User:Novaepee/sandbox: Difference between revisions

From tgwiki2
Jump to navigation Jump to search
imported>Novaepee
imported>Novaepee
No edit summary
Line 93: Line 93:
|}
|}


{{TGMC}}
{{under construction
|Reason: WIP still adding stuff }}
<br>
{{XenoPageHeader
|headerbgcolor = black
|headerfontcolor = white
|xenotype = Frontline Combat
|imagebgcolor = lightgrey
|img = File:TGMC_Wraith.png
|xenotitle = Wraith
|difficulty = Inermediate
|superior = [[TGMC:Queen|The Queen]]
|duties =
|guides = N/A
|quote = N/A
}}
<br>
=The Wraith=
meh
==How To Play Portal==
meh
==Maturity Statistics and Evolution Paths==
The Wraith is a Tier 2 and can evolve into a [[TGMC:Ravager|Ravager]].
Maturity increases stats as follows.
* Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
* Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
{| class="wikitable" || style="text-align: center; border:2px solid #cc6600;"
|-
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Age</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Rad</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b>
|- style="border:2px solid #cc6600;"
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Young</b> || 200 || 200 || 17 || x || x|| x|| x || TBH || x || x || x || x
|- style="border:2px solid #cc6600;"
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Mature</b> || 230 || 300 || 17 || x || x|| x|| x || TBH || x || x || x || x
|- style="border:2px solid #cc6600;"
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Elder</b> || 250 || 350 || 20 || x || x|| x|| x || TBH || x || x || x || x
|- style="border:2px solid #cc6600;"
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Ancient</b> || 260 || 400 || 20 || x || x|| x|| x || TBH || x || x || x || x
|}
=Wraith's Abilities=
{| class="wikitable"
|-
! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Ability !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Description !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Plasma Cost !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Cooldown
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File:bumpattacktoggle.gif|64px]]<br>Toggle Bump Attacks
|style="background:#312d43; color: white; border:3px solid #cc6600"|This ability allows you to toggle bump attacks on and off. If for some reason you want to avoid them, toggle this off. The red arrow means it's on; the green arrow means it's off. || style="background:#312d43; color: white; border:3px solid #cc6600"|N/A ||style="background:#312d43; color: white; border:3px solid #cc6600"| N/A
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Resting.png|64px]]<br>Rest
|style="background:#312d43; color: white; border:3px solid #ff7e00"|This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Regurgitate.png|64px]]<br>Regurgitate
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To devour someone, grab them then click on your sprite, and stand still.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Headbite
|style="background:#312d43; color: white; border:3px solid #ff7e00"|This ability is used to remove the brain of a downed marine, allowing for a quick execution. Takes 10 seconds to pull off. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Place Warp Shadow
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Swap locations with your warp shadow after a delay that scales with your distance from it.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Phase Shift
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Move out of phase with reality for a short duration after a short delay, gaining invulnerability and the ability to move through all physical obstacles. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Resync
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Resynchronize with reality, ending Phase Shift's effect.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Blink
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Teleport to a space a short distance away within line of sight. Can teleport mobs you're dragging with you at the cost of higher cooldown.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Banish
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Banish a creature or object a short distance away within line of sight to null space. Can target oneself and allies. Can be manually cancelled with Recall.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|-
! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Headbite.png|64px]]<br>Recall
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Manually cancels your active banishment||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100
|}
==Tips & Tricks==
*tele
<br>


{{TGMC-Jobs}}
{{TGMC-Jobs}}

Revision as of 23:45, 8 February 2021

Sandbox time

Xenomoprhs
Drone

Defender

Runner

Sentinel

Carrier

Hivelord

Warrior

Hunter

Bull

Spitter

Praetorian

Crusher

Ravager

Boiler

Defiler

Shrike

Queen

Hivemind

Drone
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Defender
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Runner
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Sentinel
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Carrier
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Hivelord
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Warrior
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Hunter
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Bull
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Spitter
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Praetorian
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Crusher
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Ravager
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Boiler
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Defiler
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Shrike
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Queen
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Hivemind
combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo combo

Wraith

THINGS TO DO:
- get wraith dmi [DONE]
- get wraith's front sprite
- when merged, get E25 to put wraith in xeno job thingy [DONE]
- tell E25 to fix evo chart when wraith is in
- get wraith's abilities
- either wait for wraith to get merged or ask around to get stats (can check PR)

Caste Role Difficulty
Wraith
Wraith
Distort spacetime to teleport itself, xenomorphs, and marines in and out of reality. Evolves from Runner. aIntermediate


TGMC
Roles

TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor