TGMC:Wraith: Difference between revisions
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File: | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Place_Warp_Shadow.png|64px]]<br>Place Warp Shadow | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Swap locations with your warp shadow after a delay that scales with your distance from it.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Swap locations with your warp shadow after a delay that scales with your distance from it.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File: | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Blink.png|64px]]<br>Blink | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Teleport to a space a short distance away within line of sight. Can teleport mobs you're dragging with you at the cost of higher cooldown.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Teleport to a space a short distance away within line of sight. Can teleport mobs you're dragging with you at the cost of higher cooldown.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File: | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMC_Banish.png|64px]]<br>Banish | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Banish a creature or object a short distance away within line of sight to null space. Can target oneself and allies. Can be manually cancelled with Recall.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Banish a creature or object a short distance away within line of sight to null space. Can target oneself and allies. Can be manually cancelled with Recall.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File: | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:TGMCRecall.png|64px]]<br>Recall | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Manually cancels your active banishment||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Manually cancels your active banishment||style="background:#312d43; color: white; border:3px solid #ff7e00"| Braindead ||style="background:#312d43; color: white; border:3px solid #ff7e00"| 100 | ||
Revision as of 02:10, 15 July 2021
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
UNDEFINED XENO | |
Wraith |
Difficulty: Intermediate |
The Wraith
Continual refinement to the psychic potential of xenomorphs resulted in spacetime manipulation. Often uneasy to control, they have dedicated a single caste to master the fine art of weaving into and out of space itself. Marines look not up in the air or down on the ground, but space around them in fear of being banished into the shadow from whence the Wraith comes from.
How To Play Portal
meh
Maturity Statistics and Evolution Paths
The Wraith is a Tier 2 and can evolve into a Ravager or a Defiler.
Maturity increases stats as follows.
- Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
- Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
Age | Health | Plasma | Slash | Melee | Bullet | Laser | Energy | Bomb | Bio | Rad | Fire | Acid |
Young | 200 | 200 | 17 | 25 | 25 | 5 | 5 | 0 | 10 | 15 | 15 | 10 |
Mature | 230 | 300 | 17 | 30 | 30 | 10 | 10 | 0 | 15 | 20 | 20 | 15 |
Elder | 250 | 350 | 20 | 35 | 35 | 15 | 15 | 0 | 18 | 25 | 25 | 18 |
Ancient | 260 | 400 | 20 | 40 | 40 | 20 | 20 | 0 | 18 | 25 | 30 | 18 |
Wraith's Abilities
Tips & Tricks
- tele
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |