TGMC:Marine Equipment: Difference between revisions
imported>Novaepee |
imported>Ilikesaying added dmg ap and sunder numbers, hate shotguns |
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|width=150|[[File:T12AR_mag.png|64px]] | |width=150|[[File:T12AR_mag.png|64px]] | ||
[[#T-12 assault rifle magazine|'''T-12 assault rifle magazine''']] | [[#T-12 assault rifle magazine|'''T-12 assault rifle magazine''']] | ||
|Holds fifty(50) 10x24mm caseless rifle rounds. | |Holds fifty(50) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:T12AR_mag.png|64px]] | |width=150|[[File:T12AR_mag.png|64px]] | ||
[[#T-18 carbine magazine|'''T-18 carbine magazine''']] | [[#T-18 carbine magazine|'''T-18 carbine magazine''']] | ||
|Holds thirty-six(36) 10x24mm caseless rifle rounds. | |Holds thirty-six(36) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_TX11_mag.png|64px]] | |width=150|[[File:TGMC_TX11_mag.png|64px]] | ||
[[#TX-11 combat rifle magazine|'''TX-11 combat rifle magazine''']] | [[#TX-11 combat rifle magazine|'''TX-11 combat rifle magazine''']] | ||
|Holds seventy(70) 4.92×34mm rifle rounds. | |Holds seventy(70) 4.92×34mm rifle rounds. 20 damage with 20 AP and 1.25 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:T-42LMG_mag.png|64px]] | |width=150|[[File:T-42LMG_mag.png|64px]] | ||
[[#T-42 light machine gun drum magazine|'''T-42 light machine gun drum magazine''']] | [[#T-42 light machine gun drum magazine|'''T-42 light machine gun drum magazine''']] | ||
|Holds one hundred and twenty(120) 10x24mm caseless rifle rounds. | |Holds one hundred and twenty(120) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:T-60GPMG_mag.png|64px]] | |width=150|[[File:T-60GPMG_mag.png|64px]] | ||
[[#T-60 box magazine|'''T-60 box magazine''']] | [[#T-60 box magazine|'''T-60 box magazine''']] | ||
|Holds twohundred and fifty(250) 10x26 caseless rounds. | |Holds twohundred and fifty(250) 10x26 caseless rounds. 20 damage with 10 AP. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:T64DMR_mag.png|64px]] | |width=150|[[File:T64DMR_mag.png|64px]] | ||
[[#T-64 battle rifle magazine|'''T-64 battle rifle magazine''']] | [[#T-64 battle rifle magazine|'''T-64 battle rifle magazine''']] | ||
|Holds twenty five(25) 10x27mm caseless marksman rounds. | |Holds twenty five(25) 10x27mm caseless marksman rounds. 32.5 Damage with 15 AP and 2 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_T-37DMR_mag.png|64px]] | |width=150|[[File:TGMC_T-37DMR_mag.png|64px]] | ||
[[#T-37 designated marksman rifle magazine|'''T-37 designated marksman rifle magazine''']] | [[#T-37 designated marksman rifle magazine|'''T-37 designated marksman rifle magazine''']] | ||
|Holds twenty(20) 10x27mm caseless marksman rounds. | |Holds twenty(20) 10x27mm caseless marksman rounds. 65 Damage with 15 AP and 2 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_tl127_mag.png|64px]] | |width=150|[[File:TGMC_tl127_mag.png|64px]] | ||
[[#TL127 magazine|'''TL-127 magazine''']] | [[#TL127 magazine|'''TL-127 magazine''']] | ||
|Holds ten(10) 8.6x70mm rounds | |Holds ten(10) 8.6x70mm rounds. 80 Damage with 60 AP and 15 Sunder. | ||
|} | |} | ||
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|width=150|[[File:TGMC_mosin_box.png|64px]] | |width=150|[[File:TGMC_mosin_box.png|64px]] | ||
[[#Mosin box|'''box of 7.62x54mmR rifle rounds''']] | [[#Mosin box|'''box of 7.62x54mmR rifle rounds''']] | ||
|Holds 4 sets of five(5) 7.62x54mmR rifle rounds. The rounds need to be manually taken out of the box. | |Holds 4 sets of five(5) 7.62x54mmR rifle rounds. The rounds need to be manually taken out of the box. 75 Damage with 35 AP. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_Buckshot.png|64px]] | |width=150|[[File:TGMC_Buckshot.png|64px]] | ||
[[#Ammo anchor here!|'''Buckshot shells''']] | [[#Ammo anchor here!|'''Buckshot shells''']] | ||
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, | |Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 40x6 (240) damage with no AP. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Slug.png|64px]] | |[[File:TGMC_Slug.png|64px]] | ||
[[#Slug Shells|'''Slug Shells''']] | [[#Slug Shells|'''Slug Shells''']] | ||
|Long range ammunition, used for stunning and staggering enemies. Medium range, | |Long range ammunition, used for stunning and staggering enemies. Medium range, 100 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Flechette.png|64px]] | |[[File:TGMC_Flechette.png|64px]] | ||
[[#Flechette Shells|'''Flechette Shells''']] | [[#Flechette Shells|'''Flechette Shells''']] | ||
|Metal shards used for punching through armour. Close range, | |Metal shards used for punching through armour. Close range, 50 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 40 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger. | ||
|- | |- | ||
|[[File:TGMC_Incendiary_Slug.png|64px]] | |[[File:TGMC_Incendiary_Slug.png|64px]] | ||
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | [[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | ||
|Akin to normal slug shells, but sets enemies on fire. Medium range, | |Akin to normal slug shells, but sets enemies on fire. Medium range, 40 Damage, 20 AP and 2 Sunder. Cannot stun/stagger. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_Buckshot.png|64px]] | |width=150|[[File:TGMC_Buckshot.png|64px]] | ||
[[#Buckshot Shells|'''Buckshot Shells''']] | [[#Buckshot Shells|'''Buckshot Shells''']] | ||
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, | |Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 28x6(168) Damage with no AP. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Slug.png|64px]] | |[[File:TGMC_Slug.png|64px]] | ||
[[#Slug Shells|'''Slug Shells''']] | [[#Slug Shells|'''Slug Shells''']] | ||
|Long range ammunition, used for stunning and staggering enemies. Medium range, | |Long range ammunition, used for stunning and staggering enemies. Medium range, 70 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Flechette.png|64px]] | |[[File:TGMC_Flechette.png|64px]] | ||
[[#Flechette Shells|'''Flechette Shells''']] | [[#Flechette Shells|'''Flechette Shells''']] | ||
|Metal shards used for punching through armour. Close range, | |Metal shards used for punching through armour. Close range, 35 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 28 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger. | ||
|- | |- | ||
|[[File:TGMC_Incendiary_Slug.png|64px]] | |[[File:TGMC_Incendiary_Slug.png|64px]] | ||
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | [[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | ||
|Akin to normal slug shells, but sets enemies on fire. Medium range, | |Akin to normal slug shells, but sets enemies on fire. Medium range, 28 Damage with 20 AP and 2 Sunder. Cannot stun/stagger. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_tx15-flechette.png|64px]] | |width=150|[[File:TGMC_tx15-flechette.png|64px]] | ||
[[#TX-15 flechette magazine|'''TX-15 flechette magazine''']] | [[#TX-15 flechette magazine|'''TX-15 flechette magazine''']] | ||
|Holds twelve(12) 16 gauge flechette shells, good for if you suck at aiming. | |Holds twelve(12) 16 gauge flechette shells, good for if you suck at aiming. 17 Damage with 15 AP, 1.5 Sunder and 4 additional projectiles that deal 17 Damage and 15 AP each. | ||
|- | |- | ||
|[[File:TGMC_tx15-slug.png|64px]] | |[[File:TGMC_tx15-slug.png|64px]] | ||
[[#TX-15 slug magazine|'''TX-15 slug magazine''']] | [[#TX-15 slug magazine|'''TX-15 slug magazine''']] | ||
|Holds twelve(12) 16 gauge slug shells for longer range, accurate shots. | |Holds twelve(12) 16 gauge slug shells for longer range, accurate shots. 60 Damage, 30 AP and 3.5 Sunder. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|width=150|[[File:TGMC_Buckshot.png|64px]] | |width=150|[[File:TGMC_Buckshot.png|64px]] | ||
[[#Buckshot Shells|'''Buckshot Shells''']] | [[#Buckshot Shells|'''Buckshot Shells''']] | ||
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. | |Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. 30x6(180) Damage with no AP. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Slug.png|64px]] | |[[File:TGMC_Slug.png|64px]] | ||
[[#Slug Shells|'''Slug Shells''']] | [[#Slug Shells|'''Slug Shells''']] | ||
|Long range ammunition, used for stunning and staggering enemies. Medium range, | |Long range ammunition, used for stunning and staggering enemies. Medium range, 75 Damage, 20 AP and 15 Sunder. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Flechette.png|64px]] | |[[File:TGMC_Flechette.png|64px]] | ||
[[#Flechette Shells|'''Flechette Shells''']] | [[#Flechette Shells|'''Flechette Shells''']] | ||
|Metal shards used for punching through armour. Close range, | |Metal shards used for punching through armour. Close range, 37.5 Damage with 15 AP, 3 Sunder and 4 additional projectiles that deal 30 Damage, 25 AP and 2.5 Sunder each. Cannot stun/stagger. | ||
|- | |- | ||
|[[File:TGMC_Incendiary_Slug.png|64px]] | |[[File:TGMC_Incendiary_Slug.png|64px]] | ||
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | [[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | ||
|Akin to normal slug shells, but sets enemies on fire. Medium range, | |Akin to normal slug shells, but sets enemies on fire. Medium range, 30 Damage with 20 AP and 2 Sunder. Cannot stun/stagger. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
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|+ style="text-align:left;"|'''Ammo:''' | |+ style="text-align:left;"|'''Ammo:''' | ||
|width=150|[[File:TGMC_Buckshot.png|64px]] | |width=150|[[File:TGMC_Buckshot.png|64px]] | ||
[[# | [[#Ammo anchor here!|'''Buckshot shells''']] | ||
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, | |Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 40x6 (240) damage with no AP. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Slug.png|64px]] | |[[File:TGMC_Slug.png|64px]] | ||
[[#Slug Shells|'''Slug Shells''']] | [[#Slug Shells|'''Slug Shells''']] | ||
|Long range ammunition, used for stunning and staggering enemies. Medium range, | |Long range ammunition, used for stunning and staggering enemies. Medium range, 100 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2. | ||
|- | |- | ||
|[[File:TGMC_Flechette.png|64px]] | |[[File:TGMC_Flechette.png|64px]] | ||
[[#Flechette Shells|'''Flechette Shells''']] | [[#Flechette Shells|'''Flechette Shells''']] | ||
|Metal shards used for punching through armour. Close range, | |Metal shards used for punching through armour. Close range, 50 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 40 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger. | ||
|- | |- | ||
|[[File:TGMC_Incendiary_Slug.png|64px]] | |[[File:TGMC_Incendiary_Slug.png|64px]] | ||
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | [[#Incendiary Slug Shells|'''Incendiary Slug Shells''']] | ||
|Akin to normal slug shells, but sets enemies on fire. Medium range, | |Akin to normal slug shells, but sets enemies on fire. Medium range, 40 Damage, 20 AP and 2 Sunder. Cannot stun/stagger. | ||
|} | |} | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!Attachments: | !Attachments: | ||
Line 2,939: | Line 2,939: | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | ||
[[#Munition anchor here! |'''Your munition here!''']] | [[#Munition anchor here! |'''Your munition here!''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head. | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head. | ||
Line 2,949: | Line 2,949: | ||
! style="background-color:#808080;"|'''Desc:''' | ! style="background-color:#808080;"|'''Desc:''' | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px|link=Special:FilePath/ExampleTGMC.png]] | ||
[[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']] | [[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Line 2,956: | Line 2,956: | ||
! Construction steps: | ! Construction steps: | ||
|- | |- | ||
| Step one. [[File:TGMC_TOOL.png|64px]] | | Step one. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step two. [[File:TGMC_TOOL.png|64px]] | | Step two. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step three. [[File:TGMC_TOOL.png|64px]] | | Step three. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step four. [[File:TGMC_TOOL.png|64px]] | | Step four. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|} | |} | ||
|- | |- | ||
Line 2,975: | Line 2,975: | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Your gun here!.png|128px]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | ||
[[#Gun anchor name here! |'''Your gun name here!''']] | [[#Gun anchor name here! |'''Your gun name here!''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Pew pew. Pew pew pew. Pew pew. | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Pew pew. Pew pew pew. Pew pew. | ||
{| border="2" class="mw-collapsible mw-collapsed" | {| border="2" class="mw-collapsible mw-collapsed" | ||
|+ style="text-align:left;"|'''Ammo:''' | |+ style="text-align:left;"|'''Ammo:''' | ||
|width=150|[[File:Your ammo file here!|64px]] | |width=150|[[File:Your ammo file here!|64px|link=Special:FilePath/Your_ammo_file_here!]] | ||
[[#Ammo anchor here!|'''Your ammo name here!''']] | [[#Ammo anchor here!|'''Your ammo name here!''']] | ||
|Holds bullets, which hurt. Ow! | |Holds bullets, which hurt. Ow! | ||
Line 3,039: | Line 3,039: | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | ||
[[#Munition anchor here! |'''Your munition here!''']] | [[#Munition anchor here! |'''Your munition here!''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head. | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head. | ||
Line 3,048: | Line 3,048: | ||
! style="background-color:#808080;"|'''Desc:''' | ! style="background-color:#808080;"|'''Desc:''' | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px|link=Special:FilePath/ExampleTGMC.png]] | ||
[[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']] | [[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']] | ||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | ||
Line 3,055: | Line 3,055: | ||
! Construction steps: | ! Construction steps: | ||
|- | |- | ||
| Step one. [[File:TGMC_TOOL.png|64px]] | | Step one. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step two. [[File:TGMC_TOOL.png|64px]] | | Step two. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step three. [[File:TGMC_TOOL.png|64px]] | | Step three. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|- | |- | ||
| Step four. [[File:TGMC_TOOL.png|64px]] | | Step four. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]] | ||
|} | |} | ||
|- | |- | ||
|} | |} | ||
</div> | </div> |
Revision as of 06:42, 2 November 2021
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This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Weapons
Standard Marine Weapons
<tabs> <tab name="Rifles">
</tab> <tab name="Machine Guns">
Weapon: | Description: | |||||||||||||||||||||
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The T-42 LMG is the TGMC's current standard non-IFF-capable LMG. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support.
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The T-60 general purpose machinegun is the TGMC's current standard GPMG. Though usually seen mounted on vehicles, it is sometimes used by infantry to hold chokepoints or suppress enemies.
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</tab> <tab name="Precision Rifles">
Weapon: | Description: | |||||||||||||||||||||||||||
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The T-64 BR is the TerraGov Marine Corps' one and only battle rifle, designed to be a versatile option that can perform well at any range. It boasts a rather high rate of fire, however that is balanced out by a -50% damage modifier to the caliber. Comes with a mini scope.
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The T-37 DMR is the TerraGov Marine Corps designated marksman rifle. It is rather well-known for it's very consistent target placement at longer than usual range, it however lacks a burst fire mode. It is mostly used by people who prefer to do more careful shooting than most. Comes with its own special mini scope.
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The TL-127 is the standard issue bolt action rifle used by the TGMC. Known for its long range accuracy and use by marksmen despite its age and lack of IFF. It has an irremoveable scope. Chambered in 8.6x70mm.
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The Mosin Nagant, a bolt action rifle form a bygone age, still used today by dedicated snipers due to it's high caliber, being capable of sending both xeno and human targets into crit with a couple of shots. Its bolt action design comes with the usual drawbacks, slow rate of fire and the finicky reload process, along with a limited magazine capacity. Holds 5 rounds in the internal magazine plus 1 in the chamber, the bolt can be cycled with
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</tab> <tab name="Shotguns">
Weapon: | Description: | |||||||||||||||||||||||||||
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Used as a close quarters tool when someone wants something more suited for close range than most people, or as an odd sidearm on your back for emergencies. Uses 12 gauge shells. Must be pumped after each shot using Unique Action.
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The T-39 is the middleground between the T-35's ability to use buckshot and a tube magazine and the TX-15's semi-automatic fire. Slower rate of fire than the TX-15, but can load buckshot and doesn't require manual chambering of each shell. Comes with all the advantages and disadvantages of having to load individual shells. Does 30% less damage.
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Another iteration of the ZX series of firearms, taking over the SX as the semi-automatic shotgun provided to the TGMC. Compared to the SX, this Shotgun is rifled, and loads primarily longer ranged munitions, being incompatible with buckshot shells. Takes 12-round 16 gauge magazines.
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A nine-round pump action shotgun. A sporterized version of a classic shotgun used for hunting, home defense and police work, modified and used by Nanotrasen security. Holds 8 shells in the magazine, plus 1 in the chamber.
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A double barreled shotgun of archaic, but sturdy design used by the TGMC. Due to
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High rate of fire with a magazine to pair with, all in a compact package. The T-90 offers great performance in CQC or reconissance operations; also ideal for supporting roles looking for a weapon to fall back upon in case of an ambush as it can be weilded near instantly.
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The TP-14, produced by Terran Armories. A reliable sidearm that loads 9mm Parabellum. Capable of mounting a limited amount of attachments, while sporting only semi-auto, its rate of fire is only limited by how quickly you can pull the trigger.
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The T-19 machinepistol is known for it's ability to be one of the few automatic firearms functional in one handed operation. It's compact size gives those that do not have the space to spare the ability to go without being unarmed.
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The TP-23 is similar to it's 9mm cousin, however in .45 ACP. This mainly translates to lower magazine capacity but better damage. Has a built-in, irremovable laser sight.
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A powerful sidearm issued mainly to Nanotrasen private contractors, but issued to the TGMC in small numbers, based on the original VP70 more than a century ago. Fires 9mm armor piercing rounds and is capable of 3-round burst or automatic fire.
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Produced by Terran Armories. A sturdy and hard hitting firearm that loads .44 Magnum rounds. Holds 7 rounds in the cylinder. Due to the nature of the weapon, it’s rate of fire doesn’t quite match the output of other guns, but does hit much harder.
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The TP-17, a tiny pistol used by the TGMC as an emergency handgun meant to be stored about anywhere. Fits in boots. You can chamber a bullet then load a mag for extra capacity.
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</tab> </tabs> Smartgunner
Planetside Finds[click to show/hide] Here are some of the stuff you can find down on the planet. <tabs> <tab name="Rifles"> Note: Weapons found here usually can only be found planetside on some maps, use the webmap if you want to know what can be found on which map and where.
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