |
---|---|---|
1x Vendor Board |
||
Vends several items. Can be hacked to unlock more items, and a few vendors also have special premium items. | ||
Upgrade effects | ||
None. |
Custom Vendor
A custom vendor is constructed the same way as the other vendors (machine frame -> wire -> wrench -> board -> restocking unit -> screwdriver). You can buy all parts needed from a Vendomat. You can also print a Custom Vendor Refill (restocking unit) from an Autolathe, and use a screwdriver on any vendor board to turn it into a custom vendor board.
How to use a custom vendor:
- Use your ID on it to link it to your account and make you the owner.
- Click the custom vendor and it will let you set a name and description.
- Get a Price Tagger from Autolathe or Vendomat.
- Activate the Price Tagger in hand and type a price. Then click any item with it to price that item.
- Insert the priced item into the Custom Vendor. Others can now buy that item for that price. The money goes to your account.
More information:
- As the owner you can dispense the inserted items for free.
- The vendor is hard to destroy, but not indestructable.
- When destroyed the custom vendor will blow the fuck up, and spread its contained items all over the place. Do with this what you will.
- Vendors can be unanchored and moved by opening its panel with a screwdriver and then using a wrench.
- You can't deconstruct custom vendors. Only break them. Which makes them blow the fuck up. Useful barricade!
Vend-a-Tray
Scanner Gate
Organ Harvester
Skill Station
Parts needed | Deconstruction | |
---|---|---|
1x Skill Station (Machine Board) 2x Matter bin 2x Micro-laser 2x Scanning module |
||
Used for implanting or replacing Skillchips, if you can get your hands on them. | ||
Upgrade effects | ||
None |
Scanner Array
Pay stand
Parts needed | Deconstruction | |
---|---|---|
1x Regular ID card
|
1x Regular ID card
| |
Allows users to make pay terminals to sell services and items. No longer constructible - see Identification Card#Holopay | ||
Upgrade effects | ||
N/A. |