User:Fallouttec: Difference between revisions

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==ASRS Order List==
==ASRS Order List==
  <tabs>
  <tabs>
<tab name="Tab 1">
<tab name="Operations">


{| style="border: 3px solid black;
{| style="border: 3px solid black;
  ! style="background-color:#808080; width:150px;"| '''Item:'''
  ! style="background-color:#808080; width:150px;"| '''Item:'''
  ! style="background-color:#808080; width:150px;"| '''Cost:'''
  ! style="background-color:#808080; width:150px;"| '''Cost:'''
  ! style="background-color:#808080; width:600px;"| '''Description:'''
  ! style="background-color:#808080;"| '''Description:'''
|-
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Test 1</center>
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Supply Beacon</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>Test 2</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| Test 3
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A deployable supply beacon to use with the Requisitions supply console or to use for dropping OB on.
|-
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Fulton Extraction Pack</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A 3 use fulton device to sell Xeno corpses with; just attach and the corpse will be sold for Req points.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Autominer Upgrade</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will automate the process of selling crates.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mining well reinforcement Upgrade</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will increase the durability of a miner, letting it take more damage before breaking.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Mining well overclock upgrade</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Upgrade Module for miners, this one will increase the production speed of mined materials, resulting in more credits per minute.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Tactical Binoculars crate</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A set of Tactical Binoculars as well as an encryption key for the CAS radio channel. Only available in HvX modes.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Xeno Structure tracker crate</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A pinpointer device that can locate Xeno structures. Only available in HvX modes.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Xenomorph IFF Tag Crate</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>130</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| Contains an IFF tag used to mark a xenomorph as friendly to IFF systems. Warning: Nanotrasen is not responsible for incidents related to attaching this to hostile entities. Requires Bridge access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>3 Deployable Cameras</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>20</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| 3 deployable cameras for use with CIC systems
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ASRS Bluespace Export Point</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An ASRS Bluespace export pad for selling items remotely. Can accept Xeno corpses or Researcher money tokens to provide Req Points.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Cluster orbital warhead</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Cluster Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>HE orbital warhead</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>300</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A High Explosive Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Incendiary orbital warhead</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An Incendiary Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Plasma draining orbital warhead</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Plasma Draining (Tanglefoot) Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Solid Fuel</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A single piece of Solid Fuel for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Drop Pod</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A ZEUS orbital droppod; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around. ''Can be made in Factory''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Leader Drop Pod</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A ZEUS orbital droppod, but this one is meant for Leaders; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Research Console</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>200</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A Research tube for conducting experimental research on Xeno Corpses. Can be used to generate more points on Xeno corpses. Does not come in a crate.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Supply Tablet</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>50</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| An ASRS Supply Tablet, to let you process Requisitions orders remotely. ''RO job spawns with one of these in his hand''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>Tadpole Navigation Electronics</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>750</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A replacement set of Tadpole Electronics, to repair a Tadpole should it fall into Xeno hands and rendered unflyable.
|}
</tab>
<tab name="Weapons">
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080; width:150px;"| '''Cost:'''
! style="background-color:#808080;"| '''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-571 Base Defense Sentry</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>400</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with an ST-571 Base Defense sentry and one spare magazine.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-571 Sentry ammunition</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for an ST-571 Base Defense Sentry
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-580 Portable Sentry</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>400</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A crate with an ST-580 Portable sentry and one spare magazine.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|<center>ST-580 Sentry ammunition</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| <center>100</center>
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| A spare magazine for an ST-580 Portable Sentry
|}
|}
</tab>
</tab>
</tabs>
</tabs>
</center>
</center>

Revision as of 00:36, 5 July 2024

This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


User Fallouttec AKA Harvey Rose

Memes, Mistakes, and probably Friendly Fire abound.

  JR Harvey Rose says:
"I PUNCHED A BABY!"

Harvey's Loadouts

Engineer

Medium Armor
Radio Backpack
Shotgun Shell Belt
Construction Pouch
Tool Pouch
Webbing on Clothes
Suit Module Baulder
Suit Storage Engineering
Runs a Shotgun
Dam Benos get off my Miner!

Corpsman

Medium Armor
Corpsman Backpack
Hypo Belt
Medical Supplies Pouch
Magazine Pouch
Medical Webbing on Clothes
Suit Module Baulder
Suit Storage Medical
Runs a Rifle
Stop bloody moving while I pull this shrapnel out

Marine

UNGA.

Testing Spot for Redesigned pages

ASRS Order List

<tabs>

<tab name="Operations">

Item: Cost: Description:
Supply Beacon
100
A deployable supply beacon to use with the Requisitions supply console or to use for dropping OB on.
Fulton Extraction Pack
100
A 3 use fulton device to sell Xeno corpses with; just attach and the corpse will be sold for Req points.
Autominer Upgrade
50
An Upgrade Module for miners, this one will automate the process of selling crates.
Mining well reinforcement Upgrade
50
An Upgrade Module for miners, this one will increase the durability of a miner, letting it take more damage before breaking.
Mining well overclock upgrade
50
An Upgrade Module for miners, this one will increase the production speed of mined materials, resulting in more credits per minute.
Tactical Binoculars crate
300
A set of Tactical Binoculars as well as an encryption key for the CAS radio channel. Only available in HvX modes.
Xeno Structure tracker crate
200
A pinpointer device that can locate Xeno structures. Only available in HvX modes.
Xenomorph IFF Tag Crate
130
Contains an IFF tag used to mark a xenomorph as friendly to IFF systems. Warning: Nanotrasen is not responsible for incidents related to attaching this to hostile entities. Requires Bridge access to open.
3 Deployable Cameras
20
3 deployable cameras for use with CIC systems
ASRS Bluespace Export Point
300
An ASRS Bluespace export pad for selling items remotely. Can accept Xeno corpses or Researcher money tokens to provide Req Points.
Cluster orbital warhead
200
A Cluster Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
HE orbital warhead
300
A High Explosive Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
Incendiary orbital warhead
200
An Incendiary Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
Plasma draining orbital warhead
200
A Plasma Draining (Tanglefoot) Warhead for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
Solid Fuel
50
A single piece of Solid Fuel for the Orbital Bombardment cannon. Only available in HvX gamemodes. Requires Engineering Access to open.
Drop Pod
50
A ZEUS orbital droppod; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around. Can be made in Factory
Leader Drop Pod
100
A ZEUS orbital droppod, but this one is meant for Leaders; must be placed on the appropriate floor tile to function. Use a power loader to move drop pods around.
Research Console
200
A Research tube for conducting experimental research on Xeno Corpses. Can be used to generate more points on Xeno corpses. Does not come in a crate.
Supply Tablet
50
An ASRS Supply Tablet, to let you process Requisitions orders remotely. RO job spawns with one of these in his hand
Tadpole Navigation Electronics
750
A replacement set of Tadpole Electronics, to repair a Tadpole should it fall into Xeno hands and rendered unflyable.

</tab> <tab name="Weapons">

Item: Cost: Description:
ST-571 Base Defense Sentry
400
A crate with an ST-571 Base Defense sentry and one spare magazine.
ST-571 Sentry ammunition
100
A spare magazine for an ST-571 Base Defense Sentry
ST-580 Portable Sentry
400
A crate with an ST-580 Portable sentry and one spare magazine.
ST-580 Sentry ammunition
100
A spare magazine for an ST-580 Portable Sentry

</tab> </tabs>