TGMC:Gamemode Guide: Difference between revisions

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Distress Signal is the default gamemode of TGMC. It is a PvP (Player versus Player) gamemode that centers around the TerraGov Marine Corps and its struggles against the Xenomorph menace.
Distress Signal is the default gamemode of TGMC. It is a PvP (Player versus Player) gamemode that centers around the TerraGov Marine Corps and its struggles against the Xenomorph menace.


The game mode has four maps, the jungle of [[TGMC:LV-624 | LV-624]], the frosted regions of [[TGMC:Ice Colony | Ice Colony]], the barren wasteland of [[TGMC:Big Red | Solaris Ridge]] and a [[TGMC:Prison Station | Prison Station]].
There are four distinct locations which the Marines and Xenomorphs contest over, the jungle of [[TGMC:LV-624 | LV-624]], the frosted regions of [[TGMC:Ice Colony | Ice Colony]], the barren wasteland of [[TGMC:Big Red | Solaris Ridge]] and a [[TGMC:Prison Station | Prison Station]].





Revision as of 23:29, 9 March 2019

This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
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Distress Signal

Distress Signal is the default gamemode of TGMC. It is a PvP (Player versus Player) gamemode that centers around the TerraGov Marine Corps and its struggles against the Xenomorph menace.

There are four distinct locations which the Marines and Xenomorphs contest over, the jungle of LV-624, the frosted regions of Ice Colony, the barren wasteland of Solaris Ridge and a Prison Station.


You can play as one of the following:

  • As a Marine, you will wake up from cryo-sleep after the Theseus received a Distress Signal from one of the above-mentioned maps. Grab something to eat and equip yourself before waiting for Briefing. Your goal is to eliminate all of the Xenomorphs.
  • As a Xenomorph, you want to hunt the Survivors, expand the Hive and make sure the Marines will have a hard time after arriving. Should the Xenomorphs manage to push back the Marines, then they can Hijack the Dropship in order to attack the Theseus directly. If that happens, the marines can send out a distress signal, calling a squad of people (controlled by ghosts), evacuate or initiate the onboard self-destruct.
  • As a Survivor, your goal is to gather resources and survive until the marines arrive, to bring you back to the ship - and hopefully to safety.


For the round to end, one of the following conditions must be reached.

  • All of the Xenomorphs are killed on the planet (major Marine victory)
  • All of the Xenomorphs are killed on the ship, after they've boarded. (minor Marine victory)
  • All marines are killed/evacuated. (major Xeno victory)
  • The self destruct is activated, blowing up the ship. (draw)


TGMC
Roles

TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor