{{Needs revision|reason=This page is poorly written and formatted.}}{{Needs revision
|reason = R&D wiki documentation has been out of date for a couple years.
|reason = R&D wiki documentation has been out of date for a couple years.
*Early 2020 the roundstart core research consoles were moved to the RD's office and bridge where scientists don't have access.
*Early 2020 the roundstart core research consoles were moved to the RD's office and bridge where scientists don't have access.
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===Xenobiology===
===Xenobiology===
Play slime rancher, make [[Ian|Ian]] sentient, get banned for "accidentally" releasing a hoard of slimes, make a hoard of golems to do your every bidding, become the most specialiest snowflake on the station and more at [[Guide_to_xenobiology|The Guide to Xenobiology]]!
Play slime rancher, make [[Ian|Ian]] sentient, get banned for "accidentally" releasing a swarm of slimes, make a horde of golems to do your every bidding, become the most specialiest snowflake on the station and more at [[Guide_to_xenobiology|The Guide to Xenobiology]]!
====Cytology====
====Cytology====
Another job for the xenobiology lab. Find biological samples in the station and use them to grow creatures. See the [[Guide_to_cytology|guide to cytology]].
Another <s>pointless hobby</s> job for the xenobiology lab. Find biological samples in the station and use them to grow creatures. See the [[Guide_to_cytology|guide to cytology]].
===Ordnance===
===Ordnance===
Make and explode a bomb for research grants, discounts, or node unlocks. Burn down your department by accident, get banned for blowing up medbay "by accident", cry because you still don't know how atmos works, more at [[Guide_to_Ordnance|The Guide to Ordnance]]!
Make and explode a bomb for research grants, discounts, or node unlocks. Die in a plasma fire you caused, get bwoinked for blowing up medbay "by accident", cry because you still don't know how atmos works, more at [[Guide_to_Ordnance|The Guide to Ordnance]]!
Highlights of the subdepartment include:
Highlights of the subdepartment include:
Latest revision as of 17:53, 18 September 2024
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. The revision reason is: "This page is poorly written and formatted."
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. The revision reason is: "R&D wiki documentation has been out of date for a couple years.
Early 2020 the roundstart core research consoles were moved to the RD's office and bridge where scientists don't have access.
R&D (not to be confused with the RD) consists of scientists spending automatically generated research points on a tech web to unlock technology that can be used for various departments.
Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?
What to do as a scientist
Scientist is actually multiple roles mashed together into one. These include:
Manning the Front Desk
R&D will gain research points passively and your job is to spend those points before the roboticist can. You should always try to get mining tech first, then the best parts (Tier 4), and then whatever is requested. A Security Officer may ask for weapons technology and an AI may ask for AI technology or cyborg upgrades. People will come to your front desk to ask you to print them some parts or boards and give it to them (do this unless you want to get greytided). You will usually also be tasked with upgrading the station's machines (see the construction paragraph on this page). Some research nodes require experiments (such as Advanced Biological Technology) while others benefit from a discount for them (like Industrial Engineering).
Xenobiology
Play slime rancher, make Ian sentient, get banned for "accidentally" releasing a swarm of slimes, make a horde of golems to do your every bidding, become the most specialiest snowflake on the station and more at The Guide to Xenobiology!
Cytology
Another pointless hobby job for the xenobiology lab. Find biological samples in the station and use them to grow creatures. See the guide to cytology.
Ordnance
Make and explode a bomb for research grants, discounts, or node unlocks. Die in a plasma fire you caused, get bwoinked for blowing up medbay "by accident", cry because you still don't know how atmos works, more at The Guide to Ordnance!
Up to date version of the entire techweb can be found here!
Research points are generated at a static rate by the R&D Network and can be spent on Technology Nodes at the console.
This is what your console will look like at the start of the round.
Under each technology, there's a panel showing the items it unlocks. By clicking "details", you may see what technologies it requires (irrelevant in the default "available" tab but not if browsing the "future" tab), and what technologies it unlocks. You may research a technology by hitting the "research" button
The console will update the screen to reflect your new research and send out a notification in chat.
At the start of a round, if you don't have any other research directives you should strongly consider aiming for:
Industrial Engineering
Applied Bluespace Research
Mining Technology and Advanced Mining Technology
Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)
Industrial Engineering is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. You can discount this by 5000 points by performing a simple experiment. As points will be scarce early on, this is highly recommended.
Mining Technology and, later, Advanced Mining Technology will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it.
Applied Bluespace Research allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.
The Tier 3 stock part technologies are listed above.
Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above.
High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500).
Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts.
Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).
Certain round circumstances may call for different research early on, talk to your fellow scientists and listen to your Research Director!
The progression is not linear and many research options require multiple pre-requisite technologies.
Provided below is a diagram of the entire techweb. Note that some of the content, such as nanites, has since been removed. For an up-to-date version, go here
Experiments
In order to unlock some technology nodes, you must perform experiments. Other technology nodes receive discounts to their costs.
Experiments can be anything from Human Dissection (a surgery you must perform next to a surgery computer), to Reactionless Explosions (which requires you to detonate a bomb), to analysing upgraded machines or glass toilets.
Low Grade Material Scanning Experiment
This is an experiment usually done at the start of the round in order to get a discount on Industrial Engineering.
It requires you to grab an Experi-Scanner, accept the experiment by clicking it (you will see the blue tab around the experiment's name turn green), and then click on the listed objects to scan them. In many cases, you will need to build them first.
Usually, this will be something easy to build, such as a chair, made out of an easily obtainable material like iron or glass.
You should grab a stack of the required material, and use it to open a construction menu from which you will be able to build chairs, toilets, and the like.
In the case of tables, you may use your screwdriver on an existing table to remove its cover, and then click the table frame with the desired material.
Human and Non-human Dissection
You may perform these experiments by putting a dead body (human or non-human, respectively) on an operating table next to an operating computer. There's one in the Robotics subdepartment, and more in Medbay.
It is common to ask the roboticist if he will perform this experiment, as some of the nodes that benefit robotics are locked behind it.
An experiment performed in Toxins (also known as the Ordnance Lab).
It requires you to detonate a TTV explosive made from a tank of superheated ("furiously hot") plasma and a cold gas such as nitrogen.
A thermomachine is able to cool the nitrogen to the required temperature, but, in order to superheat the plasma, you will require an upgraded thermomachine.
Alternatively, you can use the burn chamber to generate hot plasma, and scrub it out into a canister.
Once you have a tank of cold nitrogen and another of furiously hot plasma, attach both to a TTV (tank transfer valve), as well as an activation switch (such as a remote signaller or a timer).
Place your bomb inside the mass driver (if you chose a timer, set the timer - it is recommended to increase it past the default 10 seconds), set the auto-launch to 00:00 and hit "Start" (make sure you are not standing on the mass driver or you will be spaced). If you chose to use a signaller instead of a timer, wait a few seconds for your bomb to arrive and then send the signal.
Once your bomb explodes, the tachyon-doppler array will output a message. You must now publish the research paper.
This experiment is also performed in Toxins. Producing BZ requires you to mix Plasma and Nitrous Oxide (N2O) and cool the mix down. This is usually performed in the Ordnance Lab's Freezer Chamber.
Note that you must both open the valve and turn on the injector via Ordnance Chamber Control.
Be sure to create a bottleneck (either by limiting the injection or by not maxing out one of the gas mixers' pressure), as BZ forms faster in low pressure.
In order to actually cool the gas, you will need to set up a cooling circuit. One is already in place, you may complete it by attaching a canister with a gas, such as nitrogen (which will make it easier to do Reactionless Explosives as you will already have cold nitrogen, which you can remove from the circuit when needed), or carbon dioxide. Remember to turn on the thermomachine and set it to the lowest temperature.
Once the BZ is formed, you may extract it by wrenching an empty canister into the output port and setting the air alarm to scrub BZ (and only BZ) in an expanded radius. Don't forget to turn it on.
The unrobust way
Alternatively, you can ignore everything said above and just order a canister of BZ from Cargo.
Once you have the BZ
Once you have a canister with over 100 mol of BZ, wrench it down on the gas compressor's input port. Grab an empty O2 tank (scrub one at the air scrubber or print one at the lathe) and put it inside the gas compressor.
Turn the gas compressor on. If you brought enough BZ, the tank will fill until it either starts leaking (in which case you should let it empty itself until around 10 kPa or less and eject the tank) or it explodes (in which case the experiment will instantly conclude).
The tank compressor will output a message when it is done. You must now publish the research paper.
Publishing research papers
Once either the gas compressor or the tachyon-doppler array has recorded an experiment, you must insert a disk in the machine and save the record to the disk.
You must then remove the disk and insert it into a console (PDAs also work). Go to file management, and download the experiment file onto the console. Remove the disk from the console.
Download NTFrontier (the paper program) into the console (usually contained inside a purple disk near the ordnance lab), and open the program.
You should be able to select the experiment you completed. You must select options for all the drop-down boxes. You may fill out the other fields, or not. They will be automatically filled if you simply hit 'Publish'.
Deconstruction
Deconstruction is done through the Destructive Analyzer:
Sync the Destructive Analyzer to the research computer if it's not synced.
Insert an item into it.
Use the computer.
The primary use for this is to allow you to get Syndicate technology from Syndicate items and Alien technology from Alien tools.
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.
Without minerals, you can achieve up to tier 2-3; to go further you'll require ores for production.
Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.
(Servos used to be called Manipulators, if you are looking for those.)
Stock Parts
Tier 1
Tier 2
Tier 3
Tier 4
Usual Effect
Micro-Servo
Nano-Servo
Pico-Servo1
Femto-Servo5
Used in machines that manipulate or perform work. Improves speed of operations, lowers material usage, and increases precision and power.
Basic Matter Bin
Advanced Matter Bin
Super Matter Bin1
Bluespace Matter Bin5
Increases capacity, but in more than one meaning of the word; it can be heat capacity for heating and cooling, or simple volumetric capacity.
Basic Micro-Laser
High-Power Micro-Laser
Ultra-High-Power Micro-Laser2
Quad-Ultra Micro-Laser6
Improves machine capability thresholds and precision; this can be thresholds in heating/cooling delta (how fast it heats or cools toward a target before slowing down), raw ranges for heating/cooling, or capability thresholds in the complication of chems it can make.
Basic Scanning Module
Advanced Scanning Module
Phasic Scanning Module3
Triphasic Scanning Module5
Improves scanning and detection precision and speed.
Basic Capacitor
Advanced Capacitor
Super Capacitor4
Quadratic Capacitor7
Improves power throughput; make sure the area APC has a power cell that can make use of the increased throughput.
1: Unlocked with High Efficiency Parts 2: Unlocked with Advanced Electromagnetic Theory 3: Unlocked with Applied Bluespace Research 4: Unlocked with Advanced Power Manipulation 5: Unlocked with Miniaturized Bluespace Research 6: Unlocked with Quantum Electromagnetic Technology 7: Unlocked with Bluespace Power Technology
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts.
The least efficient way is to upgrade by hand:
Screwdriver on the machine.
Crowbar on the machine.
Take the board and re-insert it into machine.
Insert parts you want to use.
Screwdriver the machine closed.
As a much more efficient alternative, you can use RPED (Rapid Part Exchange Device), which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.
Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
Screwdriver on the machine.
Click on it with RPED.
Screwdriver again to close the machine.
The best alternative is to use the even more advanced Bluespace Rapid Part Exchange Device (BRPED), which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works even through camera views. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:
Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.
Robotics starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
Sync the R&D Research Console.
Sync the Robotics Research Console.
Sync the Exosuit Fabricator.
Can be used directly, without the Research Console.
Items available from the start:
Exosuit Fabricator Round-Start Manufacturing List
Icon
Item
List
Cyborg endoskeleton
Cyborg
15000
Cyborg torso
Cyborg
40000
Cyborg head
Cyborg
5000
Cyborg left arm
Cyborg
10000
Cyborg right arm
Cyborg
10000
Cyborg left leg
Cyborg
10000
Cyborg right leg
Cyborg
10000
Ripley chassis
Ripley
20000
Ripley torso
Ripley
20000
7500
Ripley left arm
Ripley
15000
Ripley right arm
Ripley
15000
Ripley left leg
Ripley
15000
Ripley right leg
Ripley
15000
Hydraulic clamp
Exosuit Equip
10000
Exosuit drill
Exosuit Equip
10000
Exosuit extinguisher
Exosuit Equip
10000
Cable layer
Exosuit Equip
10000
Exosuit mining scanner
Exosuit Equip
5000
2500
Cyborg reclassification board
Borg Upgr
5000
Cyborg emergency reboot module
Borg Upgr
20000
5000
Exosuit tracking beacon
Misc
500
Power cell
Misc
700
50
Synthetic flash
Misc
750
750
Man-machine interface
Control Inter
1000
500
Reseachable items:
Exosuit Fabricator Researchable Manufacturing List
Icon
Item
List
Node
Odysseus chassis
Odysseus
EXOSUIT: Odysseus
20000
Odysseus torso
Odysseus
EXOSUIT: Odysseus
12000
Odysseus head
Odysseus
EXOSUIT: Odysseus
6000
10000
Odysseus left arm
Odysseus
EXOSUIT: Odysseus
6000
Odysseus right arm
Odysseus
EXOSUIT: Odysseus
6000
Odysseus left leg
Odysseus
EXOSUIT: Odysseus
7000
Odysseus right leg
Odysseus
EXOSUIT: Odysseus
7000
Gygax chassis
Gygax
EXOSUIT: Gygax
20000
Gygax torso
Gygax
EXOSUIT: Gygax
20000
10000
2000
Gygax head
Gygax
EXOSUIT: Gygax
10000
5000
2000
Gygax left arm
Gygax
EXOSUIT: Gygax
15000
1000
Gygax right arm
Gygax
EXOSUIT: Gygax
15000
1000
Gygax left leg
Gygax
EXOSUIT: Gygax
15000
2000
Gygax right leg
Gygax
EXOSUIT: Gygax
15000
2000
Gygax armor plates
Gygax
EXOSUIT: Gygax
15000
10000
10000
Durand chassis
Durand
EXOSUIT: Durand
25000
Durand torso
Durand
EXOSUIT: Durand
25000
10000
10000
Durand head
Durand
EXOSUIT: Durand
10000
15000
2000
Durand left arm
Durand
EXOSUIT: Durand
10000
4000
Durand right arm
Durand
EXOSUIT: Durand
10000
4000
Durand left leg
Durand
EXOSUIT: Durand
15000
4000
Durand right leg
Durand
EXOSUIT: Durand
15000
4000
Durand armor plates
Durand
EXOSUIT: Durand
30000
25000
20000
H.O.N.K. chassis
H.O.N.K.
Clown Technology
20000
H.O.N.K. torso
H.O.N.K.
Clown Technology
20000
10000
10000
H.O.N.K. head
H.O.N.K.
Clown Technology
10000
5000
5000
H.O.N.K. left arm
H.O.N.K.
Clown Technology
15000
5000
H.O.N.K. right arm
H.O.N.K.
Clown Technology
15000
5000
H.O.N.K. left leg
H.O.N.K.
Clown Technology
20000
5000
H.O.N.K. right leg
H.O.N.K.
Clown Technology
20000
5000
Phazon chassis
Phazon
EXOSUIT: Phazon
20000
Phazon torso
Phazon
EXOSUIT: Phazon
35000
10000
20000
Phazon head
Phazon
EXOSUIT: Phazon
15000
5000
10000
Phazon left arm
Phazon
EXOSUIT: Phazon
20000
10000
Phazon right arm
Phazon
EXOSUIT: Phazon
20000
10000
Phazon left leg
Phazon
EXOSUIT: Phazon
20000
10000
Phazon right leg
Phazon
EXOSUIT: Phazon
20000
10000
Phazon armor
Phazon
EXOSUIT: Phazon
25000
20000
20000
Pacifier mounted taser
Exosuit Equip
PBT "Pacifier" Mounted Taser
10000
Ultra AC 2 LMG
Exosuit Equip
"Ultra AC 2" LMG
10000
Mounted Sleeper
Exosuit Equip
Medical Exosuit Equipment
5000
10000
Exosuit Syringe Gun
Exosuit Equip
Medical Exosuit Equipment
3000
2000
Exosuit Medical Beamgun
Exosuit Equip
Medical Exosuit Equipment
15000
8000
3000
8000
2000
SGL-6 grenade launcher
Exosuit Equip
Exosuit Weapon (SGL-6 Grenade Launcher)
22000
8000
6000
Diamond-tipped exosuit drill
Exosuit Equip
Exosuit Diamond Drill
10000
6500
Exosuit plasma converter
Exosuit Equip
Basic Plasma Research
10000
1000
5000
1000
Exonuclear reactor
Exosuit Equip
Simple Exosuit Modules
10000
1000
500
LBX AC 10 "Scattershot"
Exosuit Equip
Exosuit Weapon (LBX AC 10 "Scattershot")
10000
FNX-99 "Hades" carbine
Exosuit Equip
Exosuit Weapon (FNX-99 "Hades" Carbine)
10000
MKIV Ion Heavy Cannon
Exosuit Equip
Exosuit Weapon (MKIV Ion Heavy Cannon)
20000
6000
2000
MKI Tesla Cannon
Exosuit Equip
Exosuit Weapon (MKI Tesla Cannon)
20000
8000
Reactive armor booster module
Exosuit Equip
Simple Exosuit Modules
20000
5000
Reflective armor booster module
Exosuit Equip
Simple Exosuit Modules
20000
5000
SRM-8 missile rack
Exosuit Equip
Exosuit Weapon (SRM-8 Missile Rack)
22000
8000
6000
Mounted wormhole generator
Exosuit Equip
Exosuit Module (Localized Wormhole Generator)
10000
CH-PS "Immolator" laser
Exosuit Equip
Exosuit Weapon (CH-PS "Immolator" Laser)
10000
SOB-3 clusterbang launcher
Exosuit Equip
Exosuit Module (SOB-3 Clusterbang Launcher)
20000
10000
10000
Mounted gravitational catapult
Exosuit Equip
Exosuit Module (Gravitational Catapult Module)
10000
Exosuit repair droid
Exosuit Equip
Advanced Exosuits
10000
5000
2000
1000
CH-LC "Solaris" laser cannon
Exosuit Equip
Exosuit Weapon (CH-LC "Solaris" Laser Cannon)
10000
Mounted RCD
Exosuit Equip
Advanced Exosuit Equipment
30000
25000
20000
20000
217-D Heavy Plasma Cutter
Exosuit Equip
Advanced Plasma Research
8000
1000
2000
Tesla energy relay
Exosuit Equip
Simple Exosuit Modules
10000
2000
3000
2000
Mounted teleporter
Exosuit Equip
Exosuit Module (Teleporter Module)
10000
10000
Mousetrap mortar
Exosuit Equip
Clown Technology
20000
5000
Banana mortar
Exosuit Equip
Clown Technology
20000
5000
HoNkER BlAsT 5000
Exosuit Equip
Clown Technology
20000
10000
Cyborg VTEC
Borg Upgr
Cyborg Upgrades: Combat
35000
12000
10000
Cyborg Ion Thrusters
Borg Upgr
Cyborg Upgrades: Utility
10000
6000
5000
6000
Rapid Disabler Cooling Module
Borg Upgr
Cyborg Upgrades: Combat
20000
6000
2000
2000
Cyborg Diamond Drill
Borg Upgr
Advanced Robotics Research
10000
2000
Cyborg Ore Satchel of Holding
Borg Upgr
Cyborg Upgrades: Utility
10000
6000
2000
1000
Mining Cyborg Lavaproof Tracks
Borg Upgr
Cyborg Upgrades: Utility
10000
4000
5000
Cyborg Self-Repair
Borg Upgr
Cyborg Upgrades: Utility
15000
15000
Illegal equipment module
Borg Upgr
Illegal Technology
15000
15000
10000
Clown Module
Borg Upgr
Clown Technology
15000
15000
1000
Hypospray Expanded Synthesiser
Borg Upgr
Cyborg Upgrades: Medical
15000
15000
8000
8000
Piercing Hypospray
Borg Upgr
Cyborg Upgrades: Medical
15000
15000
8000
3000
5000
Defibrillator
Borg Upgr
Cyborg Upgrades: Medical
8000
5000
4000
3000
Surgical Processor
Borg Upgr
Cyborg Upgrades: Medical
5000
4000
4000
Trash Bag of Holding
Borg Upgr
Advanced Robotics Research
2000
1000
Advanced Mop
Borg Upgr
Advanced Robotics Research
2000
2000
Expand
Borg Upgr
Cyborg Upgrades: Utility
200000
5000
Engineering Cyborg RPED
Cyborg Upgr
Cyborg Upgrades: Utility
10000
5000
Crew Pinpointer
Cyborg Upgr
Cyborg Upgrades: Medical
1000
500
High-capacity power cell
Misc
Industrial Engineering
700
60
Super-capacity power cell
Misc
Advanced Power Manipulation
700
70
Hyper-capacity power cell
Misc
Advanced Power Manipulation
700
80
150
150
Bluespace power cell
Misc
Bluespace Power Technology
800
160
120
160
300
100
Positronic Brain
Control Inter
Positronic Brain
1700
1350
500
Maintenance Drone
Control Inter
Dexterous Robotics Research
800
350
B.O.R.I.S. AI-Cyborg Remote Control Module
Control Inter
Artificial Intelligence
1200
1500
200
AI Control Beacon
Control Inter
Artificial Intelligence
1000
500
200
Circuit Imprinter
The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
Circuits cost 1000 glass each, becoming cheaper with upgrades.
Circuit Imprinter Manufacturing List
Board
Type
Required Tech
Engi
Sci
Sec
Med
Serv
Sup
Security Camera Console
Computer Boards
Computer Consoles
Yes
Research Monitor
Computer Boards
Computer Consoles
Yes
Xenobiology Console
Computer Boards
Basic Bluespace Theory
Yes
AI Core
AI Modules
Artificial Intelligence
Yes
AI Upload
Computer Boards
Artificial Intelligence
Yes
2000
Cyborg Upload
Computer Boards
Cyborg Construction
Yes
2000
Medical Records
Computer Boards
Computerized Recordkeeping
Yes
Operating Computer
Computer Boards
Biological Technology
Yes
Yes
PanD.E.M.I.C. 2200
Computer Boards
Biological Technology
Yes
DNA Machine
Computer Boards
Genetic Engineering
Yes
Yes
Communications
Computer Boards
Computer Consoles
Yes
Yes
ID Console
Computer Boards
Computer Consoles
Yes
Yes
Crew Monitoring Console
Computer Boards
Computer Consoles
Yes
Yes
Teleporter Console
Teleportation Machinery
Bluespace Travel
Yes
Yes
Security Records Console
Computer Boards
Computerized Recordkeeping
Yes
Atmosphere Alert
Computer Boards
Industrial Engineering
Yes
Atmospheric Monitor
Computer Boards
Industrial Engineering
Yes
Robotics Control Console
Computer Boards
Cyborg Construction
Yes
DNA Scanner
Medical Machinery
Genetic Engineering
Yes
Limb Grower
Medical Machinery
Advanced Biotechnology
Yes
Organ Harvester
Medical Machinery
Advanced Biotechnology
Yes
Battle Arcade Machine
Computer Boards
Arcade Games
Yes
Yes
Yes
Yes
Yes
Yes
Orion Trail Arcade Machine
Computer Boards
Arcade Games
Yes
Yes
Yes
Yes
Yes
Yes
Slot Machine
Computer Boards
Arcade Games
Yes
Yes
Yes
Yes
Yes
Yes
Power Monitor
Computer Boards
Industrial Engineering
Yes
Solar Control
Computer Boards
Industrial Engineering
Yes
Prisoner Management Console
Computer Boards
Computerized Recordkeeping
Yes
Exosuit Control Console
Computer Boards
Mechanical Exosuits
Yes
Mech Bay Power Control Console
Computer Boards
Mechanical Exosuits
Yes
R&D Console
Computer Boards
None
Yes
Supply Request Console
Computer Boards
Computer Consoles
Yes
Supply Console
Computer Boards
Computer Consoles
Yes
Bounty Console
Computer Boards
Yes
Outpost Status Display
Computer Boards
Computer Consoles
Yes
Yes
Telecommunications Monitoring Console
Computer Boards
Telecommunications Technology
Yes
Telecommunications Server Monitoring Console
Computer Boards
Telecommunications Technology
Yes
Messaging Monitor Console
Computer Boards
Yes
AI Integrity Restorer
Computer Boards
Artificial Intelligence
Yes
Library Console
Computer Boards
Computer Consoles
Yes
Yes
Yes
Yes
Yes
Yes
APC Control
Computer Boards
Industrial Engineering
Yes
Nanite Chamber Control
Computer Boards
Basic Nanite Programming
Yes
Nanite Chamber
Research Machinery
Basic Nanite Programming
Yes
Public Nanite Chamber
Research Machinery
Basic Nanite Programming
Yes
Nanite Cloud Control
Computer Boards
Basic Nanite Programming
Yes
Nanite Programmer
Research Machinery
Basic Nanite Programming
Yes
Nanite Program Hub
Research Machinery
Basic Nanite Programming
Yes
Safeguard
AI Modules
Artificial Intelligence
Yes
2000
OneHuman
AI Modules
Artificial Intelligence
Yes
6000
ProtectStation
AI Modules
Artificial Intelligence
Yes
2000
Quarantine
AI Modules
Artificial Intelligence
Yes
2000
OxygenIsToxicToHumans
AI Modules
Artificial Intelligence
Yes
2000
Freeform
AI Modules
Artificial Intelligence
Yes
10000
Reset
AI Modules
Artificial Intelligence
Yes
2000
Remove Law
AI Modules
Artificial Intelligence
Yes
2000
Purge
AI Modules
Artificial Intelligence
Yes
2000
Freeform (Core)
AI Modules
Artificial Intelligence
Yes
10000
Asimov
AI Modules
Artificial Intelligence
Yes
2000
P.A.L.A.D.I.N.
AI Modules
Artificial Intelligence
Yes
2000
T.Y.R.A.N.T.
AI Modules
Artificial Intelligence
Yes
2000
Corporate
AI Modules
Artificial Intelligence
Yes
2000
Default
AI Modules
Artificial Intelligence
Yes
2000
NTNet Relay Board
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Subspace Receiver
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Bus Mainframe
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Hub Mainframe
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Relay Mainframe
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Processor Unit
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Server Mainframe
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Subspace Broadcaster
Subspace Telecomms
Telecommunications Technology
Yes
Yes
Automated Announcement System
Subspace Telecomms
Computerized Recordkeeping
Yes
APLU "Ripley" Central Control module
Mech
Mechanical Exosuits
Yes
APLU "Ripley" Peripherals Control module
Mech
Mechanical Exosuits
Yes
"Odysseus" Central Control module
Mech
EXOSUIT: Odysseus
Yes
"Odysseus" Peripherals Control module
Mech
EXOSUIT: Odysseus
Yes
"Gygax" Central Control module
Mech
EXOSUIT: Gygax
Yes
"Gygax" Peripherals Control module
Mech
EXOSUIT: Gygax
Yes
"Gygax" Weapons & Targeting Control module
Mech
EXOSUIT: Gygax
Yes
"Durand" Central Control module
Mech
EXOSUIT: Durand
Yes
"Durand" Peripherals Control module
Mech
EXOSUIT: Durand
Yes
"Durand" Weapons & Targeting Control module
Mech
EXOSUIT: Durand
Yes
"H.O.N.K" Central Control module
Mech
Clown Technology
Yes
"H.O.N.K" Peripherals Control module
Mech
Clown Technology
Yes
"H.O.N.K" Weapons & Targeting Control module
Mech
Clown Technology
Yes
"Phazon" Central Control module
Mech
EXOSUIT: Phazon
Yes
"Phazon" Peripherals Control module
Mech
EXOSUIT: Phazon
Yes
100
"Phazon" Weapons & Targeting Control module
Mech
EXOSUIT: Phazon
Yes
100
SMES Board
Engineering Machinery
Advanced Power Manipulation
Yes
100
Circulator
Engineering Machinery
Advanced Power Manipulation
Yes
TEG
Engineering Machinery
Advanced Power Manipulation
Yes
Power Turbine Console Board
Engineering Machinery
Advanced Power Manipulation
Yes
Power Compressor Board
Engineering Machinery
Advanced Power Manipulation
Yes
Power Turbine Board
Engineering Machinery
Advanced Power Manipulation
Yes
Emitter Board
Engineering Machinery
Industrial Engineering
Yes
Freezer/Heater Board
Engineering Machinery
Industrial Engineering
Yes
Yes
Space Heater Board
Engineering Machinery
None
Yes
Yes
Yes
Yes
Yes
Yes
Teleportation Station Board
Teleportation Machinery
Bluespace Travel
Yes
Yes
Teleportation Hub Board
Teleportation Machinery
Bluespace Travel
Yes
Yes
Bluespace Launchpad Board
Teleportation Machinery
Bluespace Travel
Yes
Yes
Bluespace Launchpad Console Board
Teleportation Machinery
Bluespace Travel
Yes
Yes
Quantum Pad Board
Teleportation Machinery
Bluespace Travel
Yes
Yes
Sleeper Board
Medical Machinery
Biological Technology
Yes
Yes
VR Sleeper Board
Medical Machinery
Biological Technology
Yes
Yes
Yes
Cryotube Board
Medical Machinery
Cryostasis Technology
Yes
Yes
Portable Chem Dispenser Board
Medical Machinery
Biological Technology
Yes
Yes
Chem Master Board
Medical Machinery
Biological Technology
Yes
Yes
Chemical Heater Board
Medical Machinery
Biological Technology
Yes
Yes
Smoke Machine
Medical Machinery
Advanced Biotechnology
Yes
All-In-One Grinder
Medical Machinery
Biological Processing
Yes
Yes
Yes
Yes
Yes
Yes
Biogenerator Board
Hydroponics Machinery
Botanical Engineering
Yes
Hydroponics Tray Board
Hydroponics Machinery
Botanical Engineering
Yes
Destructive Analyzer Board
Research Machinery
None
Yes
E.X.P.E.R.I-MENTOR Board
Research Machinery
None
Yes
Circuit Imprinter Board
Research Machinery
None
Yes
Protolathe
Research Machinery
Yes
R&D Server Control Console Board
Research Machinery
None
Yes
R&D Server Board
Research Machinery
None
Yes
Exosuit Fabricator Board
Research Machinery
None
Yes
Cyborg Recharger Board
Research Machinery
Cyborg Construction
Yes
Mechbay Recharger Board
Research Machinery
Mechanical Exosuits
Yes
Microwave Board
Misc. Machinery
Biological Processing
Yes
Yes
Yes
Yes
Yes
Yes
Gibber Board
Misc. Machinery
Biological Processing
Yes
Yes
Yes
Yes
Yes
Yes
Smartfridge Board
Misc. Machinery
Biological Processing
Yes
Yes
Yes
Yes
Yes
Yes
Monkey Recycler Board
Misc. Machinery
Biological Processing
Yes
Yes
Dish Drive
Misc. Machinery
Biological Processing
Yes
Deep Fryer Board
Misc. Machinery
Biological Processing
Yes
Seed Extractor Board
Hydroponics Machinery
Botanical Engineering
Yes
Food/Slime Processor Board
Misc. Machinery
Biological Processing
Yes
Yes
Portable Soda Dispenser
Misc. Machinery
Biological Technology
Yes
Portable Booze Dispenser
Misc. Machinery
Biological Technology
Yes
Recycler Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Yes
Yes
Yes
Stacking Machine
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Stacking Machine Console
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Ore Silo
Misc. Machinery
Applied Bluespace Research
Yes
Pay Stand
Misc. Machinery
None
Yes
Yes
Yes
Yes
Yes
Yes
Scanner Gate
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Yes
Yes
Yes
AI Holopad board
Misc. Machinery
Electromagnetic Theory
Yes
Yes
Yes
Yes
Yes
Yes
Autolathe Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Yes
Yes
Yes
Weapon Recharger Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Yes
Yes
Yes
2000
Cell Charger Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Yes
Yes
Yes
Yes
Vendor Board
Misc. Machinery
Computerized Recordkeeping
Yes
Yes
Yes
Yes
Yes
Yes
Donksoft Toy Vendor Board
Misc. Machinery
Illegal Technology
Yes
Yes
Yes
Yes
Yes
Yes
Ore Redemption Board
Misc. Machinery
Mining Technology
Yes
Yes
Yes
Mining Rewards Vendor Board
Misc. Machinery
Mining Technology
Yes
Yes
Tesla Coil Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Grounding Rod Board
Misc. Machinery
Industrial Engineering
Yes
Yes
Radiation Collector
Misc. Machinery
Industrial Engineering
Yes
Yes
Plant DNA Manipulator Board
Hydroponics Machinery
Botanical Engineering
Yes
PACMAN-type Generator Board
Engineering Machinery
Industrial Engineering
Yes
SUPERPACMAN-type Generator Board
Engineering Machinery
Advanced Power Manipulation
Yes
MRSPACMAN-type Generator Board
Engineering Machinery
Advanced Power Manipulation
Yes
Ancient Circuit Imprinter
Allows you to create boards from any department
Protolathe
The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department
Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!