TGMC:Marine Jobs: Difference between revisions
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imported>JPR Edit for ranks |
imported>Rohesie No edit summary |
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![[File:DMCA_XO.png|64px|link=TGMC:Executive_Officer|Executive Officer]]<br>[[TGMC:Executive_Officer|Field Commander]] | ![[File:DMCA_XO.png|64px|link=TGMC:Executive_Officer|Executive Officer]]<br>[[TGMC:Executive_Officer|Field Commander]] | ||
|The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy and fight, with orbital support from the Captain. | |The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy and fight, with orbital support from the Captain. | ||
!<span style="display: none;">a</span>Hard | !<span style="display: none;">a</span>Very Hard | ||
|- | |- | ||
![[File:DMCA_SO.png|64px|link=TGMC:Staff_Officer|Staff Officer]]<br>[[TGMC:Staff_Officer|Intelligence Officer]] | ![[File:DMCA_SO.png|64px|link=TGMC:Staff_Officer|Staff Officer]]<br>[[TGMC:Staff_Officer|Intelligence Officer]] | ||
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![[File:DMCA_CMP.png|64px|link=TGMC:Chief_Military_Police|Chief Military Police]]<br>[[TGMC:Chief_Military_Police|Chief Military Police]] | ![[File:DMCA_CMP.png|64px|link=TGMC:Chief_Military_Police|Chief Military Police]]<br>[[TGMC:Chief_Military_Police|Chief Military Police]] | ||
|Be the Leader of the Military Police Team and ensure that nobody is breaking the [[Marine Law]], '''REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW!''' | |Be the Leader of the Military Police Team and ensure that nobody is breaking the [[Marine Law]], '''REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW!''' | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
![[File:DMCA_MP.png|64px|link=TGMC:Military_Police|Military Police]]<br>[[TGMC:Military_Police|Military Police]] | ![[File:DMCA_MP.png|64px|link=TGMC:Military_Police|Military Police]]<br>[[TGMC:Military_Police|Military Police]] | ||
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![[File:DMCA_RO.png|64px|link=TGMC:Requisitions_Officer|Requisitions Officer]]<br>[[TGMC:Requisitions_Officer|Requisitions Officer]] | ![[File:DMCA_RO.png|64px|link=TGMC:Requisitions_Officer|Requisitions Officer]]<br>[[TGMC:Requisitions_Officer|Requisitions Officer]] | ||
|Hand out attachments to hungry Marines. Keep the logistics chain running smoothly with the right crates. Coordinate things with your Cargo Technicians. | |Hand out attachments to hungry Marines. Keep the logistics chain running smoothly with the right crates. Coordinate things with your Cargo Technicians. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
![[File:DMCA_CT.png|64px|link=TGMC:Cargo_Technician|Cargo Technician]]<br>[[TGMC:Cargo_Technician|Cargo Technician]] | ![[File:DMCA_CT.png|64px|link=TGMC:Cargo_Technician|Cargo Technician]]<br>[[TGMC:Cargo_Technician|Cargo Technician]] | ||
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![[File:DMCA_SL.png|64px|link=TGMC:Squad_Leader|Squad Leader]]<br>[[TGMC:Squad_Leader|Squad Leader]] | ![[File:DMCA_SL.png|64px|link=TGMC:Squad_Leader|Squad Leader]]<br>[[TGMC:Squad_Leader|Squad Leader]] | ||
|Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). | |Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). | ||
!<span style="display: none;">a</span>Hard | !<span style="display: none;">a</span>Very Hard | ||
|- | |- | ||
![[File:DMCA_Spec.png|64px|link=TGMC:Squad_Specialist|Squad Specialist]]<br>[[TGMC:Squad_Specialist|Squad Specialist]] | ![[File:DMCA_Spec.png|64px|link=TGMC:Squad_Specialist|Squad Specialist]]<br>[[TGMC:Squad_Specialist|Squad Specialist]] | ||
|Act as second-in-command to the Squad Leader. Carry powerful toys, from an RPG/battle rifle/grenade launcher, to flamethrowers, heavy armor and more. Cry when a xeno melts your toys because you got too aggressive. | |Act as second-in-command to the Squad Leader. Carry powerful toys, from an RPG/battle rifle/grenade launcher, to flamethrowers, heavy armor and more. Cry when a xeno melts your toys because you got too aggressive. | ||
!<span style="display: none;">a</span> | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
![[File:DMCA_SG.png|64px|link=TGMC:Squad_Smartgunner|Squad Smartgunner]]<br>[[TGMC:Squad_Smartgunner|Squad Smartgunner]] | ![[File:DMCA_SG.png|64px|link=TGMC:Squad_Smartgunner|Squad Smartgunner]]<br>[[TGMC:Squad_Smartgunner|Squad Smartgunner]] | ||
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![[File:DMCA_PFC.png|64px|link=TGMC:Squad_Marine|Squad Marine]]<br>[[TGMC:Squad_Marine|Squad Marine]] | ![[File:DMCA_PFC.png|64px|link=TGMC:Squad_Marine|Squad Marine]]<br>[[TGMC:Squad_Marine|Squad Marine]] | ||
|Stay with your squad and gun down everything against you. Run off alone to get killed/participate in a xeno preg-fanfiction. Listen to your Squad Leader. | |Stay with your squad and gun down everything against you. Run off alone to get killed/participate in a xeno preg-fanfiction. Listen to your Squad Leader. | ||
!<span style="display: none;">a</span>Easy | !<span style="display: none;">a</span>Very Easy | ||
|- | |- | ||
|} | |} | ||
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![[File:DMCA_Synthetic.png|64px|link=TGMC:Synthetic|Synthetic]]<br>[[TGMC:Synthetic|Synthetic]] | ![[File:DMCA_Synthetic.png|64px|link=TGMC:Synthetic|Synthetic]]<br>[[TGMC:Synthetic|Synthetic]] | ||
|Help the crew the best you can. Multi-task 4+ roles due to low population and/or incompetence. Be ostracized and bullied for being >synthetic. | |Help the crew the best you can. Multi-task 4+ roles due to low population and/or incompetence. Be ostracized and bullied for being >synthetic. | ||
!<span style="display: none;">a</span>Hard | !<span style="display: none;">a</span>Very Hard | ||
|- | |- | ||
|} | |} | ||
{{TGMC-Jobs}} | {{TGMC-Jobs}} |
Revision as of 21:04, 14 February 2019
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Command
Job | Role | Difficulty |
---|---|---|
Captain |
The Captain of the TGS Theseus. In command of all shipside roles, and responsible for supporting the marine component from shipside | Very Hard |
Field Commander |
The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy and fight, with orbital support from the Captain. | Very Hard |
Intelligence Officer |
Babysit one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. | Medium |
Pilot Officer |
Get behind the shuttle controls, buckle in and fly the marines to their death! | Easy |
Tank Crewman |
Form the armoured backbone of the force. Use your tank to support the men on the ground. Avoid running anyone over. | Medium |
Security
Job | Role | Difficulty |
---|---|---|
Chief Military Police |
Be the Leader of the Military Police Team and ensure that nobody is breaking the Marine Law, REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW! | Hard |
Military Police |
Patrol the Almayer, ensure that all Marines follow the Marine Law and deal with Lawbreakers, REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW! | Medium |
Engineering
Job | Role | Difficulty |
---|---|---|
Chief Ship Engineer |
Coordinate engineering efforts. Ensure the ship stays together. Leads your technicians. | Hard |
Ship Engineer |
Follow the Chief Engineer's orders. Try to help keep the ship together. Cry because your job has no meaning,
then get over it and build a kickass FOB. |
Easy |
Medical
Job | Role | Difficulty |
---|---|---|
Chief Medical Officer |
Coordinate things with your doctors. Make sure that the Squad Medics are loaded with chems and that the Doctors are handling the waves of incoming wounded. Step in if they screw up. | Hard |
Medical Officer |
Heal wounds, make/use medication and revive nearly-dead marines. Pick up the slack when the Squad Medics get themselves killed/overdose half of the marines. Rip out sharpnel from friendly fire and larva from xenos alike. Follow the orders of the Chief Medical Officer. | Medium |
Researcher |
Research things. Be sad because there's nothing currently to your job, so go be the cool Medical Officer with the good shit. | Easy |
Supply
Job | Role | Difficulty |
---|---|---|
Requisitions Officer |
Hand out attachments to hungry Marines. Keep the logistics chain running smoothly with the right crates. Coordinate things with your Cargo Technicians. | Hard |
Cargo Technician |
Follow the orders of the RO. Act in their place when the RO runs off/gets killed. | Easy |
Marines
Job | Role | Difficulty |
---|---|---|
Squad Leader |
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). | Very Hard |
Squad Specialist |
Act as second-in-command to the Squad Leader. Carry powerful toys, from an RPG/battle rifle/grenade launcher, to flamethrowers, heavy armor and more. Cry when a xeno melts your toys because you got too aggressive. | Hard |
Squad Smartgunner |
Stay behind your squad and provide suppression fire. | Easy |
Squad Engineer |
Build defenses, including a Forward Operating Base (FOB). Set up either a mounted MG or a sentry gun, and care for it like an adopted child. | Medium |
Squad Medic |
Keep your squad |
Medium |
Squad Marine |
Stay with your squad and gun down everything against you. Run off alone to get killed/participate in a xeno preg-fanfiction. Listen to your Squad Leader. | Very Easy |
Special
Job | Role | Difficulty |
---|---|---|
Synthetic |
Help the crew the best you can. Multi-task 4+ roles due to low population and/or incompetence. Be ostracized and bullied for being >synthetic. | Very Hard |
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |