User:TheOneAndMightyRed/Sandbox/Template:TGMC AttachmentSingle: Difference between revisions
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| hydro_cannon = M240T Hydro Cannon | | hydro_cannon = M240T Hydro Cannon | ||
| Undefined }}|attachmentDesc={{#switch: {{{attachmentName}}} | | Undefined }}|attachmentDesc={{#switch: {{{attachmentName}}} | ||
| suppressor = A small tube with exhaust ports to expel noise and gas. | | suppressor = A small tube with exhaust ports to expel noise and gas.<br>Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of slightly reduced damage and bullet speed. | ||
| bayonet = A sharp blade for mounting on a weapon. It can be used to stab manually on anything but harm intent. | | bayonet = A sharp blade for mounting on a weapon. It can be used to stab manually on anything but harm intent. | ||
| extended_barrel = A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. | | extended_barrel = A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. | ||
| heavy_barrel = A fitted barrel extender that goes on the muzzle, with a small shaped charge that propels a bullet much faster. | | heavy_barrel = A fitted barrel extender that goes on the muzzle, with a small shaped charge that propels a bullet much faster.<br>Greatly increases projectile damage and increases projectile speed at the cost of accuracy and firing speed. | ||
| compensator = A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. | | compensator = A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. <br>Significantly reduces recoil and scatter, at the cost of a small amount of weapon damage. | ||
| slavicbarrel = A heavy barrel. CANNOT BE REMOVED. | | slavicbarrel = A heavy barrel. CANNOT BE REMOVED. | ||
| mosinbarrel = A heavy barrel. CANNOT BE REMOVED. | | mosinbarrel = A heavy barrel. CANNOT BE REMOVED. | ||
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| widelens = Splits the lens into three, allowing the lasgun to use a deadly close-range blast on overcharge akin to a traditional pellet based shotgun shot. | | widelens = Splits the lens into three, allowing the lasgun to use a deadly close-range blast on overcharge akin to a traditional pellet based shotgun shot. | ||
| heatlens = Changes the intensity and frequency of the laser. This makes your target be set on fire at a cost of upfront damage and penetration. | | heatlens = Changes the intensity and frequency of the laser. This makes your target be set on fire at a cost of upfront damage and penetration. | ||
| efflens = Makes the lens smaller and lighter to use, allowing the lasgun to use its energy much more efficiently. | | efflens = Makes the lens smaller and lighter to use, allowing the lasgun to use its energy much more efficiently. <br>Decreases energy output of the lasgun. | ||
| sx16barrel = The standard barrel on the SX-16. CANNOT BE REMOVED. | | sx16barrel = The standard barrel on the SX-16. CANNOT BE REMOVED. | ||
| pulselens = Agitates the lens, allowing the lasgun to discharge at a rapid rate. | | pulselens = Agitates the lens, allowing the lasgun to discharge at a rapid rate. <br>Allows the weapon to be fired automatically. | ||
| t42barrel = The standard barrel on the T-42. CANNOT BE REMOVED. | | t42barrel = The standard barrel on the T-42. CANNOT BE REMOVED. | ||
| t18barrel = The standard barrel on the T-18. CANNOT BE REMOVED. | | t18barrel = The standard barrel on the T-18. CANNOT BE REMOVED. | ||
| t12barrel = The standard barrel on the T-12. CANNOT BE REMOVED. | | t12barrel = The standard barrel on the T-12. CANNOT BE REMOVED. | ||
| reddot = A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. | | reddot = A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. <br>No drawbacks. | ||
| m16sight = The iconic carry-handle iron sights for the m16. Usually removed once the user finds something worthwhile to attach to the rail. | | m16sight = The iconic carry-handle iron sights for the m16. Usually removed once the user finds something worthwhile to attach to the rail. | ||
| flashlight = A simple flashlight used for mounting on a firearm. | | flashlight = A simple flashlight used for mounting on a firearm. <br>Has no drawbacks, but isn't particuraly useful outside of providing a light source. | ||
| quickfire = An enhanced and upgraded autoloading mechanism to fire rounds more quickly. | | quickfire = An enhanced and upgraded autoloading mechanism to fire rounds more quickly. <br>However, it also reduces accuracy and the number of bullets fired on burst. | ||
| magnetic_harness = A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to a TGMC armor. | | magnetic_harness = A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to a TGMC armor. | ||
| scope = A rail mounted zoom sight scope. Allows zoom by activating the attachment. Use F12 if your HUD doesn't come back. | | scope = A rail mounted zoom sight scope. Allows zoom by activating the attachment. Use F12 if your HUD doesn't come back. | ||
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| t35stock = A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too. | | t35stock = A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too. | ||
| attached_gun_grenade = A weapon-mounted, reloadable, two-shot grenade launcher. | | attached_gun_grenade = A weapon-mounted, reloadable, two-shot grenade launcher. | ||
| attached_gun_flamer = A weapon-mounted refillable flamethrower attachment. | | attached_gun_flamer = A weapon-mounted refillable flamethrower attachment.<br>It is designed for short bursts. | ||
| attached_gun_shotgun = A weapon-mounted, three-shot shotgun. Reloadable with buckshot. The short barrel reduces the ammo's effectiveness. | | attached_gun_shotgun = A weapon-mounted, three-shot shotgun. Reloadable with buckshot. The short barrel reduces the ammo's effectiveness. | ||
| verticalgrip = A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. | | verticalgrip = A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. <br>However, it also increases weapon size, slightly increases wield delay and makes unwielded fire more cumbersome. | ||
| angledgrip = A custom-built improved foregrip for less recoil, and faster wielding time. | | angledgrip = A custom-built improved foregrip for less recoil, and faster wielding time. <br>However, it also increases weapon size, and slightly hinders unwielded firing. | ||
| gyro = A set of weights and balances to stabilize the weapon when burst firing or moving, especially while shooting one-handed. Greatly reduces movement penalties to accuracy. Significantly reduces burst scatter, recoil and general scatter. | | gyro = A set of weights and balances to stabilize the weapon when burst firing or moving, especially while shooting one-handed. Greatly reduces movement penalties to accuracy. Significantly reduces burst scatter, recoil and general scatter. | ||
| lasersight = A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy. | | lasersight = A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy. | ||
| bipod = A simple set of telescopic poles to keep a weapon stabilized during firing. | | bipod = A simple set of telescopic poles to keep a weapon stabilized during firing. <br>Greatly increases accuracy and reduces recoil when properly placed, but also increases weapon size. | ||
| burstfire_assembly = A mechanism re-assembly kit that allows for automatic fire, or more shots per burst if the weapon already has the ability. | | burstfire_assembly = A mechanism re-assembly kit that allows for automatic fire, or more shots per burst if the weapon already has the ability. <br>Increases scatter and decreases accuracy. | ||
| hydro_cannon = An integrated component of the M240T incinerator unit, the hydro cannon fires high pressure sprays of water; mainly to extinguish any wayward allies or unintended collateral damage. | | hydro_cannon = An integrated component of the M240T incinerator unit, the hydro cannon fires high pressure sprays of water; mainly to extinguish any wayward allies or unintended collateral damage. | ||
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Revision as of 14:24, 30 April 2020
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