User:ClosetedSkeleton: Difference between revisions
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imported>ClosetedSkeleton |
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|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Defender</b> || 320 || 200 || 21 || -0.6 || 40 || 40 || 40 || 40 || 20 || 30 || 40 || 30 || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Defender</b> || 320 || 200 || 21 || -0.6 || 40 || 40 || 40 || 40 || 20 || 30 || 40 || 30 || | ||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b> | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Sentinel</b> || 300 || 600 || 16 || -0.9 || 25 || 25 || 25 || 25 || 0 || 25 || 26 || 25 || | ||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Baneling</b> || 240 || 275 || 16 || -1.6 || 25 || 20 || 20 || 20 || 20 || 20 || 15 || 100 || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Baneling</b> || 240 || 275 || 16 || -1.6 || 25 || 20 || 20 || 20 || 20 || 20 || 15 || 100 || | ||
Line 139: | Line 139: | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Warrior</b> || 350 || 120 || 23 || -0.5 || 40 || 55 || 55 || 40 || 20 || 50 || 55 || 50 || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Warrior</b> || 350 || 120 || 23 || -0.5 || 40 || 55 || 55 || 40 || 20 || 50 || 55 || 50 || | ||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b> | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Spitter</b> || 310 || 925 || 18 || -0.6 || 25 || 35 || 35 || 35 || 0 || 20 || 35 || 20 || | ||
|- | |- | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Tier 3</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash [[File:Intent_Harm.png]] </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Speed </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" |<b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Pheromone Strength</b> | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Tier 3</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash [[File:Intent_Harm.png]] </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Speed </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" |<b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Pheromone Strength</b> |
Revision as of 14:40, 25 October 2023
All xenomorph castes stat chart
for a simplified version of this with only the basic stats, click here
NOTES:
- THIS ONLY INCLUDES PRIMO'S WHEN THEY ARE NOTEWORTHY
- Speed is calculated inversely, meaning the lower speed value you have, the faster you are
- Baneling, Runner, Hunter, and Rav all have a faster attack cooldown, meaning they can swipe more over a shorter period of time. Check their pages for more info
- Spit delay is the amount of time between shots, with a delay of 1.0 being one shot per 1 second
- If something is empty it is not applicable to that caste
- All acid spits are given a 145% boost to damage at base, and 160% boost to damage with the primordial upgrade, the value given is with the boost applied.
- This only includes noteworthy stats that apply to multiple castes
- All castes have a weed movement speed bonus of -0.4 except gorger with -0.2 and hunter with -0.1
- Items marked in bolded italics have special properties
Just the Main Castes Basic Stats
- this doesnt include any of the notations on if a stat is misrepresentative, just basic info of the castes base form
All (important) xenomorph structures stat chart
Structure | Max Health | Regen per Sec | Spit Damage | Spit Delay | Max Gas Radius | Activity Radius | Pheromone Strength | Minions at 80pop |
Silo | 1000 | 5 | 10 | 6 | ||||
Acid/Sticky Turret | 1500 | 4 | 20 | 0.5 | 2 | 7 | ||
Hugger Turret | 400 | 4 | 0.5 | 2 | 7 | |||
Phero Tower | 400 | 0 | 32 | 5.0x | ||||
Spawner | 500 | 0 | 10 | 12 | ||||
Evolution Tower | 600 | 0 | ||||||
Psychic Relay | 400 | 0 |
Non-Primo/Non-T4 Structures
Structure | Max Health | Regen per Sec |
Hivemind Core | 600 | 0 |
Baneling Pod | 100 | 0 |
Tunnel | 140 | 0 |
Jelly pod | 250 | 0 |
Evolution and Upgrade Stat Chart
- Evolution's allow you to progress to the next caste, evolution points are given by evolution towers and having burrowed larva.
- Achieving your upgrade allows you to become primordial IF your hive leaders have bought the primordial upgrade FOR YOUR TIER.
Evolution threshold | Upgrade threshold | |
Larva | 50 | |
Tier One | 100 | 420 |
Tier Two | 225 | 840 |
Tier Three | 1750 | |
Tier Four | 0 | 1750 |
- Shrikes can instantly evolve into queens, there are no Tier 3's that can evo.
- Shrikes maturity threshold is the equivalent of a T2 at 840
templates
for xeno
|- style="border:2px solid #cc6600;" |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | || || || || || || || || || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || ||
xeno basic stats
|- style="border:2px solid #cc6600;"
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" |
|| || || || || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0||
for structure
|- style="border:2px solid #cc6600;" |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | || || || || || || ||