TGMC:Xeno Quickstart Guide: Difference between revisions

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[[File:Bexeno.PNG]]
[[File:Bexeno.PNG]]


if that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.)
If that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.)


==Step 2. Oh god I'm a worm!==
==Step 2. Oh god I'm a worm!==


now you are a larva and have the wonderful world of the [[TGMC:Xenomorph Castes|Xenomorph]] ahead of you.
Now you are a larva and have the wonderful world of the [[TGMC:Xenomorph Castes|Xenomorph]] ahead of you.


good luck! here are some [[TGMC:Xeno Tips|tips]] that should help.
good luck! here are some [[TGMC:Xeno Tips|tips]] that should help.

Revision as of 16:09, 8 February 2019

This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


Step 1. Can you be a Xeno?

If that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.)

Step 2. Oh god I'm a worm!

Now you are a larva and have the wonderful world of the Xenomorph ahead of you.

good luck! here are some tips that should help.