Fishing: Difference between revisions
imported>Justice12354 Added a ton of fish (WIP) |
imported>Justice12354 Adds even more fish |
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| None | | None | ||
| Despite common belief, goldfish do not have three-second memories. They can actually remember things that happened up to three months ago. | | Despite common belief, goldfish do not have three-second memories. They can actually remember things that happened up to three months ago. | ||
|- | |||
! McGill <br> [[File:Goldfish2.png|alt=]] | |||
| Worms | |||
| None | |||
| A great rubber duck tool for Lawyers who can't get a grasp over their case. '''If crossbred, offsprings will always be of the mate species, unless it also possess the trait.''' | |||
|- | |||
! Three-eyes Goldfish [[File:Three_eyes_goldfish.png|64px]] | |||
| Mutagen | |||
| None | |||
| A goldfish with an extra half a pair of eyes. You wonder what it's been feeding on lately... '''If crossbred, offsprings will always be of the mate species, unless it also possess the trait. It also fish loves shiny things, shiny lure recommended.''' | |||
|- | |- | ||
! Angelfish <br> [[File:Angelfish2.png|alt=]] | ! Angelfish <br> [[File:Angelfish2.png|alt=]] | ||
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| None | | None | ||
| A catfish has about 100,000 taste buds, and their bodies are covered with them to help detect chemicals present in the water and also to respond to touch. | | A catfish has about 100,000 taste buds, and their bodies are covered with them to help detect chemicals present in the water and also to respond to touch. | ||
|- | |||
! Anxious Zipzap <br> [[File:Anxious_zipzap.gif|64px]] | |||
| Lead-acid battery | |||
| None | |||
| A fish overflowing with crippling anxiety and electric potential. Worried about the walls of its tank closing in constantly. Both literally and as a general metaphorical unease about life's direction. '''This fish cannot reproduce and tends to die of stress when around too many fish. It is electroreceptive, generating electric fields, and will avoid visible fish lines. Can be harnessed inside a bioelectric generator.''' | |||
|- | |||
! Tadpole <br> [[File:Tadpole.png|64px]] | |||
| None | |||
| None | |||
| The larval spawn of an amphibian. A very minuscle, round creature with a long tail it uses to swim around. '''This fish cannot reproduce with other fishes.''' | |||
|- | |||
! Perch <br> [[File:Perch.png|64px]] | |||
| Fish, Bugs, Fishing Lures | |||
| None | |||
| An all around popular panfish, game fish and unfortunate prey to other, bigger predators. | |||
|- | |||
! Sacabambaspis <br> [[File:Sacabambaspis.png|64px]] | |||
| None | |||
| None | |||
| A jawless fish ought to be extinct by the end of the Ordovician period. Some speculate alien intervention may have been behind its survival and inevitable evolution as a dweller of hot springs. '''This fish will eat cascasses of dead fish when hungry, and will avoid visible fish lines.''' | |||
|- | |||
! Chasm Chrab <br> [[File:Chrab.png|64px]] | |||
| Lavaloop Fish | |||
| None | |||
| The young of the lobstrosity mature in pools below the earth, eating what falls in until large enough to clamber out. Those found near the station are well-fed. | |||
|- | |||
! Arctic Chrab <br> [[File:Arctic_chrab.png|64px]] | |||
| Lavaloop Fish | |||
| None | |||
| A subspecies of chasm chrabs that has adapted to the cold climate and lack of abysmal holes of the icemoon. | |||
|- | |- | ||
! Donk Co. Company Patent Donkfish <br> [[File:Donkfish2.png|alt=]] | ! Donk Co. Company Patent Donkfish <br> [[File:Donkfish2.png|alt=]] | ||
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| An misshapen fish-thing all covered in stubby little tendrils. '''This fish can only be baited with fresh produce. It has also developed into adapting to both land and water.''' | | An misshapen fish-thing all covered in stubby little tendrils. '''This fish can only be baited with fresh produce. It has also developed into adapting to both land and water.''' | ||
|- | |- | ||
! Baby Space Carp <br> [[File:Baby_space_carp|64px]] | ! Baby Space Carp <br> [[File:Baby_space_carp.png|64px]] | ||
| Meat | | Meat | ||
| Grain, Dairy | | Grain, Dairy | ||
| A juvenile spawn of the dreaded space carp. Don't let the innocent looks fool you, they're aggressive little bastards. '''This territorial fish can only be baited with meat and will hunt down on smaller fish and dead carcasses when hungry. It cannot reproduce and contains carpotoxin.''' | | A juvenile spawn of the dreaded space carp. Don't let the innocent looks fool you, they're aggressive little bastards. '''This territorial fish can only be baited with meat and will hunt down on smaller fish and dead carcasses when hungry. It cannot reproduce and contains carpotoxin.''' | ||
|- | |||
! Unmarine Bonemass <br> [[File:Unmarine_bonemass.png|64px]] | |||
| None | |||
| None | |||
| What one could mistake for fish remains, is in reality a species that chose to discard its weak flesh a long time ago. A living fossil, in its most literal sense. '''This fish can only be baited with meat. It also shows a peculiar ability of reviving itself a minute or two after death.''' | |||
|- | |||
! Lavaloop Fish <br> [[File:Lavaloop_fish.png|64px]] | |||
| None | |||
| None | |||
| Due to its curvature, it can be used as make-shift boomerang. '''This fish is heavy and can only be baited with meat.''' | |||
|- | |||
! Unmarine Mastodon <br> [[File:Unmarine_mastodon.png|128x64px]] | |||
| None | |||
| None | |||
| A monster of exposed muscles and innards, wrapped in a fish-like skeleton. You don't remember ever seeing it on the catalog. '''This heavy fish may attack fish that come close and can only be baited with meat, hunting down on smaller fish when hungry. It has also developed into adapting to both land and water and shows a peculiar ability to revive itself a minute or two after death.''' | |||
|} | |} | ||
Revision as of 23:09, 16 November 2024
Fishing is a practice where crew members can use various baits and fishing rods to catch fish. There is a variety of fish available to catch and cook and various exciting items to accidentally pull out of pools of water.
![](/tgwiki2/images/thumb/7/77/Random_Person_Fishing.png/300px-Random_Person_Fishing.png)
Equipment
Rods
Fishing rods are the meat of the fishing system: without them you could not do much! Fishing rods allow crew members to hunt for fish and items inside large bodies of water. Crafty crew members can even use them to bring items out of pickup range to their location.
Rod Components
Rods are customizable! Crew members can switch out the lure/hook as well as the type of fishing line used. In order to switch out rod components on a rod, you will need to hold the component in-hand and left-click on the rod.
Bait
One requires bait in order to attract fish! Use a bait-can or bait in-hand and click on a fishing rod to put bait on it. Higher quality bait reduces the time before a fish bites. More items than those listed below can be used - Experiment! Some fish prefer junk food or meat, for example.
Lures
An alternative to bait, lure boxes can be ordered through cargo or purchased from a Good Clean Fun vendor. Lures work similarly to bait, reducing the time before a fish bites. However, they have several differences:
- Lures are not consumed when a fish is caught.
- Lures are specialized to specific fish types - Examine a lure to see what category of fish it applies to.
- Lures have to be manually spun every few seconds for a fish to bite, unless you are also using the Gyro-Stabilized Hook. The exact time depends on the lure used. When fishing, the lure will periodically light up green and ping - Using your fishing rod in-hand at this time will spin the lure. Missing a spin will delay the bite, while clicking when it isn't lit up will delay the next ping.
Other
Fish
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Fishing
Fishing Spots
- Moisture Traps.
- The Beach, in Away Missions. Counts as an ocean for the purposes of treasure chests.
- Fishing Portals (Order-able from cargo, or can be printed at the Science or Service protolathe). Have multiple settings that can be unlocked, and can have other fishing spots linked - See the above section on the portal for more information.
- Chasms on Lavaland. You can only fish in these while using a Recovery Hook, and fishing here can allow you to recover the corpses of anyone who fell into the chasm.
- Lava itself. Can only be fished in while using a reinforced fishing line or bone fishing line.
- Liquid plasma rivers, on Icebox. As above, can only be fished in while using a reinforced fishing line or bone fishing line. Has a chance to fish up coins, or bars of Runite or Adamantite (No more bars of Mythril, go away smelly wizards)
- Toilets. These have a chance to fish up a wallet, containing 3-4 credit chits of amounts ranging from around 100-500 credits each. Note, you cannot fish in a toilet that you built.
- Swimming pool on Nebulastation, as well as the puddle of water in the dorms maint tunnels of the same station.
- Deep fryers. You will mostly fish up burnt messes and chicken nuggies, but there are some (somehow) living fish in here, too.
- Ice holes. To make one, find a permanent ice tile (everywhere on ice box, otherwise hope that your away mission has them), then dig into it with a pickaxe.
Difficulty
Not all fish are the same! Trying to catch fish has varying difficulty based on the rod and bait a crew member uses as well as the type of the fish.
Fishing difficulty goes down as your fishing skill increases. By default, this increases over time as you catch fish. Certain items increase your fishing skill when worn (The legendary fishing hat, doctor outfit pieces), held (fishing toolboxes, fish analyzers), or are buckled on (plastic chairs and the mime's invisible chair, largely), while certain other items decrease your fishing skill (boxing gloves, welding masks, basically anything that would make it harder to fish). Examine an item while carrying a fishing rod to see what effect the item will have.
If your fishing skill is high enough compared to what you're fishing up, you will automatically catch it without having to play the minigame. Normally this will only apply with non-fish items like bones or wallets, but with enough boosts from gear, you can reliably hit this point with most common fish. Note that the amount of experience you gain from fishing is tied to how difficult it is compared to your level - Automatic catches give you little to no experience, so consider holding off on the full fishing outfit and gear until you've hit Legendary.
Other Useful Information
Treasure Chests
When fishing in an ocean, you have a chance to fish up a treasure chest. Treasure chests work similar to mystery boxes - When you click on them, an item appears floating above it, which cycles through a few different items before settling on one and beginning to sink back into the chest. Clicking the item at this point grabs it from the chest. Any crew member can pull up to three items from a treasure chest, with it returning an error if you attempt more after the third. Treasure chests have a chance to be destroyed after each pull. Loot ranges from pirate outfits and scimitars, to fishing gear including golden fishing toolboxes, to rare items like emagged fishing portal boards.
Send an S.O.S. to the Crew
You can grab a large empty bottle from the bar vendor, and place a photograph, piece of paper, or money into it. You can then place that bottle into an ocean tile, washing it away into the depths of SS13's spaghetti code. When fishing in an ocean tile, you have a chance to fish up these bottles, as well as empty glass bottles to continue the tradition with.
The Joys of Dynamite Fishing, or How I Learned to Stop Worrying and Love Gibtonite
Setting off an explosive that hits a fishing tile spawns a random fishing reward from that tile, and permanently exhausts it, stopping you from catching fish there. If you find yourself with a surplus of defused gibtonite, this is a great and fast way to get lots of tendril chests and Runite bars dead lavaloops