TGMC:Squad Smartgunner: Difference between revisions
imported>Novaepee |
imported>Novaepee Huge revamp of SG |
||
Line 561: | Line 561: | ||
===Smartgun [[File:TGMC M56.png|64px]]=== | ===Smartgun [[File:TGMC M56.png|64px]]=== | ||
This is your main weapon. While weaker than a standard rifle, it compensates through having a high rate of fire and being able to shoot through your friends to hit enemies. To use it, you will need to equip the M56 Head Mounted Sight (Eyes), Smartgun (Hands/Suit Storage), Powerpack (Backpack), and M56 Combat Harness (Armor). | This is your main weapon. While weaker than a standard rifle, it compensates through having a high rate of fire and being able to shoot through your friends to hit enemies. To use it, you will only need to equip the <del>M56 Head Mounted Sight (Eyes), Smartgun (Hands/Suit Storage), Powerpack (Backpack), and M56 Combat Harness (Armor).</del> T-29 smartgun. | ||
'''Pros:''' | '''Pros:''' | ||
* Fast fire rate un-modded | * Does not have a default magnetic harness compared to its sibling, the M56B | ||
* Fast fire rate un-modded, making it great for suppression fire | |||
* Possesses an anti-friendly fire system (IFF), allowing one to shoot through allies to hit your foes | * Possesses an anti-friendly fire system (IFF), allowing one to shoot through allies to hit your foes | ||
* Can use | * Can use full auto | ||
* | * Has a 200 round capacity due to the T-29 drum | ||
* | * T-29 drums can be ordered at Requisitions like other ammo types. | ||
* Comes with | * Comes with the Night Vison Goggle, or NVG, to help spot targets in the dark | ||
'''Cons:''' | '''Cons:''' | ||
Line 585: | Line 583: | ||
* Deals about the same damage as an SMG per shot (i.e. 30), making it weaker against T3s unmodded | * Deals about the same damage as an SMG per shot (i.e. 30), making it weaker against T3s unmodded | ||
* Wielding has a 1-2 second delay, and slows you while wielded | * Wielding has a 1-2 second delay unmodded, and slows you while wielded | ||
* Liberal use tends to run the T-29 drums dry, necessitating either Requisitions or periodic trips to and from the Almayer to maintain usage of the Smartgun. | |||
* Liberal use tends to run the | |||
* Reloading takes about 3 seconds and must be done by standing still: moving at all interrupts the reloading process. It automatically starts reloading around every 5 seconds it doesn't fire a bullet, but it is not recommended to rely on this too much. | * Reloading takes about 3 seconds and must be done by standing still: moving at all interrupts the reloading process. It automatically starts reloading around every 5 seconds it doesn't fire a bullet, but it is not recommended to rely on this too much. | ||
Line 597: | Line 591: | ||
'''Reccomended attachments:''' | '''Reccomended attachments:''' | ||
* | *Magnetic Harness | ||
*Laser sight | *Laser sight | ||
===M56 Combat Harness [[File:TGMC M56 Harness.png|64px]]=== | ===M56 Combat Harness [[File:TGMC M56 Harness.png|64px]]=== |
Revision as of 01:47, 7 October 2020
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
SUPPORT MARINE | |
Squad Smartgunner |
Access: Squad Smartgunner Equipment Room, Squad Room Difficulty: Easy Rank: Corporal Class: Marines Supervisors: Squad Leader Duties: Use suppressive fire to help keep your squad intact. Guides: N/A Quote:Peace through superior firepower. |
Introduction
You are specially-trained to operate one of the Terragov Marine Corps' most effective weapons systems: the T-29 Smartgun. The Smartgun is an electronically powered, belt-fed 10mm general support machine gun that's stabilized on a combat harness and augmented with an infrared auto-tracking system.
In TGMC, the main role of the Squad Smartgunner is a second-line support unit.
PAGE IS OUTDATED DUE TO THE FACT THAT THIS PAGE TALKS ABOUT THE M56B SMARTGUN AND NOT THE T-29; PAGE IS SLOWLY GETTING UPDATED!
Playing the Smartgunner
Though it may seem powerful, you are not a front-line combatant. Your gun deals less damage than a pulse rifle and you're slow enough to be caught by nearly any caste while wielding/reloading your weapon. Your strength is covering your team and putting yourself in the best position to lay down lots of fire on the enemy. Treat yourself as a mobile sentry gun, stay behind your teammates, lead your shots, and pay attention to where you can best bring your firepower to bear.
Also don't forget the most powerful aspect of your weapon: the built-in IFF. It's turned on by default, and when it's on you will not hit any other friendly marines equipped with IFF transmitters. You can freely shoot through any marine and your bullets will safely bypass them to hit targets beyond. Note that your bullets will still hit anyone or anything without marine IFF, meaning survivors and other civilians, so be careful. It's also extremely important that your bullets will hit sentries and the HMG otherwise engineers and other marines will yell at you for destroying essential machinery.
Vendors, Equipment, and Weapons
The Smartgunner has their own prep room within their squad prep area (hover your mouse over the doors if you can't find it.) Inside are your GHMME Automated Closet and NEXUS Smartgunner Equipment Rack.
- The closet contains your uniform, standard equipment, webbing, belts, pouches, and any masks you may want.
- The equipment rack contains your weapon, an extra drum, and head mounted sight in the essential smartgunner set, as well as additional special ammunition and gun attachments.
GHMME Automated Closet
<tabs>
<tab name="Standard Kit">
</tab> <tab name="Webbing">
Item: | Desc.: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Extra pouches that you can clip to your uniform.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Extra pouches that you can clip to your uniform.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pistol Holster that you can clip to your uniform.
</tab> <tab name="Belts">
|