TGMC:Xeno Quickstart Guide: Difference between revisions
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[[File:Bexeno.PNG]] | [[File:Bexeno.PNG]] | ||
If that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.) | |||
==Step 2. Oh god I'm a worm!== | ==Step 2. Oh god I'm a worm!== | ||
Now you are a larva and have the wonderful world of the [[TGMC:Xenomorph Castes|Xenomorph]] ahead of you. | |||
good luck! here are some [[TGMC:Xeno Tips|tips]] that should help. | good luck! here are some [[TGMC:Xeno Tips|tips]] that should help. |
Revision as of 16:09, 8 February 2019
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Step 1. Can you be a Xeno?
If that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.)
Step 2. Oh god I'm a worm!
Now you are a larva and have the wonderful world of the Xenomorph ahead of you.
good luck! here are some tips that should help.