TGMC:ERT: Difference between revisions
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! class="unsortable" scope="col" width="100" |Primary Weapon | ! class="unsortable" scope="col" width="100" |Primary Weapon | ||
|- | |- | ||
![[File: | ![[File:Freelancer-Leader.png|128px]]Freelancer Leader | ||
|The Captain of the TGS Theseus. In command of all shipside roles, responsible for supporting the marines from the vessel, keep in touch with the groundside from their Staff Officers. | |The Captain of the TGS Theseus. In command of all shipside roles, responsible for supporting the marines from the vessel, keep in touch with the groundside from their Staff Officers. | ||
!<span>Leader</span> | !<span>Leader</span> | ||
!Very Hard | !Very Hard | ||
|- | |- | ||
![[File: | ![[File:Freelancer-Veteran.png|128px]]Freelancer Veteran | ||
|The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy, fight, and win with orbital support from the Captain and the marine tide descending upon the xenomorph menace. | |The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy, fight, and win with orbital support from the Captain and the marine tide descending upon the xenomorph menace. | ||
!<span>Grenadier</span> | !<span>Grenadier</span> | ||
!Very Hard | !Very Hard | ||
|- | |- | ||
![[File: | ![[File:Freelancer-Medic.png|128px]]Freelancer Medic | ||
|Communicate with one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. | |Communicate with one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. | ||
!<span>Corpsman</span> | !<span>Corpsman</span> | ||
!Medium | !Medium | ||
|- | |- | ||
![[File: | ![[File:Freelancer-Standard.png|128px]]Freelancer Standard | ||
|Operate the Alamo, Condor, or tadpole; either transporting marines in and from shipside to planetside or engaging xenomorphs from the sky with CAS. | |Operate the Alamo, Condor, or tadpole; either transporting marines in and from shipside to planetside or engaging xenomorphs from the sky with CAS. | ||
!<span>Grunt</span> | !<span>Grunt</span> |
Revision as of 07:36, 25 July 2023
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This page is currently under construction!
The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved. |
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This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
ERT
So everything's fucked, the xenos are on their way to the ship, everyone's screaming 11 different things on comms, and more than half the marine force is either dead or dying. Who ya gonna call? Why, the Emergency Response Teams, of course! ERTs can be called by launching a distress beacon from the Communications Console in the CIC(can only be done after Alamo hijack and if the marine to xeno ratio is below a certain threshold). 1 minute after the button is pressed, the beacon will be launched, and a notification will be sent to all ghosts in the round allowing them to rejoin the game as an ERT member! But don't be too hasty in pressing the button! The responders might not always be friendly...
The Teams
At current, there are 5 ERT factions that are in the random selection pool. More are available for admins to spawn, in case they want to spice the round up more.
Friendly ERT
NanoTrasen Private Military Contractors
Freelance Mercenaries
Hostile ERT
Sons of Mars
Independent Colonial Confederation
ICC | |
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Alignment: Hostile Marine Rules of Engagement: Shoot on sight Fighting for freedom across TerraGov colonies (these are the real protagonists) |
Colonial Liberation Front
CLF | |
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Alignment: Hostile Marine Rules of Engagement: Shoot on sight Fighting for freedom across TerraGov colonies (these are the real protagonists) |
Sectoids
Sectoids | |
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Alignment: Hostile Marine Rules of Engagement: Shoot on sight Unknown enemies from an extraterrestrial origin. |
Xenomorph Response Team
Admin-spawn only
USL, Elite USL, CLF, Imperial Guard, Death Squad, pizza, skeletons, colonist
TGMC Roles ![]() | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |