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[[File:Ancientmedkit.png]] [[File:Ancientengineer.png]] [[File:Ancientscientist.png]] | [[File:Ancientmedkit.png]] [[File:Ancientengineer.png]] [[File:Ancientscientist.png]] | ||
=The Latest Models= | |||
Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power. | |||
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | |||
! scope="col" style='background-color:gray;' width=15%|Cyborg Model | |||
! scope="col" style='background-color:gray;' width=50%|Cyborg Modules | |||
! scope="col" style='background-color:gray;' width=50%|Cyborg Upgrades | |||
|- | |||
|[[File:Generic_borg.png|64px|centre]]<center>'''Standard''' <br><span style="color:red;">'''Removed from TG in Aug, 2020 in PR #53276'''</span><br> | |||
| | |||
* Epinephrine Hypospray | |||
* Health Analyzer | |||
* Industrial Welding Tool | |||
* Wrench | |||
* Crowbar | |||
* Metal Synthesizer | |||
* Metal Rods | |||
* Floor tiles | |||
* Fire Extinguisher | |||
* Pickaxe | |||
* Advanced Mining Scanner | |||
* Zipties | |||
* Soap | |||
* Hugging Module | |||
* [[File:Emag.png|16px|link=Emag]] Energy Sword | |||
| | |||
* N/A | |||
|- | |||
|[[File:Mborg.png|64px|centre]]<center>'''Mining''' | |||
| | |||
* [[File:Mining_Drill.png]]Cyborg Mining Drill | |||
* [[File:Shovel.png]]Shovel | |||
* Mining Satchel | |||
* [[File:Crowbar.png]] Crowbar | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Emergency_welding_tool.png]] Emergency Welding Tool | |||
* [[File:GPSm.gif]]In-built GPS Device | |||
* Marker Beacon Fabricator | |||
* [[File:Construction_bag.png]] Sheet Snatcher 9000 (Used to transport smelted materials, works the same as the Mining Satchel) | |||
* [[File:MGlasses.png]]Meson Vision | |||
* [[File:MiningScanner.png]]Advanced Mining Scanner | |||
* [[File:KineticAccelerator.png]] Proto-Kinetic Accelerator | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Emag.png|16px|link=Emag]] Stun Arm (works on humans ''and'' silicons!)<br> | |||
| | |||
* N/A | |||
|- | |||
|[[File:Secborg.png|64px|centre]]<center>'''Security'''<br><span style="color:red;">'''Security cyborgs are currently disabled in the server config.'''</span><br> | |||
| | |||
* [[File:ModernDisabler.png]] Disabler Gun (Limited shots, but recharges over time) | |||
* [[File:StunBaton.gif]] Stunbaton | |||
* [[File:Cuff.png]] Zipties | |||
* [[File:Flash.gif]] Flash | |||
* Sechailer | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Emag.png|16px|link=Emag]] Laser gun | |||
| | |||
* N/A | |||
|- | |||
|[[File:Engborg.png|64px|centre]]<center>'''Engineering''' | |||
| | |||
* [[File:BlueToolbox.png]] Improved versions of basic tools (welding tool must be refilled manually) | |||
* [[File:T-ray.gif]] T-Ray Scanner | |||
* [[File:Analyzer.png]] Gas Analyzer | |||
* [[File:Signaler.png]] Remote Signaling Device | |||
* [[File:Metal.png]] Iron Synthesizer | |||
* [[File:Glass.png]] Glass Synthesizer | |||
* [[File:CableCoils.png]] Cable Synthesizer | |||
* Electroadaptive Pseudocircuit (Can be used in the place of specific circuits for simple devices such as firelocks and APCs) | |||
* [[File:Rods.png]] Rods Synthesizer | |||
* Cyborg RTD (replaces Tile Synthesizer) | |||
* [[File:Rcd_0.png]] Cyborg RCD | |||
* [[File:Rpd.png]] Rapid Pipe Dispender | |||
* [[File:Fire_extinguisher.gif]] Fire Extinguisher | |||
* [[File:Blueprint.png]] Station Blueprints | |||
* [[File:MGlasses.png]]Meson Vision | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Emag.png|16px|link=Emag]] Stun Arm (works on humans ''and'' silicons!) | |||
| | |||
* N/A | |||
|- | |||
|[[File:Mediborg.png|64px|centre]]<center>'''Medical''' | |||
| | |||
* [[File:Health_analyzer.gif]] Health Analyzer | |||
* [[File:Borghypo.png]] Cyborg Hypospray - See the [[#Quick_reference_to_mediborg_chems|reference]] | |||
* [[File:Large_Beaker.png]] A beaker storage apparatus | |||
* [[File:Syringes.png]] A syringe | |||
* [[File:Eyedropper.png]] A dropper | |||
* [[File:Drapes.png]] Surgical tools | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Roller_Bed.png]] A roller bed | |||
* [[File:Help_32.png|16px]] Hugging Module | |||
* [[File:Gauze.png]] Medical Gauze | |||
* [[File:Bone_gel.png]] Bone gel and [[File:Surgical_tape.png]] Surgical Tape | |||
* Organ Storage Bag: can carry both organs and limbs (incl. cybernetics), one at a time | |||
* [[File:Flash.gif]] Flash | |||
* Treat Fabricator: Can dispense ice-cream, gumballs, and lollipops - See the [[#Quick_reference_to_mediborg_chems|reference]] | |||
* [[File:Emag.png|16px|link=Emag]] [[File:Borghypo2.png]] Hacked Hypospray: Can produce [[Guide to chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]], [[Guide to chemistry#Mute_Toxin|mute toxin]], [[Guide to chemistry#Cyanide|cyanide]], [[Guide to chemistry#Sodium_Thiopental|sodium thiopental]], [[Guide to chemistry#Heparin|heparin]], [[Guide to chemistry#Lexorin|lexorin]]. | |||
| | |||
* N/A | |||
|- | |||
|[[File:Janiborg.png|64px|centre]]<center>'''Janitoral''' | |||
| | |||
* [[File:Mop.png]] Mop | |||
* [[File:Bucket.png]] Bucket | |||
* [[File:Paint_violet.png]] Paint Remover | |||
* [[File:Lightreplacer0.png]] Light Replacer | |||
* [[File:Janiprojector.png]]Custodial Holobarrier Projector | |||
* [[File:Cleaner.png]] Drying Agent Spray | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Screwdriver_tool.png]] Automated Screwdriver | |||
* [[File:Crowbar.png]] Hydraulic Crowbar | |||
* [[File:Floor_Tiles.png]] Floor Tiles | |||
* [[File:Soaps.gif]] Soap | |||
* [[File:Trashbag.png]] Trash Bag | |||
* Flyswatter | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Wirebrush.png]] Wirebrush, for rust | |||
* [[File:Emag.png|16px|link=Emag]] Space Lube Spray | |||
| | |||
* N/A | |||
|- | |||
|[[File:Maximillian.png|64px|centre]]<center>'''Service''' | |||
| | |||
* [[File:Water_glass.png]] Beverage storage apparatus; resynthesize the drink as you pour it. | |||
* [[File:Universal_Enzyme.png]] Enzyme Bottle | |||
* [[File:Shaker.png]] Cyborg Shaker (Capable of synthesizing most types of alcohol and some non-alcoholic drinks) | |||
* [[File:Eyedropper.png]] Dropper | |||
* Tray | |||
* Electric Razor | |||
* [[File:Zippo.png]]Zippo Lighter | |||
* [[File:Synth.png]] Synthesizer | |||
* [[File:GuitarIcon.png]] Guitar | |||
* [[File:Rsf.png]] Rapid-Service-Fabricator (RSF): Can produce drinking glasses, paper cups, cigarettes, paper, seaweed sheets, pens, packs of dice, plates, bowls, plastic cutlery and wads of ''DOSH''. | |||
* [[File:Labler.png]] Hand Labeler | |||
* [[File:Spraycan.png]] Spraycan | |||
* [[File:Pen.png]] Pen | |||
* [[File:Flash.gif]] Flash | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* Lollipop fabricator | |||
* [[File:Rag.png]] Rag | |||
* Money bag | |||
* [[Guide_to_wire_art|Pipe Cleaner Synthesizer]] | |||
* [[File:Emag.png|16px|link=Emag]] [[File:Threemileislandglass.gif]] Emagged Shaker: [[Guide_to_chemistry#Fake_Beer|Fake beer]] (instantly knocks out), [[Guide_to_chemistry#Carpotoxin|Carpotoxin]] (poison to non-felinids + makes imitation carp meat), blood ([[Guide_to_chemistry#Virus_Food|Virus Food]] or drinks). | |||
| | |||
* N/A | |||
|- | |||
|[[File:Peacekeeper.png|64px|centre]]<center>'''Peacekeeper''' | |||
| | |||
* [[File:Rcd_0.png]] Cookie Synthesizer | |||
* [[File:Megaphone red.png]] Sonic Harm Prevention Tool (Confuses those who hear it) | |||
* [[File:Borghypo.png]] Peace Hypospray: Contains tiring solution, dizzying solution, and synth-Pax | |||
* Energy Barrier Projector: creates fragile holographic energy fields | |||
* [[File:Fire_extinguisher.gif]] Fire Extinguisher | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Help_32.png|16px]] Hugging Module | |||
* Hyperkinetic Dampening Projector (Prevents people from buckling themselves to borgs in its radius, and weakens and slows down projectiles) | |||
* [[File:Emag.png|16px|link=Emag]] | |||
** Sonic Harm Prevention Tool will "BZZZZT" instead of yelling "human harm", which stuns those without ear protection. | |||
** Hugging Module can be set to power level 3: Shock, and level 4: Crush. | |||
** A separate Peace Hypospray which contains an assortment of toxins: [[Guide to chemistry#Tirizene|tirizene]], [[Guide to chemistry#Sulfonal|sulfonal]], [[Guide to chemistry#Sodium_Thiopental|sodium thiopental]], [[Guide to chemistry#Cyanide|cyanide]], [[Guide to chemistry#Fentanyl|fentanyl]] | |||
** Energy Barrier Projector can be overloaded to create electrified "Charged Energy Fields". | |||
** Cookie Synthesizer can be hacked to produce cookies containing chloral hydrate. | |||
| | |||
* N/A | |||
|- | |||
|[[File:Clownborg.png|64px|centre]]<center>'''Clown''' | |||
| | |||
* [[File:Crayon.png]] Rainbow Crayon, [[File:Paint_violet.png]]any-colour paint, [[File:Clownstamp.png]]Clown stamp | |||
* [[File:Bike_horn.png]] Bike horn and air horn | |||
* [[File:Bike_horn.png]] Bike horn [[Songs|instrument]] | |||
* [[File:Soaps.gif]] Soap | |||
* [[File:Pie.gif]] Self-recharging Creampie Cannon | |||
* Razor | |||
* Purple Lipstick | |||
* [[File:Borghypo.png]] Laughter Hypospray | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* Metallic Picket Sign | |||
* [[File:Sunflower.png]] Non-slip Water Flower | |||
* [[File:Help_32.png|16px]] Hugging Module | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Emag.png|16px|link:Emag]] Empowered Hugging Module, [[Guide to chemistry#Chlorine Trifluoride|Chlorine Trifluoride]] flower, Super Laughter Hypospray (30% chance to stun/cycle, faster metabolism) | |||
| | |||
* N/A | |||
|} | |||
===== Quick reference to mediborg chems ===== | |||
'''Chems available in the cyborg hypospray by default:''' | |||
*[[Guide_to_chemistry#Convermol|Convermol]]: Converts suffocation to toxin | |||
*[[Guide_to_chemistry#Libital|Libital]]: Heals brute, hurts liver | |||
*[[Guide_to_chemistry#Multiver|Multiver]]: Heals toxin, hurts lungs | |||
*[[Guide_to_chemistry#Aiuri|Aiuri]]: Heals burn, hurts eyes | |||
*[[Guide to chemistry#Epinephrine|Epinephrine]]: Stabilizing | |||
*[[Guide to chemistry#Spaceacillin|Spaceacillin]]: Prevents outgoing disease spread | |||
*[[Guide to chemistry#Saline-Glucose Solution|Saline-glucose solution]]: Heals minor brute and burn, and a works as temporary blood | |||
'''Chems requiring medical cyborg expanded hypospray upgrade:''' | |||
*[[Guide_to_chemistry#Mannitol|Mannitol]]: Brain damage | |||
*[[Guide_to_chemistry#Oculine|Oculine]]: Eye damage | |||
*[[Guide_to_chemistry#Inacusiate|Inacusiate]]: Ear damage | |||
*[[Guide_to_chemistry#Mutadone|mutadone]]: Mutations | |||
*[[Guide_to_chemistry#Haloperidol|Haloperidol]]: Antidrug | |||
*[[Guide_to_chemistry#Oxandrolone|Oxandrolone]]: 25+ burn | |||
*[[Guide_to_chemistry#Salicyclic_Acid|Salicyclic Acid]]: 25+ brute | |||
*[[Guide_to_chemistry#Rezadone|Rezadone]]: [[Guide_to_medicine#Husk|Unhusking]] | |||
*[[Guide_to_chemistry#Pentetic_Acid|Pentetic acid]]: Anti-toxin and flushes out chems | |||
'''Chems requiring medical cyborg hacked hypospray:''' | |||
* [[Guide to chemistry#Fluorosulfuric Acid|Fluorosulfuric acid:]] Instant brute damage, deals toxins and increasing amounts of burn over time | |||
* [[Guide to chemistry#Mute Toxin|Mute toxin:]] Mutes people | |||
* [[Guide to chemistry#Cyanide|Cyanide:]] Deals toxin damage with a small chance to stun | |||
* [[Guide to chemistry#Sodium Thiopental|Sodium thiopental:]] Deals stamina damage and knocks people out after awhile | |||
* [[Guide to chemistry#Heparin|Heparin:]] makes bleeding wounds much worse | |||
* [[Guide to chemistry#Lexorin|Lexorin:]] causes massive amounts of oxyloss, countered by epinephrine | |||
'''Chems inside treatment fabricator''' | |||
* Gumballs contain [[Guide_to_chemistry#Salicylic_Acid|healing]] [[Guide_to_chemistry#Oxandrolone|medicines]] | |||
* The lollipop [[Guide_to_chemistry#Psicodine|heals sanity]] and [[Guide_to_chemistry#Iron|bloodloss]] | |||
* Ice-cream is filling. | |||
You can alt-click the hypospray to toggle it between 2u and 5u per injection. | |||
=*!&@#THE LATEST MODELS#@*$= | |||
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | |||
! scope="col" style='background-color:black;color: white;' width=15%|Cyborg Model | |||
! scope="col" style='background-color:black;color: white;' width=50%|Cyborg Modules | |||
! scope="col" style='background-color:black;color: white;' width=50%|Cyborg Upgrades | |||
|- | |||
|[[File:Syndieborg.png|64px|centre]]<center>'''Syndicate: Assault''' | |||
| | |||
* [[File:Sword.gif]] Energy Sword | |||
* [[File:L6machinegun.png]] Cyborg LMG (that prints ammo using energy) | |||
* [[File:SGL-6 grenade launcher.png]] Grenade Launcher | |||
* [[Syndicate_Items#Emag|Emag]] | |||
* [[File:Crowbar.png]] Crowbar | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Pinpointer-black.gif]] Syndicate Pinpointer | |||
| | |||
* N/A | |||
|- | |||
|[[File:Syndicate_Medborg_Sprite.png|64px|centre]]<center>'''Syndicate: Medical''' | |||
| | |||
* [[File:Borghypo2.png]] Syndicate Hypospray containing (limited) [[Guide_to_chemistry#Restorative_Nanites|Restorative Nanites]], pentetic acid and morphine | |||
* [[File:Defib.png]] Combat Defibrillator, which works through MODsuits and also offensively | |||
* [[File:Mecha_medigun.png]] Medical Beamgun | |||
* [[File:Health_analyzer.gif]] Health Analyzer | |||
* [[File:Drapes.png]] Surgical tools, including an Energy Saw, gauze, bone gel, bonesetter and organ storage bag | |||
* [[File:Roller_Bed.png]] A roller bed | |||
* [[File:Crowbar.png]] Crowbar | |||
* [[File:MiniFE.png]] Pocket Fire Extinguisher | |||
* [[File:Pinpointer-black.gif]] Syndicate Pinpointer | |||
* [[File:Flash.gif]] Flash | |||
| | |||
* N/A | |||
|- | |||
|[[File:Syndicate_Engie_Borg_Sprite.png|64px|centre]]<center>'''Syndicate: Saboteur''' | |||
| | |||
* [[File:BlueToolbox.png]] Improved versions of basic tools (welding tool must be refilled manually) | |||
* [[File:Metal.png]] Iron Synthesizer | |||
* [[File:Glass.png]] Glass Synthesizer | |||
* [[File:Rods.png]] Rods Synthesizer | |||
* Cyborg RTD (replaces Tile Synthesizer) | |||
* Material manipulation apparatus | |||
* [[File:Syndiercd.png]] Robotic RCD (Painted in Syndicate Colors; can deconstruct R-walls) | |||
* [[File:Rpd.png]] Rapid Pipe Dispender | |||
* [[File:CableCoils.png]] Cable Synthesizer | |||
* [[File:Fire_extinguisher.gif]] Fire Extinguisher | |||
* [[File:Cuff.png]] Zipties | |||
* Thermal Vision | |||
* Cyborg Destination Labeler (enables you to move through the disposal system) | |||
* [[File:Flash.gif]] Flash | |||
* [[File:Chameleon_projector.gif]] Cyborg chameleon projector | |||
* [[File:Pinpointer-black.gif]] Syndicate Pinpointer | |||
* [[Syndicate_Items#Emag|Emag]] | |||
| | |||
* N/A | |||
|} |
Latest revision as of 15:48, 31 October 2024
The Latest Models
Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.
Cyborg Model | Cyborg Modules | Cyborg Upgrades |
---|---|---|
![]() Removed from TG in Aug, 2020 in PR #53276 |
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![]() Security cyborgs are currently disabled in the server config. |
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Quick reference to mediborg chems
Chems available in the cyborg hypospray by default:
- Convermol: Converts suffocation to toxin
- Libital: Heals brute, hurts liver
- Multiver: Heals toxin, hurts lungs
- Aiuri: Heals burn, hurts eyes
- Epinephrine: Stabilizing
- Spaceacillin: Prevents outgoing disease spread
- Saline-glucose solution: Heals minor brute and burn, and a works as temporary blood
Chems requiring medical cyborg expanded hypospray upgrade:
- Mannitol: Brain damage
- Oculine: Eye damage
- Inacusiate: Ear damage
- mutadone: Mutations
- Haloperidol: Antidrug
- Oxandrolone: 25+ burn
- Salicyclic Acid: 25+ brute
- Rezadone: Unhusking
- Pentetic acid: Anti-toxin and flushes out chems
Chems requiring medical cyborg hacked hypospray:
- Fluorosulfuric acid: Instant brute damage, deals toxins and increasing amounts of burn over time
- Mute toxin: Mutes people
- Cyanide: Deals toxin damage with a small chance to stun
- Sodium thiopental: Deals stamina damage and knocks people out after awhile
- Heparin: makes bleeding wounds much worse
- Lexorin: causes massive amounts of oxyloss, countered by epinephrine
Chems inside treatment fabricator
- Gumballs contain healing medicines
- The lollipop heals sanity and bloodloss
- Ice-cream is filling.
You can alt-click the hypospray to toggle it between 2u and 5u per injection.
*!&@#THE LATEST MODELS#@*$
Cyborg Model | Cyborg Modules | Cyborg Upgrades |
---|---|---|
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