TGMC:Xenomorph Castes: Difference between revisions
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imported>Factoryman942 No edit summary |
imported>Drawsstuff No edit summary |
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!{{anchor|Defender}}[[File:DMCA_Defender.png|64px|link=TGMC:Defender|Defender]]<br>[[TGMC:Defender|Defender]] | !{{anchor|Defender}}[[File:DMCA_Defender.png|64px|link=TGMC:Defender|Defender]]<br>[[TGMC:Defender|Defender]] | ||
|Be a living shield. Evolves from [[#Larva|Larva]]; evolves into [[#Warrior|Warrior]]. | |Be a living shield. Evolves from [[#Larva|Larva]]; evolves into [[#Warrior|Warrior]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Intermediate | ||
|- | |- | ||
!{{anchor|Runner}}[[File:DMCA_Runner.png|64px|link=TGMC:Runner|Runner]]<br>[[TGMC:Runner|Runner]] | !{{anchor|Runner}}[[File:DMCA_Runner.png|64px|link=TGMC:Runner|Runner]]<br>[[TGMC:Runner|Runner]] | ||
|Harrass groups, and abduct or kill solitary Marines. Evolves from [[#Larva|Larva]]; evolves into [[#Hunter|Hunter]]. | |Harrass groups, and abduct or kill solitary Marines. Evolves from [[#Larva|Larva]]; evolves into [[#Hunter|Hunter]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Sentinel}}[[File:DMCA_Sentinel.png|64px|link=TGMC:Sentinel|Sentinel]]<br>[[TGMC:Sentinel|Sentinel]] | !{{anchor|Sentinel}}[[File:DMCA_Sentinel.png|64px|link=TGMC:Sentinel|Sentinel]]<br>[[TGMC:Sentinel|Sentinel]] | ||
|Subdue threats with neurotoxin, and prevent hosts from escaping the hive. Evolves from [[#Larva|Larva]]; evolves into [[#Spitter|Spitter]]. | |Subdue threats with neurotoxin, and prevent hosts from escaping the hive. Evolves from [[#Larva|Larva]]; evolves into [[#Spitter|Spitter]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Intermediate | ||
|- | |- | ||
|} | |} | ||
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!{{anchor|Carrier}}[[File:DMCA_Carrier.png|64px|link=TGMC:Carrier|Carrier]]<br>[[TGMC:Carrier|Carrier]] | !{{anchor|Carrier}}[[File:DMCA_Carrier.png|64px|link=TGMC:Carrier|Carrier]]<br>[[TGMC:Carrier|Carrier]] | ||
|Bring facehuggers to the frontline to attach to marines directly, or create traps to infect them as they advance. Evolves from [[#Drone|Drone]]. | |Bring facehuggers to the frontline to attach to marines directly, or create traps to infect them as they advance. Evolves from [[#Drone|Drone]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Intermediate | ||
|- | |- | ||
!{{anchor|Hivelord}}[[File:DMCA_Hivelord.png|64px|link=TGMC:Hivelord|Hivelord]]<br>[[TGMC:Hivelord|Hivelord]] | !{{anchor|Hivelord}}[[File:DMCA_Hivelord.png|64px|link=TGMC:Hivelord|Hivelord]]<br>[[TGMC:Hivelord|Hivelord]] | ||
|Be a bigger, faster, better Drone. Make ever-larger walls, and dig tunnels to flank Marine positions. Evolves from [[#Drone|Drone]]. | |Be a bigger, faster, better Drone. Make ever-larger walls, and dig tunnels to flank Marine positions. Evolves from [[#Drone|Drone]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Intermediate | ||
|- | |- | ||
!{{anchor|Warrior}}[[File:DMCA_Warrior.png|64px|link=TGMC:Warrior|Warrior]]<br>[[TGMC:Warrior|Warrior]] | !{{anchor|Warrior}}[[File:DMCA_Warrior.png|64px|link=TGMC:Warrior|Warrior]]<br>[[TGMC:Warrior|Warrior]] | ||
|Use your close-quarter combat abilities to beat Marines to a pulp. Evolves from [[#Defender|Defender]]; evolves into [[#Crusher|Crusher]] or [[#Praetorian|Praetorian]]. | |Use your close-quarter combat abilities to beat Marines to a pulp. Evolves from [[#Defender|Defender]]; evolves into [[#Crusher|Crusher]] or [[#Praetorian|Praetorian]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Hunter}}[[File:DMCA_Hunter.png|64px|link=TGMC:Hunter|Hunter]]<br>[[TGMC:Hunter|Hunter]] | !{{anchor|Hunter}}[[File:DMCA_Hunter.png|64px|link=TGMC:Hunter|Hunter]]<br>[[TGMC:Hunter|Hunter]] | ||
|Be a better ambusher, with the ability to become near-invisible. Evolves from [[#Runner|Runner]]; evolves into [[#Ravager|Ravager]]. | |Be a better ambusher, with the ability to become near-invisible. Evolves from [[#Runner|Runner]]; evolves into [[#Ravager|Ravager]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Spitter}}[[File:DMCA_Spitter.png|64px|link=TGMC:Spitter|Spitter]]<br>[[TGMC:Spitter|Spitter]] | !{{anchor|Spitter}}[[File:DMCA_Spitter.png|64px|link=TGMC:Spitter|Spitter]]<br>[[TGMC:Spitter|Spitter]] | ||
|Fight at medium range using neurotoxin and acid spit. Evolves from [[#Sentinel|Sentinel]]; evolves into [[#Boiler|Boiler]]. | |Fight at medium range using neurotoxin and acid spit. Evolves from [[#Sentinel|Sentinel]]; evolves into [[#Boiler|Boiler]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Intermediate | ||
|- | |- | ||
|} | |} | ||
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!{{anchor|Praetorian}}[[File:DMCA_Praetorian.png|64px|link=TGMC:Praetorian|Praetorian]]<br>[[TGMC:Praetorian|Praetorian]] | !{{anchor|Praetorian}}[[File:DMCA_Praetorian.png|64px|link=TGMC:Praetorian|Praetorian]]<br>[[TGMC:Praetorian|Praetorian]] | ||
|Use your strong pheromones and spit to act as a second queen on the front lines. Build giant fields of sticky resin. Evolves from [[#Warrior|Warrior]]. | |Use your strong pheromones and spit to act as a second queen on the front lines. Build giant fields of sticky resin. Evolves from [[#Warrior|Warrior]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Crusher}}[[File:DMCA_Crusher.png|64px|link=TGMC:Crusher|Crusher]]<br>[[TGMC:Crusher|Crusher]] | !{{anchor|Crusher}}[[File:DMCA_Crusher.png|64px|link=TGMC:Crusher|Crusher]]<br>[[TGMC:Crusher|Crusher]] | ||
|Charge at and ram into fortifications. Evolves from [[#Warrior|Warrior]]. | |Charge at and ram into fortifications. Evolves from [[#Warrior|Warrior]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Ravager}}[[File:DMCA_Ravager.png|64px|link=TGMC:Ravager|Ravager]]<br>[[TGMC:Ravager|Ravager]] | !{{anchor|Ravager}}[[File:DMCA_Ravager.png|64px|link=TGMC:Ravager|Ravager]]<br>[[TGMC:Ravager|Ravager]] | ||
|Rip and tear. Evolves from [[#Hunter|Hunter]]. | |Rip and tear. Evolves from [[#Hunter|Hunter]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
!{{anchor|Boiler}}[[File:DMCA_Boiler.png|64px|link=TGMC:Boiler|Boiler]]<br>[[TGMC:Boiler|Boiler]] | !{{anchor|Boiler}}[[File:DMCA_Boiler.png|64px|link=TGMC:Boiler|Boiler]]<br>[[TGMC:Boiler|Boiler]] | ||
|Bombard threats from a long distance with powerful spit attacks. Evolves from [[#Spitter|Spitter]]. | |Bombard threats from a long distance with powerful spit attacks. Evolves from [[#Spitter|Spitter]]. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Very Hard | ||
|- | |- | ||
|} | |} |
Revision as of 22:43, 14 December 2018
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Tier 0
Caste | Role | Difficulty |
---|---|---|
Larva |
Survive long enough to grow! Evolves into Drone, Runner, Defender or Sentinel. | Easy |
Tier 1
Caste | Role | Difficulty |
---|---|---|
Drone |
Sustain the hive by creating defences and weeds, and planting eggs. Evolves from Larva; evolves into Carrier, Hivelord or Queen. | Easy |
Defender |
Be a living shield. Evolves from Larva; evolves into Warrior. | Intermediate |
Runner |
Harrass groups, and abduct or kill solitary Marines. Evolves from Larva; evolves into Hunter. | Hard |
Sentinel |
Subdue threats with neurotoxin, and prevent hosts from escaping the hive. Evolves from Larva; evolves into Spitter. | Intermediate |
Tier 2
Caste | Role | Difficulty |
---|---|---|
Carrier |
Bring facehuggers to the frontline to attach to marines directly, or create traps to infect them as they advance. Evolves from Drone. | Intermediate |
Hivelord |
Be a bigger, faster, better Drone. Make ever-larger walls, and dig tunnels to flank Marine positions. Evolves from Drone. | Intermediate |
Warrior |
Use your close-quarter combat abilities to beat Marines to a pulp. Evolves from Defender; evolves into Crusher or Praetorian. | Hard |
Hunter |
Be a better ambusher, with the ability to become near-invisible. Evolves from Runner; evolves into Ravager. | Hard |
Spitter |
Fight at medium range using neurotoxin and acid spit. Evolves from Sentinel; evolves into Boiler. | Intermediate |
Tier 3
Caste | Role | Difficulty |
---|---|---|
Praetorian |
Use your strong pheromones and spit to act as a second queen on the front lines. Build giant fields of sticky resin. Evolves from Warrior. | Hard |
Crusher |
Charge at and ram into fortifications. Evolves from Warrior. | Hard |
Ravager |
Rip and tear. Evolves from Hunter. | Hard |
Boiler |
Bombard threats from a long distance with powerful spit attacks. Evolves from Spitter. | Very Hard |
Tier 4
Caste | Role | Difficulty |
---|---|---|
Queen |
Lead the hive from overwatch, using abilities and pheromones to help them perform their jobs. Use your powerful screech ability to lead a push. Evolves from Drone; there can only be one Queen per hive. | Very Hard |
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |