|
|
(102 intermediate revisions by the same user not shown) |
Line 40: |
Line 40: |
|
| |
|
| ==Testing Spot for Redesigned pages== | | ==Testing Spot for Redesigned pages== |
| | |
| | ==ASRS Supplies List== |
| <center> | | <center> |
| ==ASRS Order List== | | {{ASRS_SUPPLIES_LIST}} |
| <tabs>
| | </center> |
| <tab name="Operations"> | | ==Factory Recipe Chains== |
| | The factory received a bit of a consolidation effort to try and unify some of the lesser used items into the same recipes as similar equipment; Such as all grenades now use the same recipe. Bellow you can see every single equipment item and its respective recipe chain from top to bottom.<br><br> |
| | {{TGMC_Factory_Recipe_Table}} |
|
| |
|
| {| style="border: 3px solid black; | | ==But why should I Reqtorio instead of buying?== |
| ! style="background-color:#808080; width:150px;"| '''Item:''' | | |
| ! style="background-color:#808080; width:150px;"| '''Cost:''' | | In general; Buying most items is generally good as it gets the items to the marines faster, but in many cases going through the Factory process can net a points savings ranging from minor to major amounts depending on the particular item and what its base cost is. Of course there is also the cost of the machines themselves to factor in but they are only 50 points a piece and you are given a full set of machines for free at round start. So you can make any one straight assembly line for free outright, and with some creative building it is possible to make one production line handle more than one recipe chain at a time. Bellow is a cost analysis of doing items out as normal purchases versus buying refill kits and assuming machine costs as "free" with your starting kit. |
| ! style="background-color:#808080;"| '''Description:''' | | |
| |-
| | {| style="border: 3px solid black;" class="wikitable sortable" |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Supply Beacon</center>
| | ! style="background-color:#808080; width:250px;"| '''Item:''' |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| | ! style="background-color:#808080; width:64px;"| '''Icon:''' |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A deployable supply beacon to use with the Requisitions supply console or to use for dropping OB on.
| | ! style="background-color:#808080; width:100px;"| '''Cost:<br>(Buy)''' |
| |-
| | ! style="background-color:#808080; width:100px;"| '''Amount Got:<br>(Buy)''' |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Fulton Extraction Pack</center>
| | ! style="background-color:#808080; width:100px;"| '''Cost:<br>(Factory)''' |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| | ! style="background-color:#808080; width:100px;"| '''Amount Got:<br>(Factory)''' |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A 3 use fulton device to sell Xeno corpses with; just attach and the corpse will be sold for Req points.
| | ! style="background-color:#808080; width:100px;"| '''Cost/Amount:<br>(Buy)''' |
| |-
| | ! style="background-color:#808080; width:100px;"| '''Cost/Amount:<br>(Factory)''' |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Autominer Upgrade</center>
| | ! style="background-color:#808080; width:150px;"| '''Cost Savings of Factory'ing:<br>(Percentile)''' |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will automate the process of selling crates.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mining well reinforcement Upgrade</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will increase the durability of a miner, letting it take more damage before breaking.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mining well overclock upgrade</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will increase the production speed of mined materials, resulting in more credits per minute.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Tactical Binoculars crate</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A set of Tactical Binoculars as well as an encryption key for the CAS radio channel. Only available in HvX modes.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Xeno Structure tracker crate</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A pinpointer device that can locate Xeno structures. Only available in HvX modes.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Xenomorph IFF Tag Crate</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>130</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| Contains an IFF tag used to mark a xenomorph as friendly to IFF systems. Warning: Nanotrasen is not responsible for incidents related to attaching this to hostile entities. Requires Bridge access to open.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>3 Deployable Cameras</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>20</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| 3 deployable cameras for use with CIC systems
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ASRS Bluespace Export Point</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An ASRS Bluespace export pad for selling items remotely. Can accept Xeno corpses or Researcher money tokens to provide Req Points.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Cluster orbital warhead</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Cluster Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>HE orbital warhead</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A High Explosive Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
| |
| |- | | |- |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Incendiary orbital warhead</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>M15 Grenades</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>[[File:TGMC_grenade_M15.png|64px]]</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Incendiary Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open. | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>350</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>550</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>50</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>14</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>11</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>21.4%</center> |
| |- | | |- |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Plasma draining orbital warhead</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>M40 HIDP Grenades</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>[[File:TGMC_grenade_fire.png|64px]]</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Plasma Draining (Tanglefoot) Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open. | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>350</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>550</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>50</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>14</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>11</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>21.4%</center> |
| |- | | |- |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Solid Fuel</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>M40 Adhesive Grenades</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>[[File:TGMC_grenade_sticky.png|64px]]</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A single piece of Solid Fuel for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open. | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>300</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>450</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>50</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>12</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>9</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25%</center> |
| |- | | |- |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Drop Pod</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>White Phosphorous Grenades</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>[[File:TGMC_grenade_phosphorus.png|64px]]</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A ZEUS orbital droppod; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around. ''Can be made in Factory'' | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>500</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>15</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>1050</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>50</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>33.333</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>21</center> |
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>37%</center> |
| |- | | |- |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Leader Drop Pod</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>M40-2 Cloak Grenades</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>[[File:TGMC_grenade_cloak.png|64px]]</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A ZEUS orbital droppod, but this one is meant for Leaders; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around. | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>300</center> |
| |-
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25</center> |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Research Console</center>
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>450</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center> | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>50</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Research tube for conducting experimental research on Xeno Corpses. Can be used to generate more points on Xeno corpses. Does not come in a crate. | | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>12</center> |
| |-
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>9</center> |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Supply Tablet</center>
| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"| <center>25%</center> |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center> | |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An ASRS Supply Tablet, to let you process Requisitions orders remotely. ''RO job spawns with one of these in his hand'' | |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Tadpole Navigation Electronics</center> | |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>750</center> | |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A replacement set of Tadpole Electronics, to repair a Tadpole should it fall into Xeno hands and rendered unflyable.
| |
| |} | | |} |
| </tab>
| |
| <tab name="Weapons">
| |
| {| style="border: 3px solid black;
| |
| ! style="background-color:#808080; width:150px;"| '''Item:'''
| |
| ! style="background-color:#808080; width:150px;"| '''Cost:'''
| |
| ! style="background-color:#808080;"| '''Description:'''
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-571 Base Defense Sentry</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>400</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with a ST-571 Base Defense sentry and one spare magazine.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-571 Sentry ammunition</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for a ST-571 Base Defense Sentry
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-580 Portable Sentry</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>400</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with a ST-580 Portable sentry and one spare magazine.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-580 Sentry ammunition</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for a ST-580 Portable Sentry
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>SHT-573 Shotgun Sentry</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>400</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with a SHT-573 Shotgun Sentry and one spare magazine.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>SHT-573 Shotgun Sentry ammunition</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for a SHT-573 Shotgun Sentry
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>SST-574 Sniper Sentry</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>600</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with a SST-574 Sniper Sentry and one spare magazine.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>SST-574 Sniper Sentry ammunition</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for a SST-574 Sniper Sentry
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Build-A-Sentry Attachment System</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>250</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Build-A-Sentry Attachment, for making custom sentry turrets. Can attach to almost any weapon.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>HSG-102 Mounted Heavy Smartgun</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>600</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with a HSG-102 Mounted Heavy Smartgun and one spare magazine.
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>HSG-102 Mounted Heavy Smartgun ammo</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>30</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for a HSG-102 Mounted Heavy Smartgun
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mounted Automatic Minigun</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>600</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Mountable Automatic Minigun
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mounted Minigun ammo</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>30</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for A Mountable Automatic Minigun
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ATR-22 Mounted Flak Cannon</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>700</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Mountable Autocannon
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ATR-22 High-Velocity ammo</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>40</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A magazine of High-Velocity rounds for an ATR-22 Mounted Flak Cannon
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ATR-22 Smart-Detonating ammo</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>40</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A magazine of Smart Programed Explosive rounds for an ATR-22 Mounted Flak Cannon
| |
| |}
| |
| </tab>
| |
| <tab name="Imports">
| |
| {| style="border: 3px solid black;
| |
| ! style="background-color:#808080; width:150px;"| '''Item:'''
| |
| ! style="background-color:#808080; width:150px;"| '''Cost:'''
| |
| ! style="background-color:#808080;"| '''Description:'''
| |
| |-
| |
| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>TGMC Loot Pack</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>1000</center>
| |
| |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| Lets go Gambling! Contains a random, but curated set of items, these packs are valued around 150 to 200 points. Some items can only be acquired from these. Spend responsibly.
| |
| |}
| |
| </tab>
| |
| </tabs>
| |
| </center>
| |
|
|
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase.
|
User Fallouttec AKA Harvey Rose
Memes, Mistakes, and probably Friendly Fire abound.
|
JR Harvey Rose says: "I PUNCHED A BABY!"
|
Harvey's Loadouts
Engineer
Medium Armor
Radio Backpack
Shotgun Shell Belt
Construction Pouch
Tool Pouch
Webbing on Clothes
Suit Module Baulder
Suit Storage Engineering
Runs a Shotgun
Dam Benos get off my Miner!
Corpsman
Medium Armor
Corpsman Backpack
Hypo Belt
Medical Supplies Pouch
Magazine Pouch
Medical Webbing on Clothes
Suit Module Baulder
Suit Storage Medical
Runs a Rifle
Stop bloody moving while I pull this shrapnel out
Marine
UNGA.
Testing Spot for Redesigned pages
ASRS Supplies List
All data is parsed from here, Updated as of July 11, 2024
ASRS Supply List
<tabs>
<tab name="Operations">
Operations is mostly equipment used by Command staff as well as some specialized equipment for repairs of operations equipment
Item:
|
Cost:
|
Description:
|
![](/tgwiki2/images/c/c9/Supply_beacon_closed.png) Supply Beacon
|
100
|
A deployable supply beacon to use with the Requisitions supply console or to use for dropping OB on.
|
![](/tgwiki2/images/6/6c/Fulton_pack.png) Fulton Extraction Pack
|
100
|
A 3 use fulton device to sell Xeno corpses with; just attach and the corpse will be sold for Req points.
|
Autominer Upgrade
|
50
|
An Upgrade Module for miners, this one will automate the process of selling crates.
|
![](/tgwiki2/images/b/bd/TGMC_ReinforcedDrill.png) Mining well reinforcement Upgrade
|
50
|
An Upgrade Module for miners, this one will increase the durability of a miner, letting it take more damage before breaking.
|
![](/tgwiki2/images/9/94/TGMC_EfficientDrill.png) Mining well overclock upgrade
|
50
|
An Upgrade Module for miners, this one will increase the production speed of mined materials, resulting in more credits per minute.
|
![](/tgwiki2/images/4/4e/TGMC_tacbino.png) Tactical Binoculars crate
|
300
|
A set of Tactical Binoculars as well as an encryption key for the CAS radio channel. Only available in HvX modes.
|
![](/tgwiki2/images/6/64/Poolpointer_off.png) Xeno Structure tracker crate
|
200
|
A pinpointer device that can locate Xeno structures. Only available in HvX modes.
|
Xenomorph IFF Tag Crate
|
130
|
Contains an IFF tag used to mark a xenomorph as friendly to IFF systems. Warning: Nanotrasen is not responsible for incidents related to attaching this to hostile entities. Requires Bridge access to open.
|
![](/tgwiki2/images/3/31/Overwatchdrone.png) 3 Deployable Cameras
|
20
|
3 deployable cameras for use with CIC systems Can be produced by the factory
|
![](/tgwiki2/images/0/01/TGMC_Teleporter_Export.png) ASRS Bluespace Export Point
|
300
|
An ASRS Bluespace export pad for selling items remotely. Can accept Xeno corpses or Researcher money tokens to provide Req Points.
|
![](/tgwiki2/images/f/fa/TGMC_ob_cluster.png) Cluster orbital warhead
|
200
|
A Cluster Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|
![](/tgwiki2/images/6/6d/TGMC_ob_he.png) HE orbital warhead
|
300
|
A High Explosive Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|
![](/tgwiki2/images/5/58/TGMC_ob_incen.png) Incendiary orbital warhead
|
200
|
An Incendiary Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|
![](/tgwiki2/images/a/ac/TGMC_ob_plasma.png) Plasma draining orbital warhead
|
200
|
A Plasma Draining (Tanglefoot) Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|
![](/tgwiki2/images/1/16/TGMC_Solid_Fuel.png) Solid Fuel
|
50
|
A single piece of Solid Fuel for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|
![](/tgwiki2/images/c/ca/TGMC_DropPod_Green_Inactive.png) Drop Pod
|
50
|
A ZEUS orbital droppod; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around Can be made in the Factory
|
![](/tgwiki2/images/c/ca/TGMC_DropPod_Green_Inactive.png) Leader Drop Pod
|
100
|
A ZEUS orbital droppod, but this one is meant for Leaders; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around.
|
![](/tgwiki2/images/0/0e/TGMC_research_console.png) Research Console
|
200
|
A Research tube for conducting experimental research on Xeno Corpses. Can be used to generate more points on Xeno corpses. Does not come in a crate.
|
![](/tgwiki2/images/b/b9/TGMC_tablet_req.png) Supply Tablet
|
50
|
An ASRS Supply Tablet, to let you process Requisitions orders remotely. The RO job spawns with one of these in his hand
|
Tadpole Navigation Electronics
|
750
|
A replacement set of Tadpole Electronics, to repair a Tadpole should it fall into Xeno hands and rendered unflyable.
|
</tab>
<tab name="Weapons">
An assortment of weapons, ammo, and other means of destruction all from the convenience of the ASRS terminal, delivered right to your door!
Item:
|
Cost:
|
Description:
|
![](/tgwiki2/images/b/bd/TGMC_Sentry_deployed_f.png) ST-571 Base Defense Sentry
|
400
|
A crate with a ST-571 Base Defense sentry and one spare magazine.
|
![](/tgwiki2/images/7/71/Sentry-ammo.png) ST-571 Sentry ammunition
|
100
|
A spare magazine for a ST-571 Base Defense Sentry
|
![](/tgwiki2/images/8/8e/TGMC_UA-580_point_defense_sentry.png) ST-580 Portable Sentry
|
400
|
A crate with a ST-580 Portable sentry and one spare magazine.
|
![](/tgwiki2/images/d/d7/Minisentry-ammo.png) ST-580 Sentry ammunition
|
100
|
A spare magazine for a ST-580 Portable Sentry
|
![](/tgwiki2/images/c/cc/TGMC_Shotgunsentry_deployed_f.png) SHT-573 Shotgun Sentry
|
400
|
A crate with a SHT-573 Shotgun Sentry and one spare magazine.
|
![](/tgwiki2/images/4/4a/TGMC_Shotgunsentrydrum.png) SHT-573 Shotgun Sentry ammunition
|
100
|
A spare magazine for a SHT-573 Shotgun Sentry
|
![](/tgwiki2/images/e/e1/TGMC_Snipersentry_deployed_f.png) SST-574 Sniper Sentry
|
600
|
A crate with a SST-574 Sniper Sentry and one spare magazine.
|
![](/tgwiki2/images/8/87/TGMC_Snipersentrydrum.png) SST-574 Sniper Sentry ammunition
|
100
|
A spare magazine for a SST-574 Sniper Sentry
|
![](/tgwiki2/images/f/f6/TGMC_attachment_build-a-sentry.png) Build-A-Sentry Attachment System
|
250
|
A Build-A-Sentry Attachment, for making custom sentry turrets. Can attach to almost any weapon.
|
![](/tgwiki2/images/a/a1/TGMC_TL_102_Heavy_Smartgun.png) HSG-102 Mounted Heavy Smartgun
|
600
|
A crate with a HSG-102 Mounted Heavy Smartgun and one spare magazine.
|
![](/tgwiki2/images/4/43/HSG102-Mag.png) HSG-102 Mounted Heavy Smartgun ammo
|
30
|
A spare magazine for a HSG-102 Mounted Heavy Smartgun
|
Mounted Automatic Minigun
|
600
|
A Mountable Automatic Minigun
|
Mounted Minigun ammo
|
30
|
A spare magazine for A Mountable Automatic Minigun
|
ATR-22 Mounted Flak Cannon
|
700
|
A Mounted Autocannon
|
![](/tgwiki2/images/2/28/TGMC_ATR22_ammo.png) ATR-22 High-Velocity ammo
|
40
|
A magazine of High-Velocity rounds for an ATR-22 Mounted Flak Cannon Can be made in the Factory
|
![](/tgwiki2/images/5/56/TGMC_ATR22_ammo_flak.png) ATR-22 Smart-Detonating ammo
|
40
|
A magazine of Smart Programed Explosive rounds for an ATR-22 Mounted Flak Cannon Can be made in the Factory
|
AGLS-37 Mounted Automated Grenade Launcher
|
700
|
A Mounted Automatic Grenade Launcher
|
![](/tgwiki2/images/8/8e/TGMC_AGLS_ammo.png) AGLS-37 AGL High Explosive Grenades
|
40
|
A magazine of High Explosive grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to M40 HEDP Grenades Can be made in the Factory
|
![](/tgwiki2/images/6/65/TGMC_AGLS_ammo_frag.png) AGLS-37 AGL Fragmentation Grenades
|
40
|
A magazine of Fragmentation grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to M15 Grenades Can be made in the Factory
|
![](/tgwiki2/images/0/00/TGMC_AGLS_ammo_incendiary.png) AGLS-37 AGL White Phosphorous Grenades
|
40
|
A magazine of White Phosphorous Incendiary grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to WP Grenades Can be made in the Factory
|
![](/tgwiki2/images/a/a5/TGMC_AGLS_ammo_flare.png) AGLS-37 AGL Flare Grenades
|
30
|
A magazine of Flare grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to Flares Can be made in the Factory
|
![](/tgwiki2/images/e/eb/TGMC_AGLS_ammo_cloak.png) AGLS-37 AGL Cloak Grenades
|
30
|
A magazine of Cloaking Smoke grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to Cloaking Smoke Grenades Can be made in the Factory
|
![](/tgwiki2/images/3/3c/TGMC_AGLS_ammo_tanglefoot.png) AGLS-37 AGL Tanglefoot Grenades
|
55
|
A magazine of Plasma Draining (Tanglefoot) Smoke grenades for an AGLS-37 Mounted Automated Grenade Launcher, Similar to Tanglefoot Smoke Grenades Can be made in the Factory
|
AT-36 Anti Tank Gun
|
800
|
An AT-36 High Caliber Anti-Tank Gun
|
![](/tgwiki2/images/4/46/TGMC_tat36_ammo.png) AT-36 AP-HE Shell (x3)
|
40
|
A Trio of Armor Peircing High Explosive shells for the AT-36 Anti-Tank Gun Can be made in the Factory
|
![](/tgwiki2/images/f/f2/TGMC_tat36_ammo_apcr.png) AT-36 APCR Shell (x3)
|
40
|
A Trio of Armor Peircing Composite Rigid shells for the AT-36 Anti-Tank Gun Can be made in the Factory
|
![](/tgwiki2/images/d/d7/TGMC_tat36_ammo_he.png) AT-36 HE Shell (x3)
|
40
|
A Trio of High Explosive shells for the AT-36 Anti-Tank Gun Can be made in the Factory
|
![](/tgwiki2/images/1/11/TGMC_tat36_ammo_beehive.png) AT-36 Beehives Shell (x3)
|
40
|
A Trio of Beehive shells for the AT-36 Anti-Tank Gun, Effectively Canister Shot Can be made in the Factory
|
![](/tgwiki2/images/5/55/TGMC_tat36_ammo_incendiary.png) AT-36 Napalm Shell (x3)
|
40
|
A Trio of Incendiary Napalm shells for the AT-36 Anti-Tank Gun Can be made in the Factory
|
FK-88 Flak Gun
|
1000
|
A Large Caliber Anti-Aircraft gun repurposed for Anti-Tank Duty
|
![](/tgwiki2/images/f/fe/TGMC_FK88_ammo.png) FK-88 Flak HE Shell
|
50
|
A High Explosive shell for the FK-88 Flak Gun Can be made in the Factory, BUT IT IS CURRENTLY LESS COST EFFICIENT TO FACTORY THIS AMMO!
|
![](/tgwiki2/images/1/18/TGMC_FK88_ammo_sabot.png) FK-88 Flak APFDS Shell
|
50
|
An Armor Piercing Finned Discarding Sabot shell for the FK-88 Flak Gun Can be made in the Factory, BUT IT IS CURRENTLY LESS COST EFFICIENT TO FACTORY THIS AMMO!
|
Mounted Heavy Laser
|
800
|
A Mounted Heavy Laser Emplacement
|
Mounted Heavy Laser Ammo (x1)
|
15
|
A Battery of charge for use with the Mounted Heavy Laser weapon
|
Tesla Shock Rifle
|
600
|
A Tesla Shock Energy Rifle
|
WML plasma energy cell (x3)
|
100
|
A Trio of Plasma containment cells for use with Plasma Weapons (Weapon Vendors currently can vend infinite of these!)
|
PL-51 Plasma SMG
|
400
|
A Rapid fire Plasma Sub Machine Gun, Uses WML Plasma Energy Cells
|
PL-38 Plasma Rifle
|
350
|
A Plasma Rifle with 3 modes, uses WML Plasma Energy Cells
|
PL-96 Plasma Cannon
|
400
|
A large caliber Plasma Cannon, Watch where you point it! uses WML Plasma Energy Cells
|
![](/tgwiki2/images/6/6c/Tx54.png) GL-54 airburst grenade launcher
|
300
|
A Semi automatic Magazine fed Grenade Launcher. Use GL-54 Magazines
|
![](/tgwiki2/images/0/04/20mm_airburst_mag.png) GL-54 airburst grenade magazine
|
20
|
A Magazine for GL-54 Airburst Grenade Launcher, loaded with Airburst Grenades
|
![](/tgwiki2/images/1/1e/20mm_incendiary_mag.png) GL-54 incendiary grenade magazine
|
60
|
A Magazine for GL-54 Airburst Grenade Launcher, loaded with Incendiary Grenades
|
GL-54 tactical smoke grenade magazine
|
12
|
A Magazine for GL-54 Airburst Grenade Launcher, loaded with Tactical (Cloaking) Smoke Grenades
|
GL-54 dense smoke grenade magazine
|
8
|
A Magazine for GL-54 Airburst Grenade Launcher, loaded with Dense (Standard) Smoke Grenades
|
GL-54 tanglefoot grenade magazine
|
48
|
A Magazine for GL-54 Airburst Grenade Launcher, loaded with Plasma Draining (Tanglefoot) Smoke Grenades
|
AR-55 OICW Rifle
|
525
|
A prototype version of the GL-54 Airburst Grenade Launcher with non removable Under barrel Rifle.
|
![](/tgwiki2/images/b/b1/TGMC_T160.png) RL-160 Recoilless rifle kit
|
400
|
The RL-160 is a recoilless delivery device for heavy 67mm ordinance, generally giving whatever is hit by it a very bad day. The RL-160's performance is entirely dependent on the loaded shell, and shells should be used wisely due to their limited supply and the need to reload after every shot. Comes in a rocket bag that is full of spare rounds which also serves as one of the only ways to store shells. Roundstart vendors have a limited stock of these available typically. Only avalible in HvX modes
|
![](/tgwiki2/images/6/6a/TGMC_T160_HE.png) RL-160 RR HE shell
|
30
|
A single round of High Explosive for the RL-160 Recoilless Rifle. Only Avalible in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/2/2d/TGMC_T160_LE.png) RL-160 RR LE shell
|
30
|
A single round of Light Explosive for the RL-160 Recoilless Rifle. Only Avalible in HvX modes. This ammo can be produced by Factory
|
![](/tgwiki2/images/1/17/TGMC_T160_HEAT.png) RL-160 HEAT shell
|
30
|
A single round of High Explosive Anti-Tank for the RL-160 Recoilless Rifle. Only Avalible in HvX modes. This ammo can be produced by Factory
|
![](/tgwiki2/images/7/7f/TGMC_T160_SMOKE.png) RL-160 RR Smoke shell
|
30
|
A single round of Dense (Standard) Smoke for the RL-160 Recoilless Rifle. Only Avalible in HvX modes. This ammo can be produced by Factory
|
![](/tgwiki2/images/6/6f/TGMC_T160_CLOAK.png) RL-160 RR Cloak shell
|
30
|
A single round of Tactical (Cloaking) Smoke for the RL-160 Recoilless Rifle. Only Avalible in HvX modes. This ammo can be produced by Factory
|
![](/tgwiki2/images/8/89/TGMC_T160_TANGLEFOOT.png) RL-160 RR Tanglefoot shell
|
30
|
A single round of Plasma Draining (Tanglefoot) Smoke for the RL-160 Recoilless Rifle. Only Avalible in HvX modes. This ammo can be produced by Factory
|
PB-12 Pepperball Gun
|
100
|
A PB-12 Pepperball gun. This weapon is currently present in limited quantities in vendors
|
Brick
|
10
|
It's a Brick
|
![](/tgwiki2/images/8/80/TGMC_TX220.png) SR-220 Railgun
|
400
|
The SR-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) SR-220 Railgun armor piercing discarding sabot round
|
30
|
An Armor Piercing Discarding Sabot round for the SR-220 Railgun This ammo can be produced by Factory
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) SR-220 Railgun high velocity armor piercing round
|
30
|
An High Velocity Armor Piercing round for the SR-220 Railgun, Greater Velocity over APDS This ammo can be produced by Factory
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) SR-220 Railgun smart armor piercing round
|
30
|
An SMART Armor Piercing round for the SR-220 Railgun, Has IFF properties and wont hit friendlies, but it has a lower velocity This ammo can be produced by Factory
|
![](/tgwiki2/images/c/c0/Tgmc_tx8.png) BR-8 Scout Rifle
|
400
|
The BR-8 is a light specialized scout rifle, mostly used by light infantry and scouts. It's designed to be useable at all ranges by being very adaptable to different situations due to the ability to use different ammo types. Has IFF. Takes specialized overpressured 10x28mm rounds, Only available in HvX modes
|
![](/tgwiki2/images/6/6f/BR8ammo.png) BR-8 scout rifle magazine
|
20
|
A Spare magazine for the BR-8 scout rifle, Only available in HvX modes This ammo can be produced by Factory
|
BR-8 scout rifle ammo box
|
50
|
A box of ammunition for the BR-8 scout rifle, Only available in HvX modes
|
![](/tgwiki2/images/a/a4/BR8impact.png) BR-8 scout rifle impact magazine
|
40
|
A Spare magazine for the BR-8 scout rifle, This one is loaded with Impact rounds. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/6/6b/BR8incendiary.png) Br-8 scout rifle incendiary magazine
|
40
|
A Spare magazine for the BR-8 scout rifle, This one is loaded with Incendiary rounds. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/7/7c/RL-57tgmc.png) RL-57 Thermobaric Launcher
|
500
|
The RL-57 is posssibly the most awful man portable weapon. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles with nearly no force to the rocket. Enough said. Using this may constitute a Warcrime. Only available in HvX modes
|
![](/tgwiki2/images/8/8c/RL-57ammotgmc.png) RL-57 Thermobaric WP rocket array
|
50
|
A four shot rocket pack of White Phosphorous rounds for the RL-57. Using this may constitute a Warcrime. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/6/6e/Sadarnew.png) RL-152 SADAR Rocket Launcher
|
Configurable Variable Currently 800
|
The RL-152 (AKA Sadar) is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the RL-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses actual rockets rather than the T-160's recoilless shells, making it more powerful. Only available in HvX modes
|
![](/tgwiki2/images/9/94/SadarRocket_he.png) RL-152 SADAR HE rocket
|
50
|
A High Explosive rocket for the RL-152 SADAR. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/9/94/SadarRocket_he.png) RL-152 SADAR HE rocket (Unguided)
|
50
|
An Unguided High Explosive rocket for the RL-152 SADAR, this round will only detonate when it hits a wall or a mob like a Xeno or a Marine. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/6/64/SadarRocket_ap.png) RL-152 SADAR AP rocket
|
60
|
An Armor Piercing rocket for the RL-152 SADAR. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/7/70/SadarRocket_wp.png) RL-152 SADAR WP rocket
|
40
|
A White Phosphorous rocket for the RL-152 SADAR. Using this may constitute a Warcrime. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/7/70/SadarRocket_wp.png) RL-152 SADAR WP rocket (Unguided)
|
40
|
An Unguided White Phosphorous rocket for the RL-152 SADAR, this round will only detonate when it hits a wall or a mob like a Xeno or a Marine. Using this may constitute a Warcrime. Only available in HvX modes
|
ZX-76 Twin-Barrled Burst Shotgun
|
1000
|
A Twin Barreled burst fire capable pump action shotgun. This configuration allows the use of a Burst firemode to fire both barrels simultaneously for massive burst damage.
|
12 Gauge Tracker Shells
|
50
|
A box of 12 Gauge tracking slugs, which imbed in the target and mark them on the minimap for some time after. Only available in HvX modes
|
Box of Incendiary Slugs
|
100
|
A box of 12 Gauge Incendiary slugs, Using these may constitute a Warcrime. Only available in HvX modes
|
![](/tgwiki2/images/0/08/TGMC_autosniper.png) SR-81 IFF Auto Sniper kit
|
500
|
The SR-81 is the TerraGov Marine Corps's automatic sniper rifle. It is rather well-known for it's night vision scope and IFF ammo, it however lacks a burst fire mode. It is mostly used by people who keep shooting their buddies in the back with a full power rifle round. Only available in HvX modes
|
![](/tgwiki2/images/6/64/TGMC_autosniper_ammo.png) SR-81 IFF sniper magazine
|
30
|
A Spare magazine for the SR-81 IFF Auto Sniper. Only available in HvX modes This ammo can be produced by Factory
|
SR-81 IFF sniper ammo box
|
50
|
A box of spare rounds for the SR-81 IFF Auto Sniper. Only available in HvX modes
|
![](/tgwiki2/images/4/45/TGMC_amr.png) SR-26 Antimaterial rifle (AMR) kit
|
775
|
The SR-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system. Only available in HvX modes
|
![](/tgwiki2/images/0/07/TGMC_amr_ammo.png) SR-26 AMR magazine
|
30
|
A spare magazine for the SR-26 Anti-Material Rifle. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/8/8b/TGMC_amr_ammo_incendiary.png) SR-26 AMR incendiary magazine
|
30
|
A spare magazine for the SR-26 Anti-Material Rifle, This one is loaded with Incendiary Rounds. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/0/00/TGMC_amr_ammo_flak.png) SR-26 AMR flak magazine
|
30
|
A spare magazine for the SR-26 Anti-Material Rifle, This one is loaded with Explosive Flak Rounds. Only available in HvX modes This ammo can be produced by Factory
|
![](/tgwiki2/images/2/29/TGMC_minigun.png) MG-100 Vindicator Minigun
|
Variable Currently 1200
|
A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch. Must go through a short "spin up" period before firing. Requires the use of a dedicated powerpack on your back that functions as your magazine
|
![](/tgwiki2/images/1/1c/TGMC_minigun_powerpack.png) MG-100 Vindicator Minigun Powerpack
|
50
|
A powerpack backpack containing 500 rounds of ammo for the MG-100 Vindicator Minigun. Must be worn on your back and attached to the MG-100 This ammo can be produced by Factory
|
![](/tgwiki2/images/8/81/T27MMG.png) MG-27 Medium Machinegun
|
100
|
The MG-27 is a deployable machine gun with an integrated tripod that is designed to provide suppressing fire, or defend a static position. Thanks to how quickly the MG-27 can be deployed and undeployed, it is practical to carry around in a mobile setting. Can be used without the tripod, but with extremely poor accuracy that makes using the MG-27 in this manner impractical. Roundstart vendors have a limited quantity of these available
|
![](/tgwiki2/images/f/fe/TGMC_MG-08.png) HMG-08 heavy machinegun
|
400
|
The HMG-08 is a deployable high-capacity machine gun that excels at defending a position thanks to the HMGs incredible damage output and armor shredding capabilities. This immense power comes at the cost of mobility, as the gun takes a very long time to deploy and undeploy, making it only practical as a static point defense tool. Roundstart vendors have a limited quantity of these available
|
![](/tgwiki2/images/8/8e/MG08Mag.png) HMG-08 heavy machinegun ammo (500 rounds)
|
70
|
A 500 round extended "magazine" for the HMG-08 Heavy Machine Gun
|
![](/tgwiki2/images/8/8e/MG08Mag.png) HMG-08 heavy machinegun ammo (250 rounds)
|
40
|
A 250 round standard "magazine" for the HMG-08 Heavy Machine Gun
|
![](/tgwiki2/images/4/43/TGMC_tl29.png) SG-29 smart machine gun
|
400
|
The SG-29 is the second of TGMC's current standard IFF-capable weapon, replacing the M56B smart gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position, advance pushes with lead, or provide fire support. Requires special training and it cannot turn off IFF. It uses a special variant of 10x26mm ammunition
|
![](/tgwiki2/images/4/40/TGMC_t29_mag.png) SG-29 ammo drum
|
50
|
A spare magazine for an SG-29 Smart Machine Gun. You can produce this ammo with the Factory
|
![](/tgwiki2/images/1/16/Minigun_sg.png) SG-85 smart gatling gun
|
400
|
A true monster of providing supportive suppresing fire, the SG-85 is the TGMC's newest IFF-capable weapon. Boasting a higher firerate than any other handheld weapon. It is chambered in 10x26 caseless. Requires special training and it cannot turn off IFF. Requires a dedicated powerpack worn on your back that is sold Separately
|
![](/tgwiki2/images/9/92/Sg85ammobin.png) SG-85 ammo bin
|
50
|
A box of 500 rounds for the SG-85 powerpack. You can produce this ammo with the Factory
|
![](/tgwiki2/images/b/b8/Minigun_powerpack_sg.png) SG-85 powerpack
|
150
|
A powerpack for use with the SG-85, which functions as its magazine
|
![](/tgwiki2/images/e/ee/TGMC_SG62.png) SG-62 Smart Target Rifle
|
400
|
The Kauser-KT SG-62 is a IFF-capable rifle used by the TerraGov Marine Corps, coupled with a spotting rifle that is also IFF capable of applying various bullets with specialized ordnance, this is a gun with many answers to many situations... if you have the right ammo loaded. Requires special training and it cannot turn off IFF. It uses high velocity 10x27mm for the rifle and 12x66mm ammunition for the underslung rifle
|
![](/tgwiki2/images/c/cf/TGMC_SG62_Magazine.png) SG-62 smart target rifle ammo
|
35
|
A Spare magazine for the SG-62 Smart Target Rifle You can produce this ammo with the Factory
|
![](/tgwiki2/images/9/92/Sg85ammobin.png) SG-62 smart target rifle ammo bin
|
50
|
A Bin of 10x27mm ammo for the SG-62 Magazines.
|
![](/tgwiki2/images/7/7e/TGMC_SG-153.png) SG-153 spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62
|
![](/tgwiki2/images/f/f2/Sg_153_High_Impact_Magzine.png) SG-153 high impact spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Impact Ammo
|
![](/tgwiki2/images/f/fb/SG-153_Heavy_Rubber_Magazine.png) SG-153 heavy rubber spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Heavy Rubber Bullets
|
![](/tgwiki2/images/6/6d/SG-153_Tanglefoot_Magazine.png) SG-153 tanglefoot spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Plasma Drain (Tanglefoot) Rounds
|
![](/tgwiki2/images/b/b6/SG-153_Tungsten_Magzine.png) SG-153 tungsten spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Knockback Rounds
|
![](/tgwiki2/images/4/4d/Sg-153_Flechette_Magazine.png) SG-153 flak spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Explosive Flak Rounds
|
![](/tgwiki2/images/6/66/SG-153_Incendiary_Magazine.png) SG-153 incendiary spotting rifle ammo
|
15
|
A 5 Shot magazine of 12x66mm rounds for the Spotting rifle portion of the SG-62, Loaded with Incendiary Rounds
|
![](/tgwiki2/images/2/24/TGMC_tl84.png) FL-84 Flamethrower
|
150
|
The FL-84 flamethrower is a powerful area denial and resin clearing tool that can inflict damage over time on anyone who walks over it. Comes pre-equipped with a hydro cannon for putting out allies and clearing paths through the flames. The FL-84 can be equipped with various nozzles to change its function and fuel consumption. The default standard nozzle shoots flames in a straight line, the extended nozzle shoots a single ball of flame over a long distance, and the spray nozzle shoots a cone of flames in front of the user. Can be fueled by individual tanks or by a large backpack tank for more dedicated use. Roundstart vendors have a limited supply of these
|
FL-84 normal fuel tank
|
60
|
A 75 "Shot" magazine of Standard fuel for the FL-84 Flamer. Roundstart vendors have a limited supply of these
|
FL-84 X fuel tank
|
300
|
A 75 "Shot" magazine of X-fuel for the FL-84 Flamer, which burns bright blue
|
Standard back fuel tank
|
200
|
A 500 "Shot" backtank of Standard fuel for the FL-84 Flamer. Roundstart vendors have a limited supply of these
|
X-fuel backpack
|
600
|
A 500 "Shot" backtank of X-fuel for the FL-84 Flamer, which burns bright blue
|
X-fuel tank
|
600
|
A movable large tank filled with 1000u of X-fuel. For refilling existing X-fuel tanks. Does not come in a crate
|
RL-72 Disposable RPG
|
100
|
A single shot disposable RPG that can fit in a bag. Only available in HvX modes
|
Mateba Autorevolver belt
|
150
|
A Holster that contains the R-24 Mateba Autorevolver and 6 spare speedloaders. The second largest hand cannon you can buy. Only available in HvX modes
|
Mateba magazine
|
30
|
A spare speedloader for the R-24 Mateba. Comes loaded with 6 shots. Only available in HvX modes
|
Mateba packet
|
120
|
A packet of .454 Casull heavy pistol rounds for use with the R-24 Mateba. Only available in HvX modes
|
R-76 Magnum
|
75
|
The R-76 magnum is an absolute beast of a handgun used by the TGMC, hits extremely hard and will send your targets flying. It has a lengthy trigger pull however, and should probably be used with its stock attached. Chambered in 12.7mm magnum cartridges. Ammo can be found in Weapon Vendors. Only available in HvX modes
|
Surplus Standard Ammo Crate
|
200
|
A crate containing 22 ammo boxes of a wide variety which come prefilled. You lazy bum.
|
SR-127 Flak Magazine
|
50
|
A magazine for the SR-127 Bolt action rifle loaded with Explosive Flak rounds. Only available in HvX modes
|
Terra Experimental recharger battery
|
60
|
An Experimental Recharger type battery for Terra Gov Energy Weapons, this one has reduced capacity to a standard battery but is capable of self recharging in the field, albeit somewhat slowly.
|
TE-X Laser Rifle
|
400
|
A Terra Experimental X-Ray laser rifle, abbreviated as the TE-X. It has an integrated charge selector for normal and high settings. Uses standard Terra Experimental (abbreviated as TE) batteries (Accepts Recharger Variant). As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts
|
Rocket Sledge
|
600
|
Someone thought it was a good idea to attach a rocket motor onto a sledgehammer. Whomever they where; they where a genius
|
TX13 smartpistol
|
150
|
The SP-13 is a latest solution for personal officer defence produced by Terran Armories. Unique design feature high-capacity mag on top of the barrel, with integrated sight. As with all smartgun systems, requires special training. Smartgunners get one for free with their vendors. Why would you ever buy this?
|
TX13 smartpistol ammo
|
10
|
A spare magazine for the TX13 Smartpistol seriously why are you buying this
|
LTB High Explosive tank shell
|
10
|
A High Explosive tank shell for the LTB main weapon of the Tank
|
LTB APFDS tank shell
|
10
|
An Armor Piercing Finned Discarding Sabot tank shell for the LTB main weapon of the Tank
|
LTB Canister tank shell
|
10
|
An Canister tank shell for the LTB main weapon of the Tank, Basically the worlds biggest shotgun
|
Spray flamer tank
|
10
|
A 150 "round magazine" of flamer fuel for the OMR Mk.3 secondary flamer of the Tank
|
LTAAP tank magazine
|
10
|
A 150 round magazine for the LTA-AP Main weapon of the Tank
|
Cupola tank magazine
|
10
|
A 75 round magazine for the Cupola Minigun secondary weapon of the tank and the primary weapon of the APC
|
</tab>
<tab name="Explosives">
Anything that goes boom is probably in here
Item:
|
Cost:
|
Description:
|
claymore mines
|
150
|
5 M20 Claymore Mines. You can make Claymore mines in the Factory
|
M21 APRDS "Minelayer"
|
50
|
A deployable mine dispenser that can throw out any M20 Claymore mines loaded into its interface before you place it down
|
Razorburn grenade box crate
|
500
|
A box of 25 Razor burn grenades. You can make Razor burn grenades in the Factory
|
M40 adhesive charge grenade box crate
|
300
|
A box of 25 M40 Adhesive Charge grenades
|
M40 HSDP smokebomb grenade box crate
|
300
|
A box of 25 M40 Heavy (Standard) Smoke grenades
|
M40 HEDP high explosive grenade box crate
|
300
|
A box of 25 M40 HEDP Grenades
|
M45 Cloaker grenade box crate
|
300
|
A box of 25 M45 Cloaking (Improved) Smoke Grenades
|
M40-AG Anti-Gas grenade box crate
|
600
|
A box of 25 M40-AG Anti-Gas Smoke Grenades
|
M40-2 SCDP grenade box crate
|
300
|
A box of 25 M40-2 Cloaking (Improved) Smoke Grenades why do we have two of these?
|
M80 lasburster grenade box crate
|
300
|
A box of 25 M80 Lasburster Grenades
|
M40 HIDP incendiary explosive grenade box crate
|
350
|
A box of 25 M40 Incendiary Grenades
|
M15 fragmentation grenade box crate
|
350
|
A box of 25 M15 Fragmentation Grenades
|
M45 Trailblazer grenade box crate
|
500
|
A box of 25 M45 Trailblazer Grenades
|
M40 HSDP white phosphorous grenade box crate
|
500
|
A box of 15 M40 White Phosphorous Grenades. Using these may constitute a Warcrime
|
M25 HEFA grenade box crate
|
500
|
A box of 25 M25 High Explosive Fragmentation Grenades
|
C4 plastic explosive
|
30
|
A single brick of C4 Plastic Explosives, for when you need to remove a wall without too much other damage
|
EX-62 Genghis incendiary charge
|
150
|
A single brick of EX-62, an Incendiary demo charge that can be toggled for use as an improvised mine. Only available in HvX modes
|
detpack explosive
|
50
|
A single brick of Detpack, a configurable demo charge that can be toggled for use as an improvised mine
|
T-50S mortar crate
|
250
|
A crate containing a deployable T-50S mortar
|
T-50S mortar HE shell (x2)
|
10
|
2 Rounds of 80mm High Explosive Shells, for use with T-50 Mortar Systems
|
T-50S mortar incendiary shell (x2)
|
10
|
2 Rounds of 80mm Incendiary Shells, for use with T-50 Mortar Systems
|
T-50S mortar flare shell (x2)
|
5
|
2 Rounds of 80mm Flare Shells, for use with a T-50 Mortar or the MG-100Y Howitzer
|
T-50S mortar smoke shell (x2)
|
5
|
2 Rounds of 80mm Smoke Shells, for use with T-50 Mortar Systems
|
T-50S mortar tanglefoot shell
|
10
|
2 Rounds of 80mm Plasma Drain (Tanglefoot) Shells, for use with T-50 Mortar Systems. Only available in HvX modes
|
TA-40L Multiple Rocket System
|
450
|
A Crate containing the TA-40L Multiple Launch Rocket System. For when you really want to say "Dear Grid Co-ordinates"
|
TA-40L MLRS Rocket Pack (x16)
|
60
|
A replacement magazine of 16 High Explosive rockets for the TA-40L MLRS
|
TA-40L X-50 MLRS Rocket Pack (x16)
|
60
|
A replacement magazine of 16 X-50 Gas rockets for the TA-40L MLRS
|
TA-40L S-2 MLRS Cloak Rocket Pack (x16)
|
50
|
A replacement magazine of 16 Cloak (Improved) smoke rockets for the TA-40L MLRS
|
TA-40L MLRS Incendiary Rocket Pack (x16)
|
60
|
A replacement magazine of 16 Incendiary rockets for the TA-40L MLRS
|
MG-100Y howitzer
|
600
|
A large caliber Howitzer, the MG-100Y is a reminder that artillery is king
|
MG-100Y howitzer HE shell
|
40
|
A single High Explosive shell for the MG-100Y Howitzer
|
MG-100Y howitzer incendiary shell
|
40
|
A single Incendiary shell for the MG-100Y Howitzer
|
MG-100Y howitzer white phosporous smoke shell
|
60
|
A single White Phosphorous shell for the MG-100Y Howitzer. Using this may constitute a Warcrime
|
MG-100Y howitzer tanglefoot shell
|
60
|
A single Plasma Drain (Tanglefoot) shell for the MG-100Y Howitzer
|
AI artillery targeting module
|
100
|
An upgrade module for the Mortar, MLRS, or the Howitzer to allow the AI to target a grid ref for you. Only available in HvX modes
|
</tab>
<tab name="Armor">
Not everything is about hurting others, sometimes you want to protect yourself as well!
Item:
|
Cost:
|
Description:
|
SWAT protective mask
|
50
|
A special gas mask that seals tightly to your face, prevents up-to 1 face hugger attempt
|
Heavy Riot Armor Set
|
120
|
A Suit and helmet of Military Police Heavy Riot gear. Will provide good protection but really slow you down heavily. Only available in HvX modes
|
TL-182 Deployable Shield
|
30
|
A deployable barricade that fits in your bag. Can be easily deployed and removed in the field as needed
|
B18 Armor Set
|
Variable Currently 1200
|
The ultimate in protection, comes with the suit, helmet, and gloves for some serious heavy duty protection. Will slow you down alot
|
B17 Armor Set
|
Variable Currently 800
|
An inferior to the B18 armor but still better than most heavy armor configurations available, the B17 offers excellent protection without as much slowdown as its bigger and badder B18 cousin
|
Scout Cloak
|
500
|
A back mounted active camo cloak that hides your heat signature and visibility to others. Useful for when your trying to sneak around and not get spotted. Prevents you from firing a weapon without deactivating the cloak
|
Sniper Cloak
|
500
|
A variant of the Scout cloak that sacrifices mobility for the ability to fire your weapons while active
|
High Capacity Grenade Belt
|
200
|
An extended capacity grenade belt for carrying more Grenades! Only available in HvX modes
|
Experimental mark 2 modules
|
400
|
A box full of all the different Mark 2 modules for Jager or compatible armor systems. Discounted price for a variety pack!
|
Valkyrie autodoc armor module
|
120
|
A Valkyrie autodoc armor module for Jager or compatible armor systems. This module will automatically provide the user with a quick access health scan system as well as automatically provide stabilization splints to bone fractures. It can also inject you with chemicals at automatic intervals if configured for such
|
Surt fireproof module set
|
120
|
The Surt Fireproof module set is a two piece module set (Both Armor and Helmet must be added for the full effect) and can grant near full immunity to fire damage caused by, well fires. It wont prevent burn damage caused from the heating up of your body though and it is still quite painful to be in a fire but you can mostly shrug off "Friendly fires". Prevents you from bursting into flames on standard fire tiles
|
Tyr mark 2 armor module
|
120
|
The Tyr Mark 2 armor module is a replacement for the Tyr Mark 1 Armored chest piece, with a much greater improvement in ballistic and melee damage resistances over the standard Mark 1 model. It is recommended to still use the default Tyr Helmet module to receive the full benefit of the Tyr Mark 2, which the helmet module can be acquired from surplus armor vendors
|
Mimir Mark 2 module set
|
150
|
The Mimir Mark 2 module set includes the Mark 2 Armor module and Helmet Module for the complete Environmental hazard protection system, this module will greatly improve your Acid damage resistance with both modules equipped. It can also greatly reduce the effect of aerosolized chemicals in the air from entering your body; although not fully
|
Hlin armor module
|
150
|
The Hlin Explosive armor module will greatly reduce the amount of explosive damage you take; although it cannot protect you from Devastation class explosives it can greatly reduce the amount taken from Heavy and Light Explosion types
|
Freyr Mark 2 helmet module
|
40
|
The Freyr Mark 2 Helmet module is an improved version of the Freyr Mark 1 Helmet binoculars, with a much greater range than the standard model letting you see further away
|
</tab>
<tab name="Clothing">
Fashion never looked so good
Item:
|
Cost:
|
Description:
|
Combat Backpack
|
150
|
The Combat Backpack is a large storage container for your back with the same size as a standard Backpack but without the draw time caused by wearing a backpack; like a hybrid between a Satchel and a Backpack without any downsides!
|
Dispenser
|
400
|
The Dispenser is a massive storage container that can fit on your back, but you cannot access any items inside a Dispenser while it is equipped; Instead you must deploy the Dispenser (Alt+Click a tile while holding in hand) in order to access its storage. This also includes a weak healing beam function for Combat Robots while deployed. WHILE DEPLOYED IT IS POSSIBLE FOR A DISPENSER TO BE DESTROYED, WHICH INCLUDES EVERYTHING INSIDE OF IT!
|
Engineering Welding Pack
|
50
|
A satchel with a built in welding tank with 260 units of fuel, smaller than a dedicated fuel tank but still provides the same storage as a regular satchel
|
Radio Operator Pack
|
50
|
The Radio operator pack is functionally identical to a regular backpack in terms of size and delay with opening, but its real secrets is when you hold it in your hands; You can access an ASRS request terminal on it to place orders remotely with Requisitions, and it functions as a supply beacon for the teleporter pad in Req if you activate it while holding it! Never worry about if the RO heard you order; just place it yourself and tell him to approve it. Can also be used to check what the RO has ordered or how many points are in the bank currently
|
Engineering Technician Pack
|
50
|
A backpack designed for Engineers to carry Sentry guns and HSG-102 Emplacements
|
officer outfits
|
100
|
A collection of 5 Officer uniforms! Includes an RO, Two Staff Officer, a Corporate Liason, and a Chief Engineer uniform
|
marine outfit
|
50
|
A set of Marine uniform, belt, bag, and shoes! This is mostly just legacy as Surplus vendors can provide the same items in infinite quantities
|
webbing
|
20
|
A attachable webbing vest to your uniform, holds 3 small items like Magazines. This is mostly just legacy as Surplus vendors can provide the same item in infinite quantities
|
brown vest
|
20
|
A attachable brown vest to your uniform, holds 5 tiny items like pill bottles. This is mostly just legacy as Surplus vendors can provide the same item in infinite quantities
|
Jetpack
|
120
|
A backpack slot Jetpack! Fly forward several tiles with the click of a button! Has a cooldown between uses
|
BE-47 Night Vision Goggles
|
500
|
An Eyewear set of Night vision goggles, Batteries NOT included
|
BE-35 Night Vision Module
|
500
|
An Helmet Module of Night vision goggles, Batteries NOT included
|
Double pack of night vision batteries
|
100
|
A 2 pack battery set for use with Either the BE-47 or BE-35 Night Vision devices, do not taste with your tongue!
|
</tab>
<tab name="Medical">
Most these items can be found in a MarineMed Vendor, if not; its found here.
Item:
|
Cost:
|
Description:
|
Emergency medical supplies
|
300
|
A large emergency crate filled with various injectors of emergency meds, which includes: 4 medical injector pouches; Each loaded with 3 Advanced Combat Injectors, a Dexalin Plus Injector, Two Quick Clot Plus Injectors, and 2 Peridaxon Plus Injectors; Two extra Peridaxon Plus Injectors, A Neuraline Injector, A pack of Nanopaste
|
biomass crate
|
150
|
A Beaker filled with 60u of Biomass, for use creating Clones in a Clone vat, 40 Biomass is required per clone
|
Medical Hud Crate
|
20
|
A set of HealthMate HUD eyewear glasses, for showing the medical state of fellow marines at a quick glance
|
Pills and Chemicals
|
100
|
A crate packed full of the following; A box of Empty autoinjectors, A Box of Empty Syringes, A Bottle of 60u of Inaprovaline, A Bottle of 60u of Dylovene, A Bottle of 60u of Bicaridine, A Bottle of 60u of Dexalin, A Bottle of 60u of Spaceacillin, A Bottle of 60u of Kelotane, A Bottle of 60u of Tramadol, A pill bottle of 16 Inaprovaline pills (15u Per pill), A pill bottle of 16 Dylovene pills (15u Per pill), A pill bottle of 16 Bicaridine pills (15u Per pill), A pill bottle of 16 Dexalin pills (15u Per pill), A pill bottle of 16 Spaceacillin pills (10u Per pill), A pill bottle of 16 Kelotane pills (15u Per pill), A pill bottle of 16 Tramadol pills (15u Per pill), A pill bottle of 16 Quick-Clot pills (10u Per pill), A box of Empty pill bottles
Note that most these chemicals can be vended for free from a MarineMed Vendor
|
advanced first aid kit
|
50
|
An advanced first aid kit, which contains: A Health Analyzer, A pack of Advanced Bruise Kits, A pack of Advanced Burn Kits, A pill bottle of 16 Bicaridine pills (15u Per pill), A pill bottle of 16 Kelotane pills (15u Per pill), A pill bottle of 16 Tramadol pills (15u Per pill), A pack of Splints
Note that most of these items can be vended for free from MarineMed Vendors
|
body bags
|
50
|
A box of 7 Body Bags
|
stasis bag
|
50
|
A single Stasis bag, for holding a marine in stasis while awaiting medical treatment MarineMed Vendors have a limited stock of these available
|
surgical equipment
|
100
|
A Crate containing various surgery tools, Specifically; A Surgical Tray with all the tools needed for surgery, plus a bottle of Nanopaste. A medical Breath Mask. A Tank of Anesthetic gas. 2 Injectors of Sleep toxin, for field surgery sleepy time.
This crate requires Medbay access to open
|
advanced hypospray
|
50
|
A 60u Empty Hypospray injector, allows for custom inject amounts and multiple reagent injects per use. This crate requires Medbay access to open
|
advanced big hypospray
|
120
|
A 120u Empty Large Hypospray injector, allows for custom inject amounts and multiple reagent injects per use. This crate requires Medbay access to open
|
MEDEVAC system
|
500
|
A Medevac Beacon and Medevac Roller bed set. Simply deploy the beacon in Medbay and link the Roller bed to the beacon to allow for medevac back to Medbay in the field. You can also lock the beacon with your ID, to prevent someone from removing your beacon and breaking the link. This crate requires Medbay access to open
|
lemoline
|
80
|
Contains 1 bottle of lemoline with 30 units
|
Advanced medical packs
|
100
|
Contains 5 advanced packs of each type (Brute and Burn) and 5 splints. You have ALMOST infinite ones in medbay; if you need this crate you fucked up. This crate requires Medbay access to open
|
tweezers
|
200
|
Contains a pair of comically large tweezers, for removal of Shrapnel in the field. This crate requires Medbay access to open
|
</tab>
<tab name="Engineering">
Your gonna be spending alot of time here ordering metal and plasteel, but theres a few other toys you might find being asked for occasionally
Item:
|
Cost:
|
Description:
|
RPL-Y Cargo Loader
|
200
|
A extra RPL-Y Powerloader, for moving crates and large cargo items around. Does not come in a crate. Most maps have one of these for free in Req
|
50 empty sandbags
|
100
|
A stack of 50 empty sandbags, Sandbags can be filled with a shovel full of dirt/sand/snow to create filled sandbags, 5 filled sandbags can be used to create a sandbag wall, a moderately strong defensive barricade (Makes 10 Sandbag walls)
|
50 metal sheets
|
200
|
A stack of 50 Metal sheets, metal sheets are used in many barricade and defensive structures like barbed wire and razor wire. Expect to be ordering lots of metal frequently for defensive positions like miners or disks
|
50 plasteel sheets
|
400
|
A stack of 50 Plasteel sheets, Plasteel can be used to create foldable Plasteel barricades, which function like doorways for your defensive position. Has the highest health pool of all barricades as well but only functions as a barricade while in the UP position
|
50 glass sheets
|
100
|
A stack of 50 Glass sheets, Glass is very brittle and makes for terrible defensive structure material. It used to be used in the Autolathe to produce various items but the Autolathe has since been removed
|
50 wooden planks
|
100
|
A stack of 50 Wood planks, Wood makes weak barricades and serve as more an improvised defensive barricade than a proper defensive line. If your having to order this for defense you're not going to survive. Can also be used to make various wood items like chairs or coffins, which you are probably going to need
|
plasma cutter
|
300
|
One of the most useful tools at the engineer's disposal with great utility, has extreme potential for turning the tides for marines by being extremely effective at clearing xenomorph mazes. The plasma cutter is able to cut through almost everything from xenomorph weeds, walls, human walls, reinforced walls and even including most cave walls.
Has a limited charge of 7500 power that recharges by itself slowly. Can also be recharged by cutting xenomorphs with it. If you hit a structure multiple times without letting the progress bar fill to completion, it will allow you to break the structure for free.
It costs 1000 power to cut through metal, reinforced metal, and rock walls. It costs 100 power to cut through resin walls and doors
|
quikdeploy barricade
|
30
|
A single premanufactured metal barricade that can be quickly deployed thanks to Nanotrasen's Patented "QuikDeploy System", which allows for rapid assembly of the this metal barricade without much hassle
|
P.A.C.M.A.N. Portable Generator
|
150
|
A powerful Phoron powered generator that can restore power to connected power grids, simply wrench onto an exposed power line and turn on! Requires Phoron sheets to function. Does not come in a crate. Most ship maps come with one of these for free
|
Phoron Sheets
|
200
|
A stack of 30 Phoron Sheets, used in the P.A.C.M.A.N. portable generator or for chemistry. Most ship maps come with an assortment of Phoron available for free
|
electrical maintenance supplies
|
50
|
A crate filled with various electrical supplies. Includes: A yellow electrical toolbox full of cable coils, wire cutters, a screwdriver, and a T-Ray scanner A pair of Insulated Gloves A regular Power Cell A High Capacity Power Cell
note that ToolVend and EngiVend vendors are able to vend most of these items for free
|
mechanical maintenance crate
|
100
|
A crate filled with various tools and supplies. Includes: 3 fully stocked toolbelts A trio of Colored Hazard vests in orange, lime, or blue 2 Welding Helmets A hardhat
note that ToolVend and EngiVend vendors are able to vend most of these items for free
|
fuel tank
|
100
|
A large tank full of welding fuel, also used as fuel for the Condor. Can be used to refill Flamers or Welding tools. Does not come in a crate
|
Water Tank
|
50
|
A large tank full of water. Can be used to refill Fire Extinguishers or Under barrel Hydrocannons (Found on FL-84 Flamer). Does not come in a crate
|
inflatable barriers
|
50
|
Contains 3 inflatable doors and 4 inflatable walls. Use this to create your own inflatable room. Air sold separately
|
replacement lights
|
50
|
A box of Light Tubes and bulbs. Contains 14 tubes, 7 bulbs
|
Foam Grenade
|
30
|
A single MetalFoam grenade; for use in sealing up hull breaches making a very weak small walled area
|
Deployable Floodlight
|
30
|
A single Deployable Floodlight, has a built in power cell or can draw power from connected power grids. You can manufacture these in the Factory
|
Wireless power generator
|
200
|
An A.D.V.P.A.C.M.A.N.-type portable generator, Similar to the P.A.C.M.A.N. but does NOT connect to a power grid to start charging electrical items, instead it charges anything within a 10 tile radius of the generator.
|
Teleporter pads
|
500
|
Two ASRS bluespace teleporters for moving personnel and equipment across small distances, comes pre-linked together for easy use.
|
</tab>
<tab name="Supplies">
Mostly just miscellaneous items that don't really fit elsewhere
Item:
|
Cost:
|
Description:
|
PFC Jim Special Crayon Pack
|
40
|
A box filled with PFC Jim brand Crayons, A part of a healthy marine breakfast!
|
assorted janitorial supplies
|
50
|
A crate filled with various Janitorial supplies, Includes: 3 Buckets A Mop 3 Wet Floor Signs A trash Bag A spary bottle filled with Space Cleaner A rag 3 Cleaner Foam Grenades A large Movable Mop Bucket Janitorial instruction paper
|
Carp Plushie
|
10
|
A cute space carp Plushie! Adorable!
|
Lizard Plushie
|
10
|
A cute lizard Plushie! Adorable!
|
Slime Plushie
|
10
|
A cute slime Plushie! Adorable!
|
Moth Plushie
|
10
|
A cute moth Plushie! Adorable!
|
Rouny Plushie
|
10
|
A cute rouny Plushie! Adorable! Please do not order 500 of these
|
Games crate
|
80
|
A crafted filled with assorted games to pass the time on the ship while the marines are Planet-side kicking ass dying. Includes: A Basketball A Bikehorn (honk!) A spin toy A D20 Two D6 Two Toy Swords Two Toy Crossbows A deck of playing cards A deck of Kotahi playing cards
|
Therapy doll crate
|
40
|
A crafted filled with an asortment of therapy dolls, point on the doll where the captain touched you. Includes: A red doll An orange doll A yellow doll A green doll A blue doll A purple doll
|
10 dollars
|
1
|
A ten dollar stack of space cash, this is worthless! (Although if you need a crate it is just one req point)
|
20 dollars
|
2
|
A twenty dollar stack of space cash, this is worthless!
|
50 dollars
|
5
|
A fifty dollar stack of space cash, this is worthless!
|
100 dollars
|
10
|
A hundred dollar stack of space cash, this is worthless!
|
200 dollars
|
20
|
A two hundred dollar stack of space cash, this is worthless!
|
500 dollars
|
50
|
A five hundred dollar stack of space cash, this is worthless! insert obligatory 500 cigarettes meme here
|
</tab>
<tab name="Imports">
A selection of items imported from elsewhere in the galaxy. Note that some Import items maybe currently in the daily season of the round start vendors
Item:
|
Cost:
|
Description:
|
TGMC Loot Pack
|
1000
|
Lets go Gambling! Contains a random, but curated set of items. Some items can only be acquired from these. Spend responsibly. Here are the possible drops: Legendary Items: (1/10 Odds) Operator Pack (An M412 Elite [Same as used by the ERT team], 4 spare magazines, and night vision goggles [Batteries sold seperately]), Heavy Pack (2 MG-100 Miniguns, 2 Powerpacks, and 2 Tyr Mark 2 Modules), B18 Classic Pack (A full suit of B-18 with Gloves, an MG-100 Minigun and 2 Powerpacks), SADAR Classic Pack (A SADAR, Scout Cloak, and a single AP rocket for the SADAR)
Rare Items: (2/10 Odds) HSG-102 (2 HSG-102 Boxes with a spare magazine each), Mortar Pack (5 Full T-50S Mortar Kits!), Howitzer Pack (2 Full MG-100Y Howitzers and 12 WHITE PHOSPHOROUS SHELLS), Sentry Gun Pack (Contains 3 ST-571 Base sentries and 1 ST-580 Point defense sentry), Automatic Grenade Launcher Pack (An AGLS-37 Emplacement gun with 4 Regular and 4 Fragmentation magazines)
Uncommon Items: (3/10 Odds) Materials Pack (100 Plasteel, 400 Metal, 400 Empty Sandbags, 4 Entrenchment tools), Railgun Pack (3 SR-220 Railguns, 4 SMART magazines, 4 HVAP magazines, 4 regular magazines), Scout Rifle Pack (3 BR-8 Scout Rifles, 4 boxes of ammo, 6 spare magazines), Recoilles Rifle Pack (3 Rocket Backpacks loaded with a RR launcher, 6 spare HEAT Shells)
Common Items: (4/10 Odds) Auto-Sniper pack (3 SR-81 Autosnipers and 10 spare mags), Thermobaric Launcher pack (3 T-57 Thermobaric Launchers and 10 spare reloads), Tesla Pack (3 Tesla Rifles), GL-54 Pack (3 GL-54s, 6 Spare Airburst Mags, 6 Spare High Explosive Mags)
How it works; When purchased and delivered, it rolls on a table of 100, that determines which category of items the box will draw from, which pack you get will be randomized between one of the available choices from that list.
|
PR-11 Pulse Rifle
|
50
|
A strange failed electronically fired rifle, a rather unknown weapon of its time. It caused a surge in the use of electronic firing in the modern era though. Uses 10x24mm caseless ammunition. Has a irremovable grenade launcher.
|
PR-11 Pulse Rifle Ammo
|
3
|
A Spare PR-11 Pulse Rifle Magazine
|
PR-412 Pulse Rifle
|
50
|
The PR-412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition.
|
PR-412 Pulse Rifle Ammo
|
3
|
A Spare PR-412 Pulse Rifle Magazine
|
PR-412L1 Heavy Pulse Rifle
|
150
|
A large weapon capable of laying down suppressing fire, based on the PR-412 pulse rifle platform. Effective in burst fire. Uses 10x24mm caseless ammunition.
|
PR-412L1 Heavy Pulse Rifle Ammo
|
25
|
A Spare magazine for the PR-412L1 Heavy Pulse rifle
|
Type 71 Pulse Rifle
|
50
|
The primary rifle of the USL pirates, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in three round bursts to conserve ammunition. A newer model for suppression roles to comply with overmatch doctrines is in progress and only issued to a limited number of privates in the USL.
|
Type 71 Pulse Rifle Ammo
|
3
|
A Spare Magazine for a Type 71 Pulse Rifle
|
SMG-27 SMG
|
50
|
An archaic design going back hundreds of years, the SMG-27 was common in its day. Today it sees limited use as cheap computer-printed replicas or family heirlooms, though it somehow got into the hands of colonial rebels.
|
SMG-27 SMG Ammo
|
3
|
A Spare Magazine for an SMG-27 Sub Machine Gun
|
SMG-25 SMG
|
50
|
The RivArms SMG-25 submachinegun, an update to a classic design. A light firearm capable of effective one-handed use that is ideal for close to medium range engagements. Uses 10x20mm rounds in a high capacity magazine.
|
SMG-25 SMG Ammo
|
3
|
A Spare Magazine for an SMG-25 Sub Machine Gun
|
ALF-51B Kauser machinecarbine
|
50
|
The Kauser ALF-51B is an unoffical modification of a ALF-51, or better known as the AR-18 carbine, modified to SMG length of barrel, rechambered for a stronger round, and belt based. Truly the peak of CQC. Useless past that. Aiming is impossible. Uses 10x25mm caseless ammunition.
|
ALF-51B Kauser machinecarbine Ammo
|
3
|
A spare magazine for an ALF-51B Machine Carbine
|
CZ-81 Skorpion SMG
|
30
|
A robust, 20th century firearm that's a combination of pistol and submachinegun. Fires .32ACP caliber rounds from a 20 round magazine.
|
CZ-81 Skorpion SMG Ammo
|
3
|
A Spare Magazine for a CZ-81 Skorpion SMG
|
SMG-2 Uzi SMG
|
50
|
A cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age. Put the fire selector to full auto for maximum firepower. Use two if you really want to go ham.
|
SMG-2 Uzi SMG Ammo
|
3
|
A Spare Magazine for an SMG-2 Uzi SMG
|
PPSh-17b SMG
|
50
|
The PPSh-17b or "Papasha" is replica of a 20th century USSR model submachinegun that many terrorist organizations had copied all over the years. Despite its small-hitting firepower, its reliability, extreme longevity and high firepower rate proves useful for the hands of the user.
|
PPSh-17b SMG Ammo Drum
|
3
|
A Spare Drum Magazine for a PPSh-17b
|
Sawn Off Shotgun
|
150
|
A double barreled shotgun whose barrel has been artificially shortened to reduce range for further CQC potiential. Only available in HvX modes
|
Lever Action Rifle
|
50
|
A .44 magnum lever action rifle with side loading port. It has a low fire rate, but it packs quite a punch in hunting. Only available in HvX modes
|
MBX 900
|
50
|
A .410 bore lever action shotgun that fires nearly as fast as you can operate the lever. Renowed due to its devastating and extremely reliable design. Only available in HvX modes
|
MBX-900 Buckshot Shells
|
10
|
A packet of .410 caliber Buckshot shells for an MBX-900 Lever gun. Only available in HvX modes
|
SVD Dragunov Sniper
|
150
|
A semi-automatic sniper rifle, famed for it's marksmanship, and is built from the ground up for it. Fires 7.62x54mmR rounds. Only available in HvX modes
|
SVD Dragunov Sniper Ammo
|
10
|
A spare magazine for an SVD Dragunov. Only available in HvX modes
|
MPi-KM Assault Rifle
|
50
|
A cheap and robust rifle, sometimes better known as an 'AK'. Chambers 7.62x39mm. Despite lacking attachment points beyond its underbarrel, remains a popular product on the black market with its cheap cost and higher than usual caliber rounds.
|
MPi-KM Assault Rifle Ammo
|
3
|
A Spare magazine for an MPi-KM Assault Rifle
|
7.62x39mm Ammo Box
|
15
|
A box of 7.62x39mm WARSAW ammo
|
MKH-98 Storm Rifle
|
50
|
A certified classic, this reproduction design was hailed as the first successful assault rifle concept, generally termed a 'storm rifle'. Has a higher than usual fire rate for its class, but suffers in capacity. This version of it chambers 7.62x39mm.
|
MKH-98 Assault Rifle Ammo
|
3
|
A spare magazine for an MKH-98 Assault Rifle
|
CAU C1 Rifle
|
50
|
The Carlford-1 is a remastered classic made by Carlford Armories, made to fit in the modern day. Most of the noticeable differences are minor rail modifications. Other than that, it is a faithful recreation with the trademark ping sound and all. Uses .30-06 enbloc clips.
|
CAU C1 Ammo
|
3
|
A loaded .30-06 enbloc clip for a CAU C1 Rifle
|
Judge Revolver
|
35
|
An incredibly uncommon revolver utilizing a oversized chamber to be able to both fire .45 Long or .410 gauge shotgun shells at the cost of firing speed. Normal rounds have no falloff, and next to no scatter. Due to the short barrel, buckshot out of it has high spread.
|
Judge Ammo
|
3
|
A bunch of .45 Long Colt ammo for a Judge Revolver
|
Judge Buckshot Ammo
|
3
|
A bunch of .410 gauge Buckshot ammo for a Judge Revolver
|
FN M16A4 Assault Rifle
|
50
|
A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability. It is incredibly good at rapid burst fire, but must be paced correctly.
|
FN M16 Assault Rifle Ammo
|
3
|
A Spare magazine for an FN M16A4 Assault Rifle
|
556x45mm Ammo Box
|
15
|
A box of 5.56x45mm NATO ammo
|
FAMAS Assault Rifle
|
120
|
A light, versatile fast firing assault rifle with a 24 round magazine and short range scope, chambered to fire the 5.56x45mm NATO cartridge within a short amount of time.
|
FAMAS Assault Rifle Ammo
|
5
|
A Spare magazine for a FAMAS Assault Rifle
|
L&S EM-88 Assault Carbine
|
120
|
An aged, reliable but outdated bullpup rifle used by ICCAF reserve personnel it is best used in close quarters when you need to quickly clear corners at rapid pace, has an integral foregrip and unmagnified scope to increase accuracy and reduce drag. Chambered in 5.56x45mm NATO.
|
EM-88 Assault Carbine Ammo
|
5
|
A spare magazine for an EM-88 Assault Carbine
|
'Rebota' Revolver
|
35
|
A lean .357 made by Falffearmeria. A timeless design, from antiquity to the future. This one is well known for it's strange ammo, which ricochets off walls constantly. Which went from being a defect to a feature.
|
Rebota' 357 Revolver Ammo
|
3
|
A speedloader of .357 bouncy ammo for use in a Rebota Revolver
|
R-44 SAA Revolver
|
35
|
A uncommon revolver occasionally carried by civilian law enforcement that's very clearly based off a modernized Single Action Army. Has to be manully primed with each shot. Uses .44 Magnum rounds.
|
R-44 SAA Revolver Ammo
|
3
|
A speedloader of .44 Magnum for use with the R-44 SAA Revolver
|
P-22 Handgun
|
35
|
A popular police firearm in the modern day. Chambered in 9x19mm.
|
P-22 Handgun Ammo
|
3
|
A Spare magazine for a P-22 Handgun
|
Desert Eagle Handgun
|
35
|
A magnum chambered in .50AE that comes with a serious kick. This one is engraved, Peace through superior firepower.
|
Desert Eagle Handgun Ammo
|
3
|
A Spare magazine for a Desert Eagle Handgun
|
VP78 Handgun
|
35
|
A massive, formidable automatic handgun chambered in 9mm squash-head rounds. Commonly seen in the hands of wealthy Nanotrasen members.
|
VP78 Handgun Ammo
|
3
|
A Spare magazine for a VP78 Handgun
|
Highpower Automag
|
35
|
A powerful semi-automatic pistol chambered in the devastating .50 AE caliber rounds. Used for centuries by law enforcement and criminals alike, recently recreated with this new model.
|
Highpower Automag Ammo
|
3
|
A Spare magazine for a Highpower Automag
|
P-1911 service pistol
|
35
|
A P-1911 chambered in .45 ACP. An archaic weapon, yet its popular and extremely reliable mechanism provided a template for many semi-automatic pistols to come.
|
P-1911 service pistol ammo
|
3
|
A Spare magazine for a P-1911 service pistol
|
Straw hat
|
10
|
A hat lined with durathread on the outside, has the usual iconic look of a straw hat. A common hat across the bubble.
|
Loot box
|
500
|
Let's Go Gambling! Contains a random, but curated set of items. Some items can only be acquired from these. Spend responsibly. Here are the possible drops: Legendary Items: (1/10 Odds) Karambit Knife Karambit Fade Knife Karambit Case Hardened Knife Golden R-76 Revolver Briefcase Silver R-76 Revolver Briefcase Nickle R-76 Revolver Briefcase
Rare Items: (2/10 Odds) Unmanned Vehicle Drone Anti Material Rifle BR-8 Scout Rifle T-100 Vindicator Minigun SADAR Rocket Launcher SR-220 Railgun SR-81 Auto Sniper ZX-76 Burst Fire Shotgun Champion Belt
Uncommon Items: (3/10 Odds) Mateba Revolver Fancy Crayon Pack Sword Motorbike Single Use Disposable RPG PR-412L1 Heavy Pulse Rifle V-51 combat shotgun Ah Dangit! (Reroll!)
Common Items: (4/10 Odds) Straw Hat Trash Bag Bike Horn Horrible Tie Spin Toy Katana Banhammer
How it works; When purchased and delivered, it rolls on a table of 100, that determines which category of items the box will draw from, which pack you get will be randomized between one of the available choices from that list.
|
</tab>
<tab name="Vehicles">
If you can drive it, its here
Item:
|
Cost:
|
Description:
|
All-Terrain Motorbike
|
400
|
An all-terrain vehicle built for traversing rough terrain with ease. TGMC CAVALRY is stamped on the side of the engine.
|
Sidecar motorbike upgrade
|
200
|
A detached sidecar for TGMC motorbikes, which can be attached to them, allowing a second passenger. Use a wrench to detach the sidecar.
|
Jerry Can
|
100
|
A can filled with fuel to light things on fire. It has Absolut Jerry stamped in the side. Holds 200 Units of Fuel
|
Combat droid with weapon equipped
|
400
|
A prototype combat droid, first deployed as a prototype to fight the xeno menace in the frontier systems.
|
Scout droid
|
300
|
A prototype scout droid, rigged with top-of-the line cloaking technology to hide itself from view.
|
Powerloader droid
|
300
|
A cargo droid, rigged with experimental technology to allow AI control. The claw is not standard and cannot grasp warheads.
|
Droid weapon
|
200
|
A droid laser weapon
|
Light unmanned vehicle - Iguana
|
300
|
A small remote-controllable vehicle, usually owned by the TGMC and other major armies.
|
Medium unmanned vehicle - Gecko
|
500
|
A small remote-controllable vehicle, usually owned by the TGMC and other major armies.
|
Heavy unmanned vehicle - Komodo
|
700
|
A small remote-controllable vehicle, usually owned by the TGMC and other major armies.
|
Light UV weapon
|
200
|
The turret part of an unmanned vehicle. Uses 11x35mm ammo
|
Heavy UV weapon
|
200
|
The turret part of an unmanned vehicle. Uses 12x40mm ammo
|
Light UV ammo - 11x35mm
|
30
|
A box of 150 11x35mm rounds for use with the Light UV Turret
|
Heavy UV ammo - 12x40mm
|
30
|
A box of 50 12x40mm rounds for use with the Heavy UV Turret
|
Vehicle remote
|
10
|
Used to control an unmanned vehicle. Tap the vehicle you want to control with the controller to link it.
|
Mounted HSG
|
500
|
A dropship equipable HSG-102 Smartgun Emplacement, Accepts both the standard 300 round and 500 round magazine
|
Mounted Minigun
|
750
|
A dropship equipable Mounted Minigun Emplacement
|
Mounted Heavy Laser
|
900
|
A dropship equipable Heavy Laser Emplacement
|
Mounted HSG ammo
|
100
|
A 500 Round Magazine for the dropship equipable HSG-102 Smartgun Emplacement. THIS AMMO IS ONLY USABLE FOR THE HSG FOR DROPSHIP MODULE SLOTS, REGULAR HSG-102's CANNOT USE THIS MAGAZINE
|
Mounted Minigun ammo
|
30
|
Ammo for the dropship equipable Mounted Minigun Emplacement, This is the same ammo as is for the Mounted Minigun Emplacement in the Weapons tab
|
Mounted Heavy Laser ammo (x3)
|
50
|
Ammo for the dropship equipable Heavy Laser Emplacement, Pack of Three. This is the same as the Mounted Heavy Laser Emplacement as found in the Weapons tab (Its more cost effective to buy there at 15 points per one cell!)
|
</tab>
<tab name="Factory">
The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow. The Factory Must Grow.
Item:
|
Cost:
|
Description:
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial cutter
|
50
|
An industrial level cutter
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial heater
|
50
|
An industrial level heater
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial flatter
|
50
|
An industrial level flattener
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial former
|
50
|
An industrial level former
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Industrial reconstructor
|
50
|
An industrial level atomic reconstructor
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial driller
|
50
|
An industrial level driller
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial galvanizer
|
50
|
An industrial level galvanizer
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial compressor
|
50
|
An industrial level compressor
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
50
|
An industrial level unboxer, this is always the first machine in any factory chain
|
![](/tgwiki2/images/e/e9/TGMC_grenade_M15.png) Rounded M15 plates refill
|
550
|
A pack of 50 M15 Factory Plates, Used to produce M15 Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/a/a3/TGMC_grenade_fire.png) Incendiary grenade refill
|
550
|
A pack of 50 M40 HIDP incendiary Factory Plates, Used to produce M40 HIDP incendiary Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/b/ba/TGMC_grenade_sticky.png) Adhesive grenade refill
|
450
|
A pack of 50 M40 Adhesive Charge Factory Plates, Used to produce M40 Adhesive Charge Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/4/47/TGMC_grenade_phosphorus.png) Phosphorus-resistant plates refill
|
1050
|
A pack of 50 M40 HPDP Factory Plates, Used to produce M40 HPDP White Phosphorus Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/9/94/TGMC_grenade_cloak.png) Cloak grenade refill
|
450
|
A pack of 50 M40-2 SCDP Factory Plates, Used to produce M40-2 SCDP Cloaking Smoke Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/8/89/Trailblazer.png) Trailblazer grenade refill
|
750
|
A pack of 50 M45 Trailblazer Factory Plates, Used to produce M45 Trailblazer Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/6/6b/TGMC_Grenade_lasburster.png) Laserburster grenade refill
|
450
|
A pack of 50 M80 lasburster Factory Plates, Used to produce M80 lasburster Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/4/49/TGMC_Grenade_HEFA2.png) HEFA fragmentation grenade refill
|
750
|
A pack of 50 M25 HEFA Factory Plates, Used to produce M25 HEFA Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/e/e0/TGMC_Grenade_agas.png) Anti-Gas grenade refill
|
900
|
A pack of 50 M40-AG Factory Plates, Used to produce M40-AG Anti-Gas smoke Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/e/ed/TGMC_grenade_razor_small.png) Razornade assembly refill
|
750
|
A pack of 50 Razorburn Factory Plates, Used to produce Razorburn Grenades. Assembly Chain as follows:
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
![](/tgwiki2/images/9/94/SadarRocket_he.png) SADAR HE missile assembly refill
|
500
|
A pack of 15 84mm High-Explosive Factory Plates, Used to produce 84mm High-Explosive Rockets. Assembly Chain as follows:
SADAR Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/9/94/SadarRocket_he.png) SADAR HE unguided missile assembly refill
|
500
|
A pack of 15 84mm High-Explosive Unguided Factory Plates, Used to produce 84mm High-Explosive Unguided Rockets. Assembly Chain as follows:
SADAR Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/64/SadarRocket_ap.png) SADAR AP missile assembly refill
|
600
|
A pack of 15 84mm Armor Piercing Factory Plates, Used to produce 84mm Armor Piercing Rockets. Assembly Chain as follows:
SADAR Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/7/70/SadarRocket_wp.png) SADAR WP missile assembly refill
|
400
|
A pack of 15 84mm White Phosphorus Factory Plates, Used to produce 84mm White Phosphorus Rockets. Assembly Chain as follows:
SADAR Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/6a/TGMC_T160_HE.png) Recoilless standard missile assembly refill
|
300
|
A pack of 15 RL-160 high explosive Factory Plates, Used to produce RL-160 high explosive shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/2/2d/TGMC_T160_LE.png) Recoilless light missile assembly refill
|
300
|
A pack of 15 RL-160 light explosive Factory Plates, Used to produce RL-160 light explosive shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/1/17/TGMC_T160_HEAT.png) Recoilless heat missile assembly refill
|
300
|
A pack of 15 RL-160 High Explosive Anti-Tank Factory Plates, Used to produce RL-160 High Explosive Anti-Tank shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/7/7f/TGMC_T160_SMOKE.png) Recoilless smoke missile assembly refill
|
300
|
A pack of 15 RL-160 Smoke Factory Plates, Used to produce RL-160 Smoke shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/6f/TGMC_T160_CLOAK.png) Recoilless cloak missile assembly refill
|
300
|
A pack of 15 RL-160 Cloak Smoke Factory Plates, Used to produce RL-160 Cloaking Smoke shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/8/89/TGMC_T160_TANGLEFOOT.png) Recoilless tfoot missile assembly refill
|
300
|
A pack of 15 RL-160 Tanglefoot Factory Plates, Used to produce RL-160 Tanglefoot shells. Assembly Chain as follows:
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/4/41/TGMC_MRE_pizza.png) Nanotrasen Eat healthy! margerita pizza kit refill
|
290
|
A pack of 30 Uncooked Pizzas, Used to produce Pizzas. Assembly Chain as follows:
Pizza Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
|
![](/tgwiki2/images/9/92/Sg85ammobin.png) SG-85 ammo bin parts refill
|
250
|
A pack of 10 Unassembled SG-85 Ammo Boxes, Used to produce SG-85 Ammo Boxes. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/4/40/TGMC_t29_mag.png) SG-29 ammo drum parts refill
|
250
|
A pack of 10 Unassembled SG-29 Ammo Drums, Used to produce Loaded SG-29 Drums. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/9/9b/SG-62_Target_Rifle_Magazine.png) SG-62 ammo magazine parts refill
|
250
|
A pack of 20 Unassembled SG-62 Ammo Magazines, Used to produce Loaded SG-62 Target Rifle Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/64/TGMC_autosniper_ammo.png) SR-81 IFF Auto Sniper magazine assembly refill
|
400
|
A pack of 30 Unassembled SR-81 Ammo Magazines, Used to produce Loaded SR-81 IFF Rifle Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/6f/BR8ammo.png) BR-8 scout rifle magazine assembly refill
|
200
|
A pack of 20 Unassembled BR-8 Ammo Magazines, Used to produce Loaded BR-8 Rifle Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/6/6b/BR8incendiary.png) BR-8 scout rifle incendiary magazine assembly refill
|
200
|
A pack of 20 Unassembled BR-8 Ammo Magazines, Used to produce Incendiary Ammo Loaded BR-8 Rifle Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/a/a4/BR8impact.png) BR-8 scout rifle impact magazine assembly refill
|
200
|
A pack of 20 Unassembled BR-8 Ammo Magazines, Used to produce Impact Ammo Loaded BR-8 Rifle Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/e/ea/TGMC_Claymore.png) Claymore parts refill
|
300
|
A pack of 30 Unassembled M20 Claymores, Used to produce M20 Claymores. Assembly Chain as follows:
Claymore Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
3
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/b/b0/TGMC_mateba_ammo.png) Mateba autorevolver speedloader assembly refill
|
300
|
A pack of 30 Unassembled Mateba Speedloaders, Used to produce Loaded Mateba Speedloaders. Assembly Chain as follows:
Mateba Speedloader Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) Railgun magazine assembly refill
|
200
|
A pack of 20 Unassembled Railgun Magazines, Used to produce Loaded Railgun Magazines. Assembly Chain as follows:
Railgun Magazine Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) Railgun HVAP magazine assembly refill
|
200
|
A pack of 20 Unassembled Railgun Magazines, Used to produce HVAP Loaded Railgun Magazines. Assembly Chain as follows:
Railgun Magazine Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) Railgun magazine assembly refill
|
200
|
A pack of 20 Unassembled Railgun Magazines, Used to produce SMART Loaded Railgun Magazines. Why is this named the same as the other one? Assembly Chain as follows:
Railgun Magazine Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/1/1c/TGMC_minigun_powerpack.png) Minigun powerpack assembly refill
|
250
|
A pack of 10 Unassembled Minigun Powerpacks, Used to produce Loaded Minigun Powerpacks. Assembly Chain as follows:
Minigun Powerpack Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/c/cf/TGMC_tl127_mag.png) SR-127 flak magazine assembly refill
|
600
|
A pack of 20 Unassembled SR-127 Magazines, Used to produce Explosive Flak Loaded SR-127 Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/0/07/TGMC_amr_ammo.png) T-26 AMR standard magazine assembly refill
|
400
|
A pack of 20 Unassembled T-26 AMR Magazines, Used to produce Loaded T-26 AMR Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/8/8b/TGMC_amr_ammo_incendiary.png) T-26 AMR incendiary magazine assembly refill
|
400
|
A pack of 20 Unassembled T-26 AMR Magazines, Used to produce Incendiary Loaded T-26 AMR Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/0/00/TGMC_amr_ammo_flak.png) T-26 AMR flak magazine assembly refill
|
400
|
A pack of 20 Unassembled T-26 AMR Magazines, Used to produce Explosive Flak Loaded T-26 AMR Magazines. Assembly Chain as follows:
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
![](/tgwiki2/images/5/55/TGMC_howitzer_ammo.png) Howitzer HE shell assembly refill
|
800
|
A pack of 30 Unassembled 150mm High Explosive Shells, Used to produce High Explosive Shells for the TA-100Y Howitzer. Assembly Chain as follows:
Howitzer Shell Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
4
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/e/e8/TGMC_howitzer_ammo_incendiary.png) Howitzer Incendiary shell assembly refill
|
800
|
A pack of 30 Unassembled 150mm Incendiary Shells, Used to produce Incendiary Shells for the TA-100Y Howitzer. Assembly Chain as follows:
Howitzer Shell Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
4
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/6/69/TGMC_howitzer_ammo_phosphorus.png) Howitzer WP shell assembly refill
|
1000
|
A pack of 30 Unassembled 150mm White Phosphorus Shells, Used to produce White Phosphorus Shells for the TA-100Y Howitzer. Assembly Chain as follows:
Howitzer Shell Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
4
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/8/8c/TGMC_howitzer_ammo_tanglefoot.png) Howitzer Tanglefoot shell assembly refill
|
1000
|
A pack of 30 Unassembled 150mm Plasma Draining (Tanglefoot) Shells, Used to produce Tanglefoot Shells for the TA-100Y Howitzer. Assembly Chain as follows:
Howitzer Shell Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
4
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/e/e7/TGMC_SWAT_mask.png) SWAT mask assembly refill
|
500
|
A pack of 20 Unassembled SWAT Masks, Used to produce SWAT Masks. Assembly Chain as follows:
SWAT Mask Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
3
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
4
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
|
![](/tgwiki2/images/0/0f/TGMC_jaeger_module_valk.png) Valkyrie Automedical Armor System assembly refill
|
600
|
A pack of 10 Unassembled Valkyrie Modules, Used to produce Valkyrie Automedical Armor Modules. Assembly Chain as follows:
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/f/f8/TGMC_jaeger_module_mimir.png) Mark 2 Mimir Environmental Resistance System assembly refill
|
600
|
A pack of 10 Unassembled Mimir Mk2 Modules, Used to produce Mimir Mark 2 Armor AND Helmet Modules. Assembly Chain as follows:
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/5/5d/TGMC_jaeger_module_tyr.png) Mark 2 Tyr Armor Reinforcement assembly refill
|
600
|
A pack of 10 Unassembled Tyr Mk2 Modules, Used to produce Tyr Mark 2 Armor Modules. Assembly Chain as follows:
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/c/cf/TGMC_jaeger_module_hlin.png) Hlin Explosive Compensation Module assembly refill
|
600
|
A pack of 10 Unassembled Hlin Modules, Used to produce Hlin Armor Modules. Assembly Chain as follows:
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/1/11/TGMC_jaeger_module_surt.png) Surt Pyrotechnical Insulation System assembly refill
|
600
|
A pack of 10 Unassembled Surt Modules, Used to produce Surt Armor AND Helmet Modules. Assembly Chain as follows:
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/4/4e/TGMC_C4.png) C4 assembly refill
|
150
|
A pack of 10 Unassembled C4 Charges, Used to produce C4. Do Not Eat. Assembly Chain as follows:
Plastique Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
![](/tgwiki2/images/e/e4/TGMC_Genghis_Charge.png) EX-62 Genghis incendiary assembly refill
|
500
|
A pack of 5 Unassembled EX-62 Genghis Incendiary Charges, Used to produce EX-62 Incendiary Charges. You Really Do Not Want To Eat This. Assembly Chain as follows:
Plastique Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
![](/tgwiki2/images/3/35/TGMC_Detpack.png) Detpack assembly refill
|
250
|
A pack of 10 Unassembled Detpack Charges, Used to produce Detpacks. Seriously don't eat this stuff its explosive. Assembly Chain as follows:
Plastique Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
![](/tgwiki2/images/6/69/TGMC_mortar_he.png) Mortar High Explosive shell assembly refill
|
120
|
A pack of 30 Unassembled High Explosive Mortar Shell, Used to produce HE Shells for the T-50 series of Mortars. Assembly Chain as follows:
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/4/43/TGMC_mortar_inc.png) Mortar Incendiary shell assembly refill
|
120
|
A pack of 30 Unassembled Incendiary Mortar Shell, Used to produce Incendiary Shells for the T-50 series of Mortars. Assembly Chain as follows:
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/3/31/TGMC_mortar_plasma.png) Mortar Tanglefoot Gas shell assembly refill
|
200
|
A pack of 30 Unassembled Plasma Draining (Tanglefoot) Mortar Shell, Used to produce Tanglefoot Shells for the T-50 series of Mortars. Assembly Chain as follows:
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/5/53/TGMC_mortar_illum.png) Mortar Flare shell assembly refill
|
100
|
A pack of 30 Unassembled Flare Mortar Shell, Used to produce Flare Shells for the T-50 series of Mortars OR the TA-100Y Howitzer. Assembly Chain as follows:
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/0/06/TGMC_mortar_smoke.png) Mortar Smoke shell assembly refill
|
100
|
A pack of 30 Unassembled Smoke Mortar Shell, Used to produce Smoke Shells for the T-50 series of Mortars. Assembly Chain as follows:
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/8/8a/TGMC_MLRS_ammo.png) MLRS High Explosive rocket assembly refill
|
240
|
A pack of 6 Unassembled High Explosive Rockets Packages, Used to produce High Explosive Rockets for the TA-40L MLRS system. Each production item contains 16 rockets. Assembly Chain as follows:
MLRS Rocket Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/1/1d/TGMC_MLRS_ammo_cloak.png) MLRS 'S-2' Cloak rocket assembly refill
|
240
|
A pack of 6 Unassembled Cloak Smoke Rockets Packages, Used to produce Cloaking Smoke Rockets for the TA-40L MLRS system. Each production item contains 16 rockets. Assembly Chain as follows:
MLRS Rocket Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/3/3c/TGMC_MLRS_ammo_gas.png) MLRS 'X-50' gas rocket assembly refill
|
240
|
A pack of 6 Unassembled X-50 Gas Rockets Packages, Used to produce X-50 Gas Rockets for the TA-40L MLRS system. Each production item contains 16 rockets. Assembly Chain as follows:
MLRS Rocket Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/d/d3/TGMC_MLRS_ammo_incendiary.png) MLRS Incendiary rocket assembly refill
|
240
|
A pack of 6 Unassembled Incendiary Rockets Packages, Used to produce Incendiary Rockets for the TA-40L MLRS system. Each production item contains 16 rockets. Assembly Chain as follows:
MLRS Rocket Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/8/8e/TGMC_AGLS_ammo.png) AGLS HE magazine assembly refill
|
300
|
A pack of 10 Unassembled AGLS Magazines, Used to produce High Explosive Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/6/65/TGMC_AGLS_ammo_frag.png) AGLS FRAG magazine assembly refill
|
300
|
A pack of 10 Unassembled AGLS Magazines, Used to produce Fragmentation Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/0/00/TGMC_AGLS_ammo_incendiary.png) AGLS Incendiary magazine assembly refill
|
300
|
A pack of 10 Unassembled AGLS Magazines, Used to produce Incendiary Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/a/a5/TGMC_AGLS_ammo_flare.png) AGLS Flare magazine assembly refill
|
200
|
A pack of 10 Unassembled AGLS Magazines, Used to produce Flare Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/e/eb/TGMC_AGLS_ammo_cloak.png) AGLS Cloak magazine assembly refill
|
200
|
A pack of 10 Unassembled AGLS Magazines, Used to produce Cloaking Smoke Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/3/3c/TGMC_AGLS_ammo_tanglefoot.png) AGLS Tanglefoot magazine assembly refill
|
400
|
A pack of 10 Unassembled AGLS Magazines, Used to produce Plasma Draining (Tanglefoot) Magazines for the AGLS-37 system. Assembly Chain as follows:
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/4/46/TGMC_tat36_ammo.png) AT-36 AP-HE shell assembly refill
|
200
|
A pack of 30 Unassembled AT-36 Shells, Used to produce Armor Piercing High Explosive shells for the AT-36 system. Assembly Chain as follows:
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/f/f2/TGMC_tat36_ammo_apcr.png) AT-36 APCR shell assembly refill
|
200
|
A pack of 30 Unassembled AT-36 Shells, Used to produce Armor Piercing Composite Rigid shells for the AT-36 system. Assembly Chain as follows:
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/d/d7/TGMC_tat36_ammo_he.png) AT-36 HE shell assembly refill
|
200
|
A pack of 30 Unassembled AT-36 Shells, Used to produce High Explosive shells for the AT-36 system. Assembly Chain as follows:
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/1/11/TGMC_tat36_ammo_beehive.png) AT-36 Beehive shell assembly refill
|
200
|
A pack of 30 Unassembled AT-36 Shells, Used to produce Beehive (Canister) shells for the AT-36 system. Assembly Chain as follows:
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/5/55/TGMC_tat36_ammo_incendiary.png) AT-36 Napalm shell assembly refill
|
200
|
A pack of 30 Unassembled AT-36 Shells, Used to produce Incendiary shells for the AT-36 system. Assembly Chain as follows:
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/f/fe/TGMC_FK88_ammo.png) FK-88 Flak HE shell assembly refill
|
300
|
A pack of 5 Unassembled FK-88 Shells, Used to produce High Explosive shells for the FK-88 system. Assembly Chain as follows:
Heavy ISG Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
6
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/1/18/TGMC_FK88_ammo_sabot.png) FK-88 Flak APFDS shell assembly refill
|
400
|
A pack of 5 Unassembled FK-88 Shells, Used to produce High Explosive shells for the FK-88 system. Assembly Chain as follows:
Heavy ISG Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
6
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/2/28/TGMC_ATR22_ammo.png) ATR-22 High Velocity magazine assembly refill
|
300
|
A pack of 10 Unassembled ATR-22 Magazines, Used to produce High Velocity Magazines for the ATR-22 Autocannon. Assembly Chain as follows:
Autocannon Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/5/56/TGMC_ATR22_ammo_flak.png) ATR-22 Flak magazine assembly refill
|
300
|
A pack of 10 Unassembled ATR-22 Magazines, Used to produce Explosive Flak Magazines for the ATR-22 Autocannon. Assembly Chain as follows:
Autocannon Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/8/8c/RL-57ammotgmc.png) RL-57 Thermobaric WP rocket array assembly refill
|
500
|
A pack of 15 Unassembled RL-57 Rockets, Used to produce Rocket Assemblies for the RL-57 Thermobaric Launcher. Assembly Chain as follows:
Thermobaric WP Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
![](/tgwiki2/images/c/ca/TGMC_DropPod_Green_Inactive.png) Zeus orbital drop pod assembly refill
|
250
|
A pack of 6 Unassembled Drop Pods, Used to produce Drop Pods. MUST BE POSITIONED OVER A SPECIFIC FLOOR TILE TO FUNCTION. Assembly Chain as follows:
Equipment Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/6/64/TGMC_Combat_Floodlight_On.png) Deployable floodlight assembly refill
|
150
|
A pack of 10 Unassembled Floodlights, Used to produce Deployable Floodlights. Assembly Chain as follows:
Equipment Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/3/31/Overwatchdrone.png) Deplyable security camera refill
|
100
|
A pack of 30 Unassembled Cameras, Used to produce Deployable Cameras (Overwatch Cameras). Assembly Chain as follows:
Equipment Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
![](/tgwiki2/images/a/af/Lit_Cigarette.gif) 500 Cigarettes refill
|
500
|
What is it? It is called a Cigarette. The Aroma is most pleasing. Yes, Doctor Fin says it is the result of... What are you doing? I was curious to taste it. It is NOT food. Doctor Fin said the tip is to be ignited and the smoke inhaled. The sensation is... wonderful! I have never experienced such a flavor. I feel as if I have been standing my entire life and I just sat down. The tingles! Do you feel them? I do. We must have more!
FIVE HUNDRED CIGARETTES.
Assembly Chain as follows:
Equipment Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
</tab>
</tabs>
Factory Recipe Chains
The factory received a bit of a consolidation effort to try and unify some of the lesser used items into the same recipes as similar equipment; Such as all grenades now use the same recipe. Bellow you can see every single equipment item and its respective recipe chain from top to bottom.
All data is parsed from here, Updated as of July 6, 2024
Factory Recipes
Recipe Name
|
Machine Process Tree
|
Makes the Following
|
Sprites
|
Grenades
|
Grenade Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
|
Makes all grenade types;
Includes M15, M40 HIDP, Adhesive, White Phosphorous, Cloak Smoke, Trailblazer, Laser, HEFA, Anti-Gas Smoke, and Razorburn Grenades
|
![](/tgwiki2/images/e/e9/TGMC_grenade_M15.png) ![](/tgwiki2/images/a/a3/TGMC_grenade_fire.png) ![](/tgwiki2/images/b/ba/TGMC_grenade_sticky.png) ![](/tgwiki2/images/4/47/TGMC_grenade_phosphorus.png) ![](/tgwiki2/images/9/94/TGMC_grenade_cloak.png) ![](/tgwiki2/images/8/89/Trailblazer.png) ![](/tgwiki2/images/6/6b/TGMC_Grenade_lasburster.png) ![](/tgwiki2/images/4/49/TGMC_Grenade_HEFA2.png) ![](/tgwiki2/images/e/e0/TGMC_Grenade_agas.png)
|
SADAR
|
SADAR Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
Makes all SADAR Ammo;
Includes High Explosive, High Explosive Unguided, Armor Peircing, and White Phosphorous Rockets
|
![](/tgwiki2/images/9/94/SadarRocket_he.png) ![](/tgwiki2/images/9/94/SadarRocket_he.png) ![](/tgwiki2/images/6/64/SadarRocket_ap.png)
|
Recoiless Rifle
|
Recoilless Rifle Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
Makes all Recoilles Rifle Ammo;
Includes High Explosive, Light Explosive, High Explosive Anti-Tank, Smoke, Cloak Smoke, and Tanglefoot Shells
|
![](/tgwiki2/images/6/6a/TGMC_T160_HE.png) ![](/tgwiki2/images/2/2d/TGMC_T160_LE.png) ![](/tgwiki2/images/1/17/TGMC_T160_HEAT.png) ![](/tgwiki2/images/7/7f/TGMC_T160_SMOKE.png) ![](/tgwiki2/images/6/6f/TGMC_T160_CLOAK.png)
|
Pizza
|
Pizza Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
|
Makes pizza
|
|
IFF Ammo
|
IFF Ammo Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
Makes a variety of IFF Ammo types;
Includes SG-85, SG-29, SG-62, SR-81, BR-8 (All types), SR-127 Flak, and T-26 AMR (All Types) Ammo
|
![](/tgwiki2/images/9/92/Sg85ammobin.png) ![](/tgwiki2/images/4/40/TGMC_t29_mag.png) ![](/tgwiki2/images/9/9b/SG-62_Target_Rifle_Magazine.png) ![](/tgwiki2/images/6/64/TGMC_autosniper_ammo.png) ![](/tgwiki2/images/6/6f/BR8ammo.png) ![](/tgwiki2/images/6/6b/BR8incendiary.png) ![](/tgwiki2/images/a/a4/BR8impact.png) ![](/tgwiki2/images/c/cf/TGMC_tl127_mag.png) ![](/tgwiki2/images/0/07/TGMC_amr_ammo.png) ![](/tgwiki2/images/8/8b/TGMC_amr_ammo_incendiary.png)
|
Claymore
|
Claymore Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
3
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
Makes M20 Claymores
|
|
Mateba Speedloaders
|
Mateba Speedloader Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
Makes Loaded Mateba Speedloaders
|
|
Railgun Magazines
|
Railgun Magazine Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
|
Makes Loaded Railgun Magazines;
Includes Standard, HVAP, and SMART Magazines
|
![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png) ![](/tgwiki2/images/f/fc/TGMC_tx-220_ammo.png)
|
Minigun Powerpack
|
Minigun Powerpack Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
4
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
Makes Loaded Minigun Powerpacks
|
|
Howitzer Shells
|
Howitzer Shell Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
4
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes Howitzer shells for the TA-100Y Howitzer;
Includes High Explosive, Incendiary, White Phosphorous, and Tanglefoot Shells
|
![](/tgwiki2/images/5/55/TGMC_howitzer_ammo.png) ![](/tgwiki2/images/e/e8/TGMC_howitzer_ammo_incendiary.png) ![](/tgwiki2/images/6/69/TGMC_howitzer_ammo_phosphorus.png)
|
SWAT Mask
|
SWAT Mask Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
3
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
4
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
|
Makes SWAT Gas masks
|
|
Armor Modules
|
Armor Module Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
6
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
7
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes a variety of Armor Modules;
Includes Valkyrie, Mark 2 Mimir, Tyr Mark 2, Hlin, and Surt Modules (Helmet modules are also made at the same time for Surt and Mimir systems)
|
![](/tgwiki2/images/0/0f/TGMC_jaeger_module_valk.png) ![](/tgwiki2/images/f/f8/TGMC_jaeger_module_mimir.png) ![](/tgwiki2/images/5/5d/TGMC_jaeger_module_tyr.png) ![](/tgwiki2/images/c/cf/TGMC_jaeger_module_hlin.png)
|
Plastiques
|
Plastique Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
|
Makes a variety of Plastique Explosives;
Includes C4, EX-62 Genghis incendiary, and Detpacks
|
![](/tgwiki2/images/4/4e/TGMC_C4.png) ![](/tgwiki2/images/e/e4/TGMC_Genghis_Charge.png)
|
Mortar Shells
|
Mortar Shells Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes a variety of Mortar Shells, for use with T-50 series mortars;
Includes High Explosive, Incendiary, Tanglefoot, Flare, and Smoke Shells
|
![](/tgwiki2/images/6/69/TGMC_mortar_he.png) ![](/tgwiki2/images/4/43/TGMC_mortar_inc.png) ![](/tgwiki2/images/3/31/TGMC_mortar_plasma.png) ![](/tgwiki2/images/5/53/TGMC_mortar_illum.png)
|
MLRS Rockets
|
MLRS Rocket Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes a variety of MLRS Rockets, for use with the TA-40L MLRS system;
Includes High Explosive, Cloaking Smoke, X-50 Gas, and Incendiary Rockets
|
![](/tgwiki2/images/8/8a/TGMC_MLRS_ammo.png) ![](/tgwiki2/images/1/1d/TGMC_MLRS_ammo_cloak.png) ![](/tgwiki2/images/3/3c/TGMC_MLRS_ammo_gas.png)
|
AGLS Magazines
|
AGLS Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes a variety of Loaded AGLS Magazines, for use with the AGLS-37 Automatic Grenade Launcher System;
Includes High Explosive, Fragmentation, Incendiary, Flare, Cloaking Smoke, and Tanglefoot Magazines
|
![](/tgwiki2/images/8/8e/TGMC_AGLS_ammo.png) ![](/tgwiki2/images/6/65/TGMC_AGLS_ammo_frag.png) ![](/tgwiki2/images/0/00/TGMC_AGLS_ammo_incendiary.png) ![](/tgwiki2/images/a/a5/TGMC_AGLS_ammo_flare.png) ![](/tgwiki2/images/e/eb/TGMC_AGLS_ammo_cloak.png)
|
Anti-Tank Gun
|
Anti-Tank Gun Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes a variety of Anti-Tank Gun Shells, for use with the AT-36 system;
Includes Armor Piercing High Explosive, Armor Piercing Composite Rigid, High Explosive, Beehive, and Incendiary Shells
|
![](/tgwiki2/images/4/46/TGMC_tat36_ammo.png) ![](/tgwiki2/images/f/f2/TGMC_tat36_ammo_apcr.png) ![](/tgwiki2/images/d/d7/TGMC_tat36_ammo_he.png) ![](/tgwiki2/images/1/11/TGMC_tat36_ammo_beehive.png)
|
Heavy ISG
|
Heavy ISG Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/d/da/TGMC_factory_driller.png) Industrial Driller
|
5
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
6
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
Makes a variety of Large Caliber shells, for use with the FK-88 Heavy Gun;
Includes High Explosive and Armor Piercing Finned Discarding Sabot Shells
|
![](/tgwiki2/images/f/fe/TGMC_FK88_ammo.png)
|
Autocannon
|
Autocannon Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
3
|
![](/tgwiki2/images/6/66/TGMC_factory_compressor.png) Industrial Compressor
|
4
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
Makes a variety of Autocannon Magazines, for use with the ATR-22 Autocannon;
Includes High Velocity and Flak Magazines
|
![](/tgwiki2/images/2/28/TGMC_ATR22_ammo.png)
|
Thermobaric White Phosphorous
|
Thermobaric WP Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/a/a6/TGMC_factory_flattener.png) Industrial Flatter
|
5
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
6
|
![](/tgwiki2/images/a/af/TGMC_factory_galvanizer.png) Industrial Galvanizer
|
|
Makes the RL-57 Thermobaric White Phosphorous Rocket Array's, For the RL-57 Rocket Launcher
|
![](/tgwiki2/images/8/8c/RL-57ammotgmc.png) Delicious Warcrimes
|
Equipment
|
Equipment Recipe
Step
|
Machine
|
1
|
![](/tgwiki2/images/8/87/TGMC_factory_unboxer.png) Industrial Unboxer
|
2
|
![](/tgwiki2/images/9/95/TGMC_factory_cutter.png) Industrial Cutter
|
3
|
![](/tgwiki2/images/b/b5/TGMC_factory_heater.png) Industrial Heater
|
4
|
![](/tgwiki2/images/1/1f/TGMC_factory_reconstructor.png) Atomic Reconstructor
|
5
|
![](/tgwiki2/images/1/10/TGMC_factory_former.png) Industrial Former
|
|
This is the general purpose Equipment recipe, if what your making isn't listed elsewhere than chances are its using this recipe.
Includes the Zeus Orbital Drop Pod, Deployable Floodlights, Deployable Camera's, and the 500 Cigarette refill
|
![](/tgwiki2/images/c/ca/TGMC_DropPod_Green_Inactive.png) ![](/tgwiki2/images/6/64/TGMC_Combat_Floodlight_On.png) ![](/tgwiki2/images/3/31/Overwatchdrone.png)
|
But why should I Reqtorio instead of buying?
In general; Buying most items is generally good as it gets the items to the marines faster, but in many cases going through the Factory process can net a points savings ranging from minor to major amounts depending on the particular item and what its base cost is. Of course there is also the cost of the machines themselves to factor in but they are only 50 points a piece and you are given a full set of machines for free at round start. So you can make any one straight assembly line for free outright, and with some creative building it is possible to make one production line handle more than one recipe chain at a time. Bellow is a cost analysis of doing items out as normal purchases versus buying refill kits and assuming machine costs as "free" with your starting kit.
Item:
|
Icon:
|
Cost: (Buy)
|
Amount Got: (Buy)
|
Cost: (Factory)
|
Amount Got: (Factory)
|
Cost/Amount: (Buy)
|
Cost/Amount: (Factory)
|
Cost Savings of Factory'ing: (Percentile)
|
M15 Grenades
|
|
350
|
25
|
550
|
50
|
14
|
11
|
21.4%
|
M40 HIDP Grenades
|
|
350
|
25
|
550
|
50
|
14
|
11
|
21.4%
|
M40 Adhesive Grenades
|
|
300
|
25
|
450
|
50
|
12
|
9
|
25%
|
White Phosphorous Grenades
|
|
500
|
15
|
1050
|
50
|
33.333
|
21
|
37%
|
M40-2 Cloak Grenades
|
|
300
|
25
|
450
|
50
|
12
|
9
|
25%
|