Template:Stealth: Difference between revisions

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imported>Qwerty4429
Created page with "|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" ! {{RowHeader|Theme=Xenomorph}} | 64px<br>Stealth |This ability makes you semi-i..."
 
imported>Novaepee
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|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};"
|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};"
! {{RowHeader|Theme=Xenomorph}} | [[File:Xeno hide.png|64px]]<br>Stealth
! {{RowHeader|Theme=Xenomorph}} | [[File:Xeno hide.png|64px]]<br>Stealth
|This ability makes you semi-invisible at the cost of movement speed and plasma drain as you move. If you remain stationary for 3 seconds, you will become almost completely invisible. This also allows you to use '''Sneak Attack''', adding damage to your next melee attack. Attacking, pouncing, and being shot or blown up will all cancel your stealth.  
|This ability makes you semi-invisible at the cost of movement speed and plasma drain as you move. If you remain stationary for 3 seconds, you will become almost completely invisible. This also allows you to use '''Sneak Attack''', adding damage to your next melee attack and stunning the marine that get hit by the sneak attack. Attacking, pouncing, and being shot or blown up will all cancel your stealth.  
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Latest revision as of 04:11, 13 March 2022

|- style="color:white; background:#6a5e82;" ! style="background:#6a5e82; font-weight:bold; color:white;" |
Stealth |This ability makes you semi-invisible at the cost of movement speed and plasma drain as you move. If you remain stationary for 3 seconds, you will become almost completely invisible. This also allows you to use Sneak Attack, adding damage to your next melee attack and stunning the marine that get hit by the sneak attack. Attacking, pouncing, and being shot or blown up will all cancel your stealth. |10 |N/A