Fishing: Difference between revisions
imported>Ouroborus113 m →Difficulty: Forgot a few things |
imported>Justice12354 Adds some salt water fish |
||
Line 75: | Line 75: | ||
| This hook reduces the 'bounce' of your zone when striking the top or bottom of the meter. | | This hook reduces the 'bounce' of your zone when striking the top or bottom of the meter. | ||
|- | |- | ||
!Gyro-Stabilized Hook <br> [[File:Gyro fishing hook.png|frameless]] | ! Gyro-Stabilized Hook <br> [[File:Gyro fishing hook.png|frameless]] | ||
| A quirky hook that grants the user a better control of the tool, alowing them to move bait both up and down when reeling in, otherwise keeping it in place. (Can use right click during the fishing minigame to lower the bobber, and automatically spins lures). Unlocked via a research node, and can be printed from the Service or Science Protolathe. | |||
|A quirky hook that grants the user a better control of the tool, alowing them to move bait both up and down when reeling in, otherwise keeping it in place. (Can use right click during the fishing minigame to lower the bobber, and automatically spins lures). Unlocked via a research node, and can be printed from the Service or Science Protolathe. | |||
|- | |- | ||
!Jawed Hook <br> [[File:Jawed fishing hook..png|frameless]] | ! Jawed Hook <br> [[File:Jawed fishing hook..png|frameless]] | ||
| Despite hints of rust, this gritty beartrap-like hook hybrid manages to look even more threatening than the real thing. May neptune have mercy on whatever gets caught in its jaws. (The fishing minigame becomes impossible to lose, however the fish is immediately killed once caught) | |||
|Despite hints of rust, this gritty beartrap-like hook hybrid manages to look even more threatening than the real thing. May neptune have mercy on whatever gets caught in its jaws. (The fishing minigame becomes impossible to lose, however the fish is immediately killed once caught) | |||
|- | |- | ||
!Rescue Hook <br> [[File:Rescue_hook.png|64x64px]] | ! Rescue Hook <br> [[File:Rescue_hook.png|64x64px]] | ||
|A special fishing hook that can only be used in chasms (as that's currently the only place you can find people into), which can fish out duds, skeleton corpses, any mob that's fallen into a chasm and hasn't been rescued yet, or rarely, a hostile monster lurking below. It has a weight of 5 (50 without bait, lower with bait) for duds and a weight of 30 for chasm detritus, which has a 50% chance to be a random skeleton corpse or a lobstrosity, and the remaining 50% chance of fishing out a mob that's fallen into a chasm. | | A special fishing hook that can only be used in chasms (as that's currently the only place you can find people into), which can fish out duds, skeleton corpses, any mob that's fallen into a chasm and hasn't been rescued yet, or rarely, a hostile monster lurking below. It has a weight of 5 (50 without bait, lower with bait) for duds and a weight of 30 for chasm detritus, which has a 50% chance to be a random skeleton corpse or a lobstrosity, and the remaining 50% chance of fishing out a mob that's fallen into a chasm. | ||
|} | |} | ||
===Bait=== | ===Bait=== | ||
Line 106: | Line 104: | ||
| Small piece of dough. Simple but effective fishing bait. | | Small piece of dough. Simple but effective fishing bait. | ||
|- | |- | ||
!Synthesized Doughball <br> [[File:doughball.png|64x64px]] | ! Synthesized Doughball <br> [[File:doughball.png|64x64px]] | ||
|Basic | |Basic | ||
|Small piece of dough. Simple but effective fishing bait. Infinitely synthesized by the Tech Rod, but can't be removed | |Small piece of dough. Simple but effective fishing bait. Infinitely synthesized by the Tech Rod, but can't be removed | ||
Line 140: | Line 138: | ||
| Contains everything you need for a basic fishing trip: can of worms, fishing rod, fishing hook, and fishing line. | | Contains everything you need for a basic fishing trip: can of worms, fishing rod, fishing hook, and fishing line. | ||
|- | |- | ||
!Golden Fishing Toolbox <br> | ! Golden Fishing Toolbox <br> | ||
|A rare item generally found as loot. Contains a Master Fishing Rod, can of worms, can of fish food, Fishing Hook Set, Fishing Line Set, Fishing Lure Set, Fish Analyzer, and an Experimental Analyser | | A rare item generally found as loot. Contains a Master Fishing Rod, can of worms, can of fish food, Fishing Hook Set, Fishing Line Set, Fishing Lure Set, Fish Analyzer, and an Experimental Analyser | ||
|- | |- | ||
! Fishing Hook Set <br> [[File:Fish box.png|alt=]] | ! Fishing Hook Set <br> [[File:Fish box.png|alt=]] | ||
Line 149: | Line 147: | ||
| Contains bouncy, reinforced, and cloaked lines. | | Contains bouncy, reinforced, and cloaked lines. | ||
|- | |- | ||
!Fishing Lure Set | ! Fishing Lure Set | ||
|Contains one of each fishing lure. | | Contains one of each fishing lure. | ||
|- | |- | ||
! Fish-porter 3000 Set <br> [[File:Fish-portal.png|alt=]] | ! Fish-porter 3000 Set <br> [[File:Fish-portal.png|alt=]] | ||
Line 213: | Line 211: | ||
| None | | None | ||
| Clownfish catch prey by swimming onto the reef, attracting larger fish, and luring them back to the anemone. The anemone will sting and eat the larger fish, leaving the remains for the clownfish. '''This fish is very picky and will ignore low quality bait.''' | | Clownfish catch prey by swimming onto the reef, attracting larger fish, and luring them back to the anemone. The anemone will sting and eat the larger fish, leaving the remains for the clownfish. '''This fish is very picky and will ignore low quality bait.''' | ||
|- | |||
! Lubefish <br> [[File:Lubefish.png|64px]] | |||
| None | |||
| None | |||
| A clownfish exposed to cherry-flavored lube for far too long. First discovered the days following a cargo incident around the seas of Europa, when thousands of thousands of thousands... '''This fish is very picky and will ignore low quality bait. It is also very slippery.''' | |||
|- | |- | ||
! Cardinalfish <br> [[File:Cardinalfish2.png|alt=]] | ! Cardinalfish <br> [[File:Cardinalfish2.png|alt=]] | ||
Line 232: | Line 235: | ||
| None | | None | ||
| None | | None | ||
| One Pufferfish contains enough toxins in its liver to kill 30 people. '''This fish is heavy''' | | One Pufferfish contains enough toxins in its liver to kill 30 people. '''This fish is heavy.''' | ||
|- | |||
! Stingray <br> [[File:Stingray fish.png|64px]] | |||
| None | |||
| None | |||
| A type of ray, most known for its venomous stinger. Despite that, they're normally docile, if not a bit easily frightened. '''This fish will avoid visible fish lines and can only be baited with meat. It will also hunt down on smaller fish when hungry.''' | |||
|- | |- | ||
! Lanternfish <br> [[File:Lanternfish2.png|alt=]] | ! Lanternfish <br> [[File:Lanternfish2.png|alt=]] | ||
Line 238: | Line 246: | ||
| None | | None | ||
| Typically found in areas below 6600 feet below the surface of the ocean, they live in complete darkness. '''This fish avoids bright lights, fishing in darkness recommended.''' | | Typically found in areas below 6600 feet below the surface of the ocean, they live in complete darkness. '''This fish avoids bright lights, fishing in darkness recommended.''' | ||
|- | |||
! Swordfish <br> [[File:Swordfish_fish.png|128x64px]] | |||
| Fish, Seafood | |||
| None | |||
| A large billfish, most famous for its elongated bill, while also fairly popular for cooking, and as a fearsome weapon in the hands of a veteran spess-fisherman. '''This fish can only be baited with meat and hunts down on smaller fish when hungry. It also possesses a sharp, venonous stinger.''' | |||
|- | |||
! Squid <br> [[File:Squid.png|64px]] | |||
| None | |||
| None | |||
| An elongated mollusk with eight tentacles, natural camouflage and ink clouds to spray at predators. One of the most intelligent, well-equipped invertebrates out there. '''This heavy fish can only be baited with meat, while avoiding visible fish lines, and hunts down on smaller fish when hungry. It blends with its surroundings.''' | |||
|- | |||
! Monkfish <br> [[File:Monkfish.png|64px]] | |||
| Seafood, Bugs | |||
| None | |||
| A member of the Lophiid family of anglerfish. It goes by several different names, however none of them will make it look any prettier, nor be any less delicious. '''This fish is heavy.''' | |||
|- | |||
! Plaice <br> [[File:Plaice.png|64px]] | |||
| Seafood, Bugs | |||
| None | |||
| Perhaps the most prominent flatfish in the space-market. Nature really pulled out the rolling pin on this one. '''This fish is heavy.''' | |||
|- | |- | ||
! Dwarf Moonfish <br> [[File:Dwarfmoonfish2.png|alt=]] | ! Dwarf Moonfish <br> [[File:Dwarfmoonfish2.png|alt=]] |
Revision as of 21:25, 16 November 2024
Fishing is a practice where crew members can use various baits and fishing rods to catch fish. There is a variety of fish available to catch and cook and various exciting items to accidentally pull out of pools of water.
![](/tgwiki2/images/thumb/7/77/Random_Person_Fishing.png/300px-Random_Person_Fishing.png)
Equipment
Rods
Fishing rods are the meat of the fishing system: without them you could not do much! Fishing rods allow crew members to hunt for fish and items inside large bodies of water. Crafty crew members can even use them to bring items out of pickup range to their location.
Rod Components
Rods are customizable! Crew members can switch out the lure/hook as well as the type of fishing line used. In order to switch out rod components on a rod, you will need to hold the component in-hand and left-click on the rod.
Bait
One requires bait in order to attract fish! Use a bait-can or bait in-hand and click on a fishing rod to put bait on it. Higher quality bait reduces the time before a fish bites. More items than those listed below can be used - Experiment! Some fish prefer junk food or meat, for example.
Lures
An alternative to bait, lure boxes can be ordered through cargo or purchased from a Good Clean Fun vendor. Lures work similarly to bait, reducing the time before a fish bites. However, they have several differences:
- Lures are not consumed when a fish is caught.
- Lures are specialized to specific fish types - Examine a lure to see what category of fish it applies to.
- Lures have to be manually spun every few seconds for a fish to bite, unless you are also using the Gyro-Stabilized Hook. The exact time depends on the lure used. When fishing, the lure will periodically light up green and ping - Using your fishing rod in-hand at this time will spin the lure. Missing a spin will delay the bite, while clicking when it isn't lit up will delay the next ping.
Other
Fish
![]() |
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. |
Fishing
Fishing Spots
- Moisture Traps.
- The Beach, in Away Missions. Counts as an ocean for the purposes of treasure chests.
- Fishing Portals (Order-able from cargo, or can be printed at the Science or Service protolathe). Have multiple settings that can be unlocked, and can have other fishing spots linked - See the above section on the portal for more information.
- Chasms on Lavaland. You can only fish in these while using a Recovery Hook, and fishing here can allow you to recover the corpses of anyone who fell into the chasm.
- Lava itself. Can only be fished in while using a reinforced fishing line or bone fishing line.
- Liquid plasma rivers, on Icebox. As above, can only be fished in while using a reinforced fishing line or bone fishing line. Has a chance to fish up coins, or bars of Runite or Adamantite (No more bars of Mythril, go away smelly wizards)
- Toilets. These have a chance to fish up a wallet, containing 3-4 credit chits of amounts ranging from around 100-500 credits each. Note, you cannot fish in a toilet that you built.
- Swimming pool on Nebulastation, as well as the puddle of water in the dorms maint tunnels of the same station.
- Deep fryers. You will mostly fish up burnt messes and chicken nuggies, but there are some (somehow) living fish in here, too.
- Ice holes. To make one, find a permanent ice tile (everywhere on ice box, otherwise hope that your away mission has them), then dig into it with a pickaxe.
Difficulty
Not all fish are the same! Trying to catch fish has varying difficulty based on the rod and bait a crew member uses as well as the type of the fish.
Fishing difficulty goes down as your fishing skill increases. By default, this increases over time as you catch fish. Certain items increase your fishing skill when worn (The legendary fishing hat, doctor outfit pieces), held (fishing toolboxes, fish analyzers), or are buckled on (plastic chairs and the mime's invisible chair, largely), while certain other items decrease your fishing skill (boxing gloves, welding masks, basically anything that would make it harder to fish). Examine an item while carrying a fishing rod to see what effect the item will have.
If your fishing skill is high enough compared to what you're fishing up, you will automatically catch it without having to play the minigame. Normally this will only apply with non-fish items like bones or wallets, but with enough boosts from gear, you can reliably hit this point with most common fish. Note that the amount of experience you gain from fishing is tied to how difficult it is compared to your level - Automatic catches give you little to no experience, so consider holding off on the full fishing outfit and gear until you've hit Legendary.
Other Useful Information
Treasure Chests
When fishing in an ocean, you have a chance to fish up a treasure chest. Treasure chests work similar to mystery boxes - When you click on them, an item appears floating above it, which cycles through a few different items before settling on one and beginning to sink back into the chest. Clicking the item at this point grabs it from the chest. Any crew member can pull up to three items from a treasure chest, with it returning an error if you attempt more after the third. Treasure chests have a chance to be destroyed after each pull. Loot ranges from pirate outfits and scimitars, to fishing gear including golden fishing toolboxes, to rare items like emagged fishing portal boards.
Send an S.O.S. to the Crew
You can grab a large empty bottle from the bar vendor, and place a photograph, piece of paper, or money into it. You can then place that bottle into an ocean tile, washing it away into the depths of SS13's spaghetti code. When fishing in an ocean tile, you have a chance to fish up these bottles, as well as empty glass bottles to continue the tradition with.
The Joys of Dynamite Fishing, or How I Learned to Stop Worrying and Love Gibtonite
Setting off an explosive that hits a fishing tile spawns a random fishing reward from that tile, and permanently exhausts it, stopping you from catching fish there. If you find yourself with a surplus of defused gibtonite, this is a great and fast way to get lots of tendril chests and Runite bars dead lavaloops