Template:Orders: Difference between revisions

From tgwiki2
Jump to navigation Jump to search
imported>NyoomVoyager
mNo edit summary
imported>NyoomVoyager
 
(13 intermediate revisions by the same user not shown)
Line 1: Line 1:
All Command Staff and assigned Squad Leaders have access to '''Orders''' which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one.
<div class="mw-collapsible">
=Orders=
All [[TGMC:Marine_Jobs#Command|Command]] staff and assigned [[TGMC:Marine_Jobs#Marines|Squad Leaders]] have access to '''Orders''' which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for '''Orders''' and ''Markers'' are separate.


Orders effects are influenced by your Leadership skill, which increases both the effect and range.
Order effects are influenced by your [[TGMC:Skills#Leadership|Leadership skill]], which increases both the effect and range.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align:center; border-style: solid; border-width: 2px; padding: 2px"
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Command'''
! style="border-style: solid; border-width: 1px; | Order
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Description'''
! style="border-style: solid; border-width: 1px; text-align:left;" | Description
|-
|- style="color:#302f38;"
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff" |[[file:TGMC_move.png|64px]]  
| [[file:TGMC_move.png|64px]]
<b>Move order</b>
'''Move order'''
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 14px" | Increases movement speed. Great for retreats and getting to objectives quickly. Gives a Speed bonus equal to -0.1 - 0.1*Leadership.
| style="background-color:#f0f5ff; text-align:left;" | Increases movement speed by 0.1 per [[TGMC:Skills#Leadership|Leadership level]]
|-
Great for retreats and getting to objectives quickly
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_hold.png|64px]]  
|- style="font-size:14px; color:#302f38;"
<b>Hold order</b>
| [[file:TGMC_hold.png|64px]]
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Reduces damage received by 5% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.
'''Hold order'''
|-
| style="background-color:#f0f5ff; text-align:left;" | Reduces damage received by 5% per [[TGMC:Skills#Leadership|Leadership level]]
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_focus.png|64px]]  
Increases pain resistance, reduces the effects of dizziness and jitteriness
<b>Focus order</b>
|- style="font-size:14px; color:#302f38;"
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.
| [[file:TGMC_focus.png|64px]]
|-
'''Focus order'''
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_attack.png|64px]]  
| style="background-color:#f0f5ff; text-align:left;" | Increases accuracy by 10% plus 5% per [[TGMC:Skills#Leadership|Leadership level]]
<b>Attack order</b>
Makes Aiming instant
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.
|- style="font-size:14px; color:#302f38;"
|-
| [[file:TGMC_order_rally.png|64px]]
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_defend.png|64px]]  
''Rally marker''
<b>Defend order</b>
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Rally at a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.
|- style="font-size:14px; color:#302f38;"
|-
| [[file:TGMC_order_attack.png|64px]]
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_retreat.png|64px]]  
''Attack marker''
<b>Retreat order</b>
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Attack a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_order_defend.png|64px]]
''Defend marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Defend a given point.
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_order_retreat.png|64px]]
''Retreat marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Retreat from a given point.
|}
|}
</div>

Latest revision as of 11:15, 11 April 2024

Orders

All Command staff and assigned Squad Leaders have access to Orders which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for Orders and Markers are separate.

Order effects are influenced by your Leadership skill, which increases both the effect and range.

Order Description

Move order

Increases movement speed by 0.1 per Leadership level

Great for retreats and getting to objectives quickly

Hold order

Reduces damage received by 5% per Leadership level

Increases pain resistance, reduces the effects of dizziness and jitteriness

Focus order

Increases accuracy by 10% plus 5% per Leadership level

Makes Aiming instant

Rally marker

Places a directional pointer and a map icon, urging marines to Rally at a given point.

Attack marker

Places a directional pointer and a map icon, urging marines to Attack a given point.

Defend marker

Places a directional pointer and a map icon, urging marines to Defend a given point.

Retreat marker

Places a directional pointer and a map icon, urging marines to Retreat from a given point.