User:Dragomagol/MODSuits: Difference between revisions
imported>Dragomagol mNo edit summary |
imported>Dragomagol mNo edit summary |
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<div style='background-color:#F2F2F2; padding:10px;';> | <div style='background-color:#F2F2F2; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{ | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 0 | |||
|bio = 100 | |||
|fire = 25 | |||
|acid = 25 | |||
|wound = 10 | |||
}} | |||
|100 | |||
|25 | |||
|25 | |||
|10 | |||
</div> | </div> | ||
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<div style='background-color:#FFF7E6; padding:10px;';> | <div style='background-color:#FFF7E6; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{| | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 10 | |||
|bio = 100 | |||
|fire = 10 | |||
|acid = 25 | |||
|wound = 10 | |||
}} | |||
|10 | |||
| | |||
|10 | |||
</div> | </div> | ||
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<div style='background-color:#FFF7E6; padding:10px;';> | <div style='background-color:#FFF7E6; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{| | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 10 | |||
|bio = 100 | |||
|fire = 100 | |||
|acid = 75 | |||
|wound = 10 | |||
}} | |||
|100 | |||
|75 | |||
|10 | |||
</div> | </div> | ||
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<div style='background-color:#FFF7E6; padding:10px;';> | <div style='background-color:#FFF7E6; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{ | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 50 | |||
|bio = 100 | |||
|fire = 100 | |||
|acid = 90 | |||
|wound = 10 | |||
}} | |||
|100 | |||
|100 | |||
|90 | |||
|10 | |||
</div> | </div> | ||
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<div style='background-color:#FFF2E6; padding:10px;';> | <div style='background-color:#FFF2E6; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{ | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 0 | |||
|bio = 100 | |||
|fire = 25 | |||
|acid = 25 | |||
|wound = 10 | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
</div> | </div> | ||
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<div style='background-color:#E6FBFF; padding:10px;';> | <div style='background-color:#E6FBFF; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{| | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 50 | |||
|bio = 100 | |||
|fire = 100 | |||
|acid = 75 | |||
|wound = 15 | |||
}} | |||
|100 | |||
| | |||
| | |||
</div> | </div> | ||
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<div style='background-color:#E6FBFF; padding:10px;';> | <div style='background-color:#E6FBFF; padding:10px;';> | ||
'''Base Armor''' | '''Base Armor''' | ||
{| | {{Tablemodsuit | ||
| | |melee = 0 | ||
|bullet = 0 | |||
|laser = 0 | |||
|energy = 0 | |||
|bomb = 10 | |||
|bio = 100 | |||
|fire = 60 | |||
|acid = 75 | |||
|wound = 10 | |||
}} | |||
| | |||
| | |||
| | |||
</div> | </div> | ||
Revision as of 05:04, 19 November 2021
Modular Suits, AKA MODsuits, are customizable
https://hackmd.io/@tgstation/SypLCs4jU
https://hackmd.io/Q9aZzRM_STWLzTC-BAPEHA
https://github.com/tgstation/tgstation/pull/59109
Construction
MODsuit Themes
Standard & Civilian MODsuit
A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 0 | 100 | 25 | 25 | 10 |
Engineering MODsuit
An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 10 | 100 | 10 | 25 | 10 |
Atmospherics MODsuit
An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 10 | 100 | 100 | 75 | 10 |
Advanced MODsuit
An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 50 | 100 | 100 | 90 | 10 |
Mining MODsuit
A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 0 | 100 | 25 | 25 | 10 |
Medical MODsuit
A lightweight suit by DeForest Medical Corporation, allows for easier movement.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 50 | 100 | 100 | 75 | 15 |
Rescue MODsuit
An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 10 | 100 | 60 | 75 | 10 |
Prototype MODsuit
A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.
Base Armor
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 100 | 100 | 100 | 100 | 15 |
Syndicate MODsuit
A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 100 | 100 | 100 | 100 | 15 |
Elite Syndicate MODsuit
An elite suit upgraded by Cybersun Industries, offering upgraded armor values.
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 100 | 100 | 100 | 100 | 15 |
Debug MODsuit
Strangely nostalgic.
Melee | Ballistic | Laser | Energy | Bomb | Biological | Fire | Acid | Wounds |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 100 | 100 | 100 | 100 | 15 |