User:Iatots: Difference between revisions
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imported>Iatots More icons for almost every spell. |
imported>Iatots some fixes, an icon |
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|style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now flings opponents away from you. | |style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now flings opponents away from you. | ||
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|style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now raises dead players into ghouls ONCE. They look like husks and have 25 HP. | |style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now raises dead players into ghouls, ONCE per player. They look like husks and have 25 HP. | ||
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|style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now deal 500 damage to inorganic matter. Rusts any surface it's used on, and destroys any surface that is already rusty. | |style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now deal 500 damage to inorganic matter. Rusts any surface it's used on, and destroys any surface that is already rusty. | ||
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|style='border-right:solid 10px #c1c1c1;'|'''Curse of Corrosion''' | |style='border-right:solid 10px #c1c1c1;'|'''Curse of Corrosion''' | ||
|-style='background-color:#6EE270;' | |-style='background-color:#6EE270;' | ||
|style='border-left:solid 10px #eb7541; border-right:dashed 2px;'|[[file:decal_bio.png]] <br>Transmute a knife, a spill of blood, a heart, left and right arm, and an item that the victim touched to them for 2 minutes of vomiting and slight organ damage. | |style='border-left:solid 10px #eb7541; border-right:dashed 2px;'|[[file:decal_bio.png]] <br>Transmute a knife, a spill of blood, a heart, left and right arm, and an item that the victim touched to curse them for 2 minutes of vomiting and slight organ damage. | ||
|style='background-color:#c1c1c1; border-right:dashed 2px;' |[[file:sunglasses.png]] <br>Transmute a pair of eyes, a knife and a pool of blood with an object that the victim has touched to curse them with 2 minutes of complete blindness. | |style='background-color:#c1c1c1; border-right:dashed 2px;' |[[file:sunglasses.png]] <br>Transmute a pair of eyes, a knife and a pool of blood with an object that the victim has touched to curse them with 2 minutes of complete blindness. | ||
|style='border-right:dashed 2px;'|[[file:wheelchair.png]] <br>Transmute a knife, pool of blood, left and right leg, a hatchet and an item that the victim touched to curse them for 5 minutes of leg paralysis. | |style='border-right:dashed 2px;'|[[file:wheelchair.png]] <br>Transmute a knife, pool of blood, left and right leg, a hatchet and an item that the victim touched to curse them for 5 minutes of leg paralysis. | ||
|style='background-color:#f58da2; border-right:dashed 2px;' |[[file:raw_prophet.png]] <br>Transmute eyes, a left arm, right arm and a pool of blood into a Raw Prophet. Raw prophets have increased seeing range, as well as Xray. But are very fragile and weak. | |style='background-color:#f58da2; border-right:dashed 2px;' |[[file:raw_prophet.png]] <br>Transmute eyes, a left arm, right arm and a pool of blood into a Raw Prophet. Raw prophets have increased seeing range, as well as Xray. But are very fragile and weak. | ||
|style='border-right:dashed 2px;'|[[file:cleave.png]] <br> | |style='border-right:dashed 2px;'|[[file:cleave.png]] <br>A ranged spell that gives bleeding wounds to the target and those around them. | ||
|style='background-color:#eb7541; border-right:dashed 2px;' |Spreads rust to nearby turfs. Destroys already rusted walls. | |style='background-color:#eb7541; border-right:dashed 2px;' |[[File:corrode.gif]]<br>Spreads rust to nearby turfs. Destroys already rusted walls. | ||
|style='border-right:solid 10px #c1c1c1'|[[file:decal_bio.png]] <br>Transmute a knife, a spill of blood, a heart, left and right arm, and an item that the victim touched to them for 2 minutes of vomiting and slight organ damage. | |style='border-right:solid 10px #c1c1c1'|[[file:decal_bio.png]] <br>Transmute a knife, a spill of blood, a heart, left and right arm, and an item that the victim touched to them for 2 minutes of vomiting and slight organ damage. | ||
|-style='background-color:#2aab2a;' | |-style='background-color:#2aab2a;' | ||
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|style='border-right:solid 10px #c1c1c1;'|'''Blood Syphon''' | |style='border-right:solid 10px #c1c1c1;'|'''Blood Syphon''' | ||
|-style='background-color:#6EE270;' | |-style='background-color:#6EE270;' | ||
|style='border-left:solid 10px #eb7541; border-right:dashed 2px;'|[[file:blood_siphon.gif]] <br>A spell that steals a bit of life from others to heal you | |style='border-left:solid 10px #eb7541; border-right:dashed 2px;'|[[file:blood_siphon.gif]] <br>A ranged spell that steals a bit of life from others to heal you. | ||
|style='background-color:#c1c1c1; border-right:dashed 2px;' |[[file:decal_psychology.png]] <br>A spell that curses anyone you touch with severe unhappiness. | |style='background-color:#c1c1c1; border-right:dashed 2px;' |[[file:decal_psychology.png]] <br>A spell that curses anyone you touch with severe unhappiness. | ||
|style='border-right:dashed 2px;'|[[file:ashman.png]] <br>Transmute a pile of ash, a head and a book to summon an ashman. Ashmen have ashen shift, and a spell that lets them send off a great wave of fire. | |style='border-right:dashed 2px;'|[[file:ashman.png]] <br>Transmute a pile of ash, a head and a book to summon an ashman. Ashmen have ashen shift, and a spell that lets them send off a great wave of fire. | ||
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|style='border-right:dashed 2px;'|[[file:rust_walker.png]] <br>Transmute a vomit pool, a head and a book to summon a Rust Walker. Rust walkers can walk around and shoot waves of rust. | |style='border-right:dashed 2px;'|[[file:rust_walker.png]] <br>Transmute a vomit pool, a head and a book to summon a Rust Walker. Rust walkers can walk around and shoot waves of rust. | ||
|style='background-color:#eb7541; border-right:dashed 2px;' |[[file:rust_wave.gif]] <br>A spell that sends off a harmless projectile which rusts and damages the terrain. | |style='background-color:#eb7541; border-right:dashed 2px;' |[[file:rust_wave.gif]] <br>A spell that sends off a harmless projectile which rusts and damages the terrain. | ||
|style='border-right:solid 10px #c1c1c1'|[[file:blood_siphon.gif]] <br>A spell that steals a bit of life from others to heal you | |style='border-right:solid 10px #c1c1c1'|[[file:blood_siphon.gif]] <br>A ranged spell that steals a bit of life from others to heal you. | ||
|-style='background-color:#2aab2a;' | |-style='background-color:#2aab2a;' | ||
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Revision as of 22:19, 24 June 2020
You got your book, your heart, and a basic Mansus Grasp (glowy hand) with some knockdown capability.
Your starting path determines which Grasp, Mark, blade and ascension you can obtain, shown on the graph as a dark path color.
At a light-colored path ability, you can branch out horizontally including into other light colored path abilities:
Ex. you are a Rust cultist and want ashen shift, you learn up to leeching walk, then learn Priest's ritual, then Ashen Shift.
There are 3 "layers" of abilities that can all be learned, but they are segmented off by your mandatory path abilities (grasp, mark and blade).