Template:EmitPheromones: Difference between revisions

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! {{RowHeader|Theme=Xenomorph}} | [[File:Emit pheromones.png|64px]]<br>Emit Pheromones
!style="background:#{{ColorPalette‎‎|Xenomorph|Secondary}}; color:#{{ColorPalette‎‎|Xenomorph|Header Text}} | [[File:Emit pheromones.png|64px]]<br>Emit Pheromones
|Toggles to see your pheromones, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the '''game''' tab. Each pheromone uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and maturity, and increases effect. More in '''[[TGMC:Xenomorph_Mechanics#Pheromones|<span style="color:White;">Xenomorph Mechanics</span>]]'''.
|Toggles your pheromones, allowing you to select Recovery, Warding, or Frenzy. You only emit one at a time, and you can see which pheromones you are effected by in the '''Status''' tab. Emitting pheromones uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and increases the effects. More at [[TGMC:Xenomorph_Mechanics#Pheromones|<span style="color:#cc6825> Xenomorph Mechanics</span>]].
 
<div style="color:#{{ColorPalette‎‎|Xenomorph|Link Text Alt}}; text-align:center;">
{| class="mw-collapsible mw-collapsed wikitable;background-color:#312d43;"
<span class="mw-customtoggle-PheroTypes">'''[Pheromone Types]'''</span></div>
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-PheroTypes">
|[[File:TGMC_larval_hugger.png|64px]] Your classic hugger. Will remove all of a marine's stamina, and infect them if left on. Significantly slower (by 0.5 seconds) than other types. Useless against combat robots and already-infected marines.
[[File:TGMC_recovery_phenomones.png|32px]] '''[[TGMC:Xenomorph_Mechanics#Pheromones|<span style="color:#{{ColorPalette‎‎|Xenomorph|Link Text Alt}}>Recovery</span>]]''': Accelerates healing and sunder regeneration for resting xenos, increases the amount healed from healing abilities, and increases plasma regeneration. Allows for healing after taking damage without having to wait 10 seconds.<br>
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[[File:TGMC_warding_phenomones.png|32px]] '''[[TGMC:Xenomorph_Mechanics#Pheromones|<span style="color:#{{ColorPalette‎‎|Xenomorph|Link Text Alt}}>Warding</span>]]''': Increases soft armor in all areas for each level.<br>
|[[File:TGMC_slashing_hugger.png|64px]] A hugger that will slash marines' ankles. Inflicts 25 brute. Significantly faster (by 0.3 seconds) than other types. First attack is nearly instant if the initial throw hits a marine. Up to three hits.
[[File:TGMC_frenzy_phenomones.png|32px|]] '''[[TGMC:Xenomorph_Mechanics#Pheromones|<span style="color:#{{ColorPalette‎‎|Xenomorph|Link Text Alt}}>Frenzy</span>]]''': Decreases movement slowdown by 0.6 for each level.
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{{TGMCPheroRankings}}</div>
|[[File:TGMC_neuro_hugger.png|64px]] A hugger that stings neurotoxin into marines, damaging stamina. Injects 10 neurotoxin per attack. Useless against combat robots. Up to three hits.
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|[[File:TGMC_resin_hugger.png|64px]] Explodes into resin! Leaves a 3x3 grid of sticky resin. Great for getaways!
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|[[File:TGMC_acid_hugger.png|64px]] Explodes into acid! Leaves a 3x3 pool, sadly does not slip like acid sprays. Inflicts 16 burn, pool lasts 6 seconds.
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{| class="mw-collapsible mw-collapsed wikitable;background-color:#312d43;"
! Castes Ranking from lowest to highest:
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|[[File:Wiki Images.png|64px|link=TGMC:Drone#Maturity_Statistics_and_Evolution_Paths|Drone]] Drone, [[File:CarrierTGMC.png|64px|link=TGMC:Carrier#Maturity_Statistics_and_Evolution_Paths|Carrier]] Carrier, [[File:TGMC_Defiler.png|64px|link=TGMC:Defiler#Maturity_Statistics_and_Evolution_Paths|Defiler]] Defiler, [[File:HivelordTGMC.png|64px|link=TGMC:Hivelord#Maturity_Statistics_and_Evolution_Paths|Hivelord]] Hivelord and [[File:Shrike.png|64px|link=TGMC:Shrike#Maturity_Statistics_and_Evolution_Paths|Shrike]] Shrike (they have the same pheromones strength), [[File:PraetorianTGMC.png|64px|link=TGMC:Praetorian#Maturity_Statistics_and_Evolution_Paths|Praetorian]] Praetorian, [[File:QueenTGMC.png|64px|link=TGMC:Queen#Maturity_Statistics_and_Evolution_Paths|Queen]] Queen, and finally [[File:TGMC King.png|64px|link=TGMC:King#Maturity_Statistics_and_Evolution_Paths|King]] King.
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Latest revision as of 16:17, 11 April 2024

|- style="background:#eae4f5;" !style="background:#9e65ba; color:#FFFFFF |
Emit Pheromones |Toggles your pheromones, allowing you to select Recovery, Warding, or Frenzy. You only emit one at a time, and you can see which pheromones you are effected by in the Status tab. Emitting pheromones uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and increases the effects. More at Xenomorph Mechanics.

[Pheromone Types]

Recovery: Accelerates healing and sunder regeneration for resting xenos, increases the amount healed from healing abilities, and increases plasma regeneration. Allows for healing after taking damage without having to wait 10 seconds.
Warding: Increases soft armor in all areas for each level.
Frenzy: Decreases movement slowdown by 0.6 for each level.

[Pheromone Strength by Caste]
Drone
Drone
Carrier Defiler Hivelord Shrike Praetorian King Queen and Pheromone Towers
Drone - 2.0 Carrier - 2.5

Defiler - 2.6,

Hivelord - 3.0, Shrike - 3.0, Hivemind - 4.0, Praetorian - 4.5, King - 4.5 Queen and Pheromone Towers - 5.0

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