TGMC:Minions: Difference between revisions

From tgwiki2
Jump to navigation Jump to search
imported>Novaepee
imported>Novaepee
No edit summary
Line 11: Line 11:
|duties = Follow and escort xenomorphs, suicide upon the lead wall in vain effort to protect the hive
|duties = Follow and escort xenomorphs, suicide upon the lead wall in vain effort to protect the hive
|guides = no separate guides
|guides = no separate guides
|quote = 01001001 01110011 00100000 01100001 01110010 01110100 01101001 01100110 01101001 01100011 01101001 01100001 01101100 00100000 01101001 01101110 01110100 01100101 01101100 01101100 01101001 01100111 01100101 01101110 01100011 01100101 00100000 01101100 01100101 01110011 01110011 00100000 01110100 01101000 01100001 01101110 00100000 01101111 01110101 01110010 00100000 01101001 01101110 01110100 01100101 01101100 01101100 01101001 01100111 01100101 01101110 01100011 01100101 00111111
|quote = "Where there's a whip, there's a way; the QM in she likes the sweet beating dreams everyday."
}}
}}



Revision as of 07:42, 29 November 2021

This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


UNDEFINED XENO

Minions

Difficulty: N/A
Rank: Hatchling (Starting), Young (10hrs), Mature (25hrs), Elder (70 hrs), Ancient (175 hrs)
Duties: Follow and escort xenomorphs, suicide upon the lead wall in vain effort to protect the hive
Guides: no separate guides
Quote: "Where there's a whip, there's a way; the QM in she likes the sweet beating dreams everyday."


The Minions

HOW TO MAKE AI XENOMOPRHS NOT GET STUCK

Where minions spawn

All minions come from spawners that cost 800 psychic points. Since marines can destroy spawners, xenomorphs (especially the drone castes) must make defense so that marines do not easily unga rush spawners.

TALK ABOUT RESPONSIBILITIES OF AI XENOMORPHS

NEED RALLY HIVE FOR AI XENOMORPHS

GET ABILITY ICON

*ROAR

NEED TO TALK ABOUT KING TELEPORT

Maturity Statistics and Evolution Paths

Minions do not get the opportunity to evolve nor mature so as to SUPPRESS THE INFERIOR SPECIES, A FORESHADOWING OF WHAT THE XENOMORPHS WILL DO TO HUMANITY since they are unable to do so.

Age Health Plasma Slash Melee Bullet Laser Energy Bomb Bio Rad Fire Acid
Scorpion 260 150 17 30 30 25 20 60 20 20 30 20
Mantis 280 175 17 33 33 28 25 60 25 25 33 25
Beetle 300 190 21 35 35 30 28 60 28 28 35 28

Minions' abilities

BEETLE CHARGES LIKE DEFENDER

SCORPION SPITS LIGHT NEUROTOXIN LIKE SENT

MANTIS RAVAGES LIKE RAV

OK


TGMC
Roles

TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor