TGMC:Warrior: Difference between revisions
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=The Warrior= | =The Warrior= | ||
==Warrior Rundown== | ==Warrior Rundown== | ||
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The Warrior is able to evolve into a Crusher. | The Warrior is able to evolve into a Crusher. | ||
=Warrior Abilities= | |||
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! scope="row" |[[File:Regurgitate.png|64px]]<br>Regurgitate | ! scope="row" |[[File:Regurgitate.png|64px]]<br>Regurgitate | ||
|Regurgitate does exactly what it sounds like. Expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still.|| Easy || N/A | |Regurgitate does exactly what it sounds like. Expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still.|| Easy || N/A | ||
|- | |||
! scope="row" |[[File:Savage off.png|64px]]<br>Agility | |||
|Drop to all fours to move faster, but lose the ability to use any other abilities until you toggle agility off.|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:Fling.png|64px]]<br>Fling | |||
|Knock an adjacent target flying up to 3 tiles away, leaving them disarmed and knocked down for a short period.|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:Lunge.png|64px]]<br>Lunge | |||
|The Warrior lunges a long range to grab a target, knocking them down and putting them in their grasp. The target can resist to try and break out of your grip, but you can drag them, tackle, slash, or click on your hand/upgrade button or use the default hotkey Z with a limb targeted to begin tearing off that limb.|| Intermediate || N/A | |||
|- | |||
! scope="row" |[[File:Punch.png|64px]]<br>Punch | |||
|Punch an adjacent target with a melee attack that knocks them back one tile and has a chance to break bones.|| Easy || N/A | |||
|} | |} | ||
<br><br> | <br><br> | ||
{{TGMC-Jobs}} | {{TGMC-Jobs}} |
Revision as of 05:14, 19 March 2019
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
UNDEFINED XENO | |
Warrior |
Difficulty: Hard |
The Warrior
Warrior Rundown
The Warrior is a Tier 2 Xeno capable of punching, lunging at humans, and tossing humans around like a soccer ball.
The Basics of CQC
The Warrior is a powerful combatant when it comes to close quarters combat. Your punches will wreak havoc on all but the mightiest marines, you fling marines around with ease, and are able to apply a chokehold to them when lunging.
Warrior tips & tricks
- Agile Mode will cause you to get on all fours and run faster, allowing for a quick getaway or confrontation.
- You cannot use your Punch, Lunge, or Fling abilities while using Agile Mode
- Fling retreating marines into harm's way, such as nearby xenos or into walls to slam them into the wall, to deal more damage and prevent escape.
Warrior evolutions & upgrade
The Warrior is able to evolve into a Crusher.
Warrior Abilities
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |