TGMC:Squad Corpsman: Difference between revisions
imported>Novaepee |
imported>Novaepee |
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| Tazer | | Tazer | ||
|} | |} | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#Corpsman white vest |'''Corpsman white vest''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Extra pouches that you can clip to your uniform.<br> | |||
Only one thing may be clipped to your uniform<br> | |||
Has five slots for storing tiny or small items. | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | {| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | ||
! Storage | ! Storage | ||
|- | |- | ||
| | | TBA [[File:TGMC_Combat_Knife.png|64px]] | ||
|- | |||
| TBA [[File:TGMC_Bicardine_Pill_Bottle.png|64px]] | |||
|} | |} | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#Corpsman surgical vest |'''Corpsman surgical vest''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Extra pouches that you can clip to your uniform.<br> | |||
Only one thing may be clipped to your uniform<br> | |||
Has five slots for storing items. | Has five slots for storing tiny or small items. | ||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | {| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | ||
! Storage | ! Storage | ||
|- | |- | ||
| | | TBA [[File:TGMC_Combat_Knife.png|64px]] | ||
|- | |- | ||
| | | TBA [[File:TGMC_Bicardine_Pill_Bottle.png|64px]] | ||
|} | |} | ||
</tab> | |||
<tab name="Belts"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Desc.:''' | |||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#lifesaver |'''Lifesaver medic belt''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Place holder description<br> | |||
Can switch drawing modes by right clicking.<br> | Can switch drawing modes by right clicking.<br> | ||
Capable of storing | Capable of storing various items. | ||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | {| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | ||
! Storage | ! Storage | ||
|- | |- | ||
| | | stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]] | ||
|} | |} | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#lifesaver |'''Medical belt''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Place holder description<br> | |||
Can switch drawing modes by right clicking.<br> | |||
Capable of storing | Capable of storing various items. | ||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | {| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | ||
! Storage | ! Storage | ||
|- | |- | ||
| | | stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]] | ||
|} | |} | ||
</tab> | </tab> | ||
Line 433: | Line 377: | ||
! style="background-color:#808080;"|'''Pouch:''' | ! style="background-color:#808080;"|'''Pouch:''' | ||
! style="background-color:#808080;"|'''Desc:''' | ! style="background-color:#808080;"|'''Desc:''' | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#Advanced autoinjector |'''Advanced autoinjector pouch''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
A pouch used to hold | A pouch used to hold magazines. Has two slots.<br> | ||
Has two drawing methods, click to open, and draw last stored upon click.<br> | Has two drawing methods, click to open, and draw last stored upon click.<br> | ||
Defaults to click to open, you can right click on it and change the drawing method. | Defaults to click to open, you can right click on it and change the drawing method. | ||
Line 443: | Line 388: | ||
! What it can store: | ! What it can store: | ||
|- | |- | ||
| | | stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]] | ||
|} | |} | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file: | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_fix.png|64px]] | ||
[[# | [[#Advanced autoinjector |'''Advanced hypospray pouch''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
A pouch used to hold magazines. Has two slots.<br> | A pouch used to hold magazines. Has two slots.<br> | ||
Line 461: | Line 401: | ||
! What it can store: | ! What it can store: | ||
|- | |- | ||
| | | stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]] | ||
|} | |} | ||
</tab> | </tab> | ||
<tab name="Masks"> | <tab name="Masks"> | ||
{| style="border: 3px solid black; | {| style="border: 3px solid black; |
Revision as of 05:43, 2 January 2021
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
SUPPORT MARINE | |
Squad Corpsman |
Access: Squad Corpsman Equipment Room, Squad Room Difficulty: Hard Rank: Lance Corporal (Starting), Corporal (25 hours), Sergeant (100 hours) Class: Marines Supervisors: Squad Leader Duties: Keep your squad alive, send seriously wounded back to the ship. Guides: Guide to medicine, Guide to Defibrillation Quote:Hey look, buddy. I'm a Corpsman. That means I solve problems. Not like problems "What is an operation", 'cause that would fall within the purview of your conundrums of philosophy. I solve medical problems. For instance, how am I gonna stop some big mean Mother-Queen tearing all the marines apart? The answer? Use MeraDerm. And if that don't work? Use more MeraDerm. |
Introduction
The Corpsman are the frontline medics of the TGMC. Utilizing the latest in Nanotransen technology, you're equipped to treat almost every type of damage, keeping marines in the fight, medevacing them to safety, or even bringing them back to life if they've been killed.
Playing the Corpsman
As expected, you are a critically important asset to any marine force. Your main priority is to treat injured marines, but the nature of your work means you must also be ready to fight. Unless assigned to a FOB or other objective, you must be at the front but never on the front, keeping yourself safely in the rear-lines where you can treat and evac the wounded. The fight is your secondary responsibility, but you are still a marine and will often encounter flankers, harassers, or an entire assault force bearing down on your position. This balancing act of managing casualties while protecting your rear-lines, or being able to support a push with backup firepower, is one all Corpsmen must master.
The role of Corpsman is very difficult but equally rewarding, and every marine knows they wouldn't last long without you.
Vendors, Equipment, and Weapons
GHMME Automated Closet
<tabs>
<tab name="Standard Kit">
</tab>
<tab name="Essential Jaeger Kit"> NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the "relevant information" prompt to view exact statistics.
</tab>
<tab name="Hats"> The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet.
Item: | Desc.: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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When attached, can be flipped down to view into the distance. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
When attached, this module can be flipped up or down to function as a welding mask. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
When attached, this module is able to provide quick readuts of the users coordinates. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
oof </tab> <tab name="Armor"> </tab> <tab name="Backpacks">
|